| .. |
|
breeding
|
items/item_effects.asm; engine/evolution.asm
|
2015-11-18 18:35:44 -05:00 |
|
time_capsule
|
main.asm is now under 30k lines
|
2015-11-19 18:09:11 -05:00 |
|
battle_start.asm
|
Movement constants, script stack
|
2015-11-16 11:53:26 -05:00 |
|
billspc.asm
|
Save, Bill's PC
|
2015-11-17 23:29:14 -05:00 |
|
buena_phone_scripts.asm
|
Phone scripts and specials
|
2015-11-17 12:29:37 -05:00 |
|
card_flip.asm
|
Map header labels, tileset constants
|
2015-11-12 11:10:19 -05:00 |
|
clock_reset.asm
|
Further split bank 4
|
2015-11-11 16:15:06 -05:00 |
|
color.asm
|
Options menu, some mobile fns
|
2015-11-16 16:46:32 -05:00 |
|
compose_mail.asm
|
Update mail struct labels
|
2015-11-18 13:29:30 -05:00 |
|
credits_crystal.asm
|
Remove trailing newlines.
|
2015-06-23 12:24:51 -06:00 |
|
credits.asm
|
Map header labels, tileset constants
|
2015-11-12 11:10:19 -05:00 |
|
crystal_intro.asm
|
main.asm is now under 30k lines
|
2015-11-19 18:09:11 -05:00 |
|
debug.asm
|
main.asm is now under 30k lines
|
2015-11-19 18:09:11 -05:00 |
|
decorations.asm
|
engine/decorations.asm
|
2015-11-17 16:12:27 -05:00 |
|
diploma.asm
|
More specials; bank 12 mobile
|
2015-11-16 22:29:54 -05:00 |
|
dummy_game.asm
|
SpriteAnim
|
2015-11-13 10:48:49 -05:00 |
|
engine_flags.asm
|
main.asm is now under 30k lines
|
2015-11-19 18:09:11 -05:00 |
|
events_2.asm
|
CmdQueues
|
2015-11-18 23:16:25 -05:00 |
|
events_3.asm
|
More splits; map setup labels
|
2015-11-11 23:38:57 -05:00 |
|
events_crystal.asm
|
Recombine the event engine objects.
|
2014-12-29 08:08:03 -08:00 |
|
events.asm
|
CmdQueues
|
2015-11-18 23:16:25 -05:00 |
|
evolution_animation.asm
|
SpriteAnim
|
2015-11-13 10:48:49 -05:00 |
|
evolve.asm
|
items/item_effects.asm; engine/evolution.asm
|
2015-11-18 18:35:44 -05:00 |
|
facings.asm
|
Fix some movement macro/function names
|
2015-11-15 21:28:15 -05:00 |
|
fruit_trees.asm
|
give/takeitem *, 1: the 1 is optional
|
2015-11-04 20:20:14 -05:00 |
|
healmachineanim.asm
|
Further split bank 4
|
2015-11-11 16:15:06 -05:00 |
|
landmarks.asm
|
Move some gfx files around, also clock reset fn
|
2015-11-10 11:05:26 -05:00 |
|
link.asm
|
items/item_effects.asm; engine/evolution.asm
|
2015-11-18 18:35:44 -05:00 |
|
mail.asm
|
CmdQueues
|
2015-11-18 23:16:25 -05:00 |
|
main_menu.asm
|
Save, Bill's PC
|
2015-11-17 23:29:14 -05:00 |
|
map_objects.asm
|
Phone scripts and specials
|
2015-11-17 12:29:37 -05:00 |
|
map_setup.asm
|
More map object work
|
2015-11-14 14:41:47 -05:00 |
|
map_triggers.asm
|
Fix errors in global substitution
|
2015-11-03 07:11:32 -05:00 |
|
mart.asm
|
Here's the mail it never fails
|
2015-11-17 17:56:49 -05:00 |
|
menu.asm
|
enum macros/move_anim.asm, resolve battle/anims.asm function labels
|
2015-11-10 16:53:37 -05:00 |
|
money.asm
|
Split up some more banks in main.asm
|
2015-11-16 21:46:36 -05:00 |
|
