OlivineCity_MapScriptHeader: ; 0x1a8820
	; trigger count
	db 2

	; triggers
	dw UnknownScript_0x1a882d, $0000
	dw UnknownScript_0x1a882e, $0000

	; callback count
	db 1

	; callbacks

	dbw 5, UnknownScript_0x1a882f
; 0x1a882d

UnknownScript_0x1a882d: ; 0x1a882d
	end
; 0x1a882e

UnknownScript_0x1a882e: ; 0x1a882e
	end
; 0x1a882f

UnknownScript_0x1a882f: ; 0x1a882f
	setbit2 $0047
	return
; 0x1a8833

UnknownScript_0x1a8833: ; 0x1a8833
	spriteface $0, $2
	showemote $0, $0, 15
	special $006a
	pause 15
	playsound $001f
	appear $5
	waitbutton
	applymovement $5, MovementData_0x1a88d2
	playmusic $001f
	loadfont
	2writetext UnknownText_0x1a88fa
	closetext
	loadmovesprites
	applymovement $0, MovementData_0x1a88f4
	spriteface $0, $3
	applymovement $5, MovementData_0x1a88db
	dotrigger $1
	disappear $5
	special $003d
	variablesprite $5, $31
	special $005e
	end
; 0x1a886b

UnknownScript_0x1a886b: ; 0x1a886b
	spriteface $0, $2
	showemote $0, $0, 15
	special $006a
	pause 15
	playsound $001f
	appear $5
	waitbutton
	applymovement $5, MovementData_0x1a88d6
	playmusic $001f
	loadfont
	2writetext UnknownText_0x1a88fa
	closetext
	loadmovesprites
	applymovement $0, MovementData_0x1a88f7
	spriteface $0, $3
	applymovement $5, MovementData_0x1a88e8
	disappear $5
	dotrigger $1
	special $003d
	variablesprite $5, $31
	special $005e
	end
; 0x1a88a3

SailorScript_0x1a88a3: ; 0x1a88a3
	jumptextfaceplayer UnknownText_0x1a8a58
; 0x1a88a6

StandingYoungsterScript_0x1a88a6: ; 0x1a88a6
	faceplayer
	loadfont
	random $2
	if_equal $0, UnknownScript_0x1a88b4
	2writetext UnknownText_0x1a8b04
	closetext
	loadmovesprites
	end
; 0x1a88b4

UnknownScript_0x1a88b4: ; 0x1a88b4
	2writetext UnknownText_0x1a8b41
	closetext
	loadmovesprites
	end
; 0x1a88ba

SailorScript_0x1a88ba: ; 0x1a88ba
	jumptextfaceplayer UnknownText_0x1a8b71
; 0x1a88bd

MapOlivineCitySignpost0Script: ; 0x1a88bd
	jumptext UnknownText_0x1a8bd0
; 0x1a88c0

MapOlivineCitySignpost1Script: ; 0x1a88c0
	jumptext UnknownText_0x1a8c00
; 0x1a88c3

MapOlivineCitySignpost2Script: ; 0x1a88c3
	jumptext UnknownText_0x1a8c1d
; 0x1a88c6

MapOlivineCitySignpost3Script: ; 0x1a88c6
	jumptext UnknownText_0x1a8c60
; 0x1a88c9

MapOlivineCitySignpost4Script: ; 0x1a88c9
	jumptext UnknownText_0x1a8c99
; 0x1a88cc

MapOlivineCitySignpost5Script: ; 0x1a88cc
	jumpstd $0010
; 0x1a88cf

MapOlivineCitySignpost6Script: ; 0x1a88cf
	jumpstd $0011
; 0x1a88d2

MovementData_0x1a88d2: ; 0x1a88d2
	step_down
	step_right
	step_right
	step_end
; 0x1a88d6

MovementData_0x1a88d6: ; 0x1a88d6
	step_down
	step_down
	step_right
	step_right
	step_end
; 0x1a88db

MovementData_0x1a88db: ; 0x1a88db
	step_right
	step_right
	step_right
	step_right
	step_right
	step_right
	step_up
	step_up
	step_up
	step_up
	step_up
	step_up
	step_end
; 0x1a88e8

MovementData_0x1a88e8: ; 0x1a88e8
	step_right
	step_right
	step_right
	step_right
	step_right
	step_right
	step_up
	step_up
	step_up
	step_up
	step_up
	step_end
; 0x1a88f4

MovementData_0x1a88f4: ; 0x1a88f4
	step_down
	turn_head_up
	step_end
; 0x1a88f7

MovementData_0x1a88f7: ; 0x1a88f7
	step_up
	turn_head_down
	step_end
; 0x1a88fa

UnknownText_0x1a88fa: ; 0x1a88fa
	db $0, "…", $51
	db "You again?", $51
	db "There's no need to", $4f
	db "panic. I don't", $51
	db "bother with wimps", $4f
	db "like you.", $51
	db "Speaking of weak-", $4f
	db "lings, the city's", $51
	db "GYM LEADER isn't", $4f
	db "here.", $51
	db "Supposedly taking", $4f
	db "care of a sick", $51
	db "#MON at the", $4f
	db "LIGHTHOUSE.", $51
	db "Humph! Boo-hoo!", $4f
	db "Just let sick", $55
	db "#MON go!", $51
	db "A #MON that", $4f
	db "can't battle is", $55
	db "worthless!", $51
	db "Why don't you go", $4f
	db "train at the", $55
	db "LIGHTHOUSE?", $51
	db "Who knows. It may", $4f
	db "make you a bit", $55
	db "less weak!", $57
; 0x1a8a58

