pmd-sky/asm/overlay_29_023498A0.s
2025-02-12 21:40:14 -05:00

4769 lines
88 KiB
ArmAsm

.include "asm/macros.inc"
.include "overlay_29_023498A0.inc"
.text
arm_func_start GenerateMissionEggMonster
GenerateMissionEggMonster: ; 0x023498A0
stmdb sp!, {r3, r4, r5, r6, r7, r8, sb, sl, fp, lr}
sub sp, sp, #0x18
str r0, [sp]
ldrb r0, [r0, #0x16]
cmp r0, #5
bne _02349A54
bl GetRandomSpawnMonsterID
mov sb, r0
#ifndef JAPAN
bl IsCastform
cmp r0, #0
mov r0, sb
beq _023498E4
bl GetMonsterGenderVeneer
cmp r0, #1
ldreq sb, _02349A5C ; =0x0000017B
ldrne sb, _02349A60 ; =0x000003D3
b _02349904
_023498E4:
bl IsCherrim
cmp r0, #0
beq _02349904
mov r0, sb
bl GetMonsterGenderVeneer
cmp r0, #1
moveq sb, #0x1cc
ldrne sb, _02349A64 ; =0x00000424
_02349904:
#endif
ldr r0, _02349A68 ; =0x000001C1
sub r0, r0, #2
str r0, [sp, #8]
ldr r0, _02349A6C ; =0x00000418
sub r0, r0, #1
str r0, [sp, #4]
ldr r0, _02349A68 ; =0x000001C1
add r7, r0, #0x10
ldr r0, _02349A6C ; =0x00000418
add r6, r0, #0x10
add r5, r0, #0x11
ldr r0, _02349A68 ; =0x000001C1
add r4, r0, #1
add fp, r0, #2
add r0, r0, #4
str r0, [sp, #0xc]
ldr r0, _02349A68 ; =0x000001C1
add r8, r0, #6
_0234994C:
cmp sb, r8
ldreq r0, _02349A6C ; =0x00000418
addeq sl, r0, #6
beq _02349A44
cmp sb, #0x1d0
ldreq r0, _02349A68 ; =0x000001C1
addeq sl, r0, #0xd
beq _02349A44
cmp sb, r7
ldreq r0, _02349A68 ; =0x000001C1
addeq sl, r0, #0xe
beq _02349A44
cmp sb, r6
ldreq r0, _02349A6C ; =0x00000418
addeq sl, r0, #0xe
beq _02349A44
cmp sb, r5
ldreq r0, _02349A6C ; =0x00000418
addeq sl, r0, #0xf
beq _02349A44
cmp sb, r4
ldreq sl, [sp, #4]
beq _02349A44
cmp sb, fp
ldreq sl, _02349A6C ; =0x00000418
beq _02349A44
cmp sb, #0x1c4
ldreq r0, _02349A68 ; =0x000001C1
addeq sl, r0, #0x258
beq _02349A44
ldr r0, [sp, #0xc]
cmp sb, r0
bne _023499F4
mov r0, #3
bl DungeonRandInt
cmp r0, #0
ldreq sl, [sp, #8]
beq _02349A44
cmp r0, #1
moveq sl, #0x1c0
ldrne sl, _02349A68 ; =0x000001C1
b _02349A44
_023499F4:
mov r0, sb
bl GetMonsterPreEvolution
mov sl, r0
add r0, sp, #0x10
mov r1, sb
bl GetEvoParameters
ldrh r0, [sp, #0x16]
cmp r0, #0xa
bne _02349A28
mov r0, sl
bl FemaleToMaleForm
mov sl, r0
b _02349A3C
_02349A28:
cmp r0, #0xb
bne _02349A3C
mov r0, sl
bl GetSecondFormIfValid
mov sl, r0
_02349A3C:
cmp sl, #0
beq _02349A4C
_02349A44:
mov sb, sl
b _0234994C
_02349A4C:
ldr r0, [sp]
strh sb, [r0, #0x18]
_02349A54:
add sp, sp, #0x18
ldmia sp!, {r3, r4, r5, r6, r7, r8, sb, sl, fp, pc}
.align 2, 0
#ifndef JAPAN
_02349A5C: .word 0x0000017B
_02349A60: .word 0x000003D3
_02349A64: .word 0x00000424
#endif
_02349A68: .word 0x000001C1
_02349A6C: .word 0x00000418
arm_func_end GenerateMissionEggMonster
arm_func_start ov29_02349A70
ov29_02349A70: ; 0x02349A70
stmdb sp!, {r4, r5, r6, lr}
mov r5, #0
ldr r4, _02349AD0 ; =DUNGEON_PTR
b _02349AC0
_02349A80:
ldr r0, [r4]
add r0, r0, r5, lsl #2
add r0, r0, #0x12000
#ifdef JAPAN
ldr r6, [r0, #0xa84]
#else
ldr r6, [r0, #0xb28]
#endif
mov r0, r6
bl EntityIsValid__0234987C
cmp r0, #0
beq _02349AB4
ldr r0, [r6, #0xb4]
bl IsExperienceLocked
cmp r0, #0
movne r0, r6
ldmneia sp!, {r4, r5, r6, pc}
_02349AB4:
add r0, r5, #1
mov r0, r0, lsl #0x10
mov r5, r0, asr #0x10
_02349AC0:
cmp r5, #4
blt _02349A80
mov r0, #0
ldmia sp!, {r4, r5, r6, pc}
.align 2, 0
_02349AD0: .word DUNGEON_PTR
arm_func_end ov29_02349A70
arm_func_start ov29_02349AD4
ov29_02349AD4: ; 0x02349AD4
stmdb sp!, {r3, r4, r5, lr}
ldr r2, _02349C80 ; =DUNGEON_PTR
mov r5, r0
ldr r2, [r2]
mov r4, r1
ldrb r0, [r2, #0x760]
add r1, r2, #0x760
cmp r0, #0
ldmeqia sp!, {r3, r4, r5, pc}
ldrsb r0, [r1, #3]
bl GetAcceptedMission
ldrb r1, [r0]
cmp r1, #5
bne _02349C78
ldrb r1, [r0, #1]
cmp r1, #0
cmpne r1, #7
cmpne r1, #2
cmpne r1, #1
cmpne r1, #8
bne _02349B3C
ldrsh r1, [r0, #0x10]
cmp r5, r1
moveq r1, #7
streqb r1, [r0]
b _02349C60
_02349B3C:
cmp r1, #6
cmpne r1, #4
bne _02349B5C
ldrsh r1, [r0, #0x14]
cmp r4, r1
moveq r1, #7
streqb r1, [r0]
b _02349C60
_02349B5C:
cmp r1, #9
bne _02349B90
ldrsh r1, [r0, #0x10]
cmp r5, r1
moveq r1, #7
streqb r1, [r0]
beq _02349C60
cmp r5, #0
ldreqsh r1, [r0, #0x14]
cmpeq r4, r1
moveq r1, #7
streqb r1, [r0]
b _02349C60
_02349B90:
cmp r1, #3
bne _02349BE8
ldrb r1, [r0, #2]
cmp r1, #0
moveq r1, #7
streqb r1, [r0]
beq _02349C60
cmp r1, #1
bne _02349BC8
ldrsh r1, [r0, #0x14]
cmp r4, r1
moveq r1, #7
streqb r1, [r0]
b _02349C60
_02349BC8:
cmp r1, #2
moveq r1, #7
streqb r1, [r0]
beq _02349C60
cmp r1, #3
moveq r1, #7
streqb r1, [r0]
b _02349C60
_02349BE8:
cmp r1, #4
bne _02349C04
ldrsh r1, [r0, #0x14]
cmp r4, r1
moveq r1, #7
streqb r1, [r0]
b _02349C60
_02349C04:
cmp r1, #5
moveq r1, #7
streqb r1, [r0]
beq _02349C60
cmp r1, #0xa
bne _02349C30
ldrsh r1, [r0, #0x10]
cmp r5, r1
moveq r1, #7
streqb r1, [r0]
b _02349C60
_02349C30:
cmp r1, #0xb
bne _02349C4C
ldrsh r1, [r0, #0xe]
cmp r5, r1
moveq r1, #7
streqb r1, [r0]
b _02349C60
_02349C4C:
cmp r1, #0xc
ldreqsh r1, [r0, #0x14]
cmpeq r4, r1
moveq r1, #7
streqb r1, [r0]
_02349C60:
ldrb r1, [r0]
cmp r1, #7
ldreqb r1, [r0, #0x16]
cmpeq r1, #5
bne _02349C78
bl GenerateMissionEggMonster
_02349C78:
bl ov29_022E8244
ldmia sp!, {r3, r4, r5, pc}
.align 2, 0
_02349C80: .word DUNGEON_PTR
arm_func_end ov29_02349AD4
arm_func_start ov29_02349C84
ov29_02349C84: ; 0x02349C84
stmdb sp!, {r3, r4, r5, lr}
sub sp, sp, #0xa0
bl IsDestinationFloor
cmp r0, #0
moveq r0, #0
beq _0234A1F8
bl GetMissionDestination
ldr r1, _0234A200 ; =ov29_023537C8
mov r2, #0
mov r4, r0
str r2, [r1]
bl GetTargetMonsterNotFoundFlag
cmp r0, #0
beq _02349CD4
bl ov29_022EAC8C
ldr r1, _0234A204 ; =0x00000E11
mov r0, #0
mov r2, #1
bl DisplayMessage
b _0234A1D4
_02349CD4:
ldrb r0, [r4, #1]
cmp r0, #0xe
addls pc, pc, r0, lsl #2
b _0234A1D4
_02349CE4: ; jump table
b _02349D20 ; case 0
b _02349D20 ; case 1
b _02349D20 ; case 2
b _02349D38 ; case 3
b _02349D20 ; case 4
b _02349E6C ; case 5
b _02349D20 ; case 6
b _02349D20 ; case 7
b _02349D20 ; case 8
b _0234A1A4 ; case 9
b _0234A134 ; case 10
b _02349F1C ; case 11
b _0234A120 ; case 12
b _0234A1D4 ; case 13
b _0234A1D4 ; case 14
_02349D20:
bl ov29_022EAC8C
ldr r1, _0234A208 ; =0x00000E04
mov r0, #0
mov r2, #1
bl DisplayMessage
b _0234A1D4
_02349D38:
ldrb r0, [r4, #2]
cmp r0, #3
beq _0234A1D4
bl ov29_022EAC8C
ldr r1, _0234A208 ; =0x00000E04
mov r0, #0
mov r2, #1
bl DisplayMessage
ldrb r0, [r4, #2]
cmp r0, #2
bne _02349DC8
bl ov29_023491B8
mov r1, r0
mov r0, #1
mov r2, #0
bl SubstitutePlaceholderStringTags
ldr r1, _0234A20C ; =0x00000E34
mov r0, #0
mov r2, #1
bl DisplayMessage
ldrsh r5, [r4, #0xa]
add r0, sp, #0x10
mov r2, #0
mov r1, r5
bl InitPortraitDungeon
mov r1, r5
mov r0, #1
bl ov29_0234B0CC
ldr r1, _0234A210 ; =0x00000E35
add r0, sp, #0x10
mov r2, #1
bl DisplayMessage
ldrsh r0, [r4, #0xa]
mov r1, #0
bl ov29_02348888
b _0234A1D4
_02349DC8:
cmp r0, #0
bne _0234A1D4
bl ov29_023491B8
mov r5, r0
mov r1, r5
mov r0, #1
mov r2, #0
bl SubstitutePlaceholderStringTags
#ifdef JAPAN
ldr r1, _0234B4B4 ; =0x00000B71
mov r0, #0
#else
mov r0, #0
mov r1, #0xe30
#endif
mov r2, #1
bl DisplayMessage
ldrsh r4, [r4, #0xa]
add r0, sp, #0
mov r2, #0
mov r1, r4
bl InitPortraitDungeon
mov r1, r4
mov r0, #1
bl ov29_0234B0CC
ldr r1, _0234A214 ; =0x00000E31
add r0, sp, #0
mov r2, #1
bl DisplayMessage
ldr r1, _0234A218 ; =0x00000E32
mov r0, #0
mov r2, #1
bl DisplayMessage
ldr r0, [r5, #0xb4]
mov r1, #0
ldrsh r0, [r0, #2]
bl ov29_02348888
ldr r2, _0234A21C ; =DUNGEON_PTR
ldr r3, _0234A220 ; =0x00000E33
ldr r2, [r2]
mov r0, r5
add r2, r2, #0x348
mov r1, #0
add r2, r2, #0x400
bl ov29_0234AF34
b _0234A1D4
_02349E6C:
bl ov29_022EAC8C
ldr r1, _0234A208 ; =0x00000E04
mov r0, #0
mov r2, #1
bl DisplayMessage
bl ov29_023491B8
mov r5, r0
mov r0, #1
mov r1, r5
mov r2, #0
bl SubstitutePlaceholderStringTags
#ifdef JAPAN
ldr r1, _0234B4B4 ; =0x00000B71
mov r0, #0
#else
mov r0, #0
mov r1, #0xe30
#endif
mov r2, #1
bl DisplayMessage
ldrsh r4, [r4, #0xa]
add r0, sp, #0x20
mov r2, #0
mov r1, r4
bl InitPortraitDungeon
mov r1, r4
mov r0, #1
bl ov29_0234B0CC
ldr r1, _0234A214 ; =0x00000E31
add r0, sp, #0x20
mov r2, #1
bl DisplayMessage
ldr r1, _0234A218 ; =0x00000E32
mov r0, #0
mov r2, #1
bl DisplayMessage
ldr r0, [r5, #0xb4]
mov r1, #0
ldrsh r0, [r0, #2]
bl ov29_02348888
ldr r2, _0234A21C ; =DUNGEON_PTR
ldr r3, _0234A220 ; =0x00000E33
ldr r2, [r2]
mov r0, r5
add r2, r2, #0x348
mov r1, #0
add r2, r2, #0x400
bl ov29_0234AF34
b _0234A1D4
_02349F1C:
mov r0, #4
bl ov29_022FBBEC
add r0, r0, #4
bl ov29_022FA3D4
mov r0, #1
bl ov29_022EAF34
bl GetMissionTargetEnemy
mov r1, r0
mov r0, #1
bl ov29_0234B0CC
mov r0, #0
ldr r1, _0234A224 ; =0x00000E0A
mov r2, #1
bl DisplayMessage
ldrb r0, [r4, #2]
cmp r0, #0
bne _02349FA4
bl GetMissionTargetEnemy
mov r4, r0
add r0, sp, #0x80
mov r1, r4
mov r2, #0
bl InitPortraitDungeon
add r0, sp, #0x80
mov r1, #0x12
bl SetPortraitLayout
mov r1, r4
mov r0, #1
bl ov29_0234B0CC
ldr r1, _0234A228 ; =0x00000E0B
add r0, sp, #0x80
mov r2, #1
bl DisplayMessage
b _0234A1D4
_02349FA4:
cmp r0, #1
bne _02349FF0
bl GetMissionTargetEnemy
mov r4, r0
add r0, sp, #0x70
mov r1, r4
mov r2, #0
bl InitPortraitDungeon
add r0, sp, #0x70
mov r1, #0x12
bl SetPortraitLayout
mov r1, r4
mov r0, #1
bl ov29_0234B0CC
ldr r1, _0234A22C ; =0x00000E0C
add r0, sp, #0x70
mov r2, #1
bl DisplayMessage
