#include "unk_0208890C.h"

#include "global.h"

#include "MI_memory.h"
#include "bag.h"
#include "heap.h"
#include "main.h"
#include "player_data.h"
#include "poke_overlay.h"

extern struct SaveData *FieldSystem_GetSaveData(struct FieldSystem *);
extern SavePoffinData *Save_PoffinData_Get(struct SaveData *save);
extern void sub_020373D4(struct FieldSystem *, struct OverlayManagerTemplate *, void *);
extern BOOL sub_020889B0(struct OverlayManager *, u32 *);
extern BOOL sub_02088A00(struct OverlayManager *, u32 *);
extern BOOL sub_02088A78(struct OverlayManager *, u32 *);

const struct OverlayManagerTemplate UNK_020FD6E4 = {
    sub_020889B0,
    sub_02088A00,
    sub_02088A78,
    SDK_OVERLAY_INVALID_ID,
};

struct PoffinCaseAppData *sub_0208890C(u32 a0, struct SaveData *save, HeapID heapId, u32 *a3) {
    struct PoffinCaseAppData *ret = AllocFromHeap(heapId, sizeof(struct PoffinCaseAppData));
    MI_CpuFill8(ret, 0, sizeof(struct PoffinCaseAppData));

    ret->save = save;
    ret->savePoffinData = Save_PoffinData_Get(save);
    ret->player = Save_PlayerData_GetProfile(save);
    ret->bag = Save_Bag_Get(save);
    ret->options = Save_PlayerData_GetOptionsAddr(save);
    ret->unk1C = a3;
    ret->unk4 = a0;

    return ret;
}

void sub_02088950(struct FieldSystem *fieldSystem, struct PoffinCaseAppData *param1) {
    sub_020373D4(fieldSystem, (struct OverlayManagerTemplate *)&UNK_020FD6E4, param1);
}

struct PoffinCaseAppData *sub_02088960(struct FieldSystem *fieldSystem, u32 a1, HeapID heapId) {
    struct SaveData *save = FieldSystem_GetSaveData(fieldSystem);
    struct PoffinCaseAppData *ret = sub_0208890C(a1, save, heapId, fieldSystem->unk98);

    sub_02088950(fieldSystem, ret);

    return ret;
}
