Rename to string_gf

This commit is contained in:
Eduardo Quezada 2025-12-29 22:03:18 -03:00
parent 038cccaed5
commit 66e6af953f
24 changed files with 23 additions and 23 deletions

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@ -79,7 +79,7 @@ Static arm9
Object unk_02020C44.o
Object unk_0202134C.o
Object unk_02021590.o
Object unk_02021934.o
Object string_gf.o
Object unk_02021FF8.o
Object unk_02022244.o
Object unk_02022294.o

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@ -6,7 +6,7 @@
#include "gf_gfx_loader.h"
#include "render_text.h"
#include "string16.h"
#include "string_gf.h"
#include "string_control_code.h"
#include "text.h"
#include "unk_02021590.h"

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@ -8,7 +8,7 @@
#include "party.h"
#include "pokemon.h"
#include "save.h"
#include "string16.h"
#include "string_gf.h"
u32 Save_HOF_sizeof(void) {
return sizeof(struct HallOfFame);

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@ -16,7 +16,7 @@
#include "player_data.h"
#include "pokemon.h"
#include "pokemon_storage_system.h"
#include "string16.h"
#include "string_gf.h"
#include "string_control_code.h"
#include "text.h"
#include "trainer_data.h"

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@ -7,7 +7,7 @@
#include "MI_memory.h"
#include "filesystem.h"
#include "heap.h"
#include "string16.h"
#include "string_gf.h"
static void *LoadSingleElementFromNarc(NarcId narc_id, s32 file_id, enum HeapID heapID);
static void FreeMsgDataRawData(void *data);

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@ -7,7 +7,7 @@
#include "heap.h"
#include "options.h"
#include "save.h"
#include "string16.h"
#include "string_gf.h"
void PlayerProfile_Init(PlayerProfile *data);

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@ -7,7 +7,7 @@
#include "msgdata.h"
#include "pokemon.h"
#include "save.h"
#include "string16.h"
#include "string_gf.h"
void PCStorage_Init(struct PCStorage *pc) {
PCStorage_InitializeBoxes(pc);

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@ -1,7 +1,7 @@
#include "global.h"
#include "heap.h"
#include "string16.h"
#include "string_gf.h"
#include "string_util.h"
#define ASSERT_STR16(_str) ({ GF_ASSERT(_str != NULL); GF_ASSERT(_str->magic == STR16_MAGIC); })

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@ -10,7 +10,7 @@
#include "gf_gfx_loader.h"
#include "heap.h"
#include "message_format.h"
#include "string16.h"
#include "string_gf.h"
#include "unk_0200CA44.h"
const struct FontInfo *gFonts = NULL;

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@ -3,7 +3,7 @@
#include "global.h"
#include "heap.h"
#include "string16.h"
#include "string_gf.h"
struct UnkStruct_020220C4 *sub_020220C4(u8 *a0, u32 a1, void (*a2)(s32, s32, u32), u32 a3, enum HeapID heapID) {
struct UnkStruct_020220C4 *ret;

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@ -5,7 +5,7 @@
#include "MI_memory.h"
#include "math_util.h"
#include "save.h"
#include "string16.h"
#include "string_gf.h"
#include "string_util.h"
struct UnkSaveStruct_020286F8 *UNK_021C59D0;

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@ -17,7 +17,7 @@
#include "main.h"
#include "msgdata.h"
#include "render_window.h"
#include "string16.h"
#include "string_gf.h"
#include "text.h"
extern void SetMasterBrightnessNeutral(BOOL set_brightness_on_bottom_screen);

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@ -6,7 +6,7 @@
#include "constants/items.h"
#include "filesystem.h"
#include "string16.h"
#include "string_gf.h"
#define ITEMDATA_DATA 0
#define ITEMDATA_NCGR 1

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@ -2,7 +2,7 @@
#define POKEDIAMOND_LIST_MENU_ITEMS_H
#include "msgdata.h"
#include "string16.h"
#include "string_gf.h"
struct ListMenuItem {
struct String *text;

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@ -3,7 +3,7 @@
#include "filesystem.h"
#include "message_format.h"
#include "string16.h"
#include "string_gf.h"
typedef enum MsgDataLoadType {
MSGDATA_LOAD_DIRECT,

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@ -3,7 +3,7 @@
#include "igt.h"
#include "options.h"
#include "string16.h"
#include "string_gf.h"
struct SaveData;

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@ -11,7 +11,7 @@
#include "mail.h"
#include "player_data.h"
#include "sound_chatot.h"
#include "string16.h"
#include "string_gf.h"
#define LEVEL_UP_LEARNSET_END 0xFFFF
#define LEVEL_UP_LEARNSET_MAX 22

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@ -5,7 +5,7 @@
#include "player_data.h" // for struct definitions
#include "pokemon.h" // for struct definitions
#include "string16.h" // for struct definitions
#include "string_gf.h" // for struct definitions
int TrainerClass_GetGenderOrTrainerCount(int x);
int sub_02014C3C(u8);

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@ -5,7 +5,7 @@
#include "bg_window.h"
#include "options.h"
#include "string16.h"
#include "string_gf.h"
void sub_02054590(enum GFPalLoadLocation location, u32 param1);
void sub_020545B8(struct BgConfig *param0, struct Window *param1, u32 param2);

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@ -7,7 +7,7 @@
#include "heap.h"
#include "save.h"
#include "string16.h"
#include "string_gf.h"
struct TrainerMonSpecies {
u16 difficulty;

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@ -5,7 +5,7 @@
#include "MI_memory.h"
#include "save.h"
#include "string16.h"
#include "string_gf.h"
typedef struct UnkStruct_02024E64 {
u8 unk0[0xE][0x80];

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@ -4,7 +4,7 @@
#include "nitro/types.h"
#include "save.h"
#include "string16.h"
#include "string_gf.h"
struct UnkSaveStruct_020286F8 {
u16 unk_0[8];

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@ -2,7 +2,7 @@
#define POKEDIAMOND_UNK_02064E4C_H
#include "msgdata.h"
#include "string16.h"
#include "string_gf.h"
void sub_02064E4C(struct MsgData *msgData, u16 map_sec, struct String *dest);
void sub_02064E60(u32 map_no, enum HeapID heapID, struct String *dest);