Files
pokediamond/arm9/lib/include/GX_state.h

25 lines
394 B
C

#ifndef GUARD_GX_STATE_H
#define GUARD_GX_STATE_H
struct GX_State
{
u16 lcdc;
u16 bg;
u16 obj;
u16 arm7;
u16 tex;
u16 texPltt;
u16 clrImg;
u16 bgExtPltt;
u16 objExtPltt;
u16 sub_bg;
u16 sub_obj;
u16 sub_bgExtPltt;
u16 sub_objExtPltt;
};
void GX_InitGXState();
#endif //GUARD_GX_STATE_H