b _0234A1D4
_02349FF0:
cmp r0, #2
bne _0234A03C
bl GetMissionTargetEnemy
mov r4, r0
add r0, sp, #0x60
mov r1, r4
mov r2, #0
bl InitPortraitDungeon
add r0, sp, #0x60
mov r1, #0x12
bl SetPortraitLayout
mov r1, r4
mov r0, #1
bl ov29_0234B0CC
ldr r1, _0234A230 ; =0x00000E0D
add r0, sp, #0x60
mov r2, #1
bl DisplayMessage
b _0234A1D4
_0234A03C:
cmp r0, #3
bne _0234A088
bl GetMissionTargetEnemy
mov r4, r0
add r0, sp, #0x50
mov r1, r4
mov r2, #0
bl InitPortraitDungeon
add r0, sp, #0x50
mov r1, #0x12
bl SetPortraitLayout
mov r1, r4
mov r0, #1
bl ov29_0234B0CC
ldr r1, _0234A234 ; =0x00000E0E
add r0, sp, #0x50
mov r2, #1
bl DisplayMessage
b _0234A1D4
_0234A088:
cmp r0, #4
bne _0234A0D4
bl GetMissionTargetEnemy
mov r4, r0
add r0, sp, #0x40
mov r1, r4
mov r2, #0
bl InitPortraitDungeon
add r0, sp, #0x40
mov r1, #0x12
bl SetPortraitLayout
mov r1, r4
mov r0, #1
bl ov29_0234B0CC
#ifdef JAPAN
add r0, sp, #0x40
mov r1, #0xb50
#else
ldr r1, _0234A238 ; =0x00000E0F
add r0, sp, #0x40
#endif
mov r2, #1
bl DisplayMessage
b _0234A1D4
_0234A0D4:
cmp r0, #5
bne _0234A1D4
bl GetMissionTargetEnemy
mov r4, r0
add r0, sp, #0x30
mov r1, r4
mov r2, #0
bl InitPortraitDungeon
add r0, sp, #0x30
mov r1, #0x12
bl SetPortraitLayout
mov r1, r4
mov r0, #1
bl ov29_0234B0CC
#ifdef JAPAN
ldr r1, _0234B4DC_2 ; =0x00000B51
add r0, sp, #0x30
#else
add r0, sp, #0x30
mov r1, #0xe10
#endif
mov r2, #1
bl DisplayMessage
b _0234A1D4
_0234A120:
ldr r1, _0234A23C ; =0x00000E09
mov r0, #0
mov r2, #1
bl DisplayMessage
b _0234A1D4
_0234A134:
ldrb r0, [r4, #2]
cmp r0, #5
bne _0234A148
bl ov29_0234AE40
b _0234A1D4
_0234A148:
cmp r0, #7
bne _0234A198
mov r0, #1
bl ov29_0234ADCC
bl GetMissionTargetEnemy
mov r4, r0
add r0, sp, #0x90
mov r1, r4
mov r2, #0
bl InitPortraitDungeon
mov r1, r4
mov r0, #1
bl ov29_0234B0CC
ldr r1, _0234A240 ; =0x00000E07
add r0, sp, #0x90
mov r2, #1
bl DisplayMessage
mov r0, #2
bl ov29_022EAF34
b _0234A1D4
_0234A198:
mov r0, #0
bl ov29_0234ADCC
b _0234A1D4
_0234A1A4:
ldrb r0, [r4, #2]
cmp r0, #2
bne _0234A1B8
bl ov29_0234AE40
b _0234A1D4
_0234A1B8:
cmp r0, #1
bne _0234A1CC
mov r0, #3
bl ov29_0234ADCC
b _0234A1D4
_0234A1CC:
mov r0, #0
bl ov29_0234ADCC
_0234A1D4:
mov r0, #0
mov r1, r0
bl ov29_022EA428
ldr r0, _0234A200 ; =ov29_023537C8
ldr r0, [r0]
cmp r0, #0
beq _0234A1F4
blx r0
_0234A1F4:
mov r0, #1
_0234A1F8:
add sp, sp, #0xa0
ldmia sp!, {r3, r4, r5, pc}
.align 2, 0
#ifdef JAPAN
#define OV29_02349C84_OFFSET -0x2BF
#else
#define OV29_02349C84_OFFSET 0
#endif
_0234A200: .word ov29_023537C8
_0234A204: .word 0x00000E11 + OV29_02349C84_OFFSET
_0234A208: .word 0x00000E04 + OV29_02349C84_OFFSET
_0234A20C: .word 0x00000E34 + OV29_02349C84_OFFSET
_0234A210: .word 0x00000E35 + OV29_02349C84_OFFSET
#ifdef JAPAN
_0234B4B4: .word 0x00000B71
#endif
_0234A214: .word 0x00000E31 + OV29_02349C84_OFFSET
_0234A218: .word 0x00000E32 + OV29_02349C84_OFFSET
_0234A21C: .word DUNGEON_PTR
_0234A220: .word 0x00000E33 + OV29_02349C84_OFFSET
_0234A224: .word 0x00000E0A + OV29_02349C84_OFFSET
_0234A228: .word 0x00000E0B + OV29_02349C84_OFFSET
_0234A22C: .word 0x00000E0C + OV29_02349C84_OFFSET
_0234A230: .word 0x00000E0D + OV29_02349C84_OFFSET
_0234A234: .word 0x00000E0E + OV29_02349C84_OFFSET
#ifdef JAPAN
_0234B4DC_2: .word 0x00000B51
#else
_0234A238: .word 0x00000E0F
#endif
_0234A23C: .word 0x00000E09 + OV29_02349C84_OFFSET
_0234A240: .word 0x00000E07 + OV29_02349C84_OFFSET
arm_func_end ov29_02349C84
arm_func_start ov29_0234A244
ov29_0234A244: ; 0x0234A244
stmdb sp!, {r3, r4, r5, lr}
mov r5, r0
bl ov29_023491B8
movs r4, r0
bne _0234A26C
ldr r1, _0234A2C8 ; =0x00000E2D
mov r0, #0
mov r2, #1
bl DisplayMessage2
ldmia sp!, {r3, r4, r5, pc}
_0234A26C:
mov r1, r4
mov r0, #2
mov r2, #0
bl SubstitutePlaceholderStringTags
mov r0, r4
bl ov29_023009CC
cmp r0, #0
bne _0234A2A0
#ifdef JAPAN
mov r0, #0
mov r1, #0xb70
#else
ldr r1, _0234A2CC ; =0x00000E2F
mov r0, #0
#endif
mov r2, #1
bl DisplayMessage2
ldmia sp!, {r3, r4, r5, pc}
_0234A2A0:
mov r0, r5
mov r1, r4
bl CanSeeTarget
cmp r0, #0
ldmneia sp!, {r3, r4, r5, pc}
ldr r1, _0234A2D0 ; =0x00000E2C
mov r0, #0
mov r2, #1
bl DisplayMessage2
ldmia sp!, {r3, r4, r5, pc}
.align 2, 0
#ifdef JAPAN
_0234A2C8: .word 0x00000B6E
_0234A2D0: .word 0x00000B6D
#else
_0234A2C8: .word 0x00000E2D
_0234A2CC: .word 0x00000E2F
_0234A2D0: .word 0x00000E2C
#endif
arm_func_end ov29_0234A244
arm_func_start ov29_0234A2D4
ov29_0234A2D4: ; 0x0234A2D4
stmdb sp!, {r4, r5, r6, r7, r8, sb, sl, fp, lr}
sub sp, sp, #0x24
mov sl, r0
ldr sb, [sl, #0xb4]
bl GetLeader
mov r1, r0
mov r0, #0
mov r2, r0
bl SubstitutePlaceholderStringTags
mov r1, sl
mov r0, #1
mov r2, #0
bl SubstitutePlaceholderStringTags
mov r0, sl
bl ov29_023009CC
cmp r0, #0
bne _0234A32C
ldr r1, _0234A5B0 ; =0x00000E27
mov r0, #0
mov r2, #1
bl DisplayMessage2
b _0234A5A8
_0234A32C:
mov r0, #7
bl IsCurrentMissionType
cmp r0, #0
mov r0, #0
mov r3, #1
beq _0234A504
ldr r1, _0234A5B4 ; =0x00000E21
mov r2, r0
str r0, [sp]
bl YesNoMenu
cmp r0, #1
bne _0234A5A8
mov r7, #0
mov fp, r7
mov r6, #1
ldr r5, _0234A5B8 ; =BAG_ITEMS_PTR_MIRROR
mov r4, #6
b _0234A3D8
_0234A374:
mul r0, r7, r4
ldr r1, [r5]
ldr r1, [r1, #0x384]
ldrb r2, [r1, r0]
add r8, r1, r0
tst r2, #1
movne r0, r6
moveq r0, fp
tst r0, #0xff
beq _0234A3D4
ldrb r0, [r8]
tst r0, #2
bne _0234A3D4
tst r0, #0x10
beq _0234A3C4
tst r2, #8
movne r0, #1
moveq r0, #0
tst r0, #0xff
bne _0234A3D4
_0234A3C4:
bl GetItemToDeliver
ldrsh r1, [r8, #4]
cmp r1, r0
beq _0234A3E0
_0234A3D4:
add r7, r7, #1
_0234A3D8:
cmp r7, #0x32
blt _0234A374
_0234A3E0:
cmp r7, #0x32
bne _0234A40C
bl GetItemToDeliver
mov r1, r0
mov r0, #0
bl ov29_02344B9C
ldr r1, _0234A5BC ; =0x00000E26
mov r0, #0
mov r2, #1
bl DisplayMessage2
b _0234A5A8
_0234A40C:
mov r0, #6
ldr r1, _0234A5B8 ; =BAG_ITEMS_PTR_MIRROR
mul r4, r7, r0
ldr r0, [r1]
ldr r0, [r0, #0x384]
add r0, r0, r4
ldrb r1, [r0, #1]
cmp r1, #0
beq _0234A47C
ldr r0, _0234A5C0 ; =DUNGEON_PTR
sub r1, r1, #1
ldr r0, [r0]
add r0, r0, r1, lsl #2
add r0, r0, #0x12000
#ifdef JAPAN
ldr r1, [r0, #0xa84]
#else
ldr r1, [r0, #0xb28]
#endif
cmp r1, #0
moveq r0, #0
beq _0234A468
ldr r0, [r1]
cmp r0, #0
movne r0, #1
moveq r0, #0
and r0, r0, #0xff
_0234A468:
cmp r0, #0
beq _0234A47C
ldr r0, [r1, #0xb4]
add r0, r0, #0x62
bl ItemZInit
_0234A47C:
ldr r0, _0234A5B8 ; =BAG_ITEMS_PTR_MIRROR
ldr r0, [r0]
ldr r0, [r0, #0x384]
add r0, r0, r4
bl ItemZInit
bl RemoveEmptyItemsInBagWrapper
ldr r1, _0234A5C4 ; =0x00000E1D
mov r0, #0
mov r2, #1
bl DisplayMessage
ldr r1, _0234A5B8 ; =BAG_ITEMS_PTR_MIRROR
mov r0, #0
ldr r1, [r1]
ldr r1, [r1, #0x384]
add r1, r1, r4
bl ov29_02344B44
ldrsh r4, [sb, #4]
add r0, sp, #0x14
mov r2, #0
mov r1, r4
bl InitPortraitDungeon
mov r1, r4
mov r0, #1
bl ov29_0234B0CC
ldr r1, _0234A5C8 ; =0x00000E1E
add r0, sp, #0x14
mov r2, #1
bl DisplayMessage
#ifdef JAPAN
mov r0, #0
mov r1, #0xb60
#else
ldr r1, _0234A5CC ; =0x00000E1F
mov r0, #0
#endif
mov r2, #1
bl DisplayMessage
ldr r4, _0234A5D0 ; =0x00000E44
b _0234A570
_0234A504:
#ifdef JAPAN
ldr r1, _0234B870 ; =0x00000B61
mov r2, r0
#else
mov r2, r0
mov r1, #0xe20
#endif
str r0, [sp]
bl YesNoMenu
cmp r0, #1
bne _0234A5A8
ldr r1, _0234A5D4 ; =0x00000E1A
mov r0, #0
mov r2, #1
bl DisplayMessage
ldrsh r4, [sb, #4]
add r0, sp, #4
mov r2, #0
mov r1, r4
bl InitPortraitDungeon
mov r1, r4
mov r0, #1
bl ov29_0234B0CC
ldr r1, _0234A5D8 ; =0x00000E1B
add r0, sp, #4
mov r2, #1
bl DisplayMessage
ldr r1, _0234A5DC ; =0x00000E1C
mov r0, #0
mov r2, #1
bl DisplayMessage
ldr r4, _0234A5E0 ; =0x00000E23
_0234A570:
ldrsh r0, [sb, #2]
mov r1, #0
bl ov29_02348888
ldr r1, _0234A5C0 ; =DUNGEON_PTR
mov r0, sl
ldr r1, [r1]
mov r3, r4
add r1, r1, #0x348
add r2, r1, #0x400
mov r1, #0
bl ov29_0234AF34
mov r0, #0
mov r1, r0
bl ov29_022EA428
_0234A5A8:
add sp, sp, #0x24
ldmia sp!, {r4, r5, r6, r7, r8, sb, sl, fp, pc}
.align 2, 0
#ifdef JAPAN
#define OV29_0234A2D4_OFFSET -0x2BF
#else
#define OV29_0234A2D4_OFFSET 0
#endif
_0234A5B0: .word 0x00000E27 + OV29_0234A2D4_OFFSET
_0234A5B4: .word 0x00000E21 + OV29_0234A2D4_OFFSET
_0234A5B8: .word BAG_ITEMS_PTR_MIRROR
_0234A5BC: .word 0x00000E26 + OV29_0234A2D4_OFFSET
_0234A5C0: .word DUNGEON_PTR
_0234A5C4: .word 0x00000E1D + OV29_0234A2D4_OFFSET
_0234A5C8: .word 0x00000E1E + OV29_0234A2D4_OFFSET
#ifndef JAPAN
_0234A5CC: .word 0x00000E1F
#endif
_0234A5D0: .word 0x00000E44 + OV29_0234A2D4_OFFSET
#ifdef JAPAN
_0234B870: .word 0x00000B61
#endif
_0234A5D4: .word 0x00000E1A + OV29_0234A2D4_OFFSET
_0234A5D8: .word 0x00000E1B + OV29_0234A2D4_OFFSET
_0234A5DC: .word 0x00000E1C + OV29_0234A2D4_OFFSET
_0234A5E0: .word 0x00000E23 + OV29_0234A2D4_OFFSET
arm_func_end ov29_0234A2D4
arm_func_start ov29_0234A5E4
ov29_0234A5E4: ; 0x0234A5E4
stmdb sp!, {r3, r4, r5, r6, r7, lr}
sub sp, sp, #0x10
mov r7, r0
ldr r6, [r7, #0xb4]
bl GetLeader
mov r1, r0
mov r0, #0
mov r2, r0
bl SubstitutePlaceholderStringTags
mov r1, r7
mov r0, #1
mov r2, #0
bl SubstitutePlaceholderStringTags
mov r0, r7
bl ov29_023009CC
cmp r0, #0
bne _0234A63C
ldr r1, _0234A740 ; =0x00000E2E
mov r0, #0
mov r2, #1
bl DisplayMessage2
b _0234A738
_0234A63C:
bl ov29_023491B8
movs r4, r0
bne _0234A65C
ldr r1, _0234A744 ; =0x00000E2D
mov r0, #0
mov r2, #1
bl DisplayMessage2
b _0234A738
