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debug.asm
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Change how some PNG graphics are formatted
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2020-03-01 17:00:57 -05:00 |
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delete_save.asm
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Harmonize engine/menus with pokegold
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2020-06-18 10:11:12 -04:00 |
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empty_sram.asm
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Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to OpenSRAM)
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2020-06-17 17:03:38 -04:00 |
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init_gender.asm
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More miscellaneous fixes (see #709)
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2020-04-17 10:52:59 -04:00 |
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intro_menu.asm
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Harmonize engine/menus with pokegold
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2020-06-18 10:11:12 -04:00 |
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main_menu.asm
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Harmonize engine/menus with pokegold
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2020-06-18 10:11:12 -04:00 |
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menu_2.asm
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Miscellaneous cleanup noted in #709
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2020-05-17 20:59:15 -04:00 |
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menu.asm
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Harmonize engine/menus with pokegold
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2020-06-18 10:11:12 -04:00 |
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naming_screen.asm
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Harmonize engine/menus with pokegold
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2020-06-18 10:11:12 -04:00 |
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options_menu.asm
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Harmonize engine/menus with pokegold
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2020-06-18 10:11:12 -04:00 |
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save.asm
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Remove some more raw addresses
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2020-06-21 12:21:47 -04:00 |
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savemenu_copytilemapatonce.asm
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Format all CopyTilemapAtOnce variations the same way
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2020-05-16 22:25:52 -04:00 |
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scrolling_menu.asm
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Rename ScrollingMenu_UpdateDisplay.string_2485f (#726)
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2020-05-29 11:16:49 +00:00 |
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start_menu.asm
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Harmonize engine/menus with pokegold
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2020-06-18 10:11:12 -04:00 |
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trainer_card.asm
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Some uses of SCREEN_WIDTH and SCREEN_HEIGHT
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2020-05-25 21:05:52 -04:00 |