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battle_tower
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In labels, stick to Place for text without delay, and Print for text with letter delay (#1078)
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2024-01-07 14:06:40 +01:00 |
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bug_contest
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Improve some innacurate function names, labels, and comments (#1078)
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2024-01-07 13:36:05 +01:00 |
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pokerus
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Clean up some percentage values
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2020-05-07 14:21:24 -04:00 |
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basement_key.asm
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Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
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2019-03-10 16:39:31 -04:00 |
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buena_menu.asm
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Use labels instead of constants for HRAM
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2018-08-25 14:28:22 -04:00 |
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buena.asm
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Identify some wMenuJoypad-related button constants
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2022-03-09 19:42:26 -05:00 |
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card_key.asm
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Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
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2019-03-10 16:39:31 -04:00 |
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catch_tutorial_input.asm
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Remove all address comments
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2018-06-24 16:13:22 +02:00 |
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catch_tutorial.asm
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Use ~X instead of $ff ^ X
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2021-11-23 20:37:18 -05:00 |
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celebi.asm
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Rename wVramState to wStateFlags and use flag constants (#1078)
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2024-01-07 14:27:22 +01:00 |
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checkforhiddenitems.asm
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Rename GetFarHalfword to GetFarWord
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2021-01-09 15:16:05 -05:00 |
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checksave.asm
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Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to OpenSRAM)
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2020-06-17 17:03:38 -04:00 |
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checktime.asm
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Remove all address comments
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2018-06-24 16:13:22 +02:00 |
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daycare.asm
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Rename MON_ID to MON_OT_ID (#1114)
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2024-04-27 12:16:34 -05:00 |
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diploma.asm
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Improve some innacurate function names, labels, and comments (#1078)
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2024-01-07 13:36:05 +01:00 |
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dratini.asm
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Remove even more address comments
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2018-06-25 02:10:37 +02:00 |
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elevator.asm
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Identify scrolling menu lists in WRAM
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2021-03-08 09:41:55 -05:00 |
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engine_flags.asm
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Comment, remove, or revise many unreferenced labels
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2020-10-26 20:29:58 -04:00 |
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field_moves.asm
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Rename wVramState to wStateFlags and use flag constants (#1078)
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2024-01-07 14:27:22 +01:00 |
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fish.asm
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Miscellaneous label and comment corrections
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2019-11-03 14:47:06 -05:00 |
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fishing_gfx.asm
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Use labels instead of constants for HRAM
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2018-08-25 14:28:22 -04:00 |
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forced_movement.asm
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Rename more script commands for consistency and predictability
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2019-03-10 16:00:19 -04:00 |
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fruit_trees.asm
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Clear however many bytes are needed for wFruitTreeFlags
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2022-02-14 17:28:08 -05:00 |
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haircut.asm
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Clean up bugs commented in the source code (#912)
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2022-07-09 16:12:02 -05:00 |
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halloffame.asm
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Rename MON_ID to MON_OT_ID (#1114)
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2024-04-27 12:16:34 -05:00 |
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happiness_egg.asm
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Rename some labels
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2020-12-23 16:29:30 -05:00 |
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heal_machine_anim.asm
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wVirtualOAM -> wShadowOAM and hTransferVirtualOAM -> hTransferShadowOAM (#971)
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2022-07-09 17:18:22 -04:00 |
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hidden_item.asm
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Split up engine/events/misc_scripts_2.asm
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2020-02-13 18:31:10 +01:00 |
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itemfinder.asm
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more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078)
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2024-01-07 14:37:46 +01:00 |
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kurt_selectquantity_interpretjoypad.asm
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Remove all address comments
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2018-06-24 16:13:22 +02:00 |
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kurt.asm
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Rename some labels
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2020-12-23 16:29:30 -05:00 |
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lucky_number.asm
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Rename MON_ID to MON_OT_ID (#1114)
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2024-04-27 12:16:34 -05:00 |
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magikarp.asm
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Rename MON_ID to MON_OT_ID (#1114)
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2024-04-27 12:16:34 -05:00 |
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magnet_train.asm
