const_value set 2
	const SILVERCAVEITEMROOMS_POKE_BALL1
	const SILVERCAVEITEMROOMS_POKE_BALL2

SilverCaveItemRooms_MapScriptHeader:
.SceneScripts:
	db 0

.MapCallbacks:
	db 0

SilverCaveItemRoomsMaxRevive:
	itemball MAX_REVIVE

SilverCaveItemRoomsFullRestore:
	itemball FULL_RESTORE

SilverCaveItemRooms_MapEventHeader:
	; filler
	db 0, 0

.Warps:
	db 2
	warp_def 13, 3, 3, SILVER_CAVE_ROOM_2
	warp_def 7, 15, 4, SILVER_CAVE_ROOM_2

.CoordEvents:
	db 0

.BGEvents:
	db 0

.ObjectEvents:
	db 2
	object_event 6, 3, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, SilverCaveItemRoomsMaxRevive, EVENT_SILVER_CAVE_ITEM_ROOMS_MAX_REVIVE
	object_event 15, 11, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, SilverCaveItemRoomsFullRestore, EVENT_SILVER_CAVE_ITEM_ROOMS_FULL_RESTORE
