pokediamond/include/save_data_read_error.h

10 lines
212 B
C

#ifndef POKEDIAMOND_SAVE_DATA_READ_ERROR_H
#define POKEDIAMOND_SAVE_DATA_READ_ERROR_H
#include "heap.h"
void ShowSaveDataReadError(enum HeapID heapID);
void ShowGBACartRemovedError(enum HeapID heapID);
#endif