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10 lines
281 B
C
10 lines
281 B
C
#ifndef PMDSKY_OVERLAY_29_022FBA54_H
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#define PMDSKY_OVERLAY_29_022FBA54_H
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#include "dungeon_mode.h"
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s16 FindMoveOnMonster(struct entity* entity, enum move_id move_id);
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bool8 DoesMonsterHaveMove(struct entity* entity, enum move_id move_id);
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#endif //PMDSKY_OVERLAY_29_022FBA54_H
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