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12 lines
383 B
C
12 lines
383 B
C
#ifndef PMDSKY_SPAWN_1_H
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#define PMDSKY_SPAWN_1_H
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s16 GetItemIdToSpawn(enum spawn_weight_type spawn_type);
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s32 GetRandomBazaarItem();
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s32 GetRandomSecretRoomItem();
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s32 CopySpawnEntriesMaster(struct monster_spawn_entry out[], s32 idx_out);
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s32 MonsterSpawnListPartialCopy(struct monster_spawn_entry entry_out[], s32 idx_out);
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void CopySpawnEntriesOnce();
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#endif //PMDSKY_SPAWN_1_H
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