mirror of
https://github.com/pret/pokediamond.git
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103 lines
2.2 KiB
C
103 lines
2.2 KiB
C
/*
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* NOTE:
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* This file is shared between ARM9 and ARM7
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* DO NOT PUT PROC SPECIFIC CODE IN HERE
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* Thank You!
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*/
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/*
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* DO NOT INCLUDE THIS FILE DIRECTLY
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* Include SND_work.h from the specific proc's lib
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*/
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#ifndef POKEDIAMOND_SND_WORK_SHARED_H
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#define POKEDIAMOND_SND_WORK_SHARED_H
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#include "nitro/SND_alarm_shared.h"
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#include "nitro/SND_bank_shared.h"
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#include "nitro/SND_main_shared.h"
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#include "nitro/SND_seq_shared.h"
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#define SND_PLAYER_COUNT 16
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#define SND_CHANNEL_COUNT 16
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#define SND_TRACK_COUNT 32
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struct SNDWork
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{
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struct SNDExChannel channels[SND_CHANNEL_COUNT]; // 0x00
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struct SNDPlayer players[SND_PLAYER_COUNT]; // 0x540
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struct SNDTrack tracks[SND_TRACK_COUNT]; // 0x780
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struct SNDAlarm alarms[SND_ALARM_COUNT]; // 0xF80
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}; // size = 0x1180
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struct SNDSharedWork
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{
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u32 finishedCommandTag; // 0x0
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u32 playerStatus; // 0x4
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u16 channelStatus; // 0x8
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u16 captureStatus; // 0xA
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u8 unk_C[0x14]; // 0xC
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struct
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{
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s16 localVars[16]; // local 0x0
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u32 tickCounter; // local 0x20
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} players[SND_PLAYER_COUNT]; // 0x20
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s16 globalVars[16]; // 0x260
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}; // size = 0x280
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struct SNDDriverInfo
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{
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struct SNDWork work; // 0x0000
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u32 channelControls[SND_CHANNEL_COUNT]; // 0x1180
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struct SNDWork *workPtr; // 0x11C0
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u32 lockedChannels; // 0x11C4
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u8 unk_XXX[24]; // 0x11C8
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}; // size = 0x11E0
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struct SNDChannelInfo
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{
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struct
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{
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BOOL active : 1;
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BOOL locked : 1;
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} flags; // 0x0
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u16 volume; // 0x4
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u8 pan; // 0x6
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u8 unk_7; // 0x7
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s32 envStatus; // 0x8
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}; // size = 0xC
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struct SNDPlayerInfo
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{
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struct
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{
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BOOL active : 1;
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BOOL paused : 1;
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} flags; // 0x0
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u16 trackBitMask; // 0x4
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u16 tempo; // 0x6
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u8 volume; // 0x8
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u8 unk_9[3]; // 0x9
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}; // size = 0xC
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struct SNDTrackInfo
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{
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u16 program; // 0x0
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u8 volume; // 0x2
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u8 expression; // 0x3
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s8 pitchBend; // 0x4
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u8 bendRange; // 0x5
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u8 pan; // 0x6
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s8 transpose; // 0x7
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u8 unk_8; // 0x8
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u8 chnCount; // 0x9
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u8 channel[SND_CHANNEL_COUNT]; // 0xA
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}; // size = 0x1A
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extern struct SNDWork SNDi_Work;
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extern struct SNDSharedWork *SNDi_SharedWork;
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#endif // POKEDIAMOND_SND_WORK_SHARED_H
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