_0234A65C:
mov r1, r4
mov r0, #2
mov r2, #0
bl SubstitutePlaceholderStringTags
mov r0, r4
bl ov29_023009CC
cmp r0, #0
bne _0234A690
#ifdef JAPAN
mov r0, #0
mov r1, #0xb70
#else
ldr r1, _0234A748 ; =0x00000E2F
mov r0, #0
#endif
mov r2, #1
bl DisplayMessage2
b _0234A738
_0234A690:
mov r0, r7
mov r1, r4
bl CanSeeTarget
cmp r0, #0
mov r0, #0
mov r2, #1
bne _0234A6B8
ldr r1, _0234A74C ; =0x00000E2C
bl DisplayMessage2
b _0234A738
_0234A6B8:
ldr r1, _0234A750 ; =0x00000E28
bl DisplayMessage
ldrsh r5, [r6, #4]
add r0, sp, #0
mov r2, #0
mov r1, r5
bl InitPortraitDungeon
mov r1, r5
mov r0, #1
bl ov29_0234B0CC
ldr r1, _0234A754 ; =0x00000E29
add r0, sp, #0
mov r2, #1
bl DisplayMessage
ldr r1, _0234A758 ; =0x00000E2A
mov r0, #0
mov r2, #1
bl DisplayMessage
ldrsh r0, [r6, #2]
mov r1, #0
bl ov29_02348888
ldr r2, _0234A75C ; =DUNGEON_PTR
ldr r3, _0234A760 ; =0x00000E2B
ldr r2, [r2]
mov r0, r4
add r2, r2, #0x348
mov r1, r7
add r2, r2, #0x400
bl ov29_0234AF34
mov r0, #0
mov r1, r0
bl ov29_022EA428
_0234A738:
add sp, sp, #0x10
ldmia sp!, {r3, r4, r5, r6, r7, pc}
.align 2, 0
#ifdef JAPAN
#define OV29_0234A5E4_OFFSET -0x2BF
#else
#define OV29_0234A5E4_OFFSET 0
#endif
_0234A740: .word 0x00000E2E + OV29_0234A5E4_OFFSET
_0234A744: .word 0x00000E2D + OV29_0234A5E4_OFFSET
#ifndef JAPAN
_0234A748: .word 0x00000E2F
#endif
_0234A74C: .word 0x00000E2C + OV29_0234A5E4_OFFSET
_0234A750: .word 0x00000E28 + OV29_0234A5E4_OFFSET
_0234A754: .word 0x00000E29 + OV29_0234A5E4_OFFSET
_0234A758: .word 0x00000E2A + OV29_0234A5E4_OFFSET
_0234A75C: .word DUNGEON_PTR
_0234A760: .word 0x00000E2B + OV29_0234A5E4_OFFSET
arm_func_end ov29_0234A5E4
#ifndef JAPAN
arm_func_start ov29_0234A764
ov29_0234A764: ; 0x0234A764
stmdb sp!, {r3, lr}
bl GetLeader
cmp r0, #0
moveq r0, #1
ldmeqia sp!, {r3, pc}
bl GetForcedLossReason
cmp r0, #0
movne r0, #1
moveq r0, #0
and r0, r0, #0xff
ldmia sp!, {r3, pc}
arm_func_end ov29_0234A764
#endif
arm_func_start ov29_0234A790
ov29_0234A790: ; 0x0234A790
stmdb sp!, {r3, r4, r5, r6, r7, lr}
sub sp, sp, #0x10
mov r7, r0
#ifdef JAPAN
bl GetLeader
cmp r0, #0
beq _0234A8A4
#else
bl ov29_0234A764
cmp r0, #0
bne _0234A8A4
#endif
mov r0, #0xa
mov r1, #4
bl IsCurrentMissionTypeExact
movs r4, r0
mov r5, #0
beq _0234A7CC
bl ov29_023491B8
movs r5, r0
beq _0234A8A4
_0234A7CC:
bl GetLeader
mov r1, r0
mov r0, #0
mov r2, r0
bl SubstitutePlaceholderStringTags
mov r1, r7
mov r0, #1
bl ov29_0234B0CC
ldr r1, _0234A8AC ; =0x00000E14
mov r0, #0
mov r2, #1
bl DisplayMessage
bl ov29_0234AEE8
cmp r4, #0
beq _0234A84C
ldr r1, [r5, #0xb4]
mov r0, #1
ldrsh r1, [r1, #2]
bl ov29_0234B0CC
ldr r1, [r5, #0xb4]
add r0, sp, #0
ldrsh r6, [r1, #2]
mov r2, #0
mov r1, r6
bl InitPortraitDungeon
mov r1, r6
mov r0, #1
bl ov29_0234B0CC
ldr r1, _0234A8B0 ; =0x00000E18
add r0, sp, #0
mov r2, #1
bl DisplayMessage
_0234A84C:
mov r1, r7
mov r0, #1
bl ov29_0234B0CC
mov r0, r7
mov r1, #0
bl ov29_02348888
cmp r4, #0
beq _0234A890
ldr r0, _0234A8B4 ; =DUNGEON_PTR
ldr r3, _0234A8B8 ; =0x00000E44
ldr r1, [r0]
mov r0, r5
add r1, r1, #0x348
add r2, r1, #0x400
mov r1, #0
bl ov29_0234AF34
b _0234A898
_0234A890:
ldr r0, _0234A8B8 ; =0x00000E44
bl ov29_02348A18
_0234A898:
mov r0, #0
mov r1, r0
bl ov29_022EA428
_0234A8A4:
add sp, sp, #0x10
ldmia sp!, {r3, r4, r5, r6, r7, pc}
.align 2, 0
#ifdef JAPAN
#define OV29_0234A790_OFFSET -0x2BF
#else
#define OV29_0234A790_OFFSET 0
#endif
_0234A8AC: .word 0x00000E14 + OV29_0234A790_OFFSET
_0234A8B0: .word 0x00000E18 + OV29_0234A790_OFFSET
_0234A8B4: .word DUNGEON_PTR
_0234A8B8: .word 0x00000E44 + OV29_0234A790_OFFSET
arm_func_end ov29_0234A790
arm_func_start ov29_0234A8BC
ov29_0234A8BC: ; 0x0234A8BC
stmdb sp!, {r4, lr}
mov r4, r0
#ifdef JAPAN
bl GetLeader
cmp r0, #0
ldmeqia sp!, {r4, pc}
#else
bl ov29_0234A764
cmp r0, #0
ldmneia sp!, {r4, pc}
#endif
bl IsDestinationFloorWithHiddenOutlaw
cmp r0, #0
beq _0234A928
bl ov29_023496B0
cmp r0, #0
beq _0234A918
bl GetItemToRetrieve
mov r1, r0
mov r0, #0
bl ov29_02344B9C
mov r1, r4
mov r0, #1
bl ov29_0234B0CC
ldr r1, _0234A978 ; =0x00000E16
mov r0, #0
mov r2, #1
bl DisplayMessage
b _0234A958
_0234A918:
mov r0, r4
mov r1, #0
bl ov29_02348888
ldmia sp!, {r4, pc}
_0234A928:
bl GetLeader
mov r1, r0
mov r0, #0
mov r2, r0
bl SubstitutePlaceholderStringTags
mov r1, r4
mov r0, #1
bl ov29_0234B0CC
ldr r1, _0234A97C ; =0x00000E15
mov r0, #0
mov r2, #1
bl DisplayMessage
_0234A958:
bl ov29_0234AEE8
mov r0, r4
mov r1, #0
bl ov29_02348888
mov r0, #0
mov r1, r0
bl ov29_022EA428
ldmia sp!, {r4, pc}
.align 2, 0
#ifdef JAPAN
_0234A978: .word 0x00000B57
_0234A97C: .word 0x00000B56
#else
_0234A978: .word 0x00000E16
_0234A97C: .word 0x00000E15
#endif
arm_func_end ov29_0234A8BC
arm_func_start ov29_0234A980
ov29_0234A980: ; 0x0234A980
stmdb sp!, {r3, r4, r5, lr}
sub sp, sp, #0x10
bl ov29_023491B8
movs r5, r0
beq _0234AA78
bl ov29_023009CC
cmp r0, #0
bne _0234A9DC
mov r0, r5
bl ov29_022E550C
mov r0, r5
mov r1, r5
mov r2, #0
mov r3, #1
bl EndNegativeStatusConditionWrapper
mov r1, r5
mov r0, #1
mov r2, #0
bl SubstitutePlaceholderStringTags
ldr r1, _0234AA80 ; =0x00000E39
mov r0, #0
mov r2, #1
bl DisplayMessage
_0234A9DC:
mov r1, r5
mov r0, #1
mov r2, #0
bl SubstitutePlaceholderStringTags
ldr r1, _0234AA84 ; =0x00000E36
mov r0, #0
mov r2, #1
bl DisplayMessage
ldr r1, [r5, #0xb4]
add r0, sp, #0
ldrsh r4, [r1, #4]
mov r2, #0
mov r1, r4
bl InitPortraitDungeon
mov r1, r4
mov r0, #1
bl ov29_0234B0CC
ldr r1, _0234AA88 ; =0x00000E37
add r0, sp, #0
mov r2, #1
bl DisplayMessage
ldr r1, _0234AA8C ; =0x00000E38
mov r0, #0
mov r2, #1
bl DisplayMessage
mov r0, #0
mov r1, r0
bl ov29_02348888
ldr r2, _0234AA90 ; =DUNGEON_PTR
ldr r3, _0234AA94 ; =0x00000E3A
ldr r2, [r2]
mov r0, r5
add r2, r2, #0x348
mov r1, #0
add r2, r2, #0x400
bl ov29_0234AF34
mov r0, #0
mov r1, r0
bl ov29_022EA428
_0234AA78:
add sp, sp, #0x10
ldmia sp!, {r3, r4, r5, pc}
.align 2, 0
#ifdef JAPAN
#define OV29_0234A980_OFFSET -0x2BF
#else
#define OV29_0234A980_OFFSET 0
#endif
_0234AA80: .word 0x00000E39 + OV29_0234A980_OFFSET
_0234AA84: .word 0x00000E36 + OV29_0234A980_OFFSET
_0234AA88: .word 0x00000E37 + OV29_0234A980_OFFSET
_0234AA8C: .word 0x00000E38 + OV29_0234A980_OFFSET
_0234AA90: .word DUNGEON_PTR
_0234AA94: .word 0x00000E3A + OV29_0234A980_OFFSET
arm_func_end ov29_0234A980
arm_func_start ov29_0234AA98
ov29_0234AA98: ; 0x0234AA98
stmdb sp!, {r4, r5, r6, lr}
sub sp, sp, #0x10
mov r6, r0
bl ov29_023491B8
movs r4, r0
bne _0234AAC4
ldr r1, _0234AB9C ; =0x00000E2D
mov r0, #0
mov r2, #1
bl DisplayMessage2
b _0234AB94
_0234AAC4:
bl GetLeader
mov r1, r0
mov r0, #0
mov r2, r0
bl SubstitutePlaceholderStringTags
mov r1, r4
mov r0, #1
mov r2, #0
bl SubstitutePlaceholderStringTags
bl GetSpecialTargetItem
mov r1, r0
mov r0, #1
bl ov29_0234B084
#ifdef JAPAN
mov r0, #0
mov r1, #0xb80
#else
ldr r1, _0234ABA0 ; =0x00000E3F
mov r0, #0
#endif
mov r2, #1
bl DisplayMessage
ldr r1, [r4, #0xb4]
add r0, sp, #0
ldrsh r5, [r1, #4]
mov r2, #0
mov r1, r5
bl InitPortraitDungeon
mov r1, r5
mov r0, #1
bl ov29_0234B0CC
#ifdef JAPAN
ldr r1, _0234BE10 ; =0x00000B81
add r0, sp, #0
#else
add r0, sp, #0
mov r1, #0xe40
#endif
mov r2, #1
bl DisplayMessage
ldr r1, _0234ABA4 ; =0x00000E41
mov r0, #0
mov r2, #1
bl DisplayMessage
add r0, r6, #4
mov r1, #1
bl RemoveGroundItem
bl GetSpecialTargetItem
mov r1, r0
mov r0, #0
bl ov29_02348888
ldr r2, _0234ABA8 ; =DUNGEON_PTR
ldr r3, _0234ABAC ; =0x00000E42
ldr r2, [r2]
mov r0, r4
add r2, r2, #0x348
mov r1, #0
add r2, r2, #0x400
bl ov29_0234AF34
mov r0, #0
mov r1, r0
bl ov29_022EA428
_0234AB94:
add sp, sp, #0x10
ldmia sp!, {r4, r5, r6, pc}
.align 2, 0
#ifdef JAPAN
#define OV29_0234AA98_OFFSET -0x2BF
#else
#define OV29_0234AA98_OFFSET 0
#endif
_0234AB9C: .word 0x00000E2D + OV29_0234AA98_OFFSET
#ifdef JAPAN
_0234BE10: .word 0x00000B81
#else
_0234ABA0: .word 0x00000E3F
#endif
_0234ABA4: .word 0x00000E41 + OV29_0234AA98_OFFSET
_0234ABA8: .word DUNGEON_PTR
_0234ABAC: .word 0x00000E42 + OV29_0234AA98_OFFSET
arm_func_end ov29_0234AA98
arm_func_start ov29_0234ABB0
ov29_0234ABB0: ; 0x0234ABB0
stmdb sp!, {r4, lr}
mov r4, r0
#ifdef JAPAN
bl GetLeader
cmp r0, #0
ldmeqia sp!, {r4, pc}
#else
bl ov29_0234A764
cmp r0, #0
ldmneia sp!, {r4, pc}
#endif
bl GetLeader
mov r1, r0
mov r0, #0
mov r2, r0
bl SubstitutePlaceholderStringTags
mov r1, r4
mov r0, #1
bl ov29_0234B0CC
ldr r1, _0234AC80 ; =0x00000E13
mov r0, #0
mov r2, #1
bl DisplayMessage
bl IsJirachiChallengeFloor
cmp r0, #0
bne _0234AC40
ldr r0, _0234AC84 ; =DUNGEON_PTR
ldr r0, [r0]
ldrb r0, [r0, #0x790]
cmp r0, #0
bne _0234AC38
bl ov29_022EAEFC
cmp r0, #0
beq _0234AC38
ldr r0, _0234AC84 ; =DUNGEON_PTR
ldr r0, [r0]
add r0, r0, #0x4000
#ifdef JAPAN
ldrsh r0, [r0, #0x32]
#else
ldrsh r0, [r0, #0xd6]
#endif
bl MusicTableIdxToMusicId
bl ChangeDungeonMusic
_0234AC38:
mov r0, #0
bl ov29_022EAF34
_0234AC40:
mov r0, r4
mov r1, #0
bl ov29_02348888
bl IsJirachiChallengeFloor
cmp r0, #0
beq _0234AC68
mov r0, #2
mov r1, #1
bl ov29_022E09E8
b _0234AC70
_0234AC68:
ldr r0, _0234AC88 ; =0x00000E43
bl ov29_02348A18
_0234AC70:
mov r0, #0
mov r1, r0
bl ov29_022EA428
ldmia sp!, {r4, pc}
.align 2, 0
#ifdef JAPAN
_0234AC80: .word 0x00000B54
_0234AC84: .word DUNGEON_PTR
_0234AC88: .word 0x00000B84
#else
