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battle
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Start improving sprite movement engine (to do: identify bit flags)
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2018-05-23 12:48:14 -04:00 |
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battle_anims
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Fix some uses of EFFECTIVE
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2018-04-05 07:54:20 +02:00 |
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events
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Constants for PC menu indexes
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2018-05-18 22:18:00 -04:00 |
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games
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Use constants for bit/set/res more
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2018-04-05 11:44:02 -04:00 |
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gfx
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Change FixPicBank bank array
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2018-06-03 23:18:31 -04:00 |
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items
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Use REGISTERED_* constants
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2018-05-20 17:50:53 -04:00 |
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link
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Merge branch 'master' of https://github.com/pret/pokecrystal
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2018-04-04 23:56:40 -04:00 |
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math
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Fix snake_case filenames
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2018-04-04 22:26:07 +02:00 |
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menus
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Merge branch 'master' of https://github.com/pret/pokecrystal
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2018-04-04 23:56:40 -04:00 |
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movie
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fix label from the wrong bank in the title screen
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2018-04-10 22:42:25 -04:00 |
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overworld
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Function6ec1 → CanObjectMoveInDirection
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2018-05-24 12:36:35 -04:00 |
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phone
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fix-various-little-things
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2018-05-05 09:19:04 +02:00 |
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pokedex
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Fix snake_case filenames
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2018-04-04 22:26:07 +02:00 |
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pokegear
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Fix file permissions
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2018-04-01 17:05:10 +02:00 |
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pokemon
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Start improving sprite movement engine (to do: identify bit flags)
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2018-05-23 12:48:14 -04:00 |
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printer
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Fix file permissions
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2018-04-01 17:05:10 +02:00 |
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rtc
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Fix snake_case filenames
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2018-04-04 22:26:07 +02:00 |
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tilesets
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Fix snake_case filenames
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2018-04-04 22:26:07 +02:00 |
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predef.asm
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Organize the engine/ directory, director's cut
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2018-03-25 18:24:14 +02:00 |
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smallflag.asm
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flagpredef.asm → smallflag.asm
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2018-03-25 19:14:26 +02:00 |