pokediamond/include/constants/weather.h
2025-02-09 06:38:08 +00:00

37 lines
1.3 KiB
C

#ifndef POKEDIAMOND_CONSTANTS_WEATHER_H
#define POKEDIAMOND_CONSTANTS_WEATHER_H
#define WEATHER_SUNNY 0
#define WEATHER_CLOUDY 1
#define WEATHER_RAIN 2
#define WEATHER_HEAVY_RAIN 3
#define WEATHER_THUNDERSTORM 4
#define WEATHER_LIGHT_SNOW 5
#define WEATHER_SNOW 6
#define WEATHER_BLIZZARD 7
#define WEATHER_FOG 8
#define WEATHER_ASH 9
#define WEATHER_SANDSTORM 10
#define WEATHER_DIAMOND_DUST 11
#define WEATHER_UNKNOWN_12 12 // WEATHER_SPIRIT?
#define WEATHER_UNKNOWN_13 13 // WEATHER_MYSTIC?
#define WEATHER_DEFOG 14
#define WEATHER_UNKNOWN_15 15 // WEATHER_MIST_2?
#define WEATHER_FLASH 16
#define WEATHER_LIGHTNING 17
#define WEATHER_UNKNOWN_18 18 // WEATHER_FOGS?
#define WEATHER_UNKNOWN_19 19 // WEATHER_FOGM?
#define WEATHER_UNKNOWN_20 20 // WEATHER_RAINBOW?
#define WEATHER_UNKNOWN_21 21 // WEATHER_SNOW_STORM?
#define WEATHER_UNKNOWN_22 22 // WEATHER_STORM?
#define WEATHER_CANOPY 23
#define WEATHER_UNKNOWN_24 24 // WEATHER_CAVE_1?
#define WEATHER_CAVE_2 25
#define WEATHER_UNKNOWN_26 26 // WEATHER_GALAXY?
#define WEATHER_LOST_TOWER 27
#define WEATHER_UNKNOWN_28 28 // WEATHER_HARD_MOUNTAIN?
#define WEATHER_CAVE_3 29
#define WEATHER_LOW_LIGHT 30
#endif // POKEDIAMOND_CONSTANTS_WEATHER_H