pokecrystal/engine/math
Rangi a55bc33d67
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Use features of RGBDS 1.0.0 (#1204)
- Use single-quoted character literals or `CHARVAL` when you need
  a character's numeric value; using strings as numbers is deprecated
- Use `?` to silence a node in warning/error location backtraces
- Use `===` and `!==` instead of `STRCMP`, and `++` instead of `STRCAT`
- Use `__SCOPE__` instead of checking for `..` and `.` separately
- Use `#string` instead of `"{string}"`
- All programs (rgbasm, rgblink, rgbfix, rgbgfx) support `-W` warnings
- `rgbgfx --colors dmg` is short for `rgbgfx --colors dmg=e4`
2025-11-12 15:43:54 -05:00
..
get_square_root.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
math.asm hMultiplicand is four bytes internally, but the high byte is always 0 since allowing four-byte multiplicands could overflow hProduct. 2018-09-09 15:10:38 -04:00
print_num.asm Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
sine.asm Remove all address comments 2018-06-24 16:13:22 +02:00