pokediamond/include/global.h
2020-06-27 15:57:30 -04:00

22 lines
437 B
C

#ifndef GUARD_GLOBAL_H
#define GUARD_GLOBAL_H
#include "config.h"
#include "MWC_string.h"
#include "function_target.h"
#include "nitro.h"
#include "global.fieldmap.h"
#include "constants/global.h"
#define NELEMS(a) (sizeof(a) / sizeof(*(a)))
extern void ErrorHandling(void);
#define GF_ASSERT(expr) do {if (!(expr)) ErrorHandling();} while (0)
extern const int gGameLanguage;
extern const u8 gGameVersion;
#endif //GUARD_GLOBAL_H