pokecrystal/docs
SoupPotato 184c53e8ca
Document SFX_RUN does not play correctly when a wild Pokemon flees from battle (#1099)
Co-authored-by: SoupPotato <22991349+SoupPotato@users.noreply.github.com>
2024-01-01 20:25:30 -06:00
..
assets/css
images Clean up the recently documented bug fixes 2021-09-05 12:44:49 -04:00
_config.yml
battle_anim_commands.md Sync sprite and battle anim consts/labels (#1055) 2023-09-17 13:09:28 -05:00
bugs_and_glitches.md Document SFX_RUN does not play correctly when a wild Pokemon flees from battle (#1099) 2024-01-01 20:25:30 -06:00
design_flaws.md Sync sprite and battle anim consts/labels (#1055) 2023-09-17 13:09:28 -05:00
event_commands.md Don't require a boolean trainer flag for givepoke 2022-01-10 21:16:34 -05:00
index.md Build the Virtual Console patch with make crystal11_vc (#882) 2022-03-12 18:34:04 -05:00
map_event_scripts.md Rename scene and callback labels (#981) 2022-08-09 18:04:18 -04:00
map_setup_scripts.md Revert "Factor out tables into data/overworld/" 2020-07-22 20:21:26 -04:00
menus.md
move_effect_commands.md
movement_commands.md
music_commands.md "acceped" -> "accepted" 2022-04-19 18:12:02 -04:00
pic_animations.md Split "gfx anims" into "pic anims" and "sprite anims" 2022-07-04 01:11:42 -04:00
text_commands.md Consistent labels for each nickname in RAM 2021-03-17 16:38:21 -04:00
vc_patch.md Port and document make_patch.c features needed for pokered 2022-03-26 17:22:09 -04:00