_0234AC80: .word 0x00000E13
_0234AC84: .word DUNGEON_PTR
_0234AC88: .word 0x00000E43
#endif
arm_func_end ov29_0234ABB0
arm_func_start ov29_0234AC8C
ov29_0234AC8C: ; 0x0234AC8C
stmdb sp!, {r3, r4, r5, lr}
bl GetSpecialTargetItem
mov r1, r0
mov r0, #0
bl ov29_02348888
bl ov29_0234D630
bl ov29_0234B034
mov r1, r0
mov r0, #1
str r0, [sp]
mov r2, #0
ldr r0, _0234AD08 ; =0x00000E12
mov r3, r2
bl ov29_0234D70C
mov r0, #9
bl ov29_022EACE4
mov r5, #0x62
mov r4, #9
b _0234ACE0
_0234ACD8:
mov r0, r5
bl AdvanceFrame
_0234ACE0:
mov r0, r4
bl sub_02017C10
cmp r0, #0
bne _0234ACD8
bl ov29_0234D838
mov r0, #0
bl ov29_0234D8A0
ldr r0, _0234AD0C ; =0x00000E43
bl ov29_02348A18
ldmia sp!, {r3, r4, r5, pc}
.align 2, 0
#ifdef JAPAN
_0234AD08: .word 0x00000B53
_0234AD0C: .word 0x00000B84
#else
_0234AD08: .word 0x00000E12
_0234AD0C: .word 0x00000E43
#endif
arm_func_end ov29_0234AC8C
arm_func_start ov29_0234AD10
ov29_0234AD10: ; 0x0234AD10
stmdb sp!, {r3, r4, r5, lr}
mov r4, r0
bl IsDestinationFloorWithFleeingOutlaw
cmp r0, #0
ldmeqia sp!, {r3, r4, r5, pc}
cmp r4, #0
moveq r0, #0
beq _0234AD44
ldr r0, [r4]
cmp r0, #1
moveq r0, #1
movne r0, #0
and r0, r0, #0xff
_0234AD44:
cmp r0, #0
ldrne r1, [r4, #0xb4]
ldrneb r0, [r1, #6]
cmpne r0, #0
ldmeqia sp!, {r3, r4, r5, pc}
ldrb r0, [r1, #0xbc]
cmp r0, #3
ldmneia sp!, {r3, r4, r5, pc}
mov r0, r4
bl ov29_02300B04
cmp r0, #0
ldmeqia sp!, {r3, r4, r5, pc}
ldrsh r0, [r4, #4]
ldrsh r1, [r4, #6]
bl PositionIsOnStairs
cmp r0, #0
ldmeqia sp!, {r3, r4, r5, pc}
ldr r0, [r4, #0xb4]
ldr r1, _0234ADC4 ; =0x0000025B
ldrsh r5, [r0, #2]
mov r0, r4
mov r2, #0
bl HandleFaint
mov r1, r5
mov r0, #1
bl ov29_0234B0CC
ldr r1, _0234ADC8 ; =0x00000E19
mov r0, #0
mov r2, #1
bl LogMessageById
bl ov29_0234AEE8
ldmia sp!, {r3, r4, r5, pc}
.align 2, 0
_0234ADC4: .word 0x0000025B
#ifdef JAPAN
_0234ADC8: .word 0x00000B5A
#else
_0234ADC8: .word 0x00000E19
#endif
arm_func_end ov29_0234AD10
arm_func_start ov29_0234ADCC
ov29_0234ADCC: ; 0x0234ADCC
stmdb sp!, {r3, lr}
cmp r0, #3
bne _0234ADF0
bl ov29_022EAC8C
ldr r1, _0234AE38 ; =0x00000E04
mov r0, #0
mov r2, #1
bl DisplayMessage
ldmia sp!, {r3, pc}
_0234ADF0:
cmp r0, #2
bne _0234AE0C
mov r0, #3
bl ov29_022FBBEC
add r0, r0, #4
bl ov29_022FA3D4
b _0234AE1C
_0234AE0C:
mov r0, #1
bl ov29_022FBBEC
add r0, r0, #4
bl ov29_022FA3D4
_0234AE1C:
mov r0, #1
bl ov29_022EAF34
ldr r1, _0234AE3C ; =0x00000E05
mov r0, #0
mov r2, #1
bl DisplayMessage
ldmia sp!, {r3, pc}
.align 2, 0
#ifdef JAPAN
_0234AE38: .word 0x00000B45
_0234AE3C: .word 0x00000B46
#else
_0234AE38: .word 0x00000E04
_0234AE3C: .word 0x00000E05
#endif
arm_func_end ov29_0234ADCC
arm_func_start ov29_0234AE40
ov29_0234AE40: ; 0x0234AE40
stmdb sp!, {r4, lr}
sub sp, sp, #0x10
mov r0, #2
bl ov29_0234ADCC
bl GetMissionTargetEnemy
mov r4, r0
add r0, sp, #0
mov r1, r4
mov r2, #0
bl InitPortraitDungeon
mov r1, r4
mov r0, #1
bl ov29_0234B0CC
ldr r1, _0234AE98 ; =0x00000E06
add r0, sp, #0
mov r2, #1
bl DisplayMessage
ldr r1, _0234AE9C ; =ov29_0234AEA4
ldr r0, _0234AEA0 ; =ov29_023537C8
str r1, [r0]
add sp, sp, #0x10
ldmia sp!, {r4, pc}
.align 2, 0
#ifdef JAPAN
_0234AE98: .word 0x00000B47
#else
_0234AE98: .word 0x00000E06
#endif
_0234AE9C: .word ov29_0234AEA4
_0234AEA0: .word ov29_023537C8
arm_func_end ov29_0234AE40
arm_func_start ov29_0234AEA4
ov29_0234AEA4: ; 0x0234AEA4
stmdb sp!, {r4, lr}
mov r0, #3
bl ov29_022FBBEC
mov r4, r0
bl ShouldMonsterHeadToStairs
cmp r0, #0
ldmneia sp!, {r4, pc}
mov r0, r4
mov r1, #0xbb
bl ov29_022FBA54
cmp r0, #0
ldmeqia sp!, {r4, pc}
mov r0, r4
mov r1, #0xbb
mov r2, #0
bl ov29_0231AF24
ldmia sp!, {r4, pc}
arm_func_end ov29_0234AEA4
arm_func_start ov29_0234AEE8
ov29_0234AEE8: ; 0x0234AEE8
stmdb sp!, {r3, lr}
ldr r0, _0234AF30 ; =DUNGEON_PTR
ldr r0, [r0]
ldrb r0, [r0, #0x790]
cmp r0, #0
bne _0234AF24
bl ov29_022EAEFC
cmp r0, #0
beq _0234AF24
ldr r0, _0234AF30 ; =DUNGEON_PTR
ldr r0, [r0]
add r0, r0, #0x4000
#ifdef JAPAN
ldrsh r0, [r0, #0x32]
#else
ldrsh r0, [r0, #0xd6]
#endif
bl MusicTableIdxToMusicId
bl ChangeDungeonMusic
_0234AF24:
mov r0, #0
bl ov29_022EAF34
ldmia sp!, {r3, pc}
.align 2, 0
_0234AF30: .word DUNGEON_PTR
arm_func_end ov29_0234AEE8
arm_func_start ov29_0234AF34
ov29_0234AF34: ; 0x0234AF34
stmdb sp!, {r4, r5, r6, lr}
mov r6, r0
ldrb ip, [r2]
ldr r2, [r6, #0xb4]
mov r5, r1
mov r4, r3
strb ip, [r2, #0x48]
bl ov29_022E68F0
cmp r5, #0
beq _0234AF64
mov r0, r5
bl ov29_022E68F0
_0234AF64:
ldr r1, _0234AFA0 ; =0x0000025B
mov r0, r6
mov r2, #0
bl HandleFaint
cmp r5, #0
beq _0234AF8C
ldr r1, _0234AFA0 ; =0x0000025B
mov r0, r5
mov r2, #0
bl HandleFaint
_0234AF8C:
mov r0, #1
bl AnimationDelayOrSomething
mov r0, r4
bl ov29_02348A18
ldmia sp!, {r4, r5, r6, pc}
.align 2, 0
_0234AFA0: .word 0x0000025B
arm_func_end ov29_0234AF34
arm_func_start ov29_0234AFA4
ov29_0234AFA4: ; 0x0234AFA4
stmdb sp!, {r3, lr}
mov r0, #0xcf0
mov r1, #0
bl MemAlloc
ldr r2, _0234AFCC ; =ov29_023537CC
mov r1, #0xcf0
str r0, [r2, #4]
bl MemZero
bl ov29_0234B130
ldmia sp!, {r3, pc}
.align 2, 0
_0234AFCC: .word ov29_023537CC
arm_func_end ov29_0234AFA4
arm_func_start ov29_0234AFD0
ov29_0234AFD0: ; 0x0234AFD0
stmdb sp!, {r3, lr}
ldr r0, _0234AFF8 ; =ov29_023537CC
ldr r0, [r0, #4]
cmp r0, #0
ldmeqia sp!, {r3, pc}
bl MemFree
ldr r0, _0234AFF8 ; =ov29_023537CC
mov r1, #0
str r1, [r0, #4]
ldmia sp!, {r3, pc}
.align 2, 0
_0234AFF8: .word ov29_023537CC
arm_func_end ov29_0234AFD0
arm_func_start ov29_0234AFFC
ov29_0234AFFC: ; 0x0234AFFC
ldr r1, _0234B00C ; =ov29_023537CC
ldr r1, [r1, #4]
strb r0, [r1, #0xced]
bx lr
.align 2, 0
_0234B00C: .word ov29_023537CC
arm_func_end ov29_0234AFFC
arm_func_start ov29_0234B010
ov29_0234B010: ; 0x0234B010
ldr r1, _0234B020 ; =ov29_023537CC
ldr r1, [r1, #4]
strb r0, [r1, #0xcee]
bx lr
.align 2, 0
_0234B020: .word ov29_023537CC
arm_func_end ov29_0234B010
arm_func_start ov29_0234B024
ov29_0234B024: ; 0x0234B024
ldr r1, _0234B030 ; =ov29_023537CC
strb r0, [r1]
bx lr
.align 2, 0
_0234B030: .word ov29_023537CC
arm_func_end ov29_0234B024
arm_func_start ov29_0234B034
ov29_0234B034: ; 0x0234B034
ldr r0, _0234B048 ; =ov29_023537CC
ldr r0, [r0, #4]
add r0, r0, #0x9c
add r0, r0, #0xc00
bx lr
.align 2, 0
_0234B048: .word ov29_023537CC
arm_func_end ov29_0234B034
arm_func_start ov29_0234B04C
ov29_0234B04C: ; 0x0234B04C
ldr r0, _0234B064 ; =ov29_023537CC
ldr ip, _0234B068 ; =InitPreprocessorArgs
ldr r0, [r0, #4]
add r0, r0, #0x9c
add r0, r0, #0xc00
bx ip
.align 2, 0
_0234B064: .word ov29_023537CC
_0234B068: .word InitPreprocessorArgs
arm_func_end ov29_0234B04C
arm_func_start ov29_0234B06C
ov29_0234B06C: ; 0x0234B06C
ldr r2, _0234B080 ; =ov29_023537CC
ldr r2, [r2, #4]
add r0, r2, r0, lsl #2
str r1, [r0, #0xc9c]
bx lr
.align 2, 0
_0234B080: .word ov29_023537CC
arm_func_end ov29_0234B06C
arm_func_start ov29_0234B084
ov29_0234B084: ; 0x0234B084
ldr r2, _0234B098 ; =ov29_023537CC
ldr r2, [r2, #4]
add r0, r2, r0, lsl #2
str r1, [r0, #0xcac]
bx lr
.align 2, 0
_0234B098: .word ov29_023537CC
arm_func_end ov29_0234B084
arm_func_start ov29_0234B09C
ov29_0234B09C: ; 0x0234B09C
ldr r2, _0234B0B0 ; =ov29_023537CC
ldr r2, [r2, #4]
add r0, r2, r0, lsl #2
str r1, [r0, #0xcc0]
bx lr
.align 2, 0
_0234B0B0: .word ov29_023537CC
arm_func_end ov29_0234B09C
arm_func_start ov29_0234B0B4
ov29_0234B0B4: ; 0x0234B0B4
ldr r2, _0234B0C8 ; =ov29_023537CC
ldr r2, [r2, #4]
add r0, r2, r0, lsl #2
str r1, [r0, #0xcd4]
bx lr
.align 2, 0
_0234B0C8: .word ov29_023537CC
arm_func_end ov29_0234B0B4
arm_func_start ov29_0234B0CC
ov29_0234B0CC: ; 0x0234B0CC
stmdb sp!, {r3, r4, r5, lr}
mov r4, r1
mov r5, r0
bl sub_02024FB8
mov r1, r4
mov r2, #0x4e
mov r4, r0
bl GetName
ldr r0, _0234B100 ; =ov29_023537CC
ldr r0, [r0, #4]
add r0, r0, r5, lsl #2
str r4, [r0, #0xcd4]
ldmia sp!, {r3, r4, r5, pc}
.align 2, 0
_0234B100: .word ov29_023537CC
arm_func_end ov29_0234B0CC
arm_func_start ov29_0234B104
ov29_0234B104: ; 0x0234B104
ldr r1, _0234B114 ; =ov29_023537CC
ldr r1, [r1, #4]
str r0, [r1, #0xce8]
bx lr
.align 2, 0
_0234B114: .word ov29_023537CC
arm_func_end ov29_0234B104
arm_func_start ov29_0234B118
ov29_0234B118: ; 0x0234B118
ldr r1, _0234B12C ; =ov29_023537CC
orr r2, r0, #0x30000
ldr r0, [r1, #4]
str r2, [r0, #0xce8]
bx lr
.align 2, 0
_0234B12C: .word ov29_023537CC
arm_func_end ov29_0234B118
arm_func_start ov29_0234B130
ov29_0234B130: ; 0x0234B130
stmdb sp!, {r3, lr}
mov r3, #0
ldr r1, _0234B1A0 ; =ov29_023537CC
mov r0, r3
_0234B140:
ldr r2, [r1, #4]
add r2, r2, r3
add r3, r3, #1
strb r0, [r2, #0xc80]
cmp r3, #0xa
blt _0234B140
ldr r1, _0234B1A0 ; =ov29_023537CC
mvn ip, #1
ldr r3, [r1, #4]
mov r2, #1
strb ip, [r3, #0xcec]
ldr r3, [r1, #4]
strb r0, [r3, #0xcee]
ldr r3, [r1, #4]
strb r0, [r3, #0xced]
str r0, [r1, #8]
strb r2, [r1]
bl ov29_0234B1A4
ldr r0, _0234B1A0 ; =ov29_023537CC
ldr r0, [r0, #4]
add r0, r0, #0x9c
add r0, r0, #0xc00
bl InitPreprocessorArgs
ldmia sp!, {r3, pc}
.align 2, 0
_0234B1A0: .word ov29_023537CC
arm_func_end ov29_0234B130
arm_func_start ov29_0234B1A4
ov29_0234B1A4: ; 0x0234B1A4
stmdb sp!, {r4, lr}
mov r4, r0
bl ov29_022E9FC0
cmp r0, #0
ldmeqia sp!, {r4, pc}
mov ip, #0
ldr r2, _0234B24C ; =ov29_023537CC
mov r0, ip
_0234B1C4:
ldr r3, [r2, #4]
add r1, ip, ip, lsl #2
add ip, ip, #1
strb r0, [r3, r1, lsl #6]