more_phone_scripts.asm
|
Phone scripts and specials
|
2015-11-17 12:29:37 -05:00 |
|
movement.asm
|
Movement constants, script stack
|
2015-11-16 11:53:26 -05:00 |
|
namingscreen.asm
|
engine/compose_mail.asm; ldpixel
|
2015-11-18 13:01:55 -05:00 |
|
npctrade.asm
|
main.asm is now under 30k lines
|
2015-11-19 18:09:11 -05:00 |
|
options_menu.asm
|
Options menu, some mobile fns
|
2015-11-16 16:46:32 -05:00 |
|
overworld.asm
|
More map object, swap StandingTile and NextTile
|
2015-11-14 23:02:38 -05:00 |
|
pack.asm
|
CmdQueues
|
2015-11-18 23:16:25 -05:00 |
|
party_menu.asm
|
main.asm is now under 30k lines
|
2015-11-19 18:09:11 -05:00 |
|
phone_scripts.asm
|
Phone scripts and specials
|
2015-11-17 12:29:37 -05:00 |
|
phone.asm
|
enum macros/move_anim.asm, resolve battle/anims.asm function labels
|
2015-11-10 16:53:37 -05:00 |
|
pokecenter_pc.asm
|
Here's the mail it never fails
|
2015-11-17 17:56:49 -05:00 |
|
pokedex.asm
|
sprite engine; tileset constants
|
2015-11-13 00:49:27 -05:00 |
|
pokegear.asm
|
items/item_effects.asm; engine/evolution.asm
|
2015-11-18 18:35:44 -05:00 |
|
predef.asm
|
items/item_effects.asm; engine/evolution.asm
|
2015-11-18 18:35:44 -05:00 |
|
printer.asm
|
main.asm is now under 30k lines
|
2015-11-19 18:09:11 -05:00 |
|
radio.asm
|
enum macros/move_anim.asm, resolve battle/anims.asm function labels
|
2015-11-10 16:53:37 -05:00 |
|
save.asm
|
Save, Bill's PC
|
2015-11-17 23:29:14 -05:00 |
|
scripting.asm
|
main.asm is now under 30k lines
|
2015-11-19 18:09:11 -05:00 |
|
selectmenu.asm
|
Here's the mail it never fails
|
2015-11-17 17:56:49 -05:00 |
|
slot_machine.asm
|
engine/compose_mail.asm; ldpixel
|
2015-11-18 13:01:55 -05:00 |
|
spawn_points.asm
|
Replaced GROUP_, MAP_ references with the map macro
|
2015-07-23 12:59:19 -04:00 |
|
specials.asm
|
items/item_effects.asm; engine/evolution.asm
|
2015-11-18 18:35:44 -05:00 |
|
sprites.asm
|
main.asm is now under 30k lines
|
2015-11-19 18:09:11 -05:00 |
|
startmenu.asm
|
main.asm is now under 30k lines
|
2015-11-19 18:09:11 -05:00 |
|
std_scripts.asm
|
More splits; map setup labels
|
2015-11-11 23:38:57 -05:00 |
|
time.asm
|
About time I got to these functions
|
2015-10-24 10:39:52 -04:00 |
|
timeofdaypals.asm
|
Map header labels, tileset constants
|
2015-11-12 11:10:19 -05:00 |
|
timeset.asm
|
Split up some more banks in main.asm
|
2015-11-16 21:46:36 -05:00 |
|
title.asm
|
Map header labels, tileset constants
|
2015-11-12 11:10:19 -05:00 |
|
tmhm.asm
|
Further split bank 4
|
2015-11-11 16:15:06 -05:00 |
|
town_map.asm
|
items/item_effects.asm; engine/evolution.asm
|
2015-11-18 18:35:44 -05:00 |
|
trainer_card.asm
|
Here's the mail it never fails
|
2015-11-17 17:56:49 -05:00 |
|
variables.asm
|
main.asm is now under 30k lines
|
2015-11-19 18:09:11 -05:00 |
|
wildmons.asm
|
Options menu, some mobile fns
|
2015-11-16 16:46:32 -05:00 |