#ifndef _SCRIPT_H_ #define _SCRIPT_H_ #include "global.h" #include "bg_window.h" #include "camera.h" #include "fashion_case.h" #include "field_system.h" #include "map_object.h" #include "msgdata.h" #include "player_avatar.h" #include "render_window.h" #include "save.h" #include "save_local_field_data.h" #include "task.h" #include "unk_0205F7A0.h" struct ScriptContext; typedef u8 (*ScrCmdFunc)(struct ScriptContext *); typedef u8 Script[]; typedef struct PartyMenuAppData PartyMenuAppData; // todo move to own file enum PCBoxOperation { PC_BOX_OPERATION_DEPOSIT_MON, PC_BOX_OPERATION_WITHDRAW_MON, PC_BOX_OPERATION_MOVE_MONS, PC_BOX_OPERATION_MOVE_ITEMS, PC_BOX_OPERATION_COMPARE_MONS, }; typedef struct PCBoxAppData { struct SaveData *save; enum PCBoxOperation operation; BOOL unk08; } PCBoxAppData; // todo move to own file typedef struct FashionAppData { SaveFashionData *fashionData; u32 portraitSlot; BOOL isContest; } FashionAppData; typedef struct ScrCmdUnkStruct01D9 { struct SaveData *save; u16 unk04; u16 unk06; } ScrCmdUnkStruct01D9; // todo identify and move to own file typedef struct StarterSelectionData { s32 state; struct Options *options; } StarterSelectionData; // todo move to own file typedef struct BagScreenAppData { } BagScreenAppData; // todo fill out and move to own file typedef struct ScrCmdUnkStruct00F4 { u8 padding[0x2C]; void *unk2C; } ScrCmdUnkStruct00F4; // todo identify and move to own file typedef struct RoamerSaveData { } RoamerSaveData; // todo: fill out and move to own file typedef struct PokedexAppData { } PokedexAppData; // todo: fill out and move to own file typedef struct NPCTradeAppData { } NPCTradeAppData; // todo: fill out and move to own file typedef struct Poffin { } Poffin; // todo: fill out and move to own file typedef struct SavePoffinData { } SavePoffinData; // todo: fill out and move to own file typedef struct SaveStatsPrinter { } SaveStatsPrinter; // todo: fill out and move to own file typedef struct ScriptContext { u8 stackDepth; u8 mode; u8 comparisonResult; BOOL (*nativePtr)(struct ScriptContext *); const u8 *scriptPtr; const u8 *stack[20]; ScrCmdFunc *cmdTable; u32 cmdCount; u32 data[4]; TaskManager *taskManager; struct MsgData *msgData; u8 *mapScripts; FieldSystem *fieldSystem; } ScriptContext; typedef enum ScriptEnvField { SCRIPTENV_MENU_WINDOW, SCRIPTENV_WINDOW, SCRIPTENV_LIST_MENU_2D, SCRIPTENV_TEXT_PRINTER_NUMBER, SCRIPTENV_ACTIVE_MOVEMENT_COUNTER, SCRIPTENV_UNKNOWN_05, SCRIPTENV_UNKNOWN_06, SCRIPTENV_ACTIVE_SCRIPTCONTEXT_COUNT, SCRIPTENV_ACTIVE_SCRIPT_NUMBER, SCRIPTENV_FACING_DIRECTION, SCRIPTENV_LAST_INTERACTED, SCRIPTENV_CAMERA_TARGET, SCRIPTENV_UNKNOWN_12, SCRIPTENV_SCRIPT_CONTEXT_0, SCRIPTENV_SCRIPT_CONTEXT_1, // diamond does not appear to have SCRIPT_CONTEXT_2 like HG SCRIPTENV_MESSAGE_FORMAT, SCRIPTENV_STRING_BUFFER_0, SCRIPTENV_STRING_BUFFER_1, SCRIPTENV_WAITING_ICON, SCRIPTENV_RUNNING_APP_DATA, SCRIPTENV_MISC_DATA_PTR, SCRIPTENV_UNKNOWN_21, SCRIPTENV_UNKNOWN_22, SCRIPTENV_BATTLE_WIN_FLAG, SCRIPTENV_ENGAGED_TRAINER_0_FIELD_00, SCRIPTENV_ENGAGED_TRAINER_0_FIELD_04, SCRIPTENV_ENGAGED_TRAINER_0_FIELD_08, SCRIPTENV_ENGAGED_TRAINER_0_ID, SCRIPTENV_ENGAGED_TRAINER_0_ENCOUNTER_TYPE, SCRIPTENV_ENGAGED_TRAINER_0_EVENT, SCRIPTENV_ENGAGED_TRAINER_0_FIELD_18, SCRIPTENV_ENGAGED_TRAINER_1_FIELD_00, SCRIPTENV_ENGAGED_TRAINER_1_FIELD_04, SCRIPTENV_ENGAGED_TRAINER_1_FIELD_08, SCRIPTENV_ENGAGED_TRAINER_1_ID, SCRIPTENV_ENGAGED_TRAINER_1_ENCOUNTER_TYPE, SCRIPTENV_ENGAGED_TRAINER_1_EVENT, SCRIPTENV_ENGAGED_TRAINER_1_FIELD_18, SCRIPTENV_COIN_BOX, // differs from heartgold due to athlete points SCRIPTENV_MONEY_BOX, SCRIPTENV_SAVE_STATS_PRINTER, SCRIPTENV_SPECIAL_VAR_8000, SCRIPTENV_SPECIAL_VAR_8001, SCRIPTENV_SPECIAL_VAR_8002, SCRIPTENV_SPECIAL_VAR_8003, SCRIPTENV_SPECIAL_VAR_8004, SCRIPTENV_SPECIAL_VAR_8005, SCRIPTENV_SPECIAL_VAR_8006, SCRIPTENV_SPECIAL_VAR_8007, SCRIPTENV_SPECIAL_VAR_8008, SCRIPTENV_SPECIAL_VAR_8009, SCRIPTENV_SPECIAL_VAR_800A, SCRIPTENV_SPECIAL_VAR_800B, SCRIPTENV_SPECIAL_VAR_RESULT, SCRIPTENV_SPECIAL_VAR_LAST_INTERACTED } ScriptEnvField; #define ScriptReadByte(ctx) (*(ctx->scriptPtr++)) void InitScriptContext(struct ScriptContext *ctx, void *cmdTable, u32 cmdCount); u8 SetupBytecodeScript(struct ScriptContext *ctx, const u8 *ptr); void SetupNativeScript(struct ScriptContext *ctx, BOOL (*ptr)(struct ScriptContext *)); void StopScript(struct ScriptContext *ctx); void sub_02038B6C(struct ScriptContext *ctx, struct TaskManager *taskManger); u8 RunScriptCommand(struct ScriptContext *ctx); u8 ScriptPush(struct ScriptContext *ctx, const u8 *ptr); const u8 *ScriptPop(struct ScriptContext *ctx); void ScriptJump(struct ScriptContext *ctx, const u8 *ptr); u8 ScriptCall(struct ScriptContext *ctx, const u8 *ptr); void ScriptReturn(struct ScriptContext *ctx); u16 ScriptReadHalfword(struct ScriptContext *ctx); u32 ScriptReadWord(struct ScriptContext *ctx); #endif // _SCRIPT_H_