cmp ip, #0xa
blt _0234B1C4
ldr r2, _0234B24C ; =ov29_023537CC
mov r3, #4
ldr r1, [r2, #4]
strb r0, [r1, #0xc8b]
ldr r1, [r2, #4]
add r1, r1, #0xc00
strh r0, [r1, #0x8c]
ldr r1, [r2, #4]
add r1, r1, #0xc00
strh r0, [r1, #0x8e]
ldr r1, [r2, #4]
add r1, r1, #0xc00
strh r0, [r1, #0x90]
ldr r1, [r2, #4]
add r1, r1, #0xc00
strh r3, [r1, #0x92]
ldr r1, [r2, #4]
str r0, [r1, #0xc98]
bl ov29_0234B768
cmp r0, #0
cmpne r4, #0
ldmeqia sp!, {r4, pc}
mov r0, #0
mov r1, r0
bl ov29_022EA428
mov r0, #0xb
bl AdvanceFrame
ldmia sp!, {r4, pc}
.align 2, 0
_0234B24C: .word ov29_023537CC
arm_func_end ov29_0234B1A4
arm_func_start LogMessageByIdWithPopupCheckParticipants
LogMessageByIdWithPopupCheckParticipants: ; 0x0234B250
stmdb sp!, {r3, lr}
ldr ip, _0234B290 ; =ov29_023537CC
cmp r1, #0
ldr ip, [ip, #4]
ldrsh lr, [sp, #8]
add r3, ip, r3, lsl #2
cmpne r0, #0
str lr, [r3, #0xcac]
beq _0234B27C
bl LogMessageByIdWithPopupCheckUserTarget
ldmia sp!, {r3, pc}
_0234B27C:
cmp r0, #0
ldmeqia sp!, {r3, pc}
mov r1, r2
bl LogMessageByIdWithPopupCheckUser
ldmia sp!, {r3, pc}
.align 2, 0
_0234B290: .word ov29_023537CC
arm_func_end LogMessageByIdWithPopupCheckParticipants
arm_func_start ov29_0234B294
ov29_0234B294: ; 0x0234B294
ldr ip, _0234B2A0 ; =ov29_0234BA18
mov r0, #0x50
bx ip
.align 2, 0
_0234B2A0: .word ov29_0234BA18
arm_func_end ov29_0234B294
arm_func_start LogMessageByIdWithPopupCheckUser
LogMessageByIdWithPopupCheckUser: ; 0x0234B2A4
stmdb sp!, {r4, r5, r6, lr}
mov r4, #0
mov r6, r0
mov r5, r1
bl ShouldDisplayEntityWrapper
cmp r0, #0
movne r4, #1
cmp r4, #0
ldmeqia sp!, {r4, r5, r6, pc}
mov r0, r5
bl StringFromId
mov r1, r0
mov r0, r6
mov r2, #1
bl LogMessage
ldmia sp!, {r4, r5, r6, pc}
arm_func_end LogMessageByIdWithPopupCheckUser
arm_func_start LogMessageWithPopupCheckUser
LogMessageWithPopupCheckUser: ; 0x0234B2E4
stmdb sp!, {r4, r5, r6, lr}
mov r4, #0
mov r6, r0
mov r5, r1
bl ShouldDisplayEntityWrapper
cmp r0, #0
movne r4, #1
cmp r4, #0
ldmeqia sp!, {r4, r5, r6, pc}
mov r0, r6
mov r1, r5
mov r2, #1
bl LogMessage
ldmia sp!, {r4, r5, r6, pc}
arm_func_end LogMessageWithPopupCheckUser
arm_func_start LogMessageByIdQuiet
LogMessageByIdQuiet: ; 0x0234B31C
stmdb sp!, {r4, lr}
mov r4, r0
mov r0, r1
bl StringFromId
mov r1, r0
mov r0, r4
mov r2, #0
bl LogMessage
ldmia sp!, {r4, pc}
arm_func_end LogMessageByIdQuiet
arm_func_start LogMessageQuiet
LogMessageQuiet: ; 0x0234B340
ldr ip, _0234B34C ; =LogMessage
mov r2, #0
bx ip
.align 2, 0
_0234B34C: .word LogMessage
arm_func_end LogMessageQuiet
arm_func_start LogMessageByIdWithPopupCheckUserTarget
LogMessageByIdWithPopupCheckUserTarget: ; 0x0234B350
stmdb sp!, {r3, r4, r5, r6, r7, lr}
mov r6, r1
mov r4, #0
mov r7, r0
mov r5, r2
bl ShouldDisplayEntityWrapper
cmp r0, #0
movne r4, #1
mov r0, r6
bl ShouldDisplayEntityWrapper
cmp r0, #0
movne r4, #1
cmp r4, #0
ldmeqia sp!, {r3, r4, r5, r6, r7, pc}
mov r0, r5
bl StringFromId
mov r1, r0
mov r0, r7
mov r2, #1
bl LogMessage
ldmia sp!, {r3, r4, r5, r6, r7, pc}
arm_func_end LogMessageByIdWithPopupCheckUserTarget
arm_func_start LogMessageWithPopupCheckUserTarget
LogMessageWithPopupCheckUserTarget: ; 0x0234B3A4
stmdb sp!, {r3, r4, r5, r6, r7, lr}
mov r6, r1
mov r4, #0
mov r7, r0
mov r5, r2
bl ShouldDisplayEntityWrapper
cmp r0, #0
movne r4, #1
mov r0, r6
bl ShouldDisplayEntityWrapper
cmp r0, #0
movne r4, #1
cmp r4, #0
ldmeqia sp!, {r3, r4, r5, r6, r7, pc}
mov r0, r7
mov r1, r5
mov r2, #1
bl LogMessage
ldmia sp!, {r3, r4, r5, r6, r7, pc}
arm_func_end LogMessageWithPopupCheckUserTarget
arm_func_start LogMessageByIdQuietCheckUserTarget
LogMessageByIdQuietCheckUserTarget: ; 0x0234B3F0
stmdb sp!, {r3, r4, r5, r6, r7, lr}
mov r6, r1
mov r4, #0
mov r7, r0
mov r5, r2
bl ShouldDisplayEntityWrapper
cmp r0, #0
movne r4, #1
mov r0, r6
bl ShouldDisplayEntityWrapper
cmp r0, #0
movne r4, #1
cmp r4, #0
ldmeqia sp!, {r3, r4, r5, r6, r7, pc}
mov r0, r5
bl StringFromId
mov r1, r0
mov r0, r7
mov r2, #0
bl LogMessage
ldmia sp!, {r3, r4, r5, r6, r7, pc}
arm_func_end LogMessageByIdQuietCheckUserTarget
arm_func_start LogMessageByIdWithPopupCheckUserUnknown
LogMessageByIdWithPopupCheckUserUnknown: ; 0x0234B444
stmdb sp!, {r3, r4, r5, r6, r7, lr}
mov r6, r1
mov r4, #0
mov r7, r0
mov r5, r2
bl ShouldDisplayEntityWrapper
cmp r0, #0
movne r4, #1
mov r0, r6
bl ov29_022E2CA0
cmp r0, #0
movne r4, #1
cmp r4, #0
ldmeqia sp!, {r3, r4, r5, r6, r7, pc}
mov r0, r5
bl StringFromId
mov r1, r0
mov r0, r7
mov r2, #1
bl LogMessage
ldmia sp!, {r3, r4, r5, r6, r7, pc}
arm_func_end LogMessageByIdWithPopupCheckUserUnknown
arm_func_start LogMessageByIdWithPopup
LogMessageByIdWithPopup: ; 0x0234B498
stmdb sp!, {r4, lr}
mov r4, r0
mov r0, r1
bl StringFromId
mov r1, r0
mov r0, r4
mov r2, #1
bl LogMessage
ldmia sp!, {r4, pc}
arm_func_end LogMessageByIdWithPopup
arm_func_start LogMessageWithPopup
LogMessageWithPopup: ; 0x0234B4BC
ldr ip, _0234B4C8 ; =LogMessage
mov r2, #1
bx ip
.align 2, 0
_0234B4C8: .word LogMessage
arm_func_end LogMessageWithPopup
arm_func_start ov29_0234B4CC
ov29_0234B4CC: ; 0x0234B4CC
ldr r1, _0234B4DC ; =ov29_023537CC
ldr r1, [r1, #4]
strb r0, [r1, #0xc8a]
bx lr
.align 2, 0
_0234B4DC: .word ov29_023537CC
arm_func_end ov29_0234B4CC
arm_func_start ov29_0234B4E0
ov29_0234B4E0: ; 0x0234B4E0
ldr r0, _0234B4F0 ; =ov29_023537CC
ldr r0, [r0, #4]
ldrb r0, [r0, #0xc8b]
bx lr
.align 2, 0
_0234B4F0: .word ov29_023537CC
arm_func_end ov29_0234B4E0
arm_func_start ov29_0234B4F4
ov29_0234B4F4: ; 0x0234B4F4
ldr r0, _0234B504 ; =ov29_023537CC
ldr r0, [r0, #4]
ldr r0, [r0, #0xc98]
bx lr
.align 2, 0
_0234B504: .word ov29_023537CC
arm_func_end ov29_0234B4F4
arm_func_start LogMessage
LogMessage: ; 0x0234B508
#ifdef EUROPE
#define LOG_MESSAGE_STACK_OFFSET 0xC0
#else
#define LOG_MESSAGE_STACK_OFFSET 0
#endif
stmdb sp!, {r4, r5, r6, r7, r8, sb, sl, fp, lr}
sub sp, sp, #0x284 + LOG_MESSAGE_STACK_OFFSET
ldr r4, _0234B708 ; =ov29_023537CC
mov fp, r2
ldr r3, [r4, #4]
ldrb r2, [r3, #0xced]
cmp r2, #0
ldreqb r2, [r3, #0xcee]
cmpeq r2, #0
bne _0234B700
ldr r3, _0234B70C ; =DUNGEON_PTR
mov r7, #0
ldr r2, [r3]
mvn r5, #0
add r2, r2, #0x100
strh r5, [r2, #0xd8]
ldr r2, [r3]
mov r3, #0x400
add r2, r2, #0x100
strh r5, [r2, #0xda]
ldr r2, [r4, #8]
mov r8, r7
cmp r2, r0
movne sl, #1
ldreqb sl, [r4]
ldr r2, _0234B708 ; =ov29_023537CC
mov r6, #1
str r0, [r2, #8]
strb r7, [r2]
ldr r2, [r2, #4]
add r0, sp, #0x144
add r2, r2, #0x9c
add r4, r2, #0xc00
mov r2, r1
mov r1, #0x140 + LOG_MESSAGE_STACK_OFFSET
str r4, [sp]
bl PreprocessString
ldr r4, _0234B708 ; =ov29_023537CC
add r5, sp, #0x144
_0234B5A4:
ldr r0, [r4, #4]
add r1, r0, #0xc00
ldrsh sb, [r1, #0x8c]
add r1, r0, #0xc00
ldrsh r2, [r1, #0x8e]
add r3, sb, #1
cmp r3, #0xa
moveq r3, #0
cmp r3, r2
bne _0234B5D8
mov r0, #0
bl AdvanceFrame
b _0234B5A4
_0234B5D8:
ldrb r2, [r5, r8]
cmp r2, #0
beq _0234B6D4
add r0, r0, sb
strb sl, [r0, #0xc80]
ldr r1, [r4, #4]
add r0, sp, #4
add r1, r1, #0x9c
add r1, r1, #0xc00
str r1, [sp]
mov r1, #0x140
add r2, r5, r8
mov r3, #0x440
bl PreprocessString
add r8, r8, r0
ldrb sb, [r5, r8]
mov r2, #0
add r1, sp, #4
strb r2, [r1, r0]
cmp sb, #0
beq _0234B660
ldr r1, _0234B710 ; =ov29_02353214
add r0, r5, r8
mov r2, #3
bl strncmp
cmp r0, #0
bne _0234B654
ldr r0, _0234B710 ; =ov29_02353214
bl strlen
add r8, r8, r0
b _0234B660
_0234B654:
cmp sb, #0xd
cmpne sb, #0xa
addeq r8, r8, #1
_0234B660:
add r0, sp, #4
mov r1, sl
mov r2, r6
bl ov29_0234BB44
mov sl, #0
cmp fp, #0
mov r6, sl
beq _0234B5A4
ldr sb, [r4, #4]
mov r2, #0x140
add r0, sb, #0xc00
ldrsh r3, [r0, #0x8c]
mov r0, r2
add r1, sp, #4
smlabb r0, r3, r0, sb
mov r7, #1
bl strncpy
ldr r0, [r4, #4]
add r0, r0, #0xc00
ldrsh r1, [r0, #0x8c]
add r1, r1, #1
strh r1, [r0, #0x8c]
ldr r0, [r4, #4]
add r1, r0, #0xc00
ldrsh r0, [r1, #0x8c]
cmp r0, #0xa
moveq r0, sl
streqh r0, [r1, #0x8c]
b _0234B5A4
_0234B6D4:
cmp r7, #0
beq _0234B700
ldr r0, _0234B708 ; =ov29_023537CC
mov r2, #0xf0
strh r2, [r1, #0x90]
ldr r1, [r0, #4]
ldr r0, [r1, #0xc98]
cmp r0, #0
moveq r0, #1
streq r0, [r1, #0xc98]
bl ov29_022F2FE4
_0234B700:
add sp, sp, #0x284 + LOG_MESSAGE_STACK_OFFSET
ldmia sp!, {r4, r5, r6, r7, r8, sb, sl, fp, pc}
.align 2, 0
_0234B708: .word ov29_023537CC
_0234B70C: .word DUNGEON_PTR
_0234B710: .word ov29_02353214
arm_func_end LogMessage
arm_func_start LogMessageById
LogMessageById: ; 0x0234B714
stmdb sp!, {r3, r4, r5, lr}
mov r5, r0
mov r4, r2
mov r0, r1
bl StringFromId
mov r1, r0
mov r0, r5
mov r2, r4
bl LogMessage
ldmia sp!, {r3, r4, r5, pc}
arm_func_end LogMessageById
arm_func_start ov29_0234B73C
ov29_0234B73C: ; 0x0234B73C
ldr r0, _0234B764 ; =ov29_023537CC
mvn r1, #1
ldr r0, [r0, #4]
add r0, r0, #0xc00
ldrsb r0, [r0, #0xec]
cmp r0, r1
movne r0, #1
moveq r0, #0
and r0, r0, #0xff
bx lr
.align 2, 0
_0234B764: .word ov29_023537CC
arm_func_end ov29_0234B73C
arm_func_start ov29_0234B768
ov29_0234B768: ; 0x0234B768
stmdb sp!, {r3, lr}
ldr r0, _0234B7E8 ; =ov29_023537CC
mvn r1, #1
ldr r0, [r0, #4]
add r0, r0, #0xc00
ldrsb r0, [r0, #0xec]
cmp r0, r1
movne r1, #1
moveq r1, #0
tst r1, #0xff
moveq r0, #0
ldmeqia sp!, {r3, pc}
bl sub_0202836C
ldr r0, _0234B7E8 ; =ov29_023537CC
ldr r0, [r0, #4]
add r0, r0, #0xc00
ldrsb r0, [r0, #0xec]
bl sub_02030214
ldr r0, _0234B7E8 ; =ov29_023537CC
