pokecrystal/engine/gfx
Darsh 7a7a06289c
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Add assert to note _CGB_Diploma also loads PartyMenuOBPals (#1167)
2025-02-24 12:40:50 -05:00
..
cgb_layouts.asm Add assert to note _CGB_Diploma also loads PartyMenuOBPals (#1167) 2025-02-24 12:40:50 -05:00
color.asm Don't pass redundant label names to table_width and list_start (#1160) 2024-12-27 12:35:35 -05:00
crystal_layouts.asm Improve use of palette macro and use PAL_* constants (#1087) 2023-11-17 12:24:09 -06:00
dma_transfer.asm Improve some innacurate function names, labels, and comments (#1078) 2024-01-07 13:36:05 +01:00
load_font.asm Revise some constant definitions 2021-03-16 18:06:18 -04:00
load_overworld_font.asm Remove all address comments 2018-06-24 16:13:22 +02:00
load_pics.asm Use RGBDS 0.9.0 (#1159) 2024-12-25 21:24:37 -05:00
load_push_oam.asm Update to RGBDS 0.7.0 (#1101) 2024-01-03 10:58:53 -05:00
mon_icons.asm Sync sprite and battle anim consts/labels (#1055) 2023-09-17 13:09:28 -05:00
pic_animation.asm Crystal-only jumptable exit bits 2024-12-02 12:16:30 -05:00
place_graphic.asm Use labels instead of constants for HRAM 2018-08-25 14:28:22 -04:00
player_gfx.asm Identify some more labels, and make some more consistent 2020-11-01 12:36:38 -05:00
sgb_layouts.asm Don't pass redundant label names to table_width and list_start (#1160) 2024-12-27 12:35:35 -05:00
trademon_frontpic.asm Remove all address comments 2018-06-24 16:13:22 +02:00