pokediamond/include/map.h
2020-04-21 17:15:53 -04:00

23 lines
404 B
C

#ifndef POKEDIAMOND_MAP_H
#define POKEDIAMOND_MAP_H
typedef struct {
u8 MapAreaData;
u8 field_0x1;
u16 Matrix;
u16 MapScripts;
u16 MapLevelScripts;
u16 MapTexts;
u16 DayMusic;
u16 NightMusic;
u16 WildPokemonData;
u16 MapEvents;
u16 MapName;
u8 WeatherType;
u8 field_0x15;
u8 field_0x16;
u8 field_0x17;
} MapHeader;
#endif //POKEDIAMOND_MAP_H