UnknownText_0x1a8a58: ; 0x1a8a58
	db $0, "Dark roads are", $4f
	db "dangerous at", $55
	db "night.", $51
	db "But in the pitch-", $4f
	db "black of night,", $51
	db "the sea is even", $4f
	db "more treacherous!", $51
	db "Without the beacon", $4f
	db "of the LIGHTHOUSE", $51
	db "to guide it, no", $4f
	db "ship can sail.", $57
; 0x1a8b04

UnknownText_0x1a8b04: ; 0x1a8b04
	db $0, "That thing you", $4f
	db "have--it's a #-", $55
	db "GEAR, right? Wow,", $55
	db "that's cool.", $57
; 0x1a8b41

UnknownText_0x1a8b41: ; 0x1a8b41
	db $0, "Wow, you have a", $4f
	db "#DEX!", $51
	db "That is just so", $4f
	db "awesome.", $57
; 0x1a8b71

UnknownText_0x1a8b71: ; 0x1a8b71
	db $0, "The sea is sweet!", $51
	db "Sunsets on the sea", $4f
	db "are marvelous!", $51
	db "Sing with me! ", $4f
	db "Yo-ho! Blow the", $55
	db "man down!…", $57
; 0x1a8bd0

UnknownText_0x1a8bd0: ; 0x1a8bd0
	db $0, "OLIVINE CITY", $51
	db "The Port Closest", $4f
	db "to Foreign Lands", $57
; 0x1a8c00

UnknownText_0x1a8c00: ; 0x1a8c00
	db $0, "OLIVINE PORT", $4f
	db "FAST SHIP PIER", $57
; 0x1a8c1d

UnknownText_0x1a8c1d: ; 0x1a8c1d
	db $0, "OLIVINE CITY", $4f
	db "#MON GYM", $55
	db "LEADER: JASMINE", $51
	db "The Steel-Clad", $4f
	db "Defense Girl", $57
; 0x1a8c60

UnknownText_0x1a8c60: ; 0x1a8c60
	db $0, "OLIVINE LIGHTHOUSE", $4f
	db "Also known as the", $55
	db "GLITTER LIGHTHOUSE", $57
; 0x1a8c99

UnknownText_0x1a8c99: ; 0x1a8c99
	db $0, "BATTLE TOWER AHEAD", $4f
	db "Opening Now!", $57
; 0x1a8cba

UnknownText_0x1a8cba: ; 0x1a8cba
	db $0, "BATTLE TOWER AHEAD", $57
; 0x1a8cce

OlivineCity_MapEventHeader: ; 0x1a8cce
	; filler
	db 0, 0

	; warps
	db 11
	warp_def $15, $d, 1, GROUP_OLIVINE_POKECENTER_1F, MAP_OLIVINE_POKECENTER_1F
	warp_def $b, $a, 1, GROUP_OLIVINE_GYM, MAP_OLIVINE_GYM
	warp_def $b, $19, 1, GROUP_OLIVINE_VOLTORB_HOUSE, MAP_OLIVINE_VOLTORB_HOUSE
	warp_def $0, $0, 1, GROUP_OLIVINE_HOUSE_BETA, MAP_OLIVINE_HOUSE_BETA
	warp_def $b, $1d, 1, GROUP_OLIVINE_PUNISHMENT_SPEECH_HOUSE, MAP_OLIVINE_PUNISHMENT_SPEECH_HOUSE
	warp_def $f, $d, 1, GROUP_OLIVINE_GOOD_ROD_HOUSE, MAP_OLIVINE_GOOD_ROD_HOUSE
	warp_def $15, $7, 1, GROUP_OLIVINE_CAFE, MAP_OLIVINE_CAFE
	warp_def $11, $13, 2, GROUP_OLIVINE_MART, MAP_OLIVINE_MART
	warp_def $1b, $1d, 1, GROUP_OLIVINE_LIGHTHOUSE_1F, MAP_OLIVINE_LIGHTHOUSE_1F
	warp_def $1b, $13, 1, GROUP_OLIVINE_PORT_PASSAGE, MAP_OLIVINE_PORT_PASSAGE
	warp_def $1b, $14, 2, GROUP_OLIVINE_PORT_PASSAGE, MAP_OLIVINE_PORT_PASSAGE

	; xy triggers
	db 2
	xy_trigger 0, $c, $d, $0, UnknownScript_0x1a8833, $0, $0
	xy_trigger 0, $d, $d, $0, UnknownScript_0x1a886b, $0, $0

	; signposts
	db 7
	signpost 11, 17, $0, MapOlivineCitySignpost0Script
	signpost 24, 20, $0, MapOlivineCitySignpost1Script
	signpost 11, 7, $0, MapOlivineCitySignpost2Script
	signpost 28, 30, $0, MapOlivineCitySignpost3Script
	signpost 23, 3, $0, MapOlivineCitySignpost4Script
	signpost 21, 14, $0, MapOlivineCitySignpost5Script
	signpost 17, 20, $0, MapOlivineCitySignpost6Script

	; people-events
	db 4
	person_event SPRITE_SAILOR, 31, 30, $4, $10, 255, 255, $0, 0, SailorScript_0x1a88a3, $ffff
	person_event SPRITE_STANDING_YOUNGSTER, 17, 24, $3, $0, 255, 255, $80, 0, StandingYoungsterScript_0x1a88a6, $ffff
	person_event SPRITE_SAILOR, 25, 21, $2, $11, 255, 255, $0, 0, SailorScript_0x1a88ba, $ffff
	person_event SPRITE_OLIVINE_RIVAL, 15, 14, $6, $0, 255, 255, $0, 0, ObjectEvent, $06c3
; 0x1a8d72

