pokediamond/include/options.h
2020-06-25 13:17:06 -04:00

16 lines
295 B
C

#ifndef POKEDIAMOND_OPTIONS_H
#define POKEDIAMOND_OPTIONS_H
#include "main.h"
struct Options {
u16 unk0_0:4;
u16 unk0_4:2;
u16 unk0_6:10;
u8 padding[2]; // TODO: finish me
};
struct Options * LoadPlayerDataAddress(struct UnkStruct_021C59C8 *);
#endif //POKEDIAMOND_OPTIONS_H