pmd-sky/include/overlay_29_022F7364.h
2025-07-18 23:49:04 -04:00

13 lines
409 B
C

#ifndef PMDSKY_OVERLAY_29_022F7364_H
#define PMDSKY_OVERLAY_29_022F7364_H
#include "dungeon_mode.h"
#include "util.h"
// Checks if an entity pointer points to a valid entity (not entity type 0, which represents no entity).
bool8 EntityIsValid__022F7364(struct entity *entity);
s16 DungeonGetSpriteIndex(s16 monster_id);
bool32 JoinedAtRangeCheck2Veneer(u8 joined_at);
#endif //PMDSKY_OVERLAY_29_022F7364_H