#ifndef _SCRIPT_H_ #define _SCRIPT_H_ #include "global.h" #include "bg_window.h" #include "camera.h" #include "field_player_avatar.h" #include "msgdata.h" #include "save_block_2.h" #include "task.h" struct ScriptContext; typedef u8 (*ScrCmdFunc)(struct ScriptContext *); typedef u8 Script[]; typedef struct WaitingIcon WaitingIcon; //todo: define and move to another file struct UnkStruct_020464D4 { u16 unk0[4]; u8 padding[0x108]; }; struct UnkStruct_02046444 { u8 padding[0x90]; struct UnkStruct_020464D4 unk90[1]; //todo find size }; typedef struct LocalMapObject { //todo move to local_map_object.c u8 padding[0x12C]; //todo verify size } LocalMapObject; struct FieldSystem //todo move to field_system.c { u32 *unk00; u8 padding[0x4]; struct BgConfig *bgConfig; struct SaveBlock2 *saveBlock2; //0xC struct TaskManager *taskManager; u8 padding2[0x8]; u32 *mapId; //0x1C struct Camera *camera; u32 unk24; u8 padding3[0xC]; u32 unk34; struct PlayerAvatar *playerAvatar; u8 padding4[0x24]; u32 unk60; u8 padding5[0x14]; u32 unk78; u8 padding6[0x1C]; void *unk98; u8 padding7[0xC]; struct UnkStruct_02046444 * unkA8; }; typedef struct ScriptContext { u8 stackDepth; u8 mode; u8 comparisonResult; BOOL (*nativePtr)(struct ScriptContext *); const u8 *scriptPtr; const u8 *stack[20]; ScrCmdFunc *cmdTable; u32 cmdCount; u32 data[4]; struct TaskManager *taskManager; struct MsgData *msgData; u8 *mapScripts; struct FieldSystem *fieldSystem; } ScriptContext; typedef enum ScriptEnvField { SCRIPTENV_MENU_WINDOW, SCRIPTENV_WINDOW, SCRIPTENV_LIST_MENU_2D, SCRIPTENV_TEXT_PRINTER_NUMBER, SCRIPTENV_ACTIVE_MOVEMENT_COUNTER, SCRIPTENV_UNKNOWN_05, SCRIPTENV_UNKNOWN_06, SCRIPTENV_ACTIVE_SCRIPTCONTEXT_COUNT, SCRIPTENV_ACTIVE_SCRIPT_NUMBER, SCRIPTENV_FACING_DIRECTION, SCRIPTENV_LAST_INTERACTED, SCRIPTENV_CAMERA_TARGET, SCRIPTENV_UNKNOWN_12, SCRIPTENV_SCRIPT_CONTEXT_0, SCRIPTENV_SCRIPT_CONTEXT_1, //diamond does not appear to have SCRIPT_CONTEXT_2 like HG SCRIPTENV_MESSAGE_FORMAT, SCRIPTENV_STRING_BUFFER_0, SCRIPTENV_STRING_BUFFER_1, SCRIPTENV_WAITING_ICON, } ScriptEnvField; #define ScriptReadByte(ctx) (*(ctx->scriptPtr++)) void InitScriptContext(struct ScriptContext *ctx, void *cmdTable, u32 cmdCount); u8 SetupBytecodeScript(struct ScriptContext *ctx, const u8 *ptr); void SetupNativeScript(struct ScriptContext *ctx, BOOL (*ptr)(struct ScriptContext *)); void StopScript(struct ScriptContext *ctx); void FUN_02038B6C(struct ScriptContext *ctx, struct TaskManager *taskManger); u8 RunScriptCommand(struct ScriptContext *ctx); u8 ScriptPush(struct ScriptContext *ctx, const u8 *ptr); const u8 *ScriptPop(struct ScriptContext *ctx); void ScriptJump(struct ScriptContext *ctx, const u8 *ptr); u8 ScriptCall(struct ScriptContext *ctx, const u8 *ptr); void ScriptReturn(struct ScriptContext *ctx); u16 ScriptReadHalfword(struct ScriptContext *ctx); u32 ScriptReadWord(struct ScriptContext *ctx); #endif // _SCRIPT_H_