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15 lines
689 B
C
15 lines
689 B
C
#ifndef PMDSKY_DG_RANDOM_H
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#define PMDSKY_DG_RANDOM_H
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// Returns the result of a possibly biased coin flip (a Bernoulli random variable) with some success probability p, using the dungeon PRNG.
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// percentChance: success percentage (100*p)
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// return: true with probability p, false with probability (1-p)
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u8 DungeonRandOutcome__022EAB20(s32 percentChance);
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// Returns the result of a possibly biased coin flip (a Bernoulli random variable) with some success probability p, using the dungeon PRNG.
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// percentChance: success percentage (100*p)
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// return: true with probability p, false with probability (1-p)
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u8 DungeonRandOutcome__022EAB50(s32 percentChance);
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#endif //PMDSKY_DG_RANDOM_H
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