Disassembly of Pokémon Crystal
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yenatch 0be6e6c910 Remove useless lines in the makefile.
The previous rules were composed this way but only because target-specific variables weren't used. As they are now, they actually do nothing.
2016-03-01 21:13:38 -05:00
audio Fix marts using hard-coded bank number 2016-01-27 12:25:12 -05:00
battle Fix marts using hard-coded bank number 2016-01-27 12:25:12 -05:00
constants Fix marts using hard-coded bank number 2016-01-27 12:25:12 -05:00
data Merge branch 'fix-makefile' 2016-02-10 00:32:58 -05:00
engine *_crystal.asm files are no longer needed to build crystal *.o. 2016-01-29 16:24:38 -05:00
event Use EGG_LEVEL for the Poke Seer. 2016-02-11 22:53:00 -05:00
extras@68edf51f10 Bump extras; pypng is now part of extras. 2016-02-17 16:44:27 -05:00
gfx Add more missing files 2016-01-29 00:57:06 -05:00
home Prepare to merge 2016-01-18 00:39:01 -05:00
items Fix marts using hard-coded bank number 2016-01-27 12:25:12 -05:00
lib/mobile Dummy Game 2015-12-28 17:09:53 -05:00
macros Add missing file macros/pals.asm 2016-01-28 09:40:01 -05:00
maps Fix marts using hard-coded bank number 2016-01-27 12:25:12 -05:00
menu
misc hRemainder 2016-02-15 18:57:49 -05:00
predef Merge branch 'master' of https://github.com/pret/pokecrystal 2016-01-18 00:56:33 -05:00
text Prepare to merge 2016-01-18 00:39:01 -05:00
tilesets BG pal constants, convert tileset pal maps to asm 2016-01-20 19:16:25 -05:00
trainers more gfx-related labels 2016-01-04 08:43:55 -05:00
unknown Add more missing files 2016-01-29 00:57:06 -05:00
.gitattributes Fix marts using hard-coded bank number 2016-01-27 12:25:12 -05:00
.gitignore
.gitmodules
audio.asm
compare.sh Restore compare.sh with new version as compare2.sh 2015-11-04 20:29:11 -05:00
compare2.sh Restore compare.sh with new version as compare2.sh 2015-11-04 20:29:11 -05:00
constants.asm More mobile-related labels; remove unneeded map object constants 2015-12-26 12:01:21 -05:00
contents.asm engine/stats_screen.asm 2015-11-19 23:38:16 -05:00
gbhw.asm A stab at audio engine. 2015-12-06 22:36:09 -05:00
gfx.py Decompress images in one step instead of having to invoke 'unlz'. 2016-02-17 18:08:11 -05:00
home.asm Fix marts using hard-coded bank number 2016-01-27 12:25:12 -05:00
hram.asm hRemainder 2016-02-15 18:57:49 -05:00
includes.asm *_crystal.asm files are no longer needed to build crystal *.o. 2016-01-29 16:24:38 -05:00
INSTALL.md Bump extras; pypng is now part of extras. 2016-02-17 16:44:27 -05:00
interrupts.asm
macros.asm BG pal constants, convert tileset pal maps to asm 2016-01-20 19:16:25 -05:00
main.asm Fix marts using hard-coded bank number 2016-01-27 12:25:12 -05:00
Makefile Remove useless lines in the makefile. 2016-03-01 21:13:38 -05:00
maps.asm
README.md
roms.md5
rst.asm
sram.asm Fix marts using hard-coded bank number 2016-01-27 12:25:12 -05:00
Vagrantfile
version.asm *_crystal.asm files are no longer needed to build crystal *.o. 2016-01-29 16:24:38 -05:00
vram.asm engine/pokegear.asm 2015-11-16 21:07:26 -05:00
wram.asm Fix marts using hard-coded bank number 2016-01-27 12:25:12 -05:00

Pokémon Crystal

This is a disassembly of Pokémon Crystal.

It builds the following roms:

  • Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc md5: 9f2922b235a5eeb78d65594e82ef5dde
  • Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc md5: 301899b8087289a6436b0a241fbbb474

To set up the repository, see INSTALL.md.

See also