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23 lines
404 B
C
23 lines
404 B
C
#ifndef POKEDIAMOND_MAP_H
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#define POKEDIAMOND_MAP_H
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typedef struct {
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u8 MapAreaData;
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u8 field_0x1;
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u16 Matrix;
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u16 MapScripts;
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u16 MapLevelScripts;
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u16 MapTexts;
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u16 DayMusic;
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u16 NightMusic;
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u16 WildPokemonData;
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u16 MapEvents;
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u16 MapName;
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u8 WeatherType;
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u8 field_0x15;
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u8 field_0x16;
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u8 field_0x17;
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} MapHeader;
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#endif //POKEDIAMOND_MAP_H
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