const_value set 2
	const VIOLETNICKNAMESPEECHHOUSE_TEACHER
	const VIOLETNICKNAMESPEECHHOUSE_LASS
	const VIOLETNICKNAMESPEECHHOUSE_BIRD

VioletNicknameSpeechHouse_MapScriptHeader:
.SceneScripts:
	db 0

.MapCallbacks:
	db 0

VioletNicknameSpeechHouseTeacherScript:
	jumptextfaceplayer VioletNicknameSpeechHouseTeacherText

VioletNicknameSpeechHouseLassScript:
	jumptextfaceplayer VioletNicknameSpeechHouseLassText

BirdScript_0x693ef:
	faceplayer
	opentext
	writetext UnknownText_0x6947c
	cry PIDGEY
	waitbutton
	closetext
	end

VioletNicknameSpeechHouseTeacherText:
	text "She uses the names"
	line "of her favorite"
	cont "things to eat."

	para "For the nicknames"
	line "she gives to her"
	cont "#MON, I mean."
	done

VioletNicknameSpeechHouseLassText:
	text "I call my PIDGEY"
	line "STRAWBERRY!"
	done

UnknownText_0x6947c:
	text "STRAWBERRY: Pijji!"
	done

VioletNicknameSpeechHouse_MapEventHeader:
	; filler
	db 0, 0

.Warps:
	db 2
	warp_def 3, 7, 4, VIOLET_CITY
	warp_def 4, 7, 4, VIOLET_CITY

.CoordEvents:
	db 0

.BGEvents:
	db 0

.ObjectEvents:
	db 3
	object_event 2, 3, SPRITE_TEACHER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, VioletNicknameSpeechHouseTeacherScript, -1
	object_event 6, 4, SPRITE_LASS, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, VioletNicknameSpeechHouseLassScript, -1
	object_event 5, 2, SPRITE_BIRD, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, BirdScript_0x693ef, -1
