pokediamond/include/heap.h
2020-05-29 09:40:48 -04:00

9 lines
208 B
C

#ifndef POKEDIAMOND_HEAP_H
#define POKEDIAMOND_HEAP_H
void * AllocFromHeap(u32 heap_id, u32 size);
void * AllocFromHeapAtEnd(u32 heap_id, u32 size);
void FreeToHeap(void * ptr);
#endif //POKEDIAMOND_HEAP_H