#ifndef POKEDIAMOND_OVERLAY_19_H
#define POKEDIAMOND_OVERLAY_19_H

#include "bg_window.h"

void ov19_02252440(struct BgConfig *bgConfig);
void ov19_022524F4(struct BgConfig *bgConfig);
BOOL ov19_02252504(struct BgConfig *bgConfig);

#endif // POKEDIAMOND_OVERLAY_19_H
