pokecrystal/engine/events
2025-03-15 01:03:28 -04:00
..
battle_tower Crystal-only jumptable exit bits 2024-12-02 12:16:30 -05:00
bug_contest Improve some innacurate function names, labels, and comments (#1078) 2024-01-07 13:36:05 +01:00
pokerus Clean up some percentage values 2020-05-07 14:21:24 -04:00
basement_key.asm
buena_menu.asm
buena.asm Identify some wMenuJoypad-related button constants 2022-03-09 19:42:26 -05:00
card_key.asm
catch_tutorial_input.asm
catch_tutorial.asm Use ~X instead of $ff ^ X 2021-11-23 20:37:18 -05:00
celebi.asm Crystal-only jumptable exit bits 2024-12-02 12:16:30 -05:00
checkforhiddenitems.asm Rename GetFarHalfword to GetFarWord 2021-01-09 15:16:05 -05:00
checksave.asm Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to OpenSRAM) 2020-06-17 17:03:38 -04:00
checktime.asm
daycare.asm Rename MON_ID to MON_OT_ID (#1114) 2024-04-27 12:16:34 -05:00
diploma.asm Improve some innacurate function names, labels, and comments (#1078) 2024-01-07 13:36:05 +01:00
dratini.asm
elevator.asm Identify scrolling menu lists in WRAM 2021-03-08 09:41:55 -05:00
engine_flags.asm Comment, remove, or revise many unreferenced labels 2020-10-26 20:29:58 -04:00
field_moves.asm Bit 7 of wJumptableIndex is often JUMPTABLE_EXIT_F 2024-12-02 12:16:30 -05:00
fish.asm Miscellaneous label and comment corrections 2019-11-03 14:47:06 -05:00
fishing_gfx.asm
forced_movement.asm
fruit_trees.asm Clear however many bytes are needed for wFruitTreeFlags 2022-02-14 17:28:08 -05:00
haircut.asm Clean up bugs commented in the source code (#912) 2022-07-09 16:12:02 -05:00
halloffame.asm Rename MON_ID to MON_OT_ID (#1114) 2024-04-27 12:16:34 -05:00
happiness_egg.asm Rename some labels 2020-12-23 16:29:30 -05:00
heal_machine_anim.asm wVirtualOAM -> wShadowOAM and hTransferVirtualOAM -> hTransferShadowOAM (#971) 2022-07-09 17:18:22 -04:00
hidden_item.asm Split up engine/events/misc_scripts_2.asm 2020-02-13 18:31:10 +01:00
itemfinder.asm more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078) 2024-01-07 14:37:46 +01:00
kurt_selectquantity_interpretjoypad.asm
kurt.asm Rename some labels 2020-12-23 16:29:30 -05:00
lucky_number.asm Don't pass redundant label names to table_width and list_start (#1160) 2024-12-27 12:35:35 -05:00
magikarp.asm Rename MON_ID to MON_OT_ID (#1114) 2024-04-27 12:16:34 -05:00
magnet_train.asm Bit 7 of wJumptableIndex is often JUMPTABLE_EXIT_F 2024-12-02 12:16:30 -05:00
map_name_sign.asm Identify more bit flags (#1153) 2024-11-29 19:29:30 -05:00
misc_scripts.asm Rename some labels 2020-12-23 16:29:30 -05:00
mom_phone.asm Avoid using EQUS when EQU or MACRO will do (#1166) 2025-02-27 13:07:12 -05:00
mom.asm Bit 7 of wJumptableIndex is often JUMPTABLE_EXIT_F 2024-12-02 12:16:30 -05:00
money.asm Rename dt and dd to bigdt and bigdd (#1141) 2024-10-17 14:52:47 -04:00
move_deleter.asm Rename some labels 2020-12-23 16:29:30 -05:00
move_tutor.asm Consistent labels for each nickname in RAM 2021-03-17 16:38:21 -04:00
name_rater.asm Consistent labels for each nickname in RAM 2021-03-17 16:38:21 -04:00
npc_trade.asm Verify the trade dialog pointer table length 2025-03-15 00:49:14 -04:00
odd_egg.asm Some Mobile code labeling and removed magic numbers (#993) 2022-09-14 19:49:58 -05:00
overworld.asm Bit 7 of wJumptableIndex is often JUMPTABLE_EXIT_F 2024-12-02 12:16:30 -05:00
play_slow_cry.asm
poisonstep_pals.asm Resolve some "???" comments 2020-11-17 11:09:02 -05:00
poisonstep.asm Consistent labels for each nickname in RAM 2021-03-17 16:38:21 -04:00
poke_seer.asm Rename MON_ID to MON_OT_ID (#1114) 2024-04-27 12:16:34 -05:00
pokecenter_pc.asm Improve some innacurate function names, labels, and comments (#1078) 2024-01-07 13:36:05 +01:00
pokepic.asm Improve some innacurate function names, labels, and comments (#1078) 2024-01-07 13:36:05 +01:00
print_photo.asm
print_unown_2.asm Use rgbds 0.5.0 2021-04-19 16:31:37 -04:00
print_unown.asm Improve some innacurate function names, labels, and comments (#1078) 2024-01-07 13:36:05 +01:00
prof_oaks_pc.asm Identify the remaining (non-mobile) uses of another WRAM union 2020-10-29 14:51:41 -04:00
repel.asm Split up engine/events/misc_scripts_2.asm 2020-02-13 18:31:10 +01:00
sacred_ash.asm more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078) 2024-01-07 14:37:46 +01:00
shuckle.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
specials.asm Rename some labels 2020-12-23 16:29:30 -05:00
squirtbottle.asm more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078) 2024-01-07 14:37:46 +01:00
std_collision.asm Create data/collision/ for tile collision-related data 2020-10-27 10:00:56 -04:00
std_scripts.asm Refer to "Rival", not "Silver" (#983) 2022-08-10 21:24:56 -04:00
sweet_scent.asm Update mislabeled sweet_scent.asm subroutine (#1140) 2024-10-17 16:57:59 -04:00
trainer_scripts.asm
treemons.asm Sync further with pokegold 2025-03-15 01:03:28 -04:00
unown_walls.asm Use RGBDS 0.9.0 (#1159) 2024-12-25 21:24:37 -05:00
whiteout.asm more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078) 2024-01-07 14:37:46 +01:00