#ifndef POKEDIAMOND_CONSTANTS_STD_SCRIPT_H #define POKEDIAMOND_CONSTANTS_STD_SCRIPT_H #define std_menu_chatter 8900 #define std_menu_cut 10008 #define std_menu_rock_smash 10009 #define std_menu_strength 10010 #define std_menu_rock_climb 10011 #define std_menu_surf 10012 #define std_menu_waterfall 10013 #define std_menu_defog 10014 #define std_menu_flash 10015 #endif // POKEDIAMOND_CONSTANTS_STD_SCRIPT_H