pokecrystal/constants
2015-11-09 23:01:45 -05:00
..
animation_constants.asm Some work on battle animations 2015-11-09 16:41:09 -05:00
battle_constants.asm More battle core labels 2015-11-08 13:27:26 -05:00
battle_tower_constants.asm Battle Tower 2015-11-03 15:22:04 -05:00
deco_constants.asm
engine_flags.asm
event_flags.asm Fix errors in global substitution 2015-11-03 07:11:32 -05:00
gfx_constants.asm give/takeitem *, 1: the 1 is optional 2015-11-04 20:20:14 -05:00
item_constants.asm AI and player items, withdraw/deposit 2015-11-08 10:59:28 -05:00
landmark_constants.asm
map_constants.asm Sprite movement function labels 2015-11-06 16:42:38 -05:00
map_setup_constants.asm PLAYEREVENT_ 2015-11-05 15:08:00 -05:00
misc_constants.asm more battle core labels 2015-11-07 21:04:54 -05:00
move_constants.asm Some work on battle animations 2015-11-09 16:41:09 -05:00
music_constants.asm
phone_constants.asm
pokemon_constants.asm Move MON_* parentheses to the EQUS declaration 2015-11-07 13:05:58 -05:00
pokemon_data_constants.asm
radio_constants.asm Cleaning up static HRAM labels; movement stuff, route 38 trainers 2015-11-09 23:01:45 -05:00
script_constants.asm PLAYEREVENT_ 2015-11-05 15:08:00 -05:00
sfx_constants.asm
sprite_constants.asm More battle core labels 2015-11-08 13:27:26 -05:00
std_constants.asm
tilemap_constants.asm
trainer_constants.asm
type_constants.asm
wram_constants.asm AI and player items, withdraw/deposit 2015-11-08 10:59:28 -05:00