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Use constants for VBlank handlers
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2024-05-22 21:02:55 -04:00 |
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map_name_sign.asm
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Replace "¯" and "%" (breakable whitespace) with more meaningful charmap names (#1094)
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2023-11-19 20:04:45 -05:00 |
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misc_scripts.asm
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Rename some labels
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2020-12-23 16:29:30 -05:00 |
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mom_phone.asm
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Improve some innacurate function names, labels, and comments (#1078)
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2024-01-07 13:36:28 +01:00 |
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mom.asm
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In labels, stick to Place for text without delay, and Print for text with letter delay (#1078)
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2024-01-07 14:06:40 +01:00 |
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money.asm
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Fix triple newlines left over from removing address comments
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2018-06-24 23:22:50 -04:00 |
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move_deleter.asm
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Rename some labels
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2020-12-23 16:29:30 -05:00 |
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move_tutor.asm
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Consistent labels for each nickname in RAM
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2021-03-17 16:38:21 -04:00 |
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name_rater.asm
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Consistent labels for each nickname in RAM
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2021-03-17 16:38:21 -04:00 |
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npc_trade.asm
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Consistent labels for each nickname in RAM
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2021-03-17 16:38:21 -04:00 |
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odd_egg.asm
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Some Mobile code labeling and removed magic numbers (#993)
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2022-09-14 19:49:58 -05:00 |
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overworld.asm
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Fix inaccurate denotations to the concepts of tile, tile collision, and collision permission (#1078)
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2024-01-07 14:51:27 +01:00 |
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play_slow_cry.asm
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Remove all address comments
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2018-06-24 16:13:22 +02:00 |
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poisonstep_pals.asm
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Resolve some "???" comments
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2020-11-17 11:09:02 -05:00 |
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poisonstep.asm
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Consistent labels for each nickname in RAM
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2021-03-17 16:38:21 -04:00 |
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poke_seer.asm
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Rename MON_ID to MON_OT_ID (#1114)
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2024-04-27 12:16:34 -05:00 |
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pokecenter_pc.asm
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Improve some innacurate function names, labels, and comments (#1078)
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2024-01-07 13:36:05 +01:00 |
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pokepic.asm
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Improve some innacurate function names, labels, and comments (#1078)
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2024-01-07 13:36:05 +01:00 |
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print_photo.asm
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#641 fixes and additions. (#646)
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2019-10-20 18:24:17 -04:00 |
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print_unown_2.asm
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Use rgbds 0.5.0
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2021-04-19 16:31:37 -04:00 |
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print_unown.asm
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Improve some innacurate function names, labels, and comments (#1078)
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2024-01-07 13:36:05 +01:00 |
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prof_oaks_pc.asm
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Identify the remaining (non-mobile) uses of another WRAM union
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2020-10-29 14:51:41 -04:00 |
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repel.asm
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Split up engine/events/misc_scripts_2.asm
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2020-02-13 18:31:10 +01:00 |
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sacred_ash.asm
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more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078)
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2024-01-07 14:37:46 +01:00 |
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shuckle.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
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specials.asm
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Rename some labels
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2020-12-23 16:29:30 -05:00 |
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squirtbottle.asm
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more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078)
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2024-01-07 14:37:46 +01:00 |
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std_collision.asm
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Create data/collision/ for tile collision-related data
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2020-10-27 10:00:56 -04:00 |
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std_scripts.asm
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Refer to "Rival", not "Silver" (#983)
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2022-08-10 21:24:56 -04:00 |
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sweet_scent.asm
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Address PR suggestions (#1078)
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2024-01-28 21:19:32 +01:00 |
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trainer_scripts.asm
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Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
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2019-03-10 16:39:31 -04:00 |
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treemons.asm
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Identify various "????"s (#1125)
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2024-06-11 20:54:45 -04:00 |
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unown_walls.asm
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Refactor the Unown wall word data (#1131)
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2024-07-24 10:56:46 -04:00 |
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whiteout.asm
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more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078)
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2024-01-07 14:37:46 +01:00 |