WhirlIslandCave_MapScriptHeader:
.SceneScripts:
	db 0

.MapCallbacks:
	db 0

WhirlIslandCave_MapEventHeader:
	; filler
	db 0, 0

.Warps:
	db 2
	warp_def 7, 5, 9, WHIRL_ISLAND_B1F
	warp_def 3, 13, 4, WHIRL_ISLAND_NW

.CoordEvents:
	db 0

.BGEvents:
	db 0

.ObjectEvents:
	db 0
