mirror of
https://github.com/pret/pokecrystal.git
synced 2026-04-24 14:58:38 -05:00
|
Some checks are pending
CI / build (push) Waiting to run
- Use single-quoted character literals or `CHARVAL` when you need
a character's numeric value; using strings as numbers is deprecated
- Use `?` to silence a node in warning/error location backtraces
- Use `===` and `!==` instead of `STRCMP`, and `++` instead of `STRCAT`
- Use `__SCOPE__` instead of checking for `..` and `.` separately
- Use `#string` instead of `"{string}"`
- All programs (rgbasm, rgblink, rgbfix, rgbgfx) support `-W` warnings
- `rgbgfx --colors dmg` is short for `rgbgfx --colors dmg=e4`
|
||
|---|---|---|
| .. | ||
| news | ||
| fixed_words.asm | ||
| mobile_5b.asm | ||
| mobile_5c.asm | ||
| mobile_5e.asm | ||
| mobile_5f.asm | ||
| mobile_12_2.asm | ||
| mobile_12.asm | ||
| mobile_22_2.asm | ||
| mobile_22.asm | ||
| mobile_40.asm | ||
| mobile_41.asm | ||
| mobile_42.asm | ||
| mobile_45_2.asm | ||
| mobile_45_sprite_engine.asm | ||
| mobile_45_stadium.asm | ||
| mobile_46.asm | ||
| mobile_menu.asm | ||
| print_opp_message.asm | ||