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Replaced encounter rates with percent values Added new constants denoting the number of wild Pokemon in the grass and water wild constructs Annotated and relabeled the encounter generating functions Renamed a WRAM address associaed with the temporary storage of the wild Pokemon's species Moved spawn constants to constants/map_constants.asm for use anywhere in the disassembly |
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| .. | ||
| ai | ||
| effects | ||
| moves | ||
| anim_commands.asm | ||
| anim_gfx.asm | ||
| anim_objects.asm | ||
| anims.asm | ||
| bg_effects.asm | ||
| core.asm | ||
| effect_command_pointers.asm | ||
| effect_commands.asm | ||
| hidden_power.asm | ||
| magikarp_length.asm | ||
| move_names.asm | ||
| type_matchup.asm | ||