ldr r0, [r0, #4]
add r0, r0, #0xc00
ldrsb r0, [r0, #0xec]
bl CloseAlertBox
ldr r0, _0234B7E8 ; =ov29_023537CC
mvn r3, #1
ldr r1, [r0, #4]
mov r2, #0
strb r3, [r1, #0xcec]
ldr r1, [r0, #4]
mov r0, #1
str r2, [r1, #0xc98]
ldmia sp!, {r3, pc}
.align 2, 0
_0234B7E8: .word ov29_023537CC
arm_func_end ov29_0234B768
arm_func_start ov29_0234B7EC
ov29_0234B7EC: ; 0x0234B7EC
stmdb sp!, {r3, lr}
ldr r0, _0234B850 ; =ov29_023537CC
mvn r1, #1
ldr r0, [r0, #4]
add r0, r0, #0xc00
ldrsb r0, [r0, #0xec]
cmp r0, r1
movne r1, #1
moveq r1, #0
tst r1, #0xff
moveq r0, #0
ldmeqia sp!, {r3, pc}
ldr r1, _0234B850 ; =ov29_023537CC
ldr r1, [r1, #4]
add r1, r1, #0xc00
ldrsh r2, [r1, #0x8c]
ldrsh r1, [r1, #0x8e]
cmp r2, r1
bne _0234B848
bl IsAlertBoxActive
cmp r0, #0
moveq r0, #0
ldmeqia sp!, {r3, pc}
_0234B848:
mov r0, #1
ldmia sp!, {r3, pc}
.align 2, 0
_0234B850: .word ov29_023537CC
arm_func_end ov29_0234B7EC
arm_func_start ov29_0234B854
ov29_0234B854: ; 0x0234B854
stmdb sp!, {r3, r4, r5, lr}
ldr r0, _0234BA14 ; =ov29_023537CC
ldr r1, [r0, #4]
cmp r1, #0
ldmeqia sp!, {r3, r4, r5, pc}
ldrb r0, [r1, #0xced]
cmp r0, #0
movne r0, #0
strne r0, [r1, #0xc98]
ldr r0, _0234BA14 ; =ov29_023537CC
ldr r4, [r0, #4]
ldr r0, [r4, #0xc98]
cmp r0, #0
beq _0234B9C8
cmp r0, #1
beq _0234B8A0
cmp r0, #2
beq _0234B908
b _0234B9C8
_0234B8A0:
bl ov10_022BFD20
cmp r0, #0
bne _0234B9C8
#ifndef JAPAN
bl sub_02001808
cmp r0, #0x3000
blt _0234B9C8
#endif
ldr r0, _0234BA14 ; =ov29_023537CC
mvn r1, #1
ldr r0, [r0, #4]
add r0, r0, #0xc00
ldrsb r0, [r0, #0xec]
cmp r0, r1
movne r0, #1
moveq r0, #0
tst r0, #0xff
bne _0234B900
mov r0, #0
bl CreateAlertBox
ldr r1, _0234BA14 ; =ov29_023537CC
mov r2, #0
ldr r3, [r1, #4]
strb r0, [r3, #0xcec]
ldr r0, [r1, #4]
str r2, [r0, #0xce8]
_0234B900:
mov r0, #2
str r0, [r4, #0xc98]
_0234B908:
ldr r0, _0234BA14 ; =ov29_023537CC
mvn r2, #1
ldr r1, [r0, #4]
add r0, r1, #0xc00
ldrsb r0, [r0, #0xec]
cmp r0, r2
movne r2, #1
moveq r2, #0
tst r2, #0xff
moveq r0, #1
beq _0234B9BC
ldr r3, _0234BA14 ; =ov29_023537CC
mov r2, #0x140
ldr r5, [r3, #4]
add r3, r5, #0xc00
ldrsh ip, [r3, #0x8e]
ldrsh r3, [r3, #0x8c]
smulbb lr, ip, r2
cmp r3, ip
bne _0234B96C
bl ov29_0234B7EC
cmp r0, #0
bne _0234B9B8
mov r0, #1
b _0234B9BC
_0234B96C:
add r2, r5, ip
ldrb ip, [r2, #0xc80]
add r1, r1, #0x9c
add r3, r1, #0xc00
add r2, r5, lr
mov r1, #0x400
str ip, [sp]
bl sub_0203010C
cmp r0, #0
moveq r0, #0
beq _0234B9BC
add r0, r5, #0xc00
ldrsh r1, [r0, #0x8e]
add r1, r1, #1
strh r1, [r0, #0x8e]
ldrsh r1, [r0, #0x8e]
cmp r1, #0xa
moveq r1, #0
streqh r1, [r0, #0x8e]
_0234B9B8:
mov r0, #0
_0234B9BC:
cmp r0, #0
movne r0, #0
strne r0, [r4, #0xc98]
_0234B9C8:
ldrb r0, [r4, #0xc8a]
cmp r0, #0
ldmneia sp!, {r3, r4, r5, pc}
add r0, r4, #0xc00
ldrsh r1, [r0, #0x90]
cmp r1, #0
ldmeqia sp!, {r3, r4, r5, pc}
sub r1, r1, #1
strh r1, [r0, #0x90]
ldrsh r0, [r0, #0x90]
cmp r0, #0
ldmneia sp!, {r3, r4, r5, pc}
mov r0, #0
str r0, [r4, #0xc98]
bl ov29_0234B768
mov r0, #0
mov r1, r0
bl ov29_022EA428
ldmia sp!, {r3, r4, r5, pc}
.align 2, 0
_0234BA14: .word ov29_023537CC
arm_func_end ov29_0234B854
arm_func_start ov29_0234BA18
ov29_0234BA18: ; 0x0234BA18
stmdb sp!, {r3, r4, r5, lr}
ldr r1, _0234BA50 ; =ov29_023537CC
mov r5, r0
ldr r4, [r1, #4]
_0234BA28:
ldr r0, [r4, #0xc98]
cmp r0, #0
bne _0234BA40
bl ov29_0234B7EC
cmp r0, #0
ldmeqia sp!, {r3, r4, r5, pc}
_0234BA40:
mov r0, r5
bl AdvanceFrame
b _0234BA28
_0234BA4C:
ldmia sp!, {r3, r4, r5, pc}
.align 2, 0
_0234BA50: .word ov29_023537CC
arm_func_end ov29_0234BA18
arm_func_start ov29_0234BA54
ov29_0234BA54: ; 0x0234BA54
stmdb sp!, {r3, r4, r5, r6, r7, lr}
ldr r1, _0234BAB8 ; =ov29_023537CC
mov r5, r0
ldr r6, [r1, #4]
bl ov29_0234BA18
mov r4, #0
add r6, r6, #0xc00
ldr r7, _0234BABC ; =ov29_0237C694
b _0234BAAC
_0234BA78:
ldrsh r0, [r6, #0x90]
cmp r0, #0xb4
ldmltia sp!, {r3, r4, r5, r6, r7, pc}
ldrh r0, [r7]
and r0, r0, #3
cmp r0, #3
ldmeqia sp!, {r3, r4, r5, r6, r7, pc}
ldrh r0, [r7, #2]
tst r0, #0xf0
ldmneia sp!, {r3, r4, r5, r6, r7, pc}
mov r0, r5
bl AdvanceFrame
add r4, r4, #1
_0234BAAC:
cmp r4, #0xf0
blt _0234BA78
ldmia sp!, {r3, r4, r5, r6, r7, pc}
.align 2, 0
_0234BAB8: .word ov29_023537CC
_0234BABC: .word ov29_0237C694
arm_func_end ov29_0234BA54
arm_func_start InitPortraitDungeon
InitPortraitDungeon: ; 0x0234BAC0
stmdb sp!, {r4, r5, r6, lr}
mov r6, r0
mov r5, r1
mov r4, r2
bl InitPortraitParams
strh r5, [r6]
strb r4, [r6, #2]
mov r2, #0
strb r2, [r6, #3]
mov r0, #2
str r0, [r6, #4]
mov r0, #9
str r0, [r6, #8]
strb r2, [r6, #0xc]
strb r2, [r6, #0xd]
mov r0, r6
mov r1, #1
strb r2, [r6, #0xe]
bl AllowPortraitDefault
ldmia sp!, {r4, r5, r6, pc}
arm_func_end InitPortraitDungeon
arm_func_start ov29_0234BB10
ov29_0234BB10: ; 0x0234BB10
ldr ip, _0234BB1C ; =sub_02047FFC
mov r0, #0
bx ip
.align 2, 0
_0234BB1C: .word sub_02047FFC
arm_func_end ov29_0234BB10
arm_func_start ov29_0234BB20
ov29_0234BB20: ; 0x0234BB20
ldr ip, _0234BB28 ; =sub_0204804C
bx ip
.align 2, 0
_0234BB28: .word sub_0204804C
arm_func_end ov29_0234BB20
arm_func_start ov29_0234BB2C
ov29_0234BB2C: ; 0x0234BB2C
ldr ip, _0234BB34 ; =sub_020480CC
bx ip
.align 2, 0
_0234BB34: .word sub_020480CC
arm_func_end ov29_0234BB2C
arm_func_start ov29_0234BB38
ov29_0234BB38: ; 0x0234BB38
ldr ip, _0234BB40 ; =sub_02048134
bx ip
.align 2, 0
_0234BB40: .word sub_02048134
arm_func_end ov29_0234BB38
arm_func_start ov29_0234BB44
ov29_0234BB44: ; 0x0234BB44
ldr ip, _0234BB4C ; =sub_02048150
bx ip
.align 2, 0
_0234BB4C: .word sub_02048150
arm_func_end ov29_0234BB44
arm_func_start ov29_0234BB50
ov29_0234BB50: ; 0x0234BB50
ldr ip, _0234BB58 ; =sub_02048240
bx ip
.align 2, 0
_0234BB58: .word sub_02048240
arm_func_end ov29_0234BB50
arm_func_start OpenMessageLog
OpenMessageLog: ; 0x0234BB5C
stmdb sp!, {r4, r5, r6, lr}
mov r4, r0
mov r6, r1
mov r0, #6
mov r1, #0
bl ov29_022EA428
cmp r4, #0
bne _0234BB84
mov r0, #0
bl ov29_0233A248
_0234BB84:
mov r0, #0x62
bl AdvanceFrame
mov r0, #0x62
bl AdvanceFrame
bl sub_0204833C
mov r4, #0x62
_0234BB9C:
mov r0, r4
bl AdvanceFrame
bl sub_02048360
movs r5, r0
beq _0234BB9C
mov r0, #0x62
bl AdvanceFrame
cmp r6, #0
beq _0234BBCC
mov r0, #0
mov r1, r0
bl ov29_022EA428
_0234BBCC:
cmp r5, #1
moveq r0, #1
movne r0, #0
ldmia sp!, {r4, r5, r6, pc}
arm_func_end OpenMessageLog
arm_func_start ov29_0234BBDC
ov29_0234BBDC: ; 0x0234BBDC
ldr ip, _0234BBE4 ; =ov29_022E0B60
bx ip
.align 2, 0
_0234BBE4: .word ov29_022E0B60
arm_func_end ov29_0234BBDC
arm_func_start ov29_0234BBE8
ov29_0234BBE8: ; 0x0234BBE8
stmdb sp!, {r3, r4, r5, r6, r7, r8, sb, sl, fp, lr}
ldr r0, _0234BED4 ; =ov29_023537D8
mov sl, #0
ldr r6, [r0, #4]
bl ov29_022DC61C
ldrb r0, [r6, #0x14]
cmp r0, #0
beq _0234BC8C
bl ov29_022DEBA4
bl ov29_0234CB00
bl ov29_0234CA68
mov r5, r0
bl ov29_0234CA7C
mov r4, r0
bl sub_0204AFF8
mov r2, r0
mov r1, r4
mov r0, r5
bl ov30_02382820
b _0234BC3C
_0234BC38:
bl ov29_022DDEF8
_0234BC3C:
bl ov30_02382874
cmp r0, #0
bne _0234BC38
bl ov30_0238298C
mov r4, r0
bl ov30_023829A0
cmp r4, #0
beq _0234BC68
ldr r0, _0234BED8 ; =0x000F1208
bl sub_02048DC4
b _0234BC70
_0234BC68:
ldr r0, _0234BEDC ; =0x000F1209
bl sub_02048DC4
_0234BC70:
bl ov29_022DEBB0
cmp r4, #0
bne _0234BC8C
mov r0, #5
str r0, [r6, #0xc0]
mov sl, #1
bl ov29_022DDEF8
_0234BC8C:
mov sb, #1
mov r8, #0
mov r7, r8
mov r6, sb
mov r5, sb
mov fp, r8
ldr r4, _0234BED4 ; =ov29_023537D8
b _0234BD70
_0234BCAC:
bl ov29_022DDEF8
ldrb r0, [r4]
cmp r0, #0
bne _0234BD70
ldr r0, [r4, #4]
ldr r0, [r0, #8]
cmp r0, #1
beq _0234BCD8
cmp r0, #2
moveq sl, #1
b _0234BD70
_0234BCD8:
mov r0, #0
mov r1, r0
bl sub_02051DD0
mov r0, sb
mov r1, r8
bl sub_02051DD0
mov r0, r7
mov r1, r6
bl sub_02051DD0
mov r0, #1
mov r1, r0
bl sub_02051DD0
mov r0, #0
mov r1, r0
bl sub_02051E60
mov r0, r5
mov r1, fp
bl sub_02051E60
mov r0, #0
mov r1, #1
bl sub_02051E60
mov r0, #1
mov r1, r0
bl sub_02051E60
mov r0, #0
bl ov29_0234BEE0
mov r0, #1
bl ov29_0234BEE0
mov r0, #0
bl ov29_0234BF04
mov r0, #1
bl ov29_0234BF04
bl GetDungeonPtrMaster
mov r1, r0
ldr r0, [r4, #4]
add r0, r0, #0x10
bl RunDungeon
mov sl, #1
_0234BD70:
cmp sl, #0
beq _0234BCAC
ldr r0, _0234BED4 ; =ov29_023537D8
ldr r0, [r0, #4]
adds r4, r0, #0x10
beq _0234BEB8
ldr r1, [r4, #0xb0]
mvn r0, #1
cmp r1, r0
bne _0234BDA0
add r0, r4, #0xb8
bl sub_0205BAB0
_0234BDA0:
ldr r1, [r4, #0xb0]
cmp r1, #3
mvnne r0, #1
cmpne r1, r0
bne _0234BEB8
ldr r0, _0234BED4 ; =ov29_023537D8
ldr r4, [r0, #4]
bl ov29_022DE418
mov r0, #0
mov r1, r0
bl sub_020091B0
mov r0, #1
mov r1, #0
bl sub_020091B0
mov r0, #2
mov r1, #0
bl sub_02009194
mov r0, #3
mov r1, #0
bl sub_02009194
mov r0, #4
mov r1, #0
bl sub_020091B0
mov r0, #1
mov r1, #0x4000
mov r2, #0
bl StartFadeDungeonWrapper
mov r0, #0
bl ov29_0234C738
add r0, r4, #0xc4
bl SetAdventureLogDungeonFloor
bl sub_02017B70
ldr r1, [r4, #0xc0]
mvn r0, #1
cmp r1, r0
beq _0234BE40
bl sub_0204AFF8
cmp r0, #0
movne r5, #1
bne _0234BE44
_0234BE40:
mov r5, #0
_0234BE44:
bl ov29_0234CA68
mov r4, r0
bl ov29_0234CA7C
mov r1, r0
mov r0, r4
mov r2, r5
bl ov30_023829CC
mov r0, #0x10
bl ov29_022DDE00
ldr r4, _0234BED4 ; =ov29_023537D8
mov r1, #1
ldr r0, [r4, #4]
strb r1, [r0, #0x1bc]
b _0234BE80
_0234BE7C:
bl ov29_022DDEF8
_0234BE80:
ldr r0, [r4, #4]
ldrb r0, [r0, #0x1bc]
