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battle_tower
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Crystal-only jumptable exit bits
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2024-12-02 12:16:30 -05:00 |
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bug_contest
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Improve some innacurate function names, labels, and comments (#1078)
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2024-01-07 13:36:05 +01:00 |
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pokerus
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Clean up some percentage values
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2020-05-07 14:21:24 -04:00 |
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basement_key.asm
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buena_menu.asm
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buena.asm
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Identify some wMenuJoypad-related button constants
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2022-03-09 19:42:26 -05:00 |
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card_key.asm
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catch_tutorial_input.asm
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catch_tutorial.asm
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Use ~X instead of $ff ^ X
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2021-11-23 20:37:18 -05:00 |
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celebi.asm
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Crystal-only jumptable exit bits
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2024-12-02 12:16:30 -05:00 |
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checkforhiddenitems.asm
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Rename GetFarHalfword to GetFarWord
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2021-01-09 15:16:05 -05:00 |
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checksave.asm
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Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to OpenSRAM)
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2020-06-17 17:03:38 -04:00 |
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checktime.asm
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daycare.asm
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Rename MON_ID to MON_OT_ID (#1114)
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2024-04-27 12:16:34 -05:00 |
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diploma.asm
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Improve some innacurate function names, labels, and comments (#1078)
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2024-01-07 13:36:05 +01:00 |
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dratini.asm
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elevator.asm
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Identify scrolling menu lists in WRAM
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2021-03-08 09:41:55 -05:00 |
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engine_flags.asm
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Comment, remove, or revise many unreferenced labels
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2020-10-26 20:29:58 -04:00 |
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field_moves.asm
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Bit 7 of wJumptableIndex is often JUMPTABLE_EXIT_F
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2024-12-02 12:16:30 -05:00 |
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fish.asm
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Miscellaneous label and comment corrections
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2019-11-03 14:47:06 -05:00 |
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fishing_gfx.asm
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forced_movement.asm
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fruit_trees.asm
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Clear however many bytes are needed for wFruitTreeFlags
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2022-02-14 17:28:08 -05:00 |
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haircut.asm
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Clean up bugs commented in the source code (#912)
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2022-07-09 16:12:02 -05:00 |
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halloffame.asm
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Rename MON_ID to MON_OT_ID (#1114)
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2024-04-27 12:16:34 -05:00 |
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happiness_egg.asm
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Rename some labels
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2020-12-23 16:29:30 -05:00 |
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heal_machine_anim.asm
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wVirtualOAM -> wShadowOAM and hTransferVirtualOAM -> hTransferShadowOAM (#971)
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2022-07-09 17:18:22 -04:00 |
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hidden_item.asm
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Split up engine/events/misc_scripts_2.asm
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2020-02-13 18:31:10 +01:00 |
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itemfinder.asm
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more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078)
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2024-01-07 14:37:46 +01:00 |
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kurt_selectquantity_interpretjoypad.asm
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kurt.asm
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Rename some labels
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2020-12-23 16:29:30 -05:00 |
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lucky_number.asm
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Don't pass redundant label names to table_width and list_start (#1160)
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2024-12-27 12:35:35 -05:00 |
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magikarp.asm
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Rename MON_ID to MON_OT_ID (#1114)
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2024-04-27 12:16:34 -05:00 |
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magnet_train.asm
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Bit 7 of wJumptableIndex is often JUMPTABLE_EXIT_F
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2024-12-02 12:16:30 -05:00 |
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map_name_sign.asm
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Identify more bit flags (#1153)
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2024-11-29 19:29:30 -05:00 |
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misc_scripts.asm
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Rename some labels
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2020-12-23 16:29:30 -05:00 |
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mom_phone.asm
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Avoid using EQUS when EQU or MACRO will do (#1166)
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2025-02-27 13:07:12 -05:00 |
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mom.asm
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Bit 7 of wJumptableIndex is often JUMPTABLE_EXIT_F
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2024-12-02 12:16:30 -05:00 |
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money.asm
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Rename dt and dd to bigdt and bigdd (#1141)
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2024-10-17 14:52:47 -04:00 |
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move_deleter.asm
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Rename some labels
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2020-12-23 16:29:30 -05:00 |
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move_tutor.asm
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Consistent labels for each nickname in RAM
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2021-03-17 16:38:21 -04:00 |
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name_rater.asm
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Consistent labels for each nickname in RAM
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2021-03-17 16:38:21 -04:00 |
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npc_trade.asm
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Verify the trade dialog pointer table length
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2025-03-15 00:49:14 -04:00 |
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odd_egg.asm
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Some Mobile code labeling and removed magic numbers (#993)
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2022-09-14 19:49:58 -05:00 |
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overworld.asm
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Bit 7 of wJumptableIndex is often JUMPTABLE_EXIT_F
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2024-12-02 12:16:30 -05:00 |
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play_slow_cry.asm
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poisonstep_pals.asm
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Resolve some "???" comments
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2020-11-17 11:09:02 -05:00 |
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poisonstep.asm
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Consistent labels for each nickname in RAM
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2021-03-17 16:38:21 -04:00 |
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poke_seer.asm
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Rename MON_ID to MON_OT_ID (#1114)
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2024-04-27 12:16:34 -05:00 |
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pokecenter_pc.asm
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Improve some innacurate function names, labels, and comments (#1078)
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2024-01-07 13:36:05 +01:00 |
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pokepic.asm
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Improve some innacurate function names, labels, and comments (#1078)
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2024-01-07 13:36:05 +01:00 |
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print_photo.asm
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print_unown_2.asm
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Use rgbds 0.5.0
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2021-04-19 16:31:37 -04:00 |
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print_unown.asm
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Improve some innacurate function names, labels, and comments (#1078)
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2024-01-07 13:36:05 +01:00 |
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prof_oaks_pc.asm
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Identify the remaining (non-mobile) uses of another WRAM union
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2020-10-29 14:51:41 -04:00 |
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repel.asm
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Split up engine/events/misc_scripts_2.asm
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2020-02-13 18:31:10 +01:00 |
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sacred_ash.asm
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more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078)
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2024-01-07 14:37:46 +01:00 |
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shuckle.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
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specials.asm
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Rename some labels
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2020-12-23 16:29:30 -05:00 |
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squirtbottle.asm
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more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078)
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2024-01-07 14:37:46 +01:00 |
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std_collision.asm
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Create data/collision/ for tile collision-related data
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2020-10-27 10:00:56 -04:00 |
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std_scripts.asm
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Refer to "Rival", not "Silver" (#983)
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2022-08-10 21:24:56 -04:00 |
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sweet_scent.asm
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Update mislabeled sweet_scent.asm subroutine (#1140)
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2024-10-17 16:57:59 -04:00 |
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trainer_scripts.asm
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treemons.asm
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Sync further with pokegold
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2025-03-15 01:03:28 -04:00 |
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unown_walls.asm
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Use RGBDS 0.9.0 (#1159)
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2024-12-25 21:24:37 -05:00 |
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whiteout.asm
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more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078)
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2024-01-07 14:37:46 +01:00 |