pmd-sky/include/dungeon_recruitment.h
2025-09-28 18:09:03 +00:00

12 lines
322 B
C

#ifndef PMDSKY_DUNGEON_RECRUITMENT_H
#define PMDSKY_DUNGEON_RECRUITMENT_H
#include "util.h"
#include "dungeon_mode.h"
bool8 RecruitCheck(struct entity* leader, struct entity* target);
bool8 SpecificRecruitCheck(u32 monster_id);
extern bool8 DebugRecruitingEnabled(u32 monster_id);
#endif //PMDSKY_DUNGEON_RECRUITMENT_H