Commit Graph

590 Commits

Author SHA1 Message Date
Akashi Akira
a7e0371fb5
unk08 to bgConfig 2023-05-09 01:59:08 +01:00
Akashi Akira
d7a629b4bc
rename UnkStruct_0204639C to TaskManager 2023-05-09 01:54:33 +01:00
Akashi Akira
50dcda7a3e
rename UnkSavStruct80 to FieldSystem 2023-05-09 00:53:06 +01:00
Akashi Akira
7f6e556265
ScrCmd_FacePlayer 2023-05-08 00:43:38 +01:00
Akashi Akira
ec6eab377d
ScrCmd_ReleaseCamera 2023-05-07 23:52:39 +01:00
Akashi Akira
71b818023b
ScrCmd_LockCamera 2023-05-07 21:14:43 +01:00
Akashi Akira
783e60ff50
two pokeball buttons 2023-05-06 23:16:27 +01:00
Akashi Akira
03bc9fb6df
add enums for palette loading 2023-05-06 19:11:58 +01:00
red031000
d620d057c2
ScrCmd_RemoveOverworldEvent 2023-05-05 20:06:26 +01:00
red031000
c143ccc742
ScrCmd_AddOverworldEvent 2023-05-05 17:25:08 +01:00
red031000
eb8503a08d
ScrCmd_ReleaseEvent 2023-05-05 16:49:44 +01:00
red031000
4ffb053209
ScrCmd_LockEvent 2023-05-05 16:08:38 +01:00
red031000
9672094bde
ScrCmd_ReleaseAllEvents 2023-05-05 15:23:50 +01:00
red031000
dda812cb0c
ScrCmd_LockAllEvents2 2023-05-05 15:10:42 +01:00
red031000
5ce947d38e
FUN_0203B218 2023-05-05 14:23:06 +01:00
red031000
312f9523a6
MOD59_021DA054 2023-05-04 21:19:15 +01:00
Akashi Akira
a4d727d6b1
rename unk_021E7D8 to camera.c 2023-05-02 11:50:23 +01:00
Akashi Akira
b21e7ea5dc
scrcmd byte documentation 2023-05-02 11:20:55 +01:00
red031000
22a5c64af9
two graphics structs 2023-02-03 03:13:35 +00:00
red031000
549712b320
match CopyGlyphToWindow 2023-01-15 12:18:53 +00:00
red031000
d808453dd2
uncouple an incorrectly coupled struct 2023-01-15 11:45:50 +00:00
red031000
6c515aa471
match FUN_0202EFE4 2023-01-15 11:08:03 +00:00
red031000
51971d7946
clean up some datastructures in asm 2023-01-15 11:00:48 +00:00
red031000
b0d3a3c4d5
MOD59_021D7D7C 2022-10-26 18:35:49 +01:00
red031000
a5e6a7bfa6
MOD59_021D7D68 and clean up PlaySE 2022-10-25 18:51:53 +01:00
red031000
abdb5e96c1
ScrCmd_LockAllEvents 2022-10-24 17:53:22 +01:00
PikalaxALT
55e46e35dd Merge branch 'master' of github.com:pret/pokediamond into pikalax_work 2021-11-24 13:35:10 -05:00
PikalaxALT
c619240cac Fix build system for macOS 2021-11-24 09:38:34 -05:00
PikalaxALT
276b63e161 unk_02015E30 -> play_timer 2021-11-06 09:23:55 -04:00
PikalaxALT
60780539f9 Name remaining map_header.c routines 2021-09-14 08:30:01 -04:00
PikalaxALT
ea7532ba95 Add map constants 2021-09-14 07:53:41 -04:00
PikalaxALT
e305e27294 Fix sndseq constants 2021-09-13 21:17:22 -04:00
Rémi Calixte
070f4b63d2 fix remaining nonmatchings 2021-09-11 09:29:21 +02:00
PikalaxALT
8061203a4f Use NAIX in map headers 2021-09-09 17:56:18 -04:00
PikalaxALT
84dce8ea46 Name game stats methods 2021-09-08 13:18:19 -04:00
PikalaxALT
a9ce5e4498 unk_02029FB0.c, 2 2021-09-08 13:04:56 -04:00
PikalaxALT
438c14c568 unk_02029FB0, 1 2021-09-08 12:36:55 -04:00
PikalaxALT
9449d61269 Use the actual defines in unk_020222E8 2021-09-05 11:27:25 -04:00
PikalaxALT
66f4bf3667 Reorganize font and string related code 2021-09-05 08:52:18 -04:00
Rémi Calixte
1a63367f68 fix format 2021-09-03 19:59:32 +02:00
Rémi Calixte
4e4192cd70 style fixes 2021-08-31 08:30:42 +02:00
Rémi Calixte
c97046f4b5 Merge branch 'master' into unk_02006D98 2021-08-29 00:12:36 +02:00
Rémi Calixte
21748d0a94 remove old externs 2021-08-29 00:03:50 +02:00
Rémi Calixte
43b7ac4211 fix warnings 2021-08-28 23:31:33 +02:00
Michael Panzlaff
d72270d4bd arm7: run clang-format on SND_* 2021-08-25 18:03:51 +02:00
Michael Panzlaff
c2bd97bebc arm7: decompile SND_unk_037FD440 2021-08-25 18:03:49 +02:00
Michael Panzlaff
5cc94282b5 fix small error in seq header 2021-08-25 18:03:48 +02:00
Michael Panzlaff
4fbf785bbd arm7: decompile SND_command 2021-08-25 18:03:48 +02:00
Michael Panzlaff
62059593a2 refactor snd headers 2021-08-25 18:03:47 +02:00
Michael Panzlaff
6fda29badc arm7: decompile SND_channel 2021-08-25 18:03:47 +02:00