pokecrystal/engine/events
Rangi a55bc33d67
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Use features of RGBDS 1.0.0 (#1204)
- Use single-quoted character literals or `CHARVAL` when you need
  a character's numeric value; using strings as numbers is deprecated
- Use `?` to silence a node in warning/error location backtraces
- Use `===` and `!==` instead of `STRCMP`, and `++` instead of `STRCAT`
- Use `__SCOPE__` instead of checking for `..` and `.` separately
- Use `#string` instead of `"{string}"`
- All programs (rgbasm, rgblink, rgbfix, rgbgfx) support `-W` warnings
- `rgbgfx --colors dmg` is short for `rgbgfx --colors dmg=e4`
2025-11-12 15:43:54 -05:00
..
battle_tower Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
bug_contest Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
pokerus Clean up some percentage values 2020-05-07 14:21:24 -04:00
basement_key.asm Rename some call/jump script commands to avoid confusion with jr/jp asm instructions 2019-03-10 16:39:31 -04:00
buena_menu.asm Use labels instead of constants for HRAM 2018-08-25 14:28:22 -04:00
buena.asm Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
card_key.asm Rename some call/jump script commands to avoid confusion with jr/jp asm instructions 2019-03-10 16:39:31 -04:00
catch_tutorial_input.asm Update hardware.inc to 5.1.0 2025-06-30 12:47:36 -04:00
catch_tutorial.asm Use ~X instead of $ff ^ X 2021-11-23 20:37:18 -05:00
celebi.asm Replace hardware_constants.asm with the community-standard hardware.inc 5.0 (#1186) 2025-06-23 09:11:33 -04:00
checkforhiddenitems.asm Rename GetFarHalfword to GetFarWord 2021-01-09 15:16:05 -05:00
checksave.asm Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to OpenSRAM) 2020-06-17 17:03:38 -04:00
checktime.asm Remove all address comments 2018-06-24 16:13:22 +02:00
daycare.asm Rename MON_ID to MON_OT_ID (#1114) 2024-04-27 12:16:34 -05:00
diploma.asm Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
dratini.asm Remove even more address comments 2018-06-25 02:10:37 +02:00
elevator.asm Update hardware.inc to 5.1.0 2025-06-30 12:47:36 -04:00
engine_flags.asm Comment, remove, or revise many unreferenced labels 2020-10-26 20:29:58 -04:00
field_moves.asm Replace hardware_constants.asm with the community-standard hardware.inc 5.0 (#1186) 2025-06-23 09:11:33 -04:00
fish.asm Miscellaneous label and comment corrections 2019-11-03 14:47:06 -05:00
fishing_gfx.asm Use labels instead of constants for HRAM 2018-08-25 14:28:22 -04:00
forced_movement.asm Rename more script commands for consistency and predictability 2019-03-10 16:00:19 -04:00
fruit_trees.asm Clear however many bytes are needed for wFruitTreeFlags 2022-02-14 17:28:08 -05:00
haircut.asm Clean up bugs commented in the source code (#912) 2022-07-09 16:12:02 -05:00
halloffame.asm Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
happiness_egg.asm Rename some labels 2020-12-23 16:29:30 -05:00
heal_machine_anim.asm Replace hardware_constants.asm with the community-standard hardware.inc 5.0 (#1186) 2025-06-23 09:11:33 -04:00
hidden_item.asm Split up engine/events/misc_scripts_2.asm 2020-02-13 18:31:10 +01:00
itemfinder.asm more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078) 2024-01-07 14:37:46 +01:00
kurt_selectquantity_interpretjoypad.asm Remove all address comments 2018-06-24 16:13:22 +02:00
kurt.asm Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
lucky_number.asm Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
magikarp.asm Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
magnet_train.asm Replace hardware_constants.asm with the community-standard hardware.inc 5.0 (#1186) 2025-06-23 09:11:33 -04:00
map_name_sign.asm Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
misc_scripts.asm Rename some labels 2020-12-23 16:29:30 -05:00
mom_phone.asm Avoid using EQUS when EQU or MACRO will do (#1166) 2025-02-27 13:07:12 -05:00
mom.asm Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
money.asm Rename dt and dd to bigdt and bigdd (#1141) 2024-10-17 14:52:47 -04:00
move_deleter.asm Rename some labels 2020-12-23 16:29:30 -05:00
move_tutor.asm Consistent labels for each nickname in RAM 2021-03-17 16:38:21 -04:00
name_rater.asm Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
npc_trade.asm Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
odd_egg.asm Use dname macro to automatically pad names with "@" characters (#1198) 2025-08-17 09:48:05 -04:00
overworld.asm Bit 7 of wJumptableIndex is often JUMPTABLE_EXIT_F 2024-12-02 12:16:30 -05:00
play_slow_cry.asm Remove all address comments 2018-06-24 16:13:22 +02:00
poisonstep_pals.asm Replace hardware_constants.asm with the community-standard hardware.inc 5.0 (#1186) 2025-06-23 09:11:33 -04:00
poisonstep.asm Consistent labels for each nickname in RAM 2021-03-17 16:38:21 -04:00
poke_seer.asm Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
pokecenter_pc.asm Update hardware.inc to 5.1.0 2025-06-30 12:47:36 -04:00
pokepic.asm Improve some innacurate function names, labels, and comments (#1078) 2024-01-07 13:36:05 +01:00
print_photo.asm #641 fixes and additions. (#646) 2019-10-20 18:24:17 -04:00
print_unown_2.asm Replace hardware_constants.asm with the community-standard hardware.inc 5.0 (#1186) 2025-06-23 09:11:33 -04:00
print_unown.asm Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
prof_oaks_pc.asm Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
repel.asm Split up engine/events/misc_scripts_2.asm 2020-02-13 18:31:10 +01:00
sacred_ash.asm more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078) 2024-01-07 14:37:46 +01:00
shuckle.asm Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
specials.asm Rename some labels 2020-12-23 16:29:30 -05:00
squirtbottle.asm more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078) 2024-01-07 14:37:46 +01:00
std_collision.asm Create data/collision/ for tile collision-related data 2020-10-27 10:00:56 -04:00
std_scripts.asm Refer to "Rival", not "Silver" (#983) 2022-08-10 21:24:56 -04:00
sweet_scent.asm Update mislabeled sweet_scent.asm subroutine (#1140) 2024-10-17 16:57:59 -04:00
trainer_scripts.asm Rename some call/jump script commands to avoid confusion with jr/jp asm instructions 2019-03-10 16:39:31 -04:00
treemons.asm Rename "city" treemon set to "none", since it has no encounters 2025-04-21 12:42:57 -04:00
unown_walls.asm Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
whiteout.asm more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078) 2024-01-07 14:37:46 +01:00