cmp r0, #0
bne _0234BE7C
bl ov30_02382C30
bl ov29_0234CACC
mov r0, #2
bl ov29_022DDE00
mov r0, #2
mov r1, #0x4000
mov r2, #0
bl StartFadeDungeonWrapper
mov r0, #0
bl ov29_0234C738
_0234BEB8:
bl ov29_022DC65C
ldr r0, _0234BED4 ; =ov29_023537D8
mov r1, #1
ldr r0, [r0, #4]
strb r1, [r0, #0x1bd]
_0234BECC:
bl ov29_022DDEF8
b _0234BECC
.align 2, 0
_0234BED4: .word ov29_023537D8
_0234BED8: .word 0x000F1208
_0234BEDC: .word 0x000F1209
arm_func_end ov29_0234BBE8
arm_func_start ov29_0234BEE0
ov29_0234BEE0: ; 0x0234BEE0
ldr r2, _0234BEFC ; =ov29_0235352C
mov r1, #0xc
ldr r2, [r2]
ldr ip, _0234BF00 ; =sub_0200B3D4
mla r1, r0, r1, r2
ldr r0, [r1, #0x24]
bx ip
.align 2, 0
_0234BEFC: .word ov29_0235352C
_0234BF00: .word sub_0200B3D4
arm_func_end ov29_0234BEE0
arm_func_start ov29_0234BF04
ov29_0234BF04: ; 0x0234BF04
ldr r2, _0234BF20 ; =ov29_0235352C
mov r1, #0xc
ldr r2, [r2]
ldr ip, _0234BF24 ; =sub_0200B330
mla r1, r0, r1, r2
ldr r0, [r1, #0x24]
bx ip
.align 2, 0
_0234BF20: .word ov29_0235352C
_0234BF24: .word sub_0200B330
arm_func_end ov29_0234BF04
arm_func_start RunDungeonMode
RunDungeonMode: ; 0x0234BF28
stmdb sp!, {r4, r5, r6, lr}
mov r5, r0
mov r4, r1
bl sub_02017BEC
bl sub_02028E2C
mov r0, #0
mov r1, r0
mov r2, r0
mov r3, r0
bl sub_020091F8
mov r0, #0
mov r1, r0
mov r2, r0
mov r3, #1
bl sub_020091F8
bl ov29_022E0E8C
bl sub_02027148
mov r0, #0xf000
mov r1, #0
bl sub_0201D7E0
mov r0, #0x1c0
mov r1, #0
bl MemAlloc
ldr r2, _0234C1C8 ; =ov29_023537D8
mov r1, #0x1c0
str r0, [r2, #4]
bl MemZero
ldr r0, _0234C1C8 ; =ov29_023537D8
mov r2, #0
ldr r1, [r0, #4]
strb r2, [r1, #0x1bc]
ldr r1, [r0, #4]
str r4, [r1, #8]
ldr r0, [r0, #4]
str r4, [r0, #0xc]
bl DungeonAlloc
ldr r1, _0234C1C8 ; =ov29_023537D8
ldr r1, [r1, #4]
str r0, [r1, #4]
bl DungeonZInit
bl ov29_022DDFF0
bl ov29_022DDFFC
bl ov29_022DE300
ldr r0, _0234C1C8 ; =ov29_023537D8
mov ip, r5
ldr r0, [r0, #4]
mov r4, #0x1a
add r6, r0, #0x10
_0234BFE8:
ldmia ip!, {r0, r1, r2, r3}
stmia r6!, {r0, r1, r2, r3}
subs r4, r4, #1
bne _0234BFE8
ldmia ip, {r0, r1, r2}
stmia r6, {r0, r1, r2}
bl ov29_0234C9FC
ldr r0, _0234C1CC ; =ov29_0234BBDC
bl sub_02006EC4
bl sub_02017A68
bl ov29_022E0CFC
bl ov29_0234C4F8
cmp r5, #0
beq _0234C04C
ldrsb r0, [r5, #0xe]
cmp r0, #1
mov r0, #0
bne _0234C040
bl ov29_0234C5EC
mov r0, #1
bl ov29_0234C584
b _0234C04C
_0234C040:
bl ov29_0234C584
mov r0, #1
bl ov29_0234C584
_0234C04C:
bl ov29_022DDC00
ldr r1, _0234C1C8 ; =ov29_023537D8
mov r2, #1
ldr r0, _0234C1D0 ; =ov29_0234C1D8
strb r2, [r1]
bl sub_0200383C
mov r1, #0
ldr r0, _0234C1D4 ; =ov29_0234BBE8
mov r2, r1
bl ov29_022DDD50
ldr r4, _0234C1C8 ; =ov29_023537D8
mov r6, #0
_0234C07C:
bl sub_020038E8
ldr r0, [r4, #4]
ldrb r0, [r0, #0x1bd]
cmp r0, #0
bne _0234C0C0
bl sub_020039E4
ldr r0, [r4, #4]
ldrb r0, [r0, #0x1bc]
cmp r0, #0
beq _0234C07C
_0234C0A4:
bl ov30_02382A34
cmp r0, #2
cmpne r0, #3
bne _0234C0A4
ldr r0, [r4, #4]
strb r6, [r0, #0x1bc]
b _0234C07C
_0234C0C0:
ldr r0, _0234C1D4 ; =ov29_0234BBE8
bl ov29_022DDDA4
mov r0, #0
bl sub_0200383C
bl sub_02034710
bl ov29_0234CA2C
cmp r5, #0
beq _0234C108
ldr r0, _0234C1C8 ; =ov29_023537D8
mov r4, #0x1a
ldr r0, [r0, #4]
add ip, r0, #0x10
_0234C0F0:
ldmia ip!, {r0, r1, r2, r3}
stmia r5!, {r0, r1, r2, r3}
subs r4, r4, #1
bne _0234C0F0
ldmia ip, {r0, r1, r2}
stmia r5, {r0, r1, r2}
_0234C108:
bl ov29_022DE498
bl ov29_022DE0A0
bl ov29_0234C544
mov r0, #0
bl sub_02006EC4
ldr r0, _0234C1C8 ; =ov29_023537D8
ldr r0, [r0, #4]
cmp r0, #0
beq _0234C154
bl DungeonFree
ldr r0, _0234C1C8 ; =ov29_023537D8
mov r2, #0
ldr r1, [r0, #4]
str r2, [r1, #4]
ldr r0, [r0, #4]
bl MemFree
ldr r0, _0234C1C8 ; =ov29_023537D8
mov r1, #0
str r1, [r0, #4]
_0234C154:
bl sub_0201D804
bl sub_0202715C
bl ov29_022DDCA0
bl sub_02017B70
bl sub_02017BEC
mov r0, #0
sub r1, r0, #0x100
bl sub_02008F3C
mov r0, #1
mvn r1, #0xff
bl sub_02008F3C
mov r0, #0
bl sub_02009120
mov r0, #1
bl sub_02009120
mov r0, #0
bl sub_02009514
mov r0, #1
bl sub_02009514
mov r0, #0
bl sub_020091CC
mov r0, #1
bl sub_020091CC
mov r0, #0
bl sub_020093BC
mov r0, #1
bl sub_020093BC
mov r0, #1
ldmia sp!, {r4, r5, r6, pc}
.align 2, 0
_0234C1C8: .word ov29_023537D8
_0234C1CC: .word ov29_0234BBDC
_0234C1D0: .word ov29_0234C1D8
_0234C1D4: .word ov29_0234BBE8
arm_func_end RunDungeonMode
arm_func_start ov29_0234C1D8
ov29_0234C1D8: ; 0x0234C1D8
stmdb sp!, {r4, lr}
bl sub_0201BF64
bl sub_02028E40
bl sub_020038D8
cmp r0, #0
beq _0234C1F4
bl sub_02003990
_0234C1F4:
bl ov29_022E0A64
bl ov29_022DDE24
bl ov29_022E9F9C
bl HandleFadesDungeonBothScreens
bl sub_02034A80
bl ov29_022EA008
ldr r0, _0234C2EC ; =DUNGEON_PTR
ldr r0, [r0]
cmp r0, #0
beq _0234C230
#ifdef JAPAN
add r0, r0, #0x2180
add r0, r0, #0x18000
#else
add r0, r0, #0x224
add r0, r0, #0x1a000
#endif
bl ov10_022BF764
bl ov29_022E6DD0
b _0234C238
_0234C230:
mov r0, #0
bl ov10_022BF764
_0234C238:
bl sub_02028848
bl ov29_022DE868
ldr r0, _0234C2F0 ; =ov29_023537D8
ldr r0, [r0, #4]
ldr r0, [r0]
cmp r0, #0
beq _0234C258
blx r0
_0234C258:
bl ov29_022DC670
bl sub_0201F464
ldr r0, _0234C2F0 ; =ov29_023537D8
ldrb r0, [r0]
cmp r0, #0
bne _0234C274
bl sub_0201DDFC
_0234C274:
bl sub_02008F84
bl ov29_022EAFB0
bl sub_02017A80
mov r0, #1
bl sub_02028A64
bl sub_0201BE28
bl sub_0201BE5C
bl sub_0201BE84
bl sub_0204F9CC
bl sub_02003A40
ldr r1, _0234C2F0 ; =ov29_023537D8
mov r4, r0
ldrb r0, [r1]
cmp r0, #0
beq _0234C2B8
mov r0, #0
bl sub_02008ED0
_0234C2B8:
bl G3X_Reset
bl sub_02008F88
bl sub_0201DE10
bl ov10_022BF7D4
bl ov29_0233992C
bl sub_02028E88
bl ov29_022DE0CC
bl sub_0201BF4C
ldr r1, _0234C2F0 ; =ov29_023537D8
mov r2, #0
mov r0, r4
strb r2, [r1]
ldmia sp!, {r4, pc}
.align 2, 0
_0234C2EC: .word DUNGEON_PTR
_0234C2F0: .word ov29_023537D8
arm_func_end ov29_0234C1D8
arm_func_start ov29_0234C2F4
ov29_0234C2F4: ; 0x0234C2F4
stmdb sp!, {r3, r4, r5, lr}
mov r4, r1
mov r5, r0
mov r1, #0x9c
bl MemZero
add r0, r5, #0x48
strb r4, [r5, #0x88]
bl InitRender3dElement64
mov r0, #0x100
strh r0, [r5, #0x4c]
mov r0, #0xc0
strh r0, [r5, #0x4e]
mov r0, #1
strh r0, [r5, #0x72]
strb r0, [r5, #0x86]
mov r0, #2
strb r0, [r5, #0x84]
mov r0, #0
strb r0, [r5, #0x77]
strb r0, [r5, #0x74]
strb r0, [r5, #0x75]
strb r0, [r5, #0x76]
strb r0, [r5, #0x99]
ldmia sp!, {r3, r4, r5, pc}
arm_func_end ov29_0234C2F4
arm_func_start ov29_0234C354
ov29_0234C354: ; 0x0234C354
stmdb sp!, {r3, lr}
mov r3, #0
str r3, [r0, #0x90]
str r3, [r0, #0x8c]
str r3, [r0, #0x94]
strb r3, [r0, #0x98]
ldrb r1, [r0, #0x88]
cmp r1, #1
bne _0234C384
ldr r0, [r0, #0x90]
bl ov29_022E0F14
ldmia sp!, {r3, pc}
_0234C384:
ldrb r2, [r0, #0x99]
cmp r2, #0
strneb r3, [r0, #0x77]
ldmneia sp!, {r3, pc}
ldr r0, [r0, #0x90]
bl ov29_022E0F14
ldmia sp!, {r3, pc}
arm_func_end ov29_0234C354
arm_func_start ov29_0234C3A0
ov29_0234C3A0: ; 0x0234C3A0
stmdb sp!, {r4, lr}
mov r4, r0
ldrb r1, [r4, #0x88]
cmp r1, #1
bne _0234C3C8
ldr r0, [r4, #0x90]
mov r0, r0, asr #0xc
bl ov29_022E0F14
ldr r0, [r4, #0x90]
ldmia sp!, {r4, pc}
_0234C3C8:
ldrb r0, [r4, #0x99]
cmp r0, #0
ldr r0, [r4, #0x90]
beq _0234C3F8
cmp r0, #0
rsblt r0, r0, #0
mov r0, r0, asr #0xc
mov r0, r0, lsl #4
cmp r0, #0x100
moveq r0, #0xff
strb r0, [r4, #0x77]
ldmia sp!, {r4, pc}
_0234C3F8:
mov r0, r0, asr #0xc
bl ov29_022E0F14
ldr r0, [r4, #0x90]
ldmia sp!, {r4, pc}
arm_func_end ov29_0234C3A0
arm_func_start StartFadeDungeon
StartFadeDungeon: ; 0x0234C408
stmdb sp!, {r3, lr}
str r2, [r0, #0x8c]
str r1, [r0, #0x94]
mov r1, #1
strb r1, [r0, #0x98]
ldrb r1, [r0, #0x88]
cmp r1, #1
bne _0234C464
cmp r2, #5
cmpne r2, #3
moveq r1, #0
streq r1, [r0, #0x90]
beq _0234C45C
cmp r2, #4
moveq r1, #0x10000
streq r1, [r0, #0x90]
beq _0234C45C
cmp r2, #2
moveq r1, #0x10000
rsbeq r1, r1, #0
streq r1, [r0, #0x90]
_0234C45C:
bl ov29_0234C3A0
ldmia sp!, {r3, pc}
_0234C464:
cmp r2, #5
bne _0234C488
mov r1, #0
str r1, [r0, #0x90]
mov r1, #0xff
strb r1, [r0, #0x74]
strb r1, [r0, #0x75]
strb r1, [r0, #0x76]
b _0234C4F0
_0234C488:
cmp r2, #3
bne _0234C4A8
mov r1, #0
str r1, [r0, #0x90]
strb r1, [r0, #0x74]
strb r1, [r0, #0x75]
strb r1, [r0, #0x76]
b _0234C4F0
_0234C4A8:
cmp r2, #4
bne _0234C4CC
mov r1, #0x10000
str r1, [r0, #0x90]
mov r1, #0xff
strb r1, [r0, #0x74]
strb r1, [r0, #0x75]
strb r1, [r0, #0x76]
b _0234C4F0
_0234C4CC:
cmp r2, #2
bne _0234C4F0
mov r1, #0x10000
rsb r1, r1, #0
str r1, [r0, #0x90]
mov r1, #0
strb r1, [r0, #0x74]
strb r1, [r0, #0x75]
strb r1, [r0, #0x76]
_0234C4F0:
bl ov29_0234C3A0
ldmia sp!, {r3, pc}
arm_func_end StartFadeDungeon
arm_func_start ov29_0234C4F8
ov29_0234C4F8: ; 0x0234C4F8
stmdb sp!, {r3, lr}
mov r0, #0x144
mov r1, #0
bl MemAlloc
ldr r2, _0234C540 ; =DUNGEON_FADES_PTR
mov r1, #0x144
str r0, [r2]
bl MemZero
ldr r0, _0234C540 ; =DUNGEON_FADES_PTR
mov r1, #0
ldr r0, [r0]
bl ov29_0234C2F4
ldr r0, _0234C540 ; =DUNGEON_FADES_PTR
mov r1, #1
ldr r0, [r0]
add r0, r0, #0x9c
bl ov29_0234C2F4
ldmia sp!, {r3, pc}
.align 2, 0
_0234C540: .word DUNGEON_FADES_PTR
arm_func_end ov29_0234C4F8
arm_func_start ov29_0234C544
ov29_0234C544: ; 0x0234C544
stmdb sp!, {r3, lr}
ldr r0, _0234C580 ; =DUNGEON_FADES_PTR
ldr r0, [r0]
bl ov29_0234C354
ldr r0, _0234C580 ; =DUNGEON_FADES_PTR
ldr r0, [r0]
add r0, r0, #0x9c
bl ov29_0234C354
ldr r0, _0234C580 ; =DUNGEON_FADES_PTR
ldr r0, [r0]
