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change heap ids to use an enum
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@@ -1,6 +1,6 @@
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#ifndef POKEDIAMOND_SAVE_DATA_WRITE_ERROR_H
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#define POKEDIAMOND_SAVE_DATA_WRITE_ERROR_H
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void ShowSaveDataWriteError(u32 heap_id, u32 err_no);
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void ShowSaveDataWriteError(HeapID heapId, u32 err_no);
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#endif
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