pmd-sky/include/overlay_29_0230AB58.h
2025-09-22 21:45:14 -04:00

11 lines
425 B
C

#ifndef PMDSKY_OVERLAY_29_0230AB58_H
#define PMDSKY_OVERLAY_29_0230AB58_H
#include "dungeon_mode.h"
// Checks whether Scrappy should activate.
// Scrappy activates when the ability is active on the attacker, the move type is Normal or Fighting, and the defender is a Ghost type.
bool8 ScrappyShouldActivate(struct entity *attacker, struct entity *defender, enum type_id attack_type);
#endif //PMDSKY_OVERLAY_29_0230AB58_H