..
ai
Add and simplify bugfixes in bugs_and_glitches.md ( #664 )
2020-01-04 16:52:08 -05:00
move_effects
Add suffixes to some constants to avoid ambiguity
2020-03-21 17:59:26 -04:00
anim_hp_bar.asm
Use labels instead of constants for HRAM
2018-08-25 14:28:22 -04:00
battle_transition.asm
Standardize on lowercase Tilemap and Attrmap
2020-02-13 18:31:10 +01:00
battlestart_copytilemapatonce.asm
Remove all address comments
2018-06-24 16:13:22 +02:00
check_battle_scene.asm
Remove all address comments
2018-06-24 16:13:22 +02:00
consume_held_item.asm
Use labels instead of constants for HRAM
2018-08-25 14:28:22 -04:00
core.asm
Fix some comments and inmediates
2020-02-21 21:10:55 +01:00
effect_commands.asm
#641 fixes and additions. ( #646 )
2019-10-20 18:24:17 -04:00
hidden_power.asm
Use labels instead of constants for HRAM
2018-08-25 14:28:22 -04:00
link_result.asm
hQuotient is a four-byte buffer ( fixes #558 )
2018-08-26 13:49:38 -04:00
menu.asm
Resolve issue #575 : Rename text commands
2018-11-18 12:41:11 -05:00
misc.asm
hQuotient is a four-byte buffer ( fixes #558 )
2018-08-26 13:49:38 -04:00
read_trainer_attributes.asm
Keep more data/ INCLUDEs with relevant routines
2018-06-25 13:45:50 -04:00
read_trainer_dvs.asm
Keep more data/ INCLUDEs with relevant routines
2018-06-25 13:45:50 -04:00
read_trainer_party.asm
hQuotient is a four-byte buffer ( fixes #558 )
2018-08-26 13:49:38 -04:00
returntobattle_useball.asm
Standardize on lowercase Tilemap and Attrmap
2020-02-13 18:31:10 +01:00
sliding_intro.asm
hLabel - $ff00 -> LOW(hLabel)
2018-08-25 14:34:25 -04:00
start_battle.asm
Standardize on lowercase Tilemap and Attrmap
2020-02-13 18:31:10 +01:00
trainer_huds.asm
TextBox -> Textbox
2019-04-09 16:09:18 +02:00
unreferenced_getgen1trainerclassname.asm
Remove all address comments
2018-06-24 16:13:22 +02:00
update_battle_huds.asm
Fix snake_case filenames
2018-04-04 22:26:07 +02:00
used_move_text.asm
OWFlash -> FlashFunction
2020-02-13 18:31:10 +01:00