pokecrystal/engine/events
Rangi a55bc33d67
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Use features of RGBDS 1.0.0 (#1204)
- Use single-quoted character literals or `CHARVAL` when you need
  a character's numeric value; using strings as numbers is deprecated
- Use `?` to silence a node in warning/error location backtraces
- Use `===` and `!==` instead of `STRCMP`, and `++` instead of `STRCAT`
- Use `__SCOPE__` instead of checking for `..` and `.` separately
- Use `#string` instead of `"{string}"`
- All programs (rgbasm, rgblink, rgbfix, rgbgfx) support `-W` warnings
- `rgbgfx --colors dmg` is short for `rgbgfx --colors dmg=e4`
2025-11-12 15:43:54 -05:00
..
battle_tower Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
bug_contest Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
pokerus
basement_key.asm
buena_menu.asm
buena.asm Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
card_key.asm
catch_tutorial_input.asm Update hardware.inc to 5.1.0 2025-06-30 12:47:36 -04:00
catch_tutorial.asm
celebi.asm Replace hardware_constants.asm with the community-standard hardware.inc 5.0 (#1186) 2025-06-23 09:11:33 -04:00
checkforhiddenitems.asm
checksave.asm
checktime.asm
daycare.asm Rename MON_ID to MON_OT_ID (#1114) 2024-04-27 12:16:34 -05:00
diploma.asm Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
dratini.asm
elevator.asm Update hardware.inc to 5.1.0 2025-06-30 12:47:36 -04:00
engine_flags.asm
field_moves.asm Replace hardware_constants.asm with the community-standard hardware.inc 5.0 (#1186) 2025-06-23 09:11:33 -04:00
fish.asm
fishing_gfx.asm
forced_movement.asm
fruit_trees.asm
haircut.asm
halloffame.asm Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
happiness_egg.asm
heal_machine_anim.asm Replace hardware_constants.asm with the community-standard hardware.inc 5.0 (#1186) 2025-06-23 09:11:33 -04:00
hidden_item.asm
itemfinder.asm more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078) 2024-01-07 14:37:46 +01:00
kurt_selectquantity_interpretjoypad.asm
kurt.asm Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
lucky_number.asm Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
magikarp.asm Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
magnet_train.asm Replace hardware_constants.asm with the community-standard hardware.inc 5.0 (#1186) 2025-06-23 09:11:33 -04:00
map_name_sign.asm Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
misc_scripts.asm
mom_phone.asm Avoid using EQUS when EQU or MACRO will do (#1166) 2025-02-27 13:07:12 -05:00
mom.asm Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
money.asm Rename dt and dd to bigdt and bigdd (#1141) 2024-10-17 14:52:47 -04:00
move_deleter.asm
move_tutor.asm
name_rater.asm Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
npc_trade.asm Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
odd_egg.asm Use dname macro to automatically pad names with "@" characters (#1198) 2025-08-17 09:48:05 -04:00
overworld.asm Bit 7 of wJumptableIndex is often JUMPTABLE_EXIT_F 2024-12-02 12:16:30 -05:00
play_slow_cry.asm
poisonstep_pals.asm Replace hardware_constants.asm with the community-standard hardware.inc 5.0 (#1186) 2025-06-23 09:11:33 -04:00
poisonstep.asm
poke_seer.asm Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
pokecenter_pc.asm Update hardware.inc to 5.1.0 2025-06-30 12:47:36 -04:00
pokepic.asm Improve some innacurate function names, labels, and comments (#1078) 2024-01-07 13:36:05 +01:00
print_photo.asm
print_unown_2.asm Replace hardware_constants.asm with the community-standard hardware.inc 5.0 (#1186) 2025-06-23 09:11:33 -04:00
print_unown.asm Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
prof_oaks_pc.asm Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
repel.asm
sacred_ash.asm more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078) 2024-01-07 14:37:46 +01:00
shuckle.asm Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
specials.asm
squirtbottle.asm more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078) 2024-01-07 14:37:46 +01:00
std_collision.asm
std_scripts.asm
sweet_scent.asm Update mislabeled sweet_scent.asm subroutine (#1140) 2024-10-17 16:57:59 -04:00
trainer_scripts.asm
treemons.asm Rename "city" treemon set to "none", since it has no encounters 2025-04-21 12:42:57 -04:00
unown_walls.asm Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
whiteout.asm more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078) 2024-01-07 14:37:46 +01:00