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This used to be confusing, since the first thing I think when I see "width, height" is graphics, in this case probably the sprites. Well, it has nothing to do with that. Weight is mass times gravity or something, width is a form of distance. |
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| .. | ||
| base_stats | ||
| mobile | ||
| pokedex | ||
| wild | ||
| base_stats.asm | ||
| battle_tower_2.asm | ||
| battle_tower.asm | ||
| egg_move_pointers.asm | ||
| egg_moves.asm | ||
| evos_attacks_pointers.asm | ||
| evos_attacks.asm | ||
| map_objects.asm | ||
| odd_eggs.asm | ||
| pokemon_names.asm | ||
| sprite_engine.asm | ||