pokecrystal/engine/events
2022-06-06 17:34:54 -04:00
..
battle_tower Standardize capitalization of ".Jumptable" 2021-06-19 19:52:05 -04:00
bug_contest Use numeric constants in text strings with "{d:interpolation}" 2021-03-21 18:14:31 -04:00
pokerus
basement_key.asm
buena_menu.asm
buena.asm Identify some wMenuJoypad-related button constants 2022-03-09 19:42:26 -05:00
card_key.asm
catch_tutorial_input.asm
catch_tutorial.asm Use ~X instead of $ff ^ X 2021-11-23 20:37:18 -05:00
celebi.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
checkforhiddenitems.asm Rename GetFarHalfword to GetFarWord 2021-01-09 15:16:05 -05:00
checksave.asm Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to OpenSRAM) 2020-06-17 17:03:38 -04:00
checktime.asm
daycare.asm Consistent labels for each nickname in RAM 2021-03-17 16:38:21 -04:00
diploma.asm Replace many '; unused' with '; unreferenced' 2020-10-28 10:21:10 -04:00
dratini.asm
elevator.asm Identify scrolling menu lists in WRAM 2021-03-08 09:41:55 -05:00
engine_flags.asm Comment, remove, or revise many unreferenced labels 2020-10-26 20:29:58 -04:00
field_moves.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
fish.asm
fishing_gfx.asm
forced_movement.asm
fruit_trees.asm Clear however many bytes are needed for wFruitTreeFlags 2022-02-14 17:28:08 -05:00
haircut.asm Consistent labels for each nickname in RAM 2021-03-17 16:38:21 -04:00
halloffame.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
happiness_egg.asm Rename some labels 2020-12-23 16:29:30 -05:00
heal_machine_anim.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
hidden_item.asm
itemfinder.asm
kurt_selectquantity_interpretjoypad.asm
kurt.asm Rename some labels 2020-12-23 16:29:30 -05:00
lucky_number.asm Assert the sBox1-14 tables have NUM_BOXES entries 2021-03-21 17:47:53 -04:00
magikarp.asm Consistent labels for each nickname in RAM 2021-03-17 16:38:21 -04:00
magnet_train.asm Comment, remove, or revise many unreferenced labels 2020-10-26 20:29:58 -04:00
map_name_sign.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
misc_scripts.asm Rename some labels 2020-12-23 16:29:30 -05:00
mom_phone.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
mom.asm Identify more labels, and use the jumptable macro when possible 2020-07-01 13:13:49 -04:00
money.asm
move_deleter.asm Rename some labels 2020-12-23 16:29:30 -05:00
move_tutor.asm Consistent labels for each nickname in RAM 2021-03-17 16:38:21 -04:00
name_rater.asm Consistent labels for each nickname in RAM 2021-03-17 16:38:21 -04:00
npc_trade.asm Consistent labels for each nickname in RAM 2021-03-17 16:38:21 -04:00
odd_egg.asm Consistent labels for each nickname in RAM 2021-03-17 16:38:21 -04:00
overworld.asm Remove redundant comments referencing labels (#921) 2022-06-06 17:34:54 -04:00
play_slow_cry.asm
poisonstep_pals.asm Resolve some "???" comments 2020-11-17 11:09:02 -05:00
poisonstep.asm Consistent labels for each nickname in RAM 2021-03-17 16:38:21 -04:00
poke_seer.asm Consistent labels for each nickname in RAM 2021-03-17 16:38:21 -04:00
pokecenter_pc.asm Standardize capitalization of ".Jumptable" 2021-06-19 19:52:05 -04:00
pokepic.asm
print_photo.asm
print_unown_2.asm Use rgbds 0.5.0 2021-04-19 16:31:37 -04:00
print_unown.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
prof_oaks_pc.asm Identify the remaining (non-mobile) uses of another WRAM union 2020-10-29 14:51:41 -04:00
repel.asm
sacred_ash.asm
shuckle.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
specials.asm Rename some labels 2020-12-23 16:29:30 -05:00
squirtbottle.asm
std_collision.asm Create data/collision/ for tile collision-related data 2020-10-27 10:00:56 -04:00
std_scripts.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
sweet_scent.asm Consistent labels for each nickname in RAM 2021-03-17 16:38:21 -04:00
trainer_scripts.asm
treemons.asm Identify more uses of wBuffer1-6 2020-11-03 19:53:07 -05:00
unown_walls.asm
whiteout.asm return → endcallback, reloadandreturn → reloadend 2020-07-17 08:37:03 -04:00