const_value set 2
	const ROUTE10SOUTH_POKEFAN_M1
	const ROUTE10SOUTH_POKEFAN_M2

Route10South_MapScriptHeader:
.SceneScripts:
	db 0

.MapCallbacks:
	db 0

TrainerHikerJim:
	trainer EVENT_BEAT_HIKER_JIM, HIKER, JIM, HikerJimSeenText, HikerJimBeatenText, 0, .Script

.Script:
	end_if_just_battled
	opentext
	writetext HikerJimAfterBattleText
	waitbutton
	closetext
	end

TrainerPokefanmRobert:
	trainer EVENT_BEAT_POKEFANM_ROBERT, POKEFANM, ROBERT, PokefanmRobertSeenText, PokefanmRobertBeatenText, 0, .Script

.Script:
	end_if_just_battled
	opentext
	writetext PokefanmRobertAfterBattleText
	waitbutton
	closetext
	end

Route10Sign:
	jumptext Route10SignText

HikerJimSeenText:
	text "Hahahah!"
	done

HikerJimBeatenText:
	text "Hahaha-hachoo!"
	done

HikerJimAfterBattleText:
	text "Hay fever is"
	line "making me sneeze!"
	cont "Ahahah-CHOO!"
	done

PokefanmRobertSeenText:
	text "You like #MON,"
	line "don't you?"

	para "Me too!"
	done

PokefanmRobertBeatenText:
	text "I'd have to say"
	line "that's my loss."
	done

PokefanmRobertAfterBattleText:
	text "Look what you did"
	line "to my #MON…"

	para "I won't forget"
	line "this…"
	done

Route10SignText:
	text "ROUTE 10"

	para "CERULEAN CITY -"
	line "LAVENDER TOWN"
	done

Route10South_MapEventHeader:
	; filler
	db 0, 0

.Warps:
	db 1
	warp_def 6, 1, 2, ROCK_TUNNEL_1F

.CoordEvents:
	db 0

.BGEvents:
	db 1
	bg_event 5, 3, BGEVENT_READ, Route10Sign

.ObjectEvents:
	db 2
	object_event 17, 3, SPRITE_POKEFAN_M, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 3, TrainerHikerJim, -1
	object_event 8, 10, SPRITE_POKEFAN_M, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerPokefanmRobert, -1