bl MemFree
ldr r0, _0234C580 ; =DUNGEON_FADES_PTR
mov r1, #0
str r1, [r0]
ldmia sp!, {r3, pc}
.align 2, 0
_0234C580: .word DUNGEON_FADES_PTR
arm_func_end ov29_0234C544
arm_func_start ov29_0234C584
ov29_0234C584: ; 0x0234C584
stmdb sp!, {r3, lr}
ldr r1, _0234C5E8 ; =DUNGEON_FADES_PTR
mov r2, #0x10000
ldr r3, [r1]
mov r1, #0x9c
mla r0, r1, r0, r3
rsb r2, r2, #0
str r2, [r0, #0x90]
mov r1, #1
str r1, [r0, #0x8c]
mov r2, #0
str r2, [r0, #0x94]
strb r1, [r0, #0x98]
ldrb r1, [r0, #0x88]
cmp r1, #1
bne _0234C5CC
bl ov29_0234C3A0
ldmia sp!, {r3, pc}
_0234C5CC:
ldrb r1, [r0, #0x99]
cmp r1, #0
strneb r2, [r0, #0x74]
strneb r2, [r0, #0x75]
strneb r2, [r0, #0x76]
bl ov29_0234C3A0
ldmia sp!, {r3, pc}
.align 2, 0
_0234C5E8: .word DUNGEON_FADES_PTR
arm_func_end ov29_0234C584
arm_func_start ov29_0234C5EC
ov29_0234C5EC: ; 0x0234C5EC
stmdb sp!, {r3, lr}
ldr r2, _0234C650 ; =DUNGEON_FADES_PTR
mov r1, #0x9c
ldr r3, [r2]
mov r2, #0x10000
mla r0, r1, r0, r3
str r2, [r0, #0x90]
mov r2, #1
str r2, [r0, #0x8c]
mov r1, #0
str r1, [r0, #0x94]
strb r2, [r0, #0x98]
ldrb r1, [r0, #0x88]
cmp r1, #1
bne _0234C630
bl ov29_0234C3A0
ldmia sp!, {r3, pc}
_0234C630:
ldrb r1, [r0, #0x99]
cmp r1, #0
movne r1, #0xff
strneb r1, [r0, #0x74]
strneb r1, [r0, #0x75]
strneb r1, [r0, #0x76]
bl ov29_0234C3A0
ldmia sp!, {r3, pc}
.align 2, 0
_0234C650: .word DUNGEON_FADES_PTR
arm_func_end ov29_0234C5EC
arm_func_start ov29_0234C654
ov29_0234C654: ; 0x0234C654
ldr r1, _0234C664 ; =DUNGEON_FADES_PTR
ldr r1, [r1]
strh r0, [r1, #0x72]
bx lr
.align 2, 0
_0234C664: .word DUNGEON_FADES_PTR
arm_func_end ov29_0234C654
arm_func_start StartFadeDungeonWrapper
StartFadeDungeonWrapper: ; 0x0234C668
stmdb sp!, {r3, lr}
ldr r3, _0234C708 ; =DUNGEON_FADES_PTR
mov ip, #0
ldr lr, [r3]
add lr, lr, r2, lsl #2
str r0, [lr, #0x138]
ldr r0, [r3]
add r0, r0, r2
strb ip, [r0, #0x140]
ldr ip, [r3]
add r0, ip, r2, lsl #2
ldr r0, [r0, #0x138]
cmp r0, #6
addls pc, pc, r0, lsl #2
b _0234C6E0
_0234C6A4: ; jump table
b _0234C6E0 ; case 0
b _0234C6C0 ; case 1
b _0234C6C8 ; case 2
b _0234C6C8 ; case 3
b _0234C6D0 ; case 4
b _0234C6D8 ; case 5
b _0234C6D8 ; case 6
_0234C6C0:
mov r3, #2
b _0234C6E4
_0234C6C8:
mov r3, #3
b _0234C6E4
_0234C6D0:
mov r3, #4
b _0234C6E4
_0234C6D8:
mov r3, #5
b _0234C6E4
_0234C6E0:
mov r3, #0
_0234C6E4:
mov r0, #0x9c
mla r0, r2, r0, ip
cmp r3, #0
bne _0234C6FC
bl ov29_0234C354
ldmia sp!, {r3, pc}
_0234C6FC:
mov r2, r3
bl StartFadeDungeon
ldmia sp!, {r3, pc}
.align 2, 0
_0234C708: .word DUNGEON_FADES_PTR
arm_func_end StartFadeDungeonWrapper
arm_func_start ov29_0234C70C
ov29_0234C70C: ; 0x0234C70C
ldr r2, _0234C734 ; =DUNGEON_FADES_PTR
mov r1, #0x9c
ldr r2, [r2]
mla r1, r0, r1, r2
ldr r0, [r1, #0x8c]
cmp r0, #1
cmpne r0, #0
moveq r0, #0
movne r0, #1
bx lr
.align 2, 0
_0234C734: .word DUNGEON_FADES_PTR
arm_func_end ov29_0234C70C
arm_func_start ov29_0234C738
ov29_0234C738: ; 0x0234C738
stmdb sp!, {r3, r4, r5, r6, r7, lr}
mov r5, r0
mov r0, #0x9c
mul r4, r5, r0
ldr r6, _0234C7D0 ; =DUNGEON_FADES_PTR
mov r7, #5
_0234C750:
ldr r1, [r6]
add r0, r1, r5, lsl #2
ldr r0, [r0, #0x138]
cmp r0, #6
addls pc, pc, r0, lsl #2
b _0234C7C0
_0234C768: ; jump table
b _0234C7C0 ; case 0
b _0234C784 ; case 1
b _0234C784 ; case 2
b _0234C79C ; case 3
b _0234C784 ; case 4
b _0234C784 ; case 5
b _0234C79C ; case 6
_0234C784:
add r0, r4, r1
ldr r0, [r0, #0x8c]
cmp r0, #1
cmpne r0, #0
bne _0234C7C0
ldmia sp!, {r3, r4, r5, r6, r7, pc}
_0234C79C:
add r0, r5, r1
ldrb r0, [r0, #0x140]
cmp r0, #1
bne _0234C7C0
add r0, r4, r1
ldr r0, [r0, #0x8c]
cmp r0, #1
cmpne r0, #0
ldmeqia sp!, {r3, r4, r5, r6, r7, pc}
_0234C7C0:
mov r0, r7
bl AdvanceFrame
b _0234C750
_0234C7CC:
ldmia sp!, {r3, r4, r5, r6, r7, pc}
.align 2, 0
_0234C7D0: .word DUNGEON_FADES_PTR
arm_func_end ov29_0234C738
arm_func_start HandleFadesDungeon
HandleFadesDungeon: ; 0x0234C7D4
stmdb sp!, {r3, r4, r5, lr}
ldr r1, _0234C9E0 ; =DUNGEON_FADES_PTR
mov r5, r0
ldr r4, [r1]
add r0, r4, r5, lsl #2
ldr r2, [r0, #0x138]
cmp r2, #6
addls pc, pc, r2, lsl #2
b _0234C8B8
_0234C7F8: ; jump table
b _0234C8B8 ; case 0
b _0234C814 ; case 1
b _0234C8B8 ; case 2
b _0234C830 ; case 3
b _0234C814 ; case 4
b _0234C8B8 ; case 5
b _0234C830 ; case 6
_0234C814:
mov r0, #0x9c
mla r0, r5, r0, r4
ldr r1, [r0, #0x8c]
cmp r1, #1
bne _0234C8B8
bl ov29_0234C354
ldmia sp!, {r3, r4, r5, pc}
_0234C830:
adds r0, r4, #0x140
mov r0, #0x9c
bne _0234C888
mla r0, r5, r0, r4
ldr r1, [r0, #0x8c]
cmp r1, #1
bne _0234C8B8
cmp r2, #3
ldr r1, [r0, #0x94]
bne _0234C864
mov r2, #2
bl StartFadeDungeon
b _0234C86C
_0234C864:
mov r2, #4
bl StartFadeDungeon
_0234C86C:
ldr r0, _0234C9E0 ; =DUNGEON_FADES_PTR
ldr r0, [r0]
add r1, r0, #0x140
ldrb r0, [r1, r5]
add r0, r0, #1
strb r0, [r1, r5]
b _0234C8B8
_0234C888:
mul r3, r5, r0
add r0, r4, r3
ldr r0, [r0, #0x8c]
cmp r0, #1
bne _0234C8B8
add r0, r4, r5
mov r2, #0
strb r2, [r0, #0x140]
ldr r0, [r1]
add r0, r0, r3
bl ov29_0234C354
ldmia sp!, {r3, r4, r5, pc}
_0234C8B8:
ldr r1, _0234C9E0 ; =DUNGEON_FADES_PTR
mov r0, #0x9c
ldr r1, [r1]
mla r4, r5, r0, r1
ldrb r0, [r4, #0x98]
cmp r0, #0
ldmeqia sp!, {r3, r4, r5, pc}
ldrb r0, [r4, #0x88]
cmp r0, #1
bne _0234C8EC
mov r0, r4
bl ov29_0234C3A0
b _0234C918
_0234C8EC:
ldrb r0, [r4, #0x99]
cmp r0, #0
mov r0, r4
beq _0234C914
bl ov29_0234C3A0
cmp r0, #0
beq _0234C918
add r0, r4, #0x48
bl sub_0201F2A0
b _0234C918
_0234C914:
bl ov29_0234C3A0
_0234C918:
ldr r0, [r4, #0x8c]
cmp r0, #5
addls pc, pc, r0, lsl #2
ldmia sp!, {r3, r4, r5, pc}
_0234C928: ; jump table
ldmia sp!, {r3, r4, r5, pc} ; case 0
ldmia sp!, {r3, r4, r5, pc} ; case 1
b _0234C9BC ; case 2
b _0234C968 ; case 3
b _0234C994 ; case 4
b _0234C940 ; case 5
_0234C940:
ldr r1, [r4, #0x90]
ldr r0, [r4, #0x94]
add r0, r1, r0
str r0, [r4, #0x90]
cmp r0, #0x10000
movge r0, #0x10000
strge r0, [r4, #0x90]
movge r0, #1
strge r0, [r4, #0x8c]
ldmia sp!, {r3, r4, r5, pc}
_0234C968:
ldr r2, [r4, #0x90]
ldr r1, [r4, #0x94]
mov r0, #0x10000
sub r1, r2, r1
rsb r0, r0, #0
str r1, [r4, #0x90]
cmp r1, r0
strle r0, [r4, #0x90]
movle r0, #1
strle r0, [r4, #0x8c]
ldmia sp!, {r3, r4, r5, pc}
_0234C994:
ldr r1, [r4, #0x90]
ldr r0, [r4, #0x94]
sub r0, r1, r0
str r0, [r4, #0x90]
cmp r0, #0
movle r0, #0
strle r0, [r4, #0x90]
movle r0, #1
strle r0, [r4, #0x8c]
ldmia sp!, {r3, r4, r5, pc}
_0234C9BC:
ldr r1, [r4, #0x90]
ldr r0, [r4, #0x94]
adds r0, r1, r0
str r0, [r4, #0x90]
movpl r0, #0
strpl r0, [r4, #0x90]
movpl r0, #1
strpl r0, [r4, #0x8c]
ldmia sp!, {r3, r4, r5, pc}
.align 2, 0
_0234C9E0: .word DUNGEON_FADES_PTR
arm_func_end HandleFadesDungeon
arm_func_start HandleFadesDungeonBothScreens
HandleFadesDungeonBothScreens: ; 0x0234C9E4
stmdb sp!, {r3, lr}
mov r0, #0
bl HandleFadesDungeon
mov r0, #1
bl HandleFadesDungeon
ldmia sp!, {r3, pc}
arm_func_end HandleFadesDungeonBothScreens
arm_func_start ov29_0234C9FC
ov29_0234C9FC: ; 0x0234C9FC
stmdb sp!, {r3, lr}
mov r0, #8
mov r1, #0
bl MemAlloc
ldr r1, _0234CA28 ; =ov29_023537E4
mov r2, #0
str r0, [r1]
str r2, [r0, #4]
ldr r0, [r1]
str r2, [r0]
ldmia sp!, {r3, pc}
.align 2, 0
_0234CA28: .word ov29_023537E4
arm_func_end ov29_0234C9FC
arm_func_start ov29_0234CA2C
ov29_0234CA2C: ; 0x0234CA2C
stmdb sp!, {r3, lr}
mov r0, #0x21
bl OverlayIsLoaded
cmp r0, #0
beq _0234CA48
mov r0, #0x21
bl UnloadOverlay
_0234CA48:
ldr r0, _0234CA64 ; =ov29_023537E4
ldr r0, [r0]
bl MemFree
ldr r0, _0234CA64 ; =ov29_023537E4
mov r1, #0
str r1, [r0]
ldmia sp!, {r3, pc}
.align 2, 0
_0234CA64: .word ov29_023537E4
arm_func_end ov29_0234CA2C
arm_func_start ov29_0234CA68
ov29_0234CA68: ; 0x0234CA68
ldr r0, _0234CA78 ; =ov29_023537E4
ldr r0, [r0]
ldr r0, [r0, #4]
bx lr
.align 2, 0
_0234CA78: .word ov29_023537E4
arm_func_end ov29_0234CA68
arm_func_start ov29_0234CA7C
ov29_0234CA7C: ; 0x0234CA7C
mov r0, #0x5800
bx lr
arm_func_end ov29_0234CA7C
arm_func_start ov29_0234CA84
ov29_0234CA84: ; 0x0234CA84
stmdb sp!, {r3, lr}
ldr r0, _0234CAC4 ; =ov29_023537E4
mov r3, #1
ldr r1, [r0]
ldr r2, _0234CAC8 ; =ov29_0237D000
str r3, [r1]
ldr r1, [r0]
mov r0, #0x21
str r2, [r1, #4]
bl LoadOverlay
ldr r0, _0234CAC4 ; =ov29_023537E4
mov r1, #0x5800
ldr r0, [r0]
ldr r0, [r0, #4]
bl WriteQuicksaveData
ldmia sp!, {r3, pc}
.align 2, 0
_0234CAC4: .word ov29_023537E4
_0234CAC8: .word ov29_0237D000
arm_func_end ov29_0234CA84
arm_func_start ov29_0234CACC
ov29_0234CACC: ; 0x0234CACC
stmdb sp!, {r3, lr}
mov r0, #0x21
bl OverlayIsLoaded
cmp r0, #0
beq _0234CAE8
mov r0, #0x21
bl UnloadOverlay
_0234CAE8:
ldr r0, _0234CAFC ; =ov29_023537E4
mov r1, #0
ldr r0, [r0]
str r1, [r0]
ldmia sp!, {r3, pc}
.align 2, 0
_0234CAFC: .word ov29_023537E4
arm_func_end ov29_0234CACC
arm_func_start ov29_0234CB00
ov29_0234CB00: ; 0x0234CB00
ldr r0, _0234CB28 ; =ov29_023537E4
mov r3, #2
ldr r1, [r0]
ldr r2, _0234CB2C ; =ov29_0237D000
str r3, [r1]
ldr r1, [r0]
ldr ip, _0234CB30 ; =LoadOverlay
mov r0, #0x21
str r2, [r1, #4]
bx ip
.align 2, 0
_0234CB28: .word ov29_023537E4
_0234CB2C: .word ov29_0237D000
_0234CB30: .word LoadOverlay
arm_func_end ov29_0234CB00
arm_func_start ov29_0234CB34
ov29_0234CB34: ; 0x0234CB34
ldr r0, _0234CB4C ; =ov29_023537E4
ldr ip, _0234CB50 ; =ov30_023842F4
ldr r0, [r0]
mov r1, #0x5800
ldr r0, [r0, #4]
bx ip
.align 2, 0
_0234CB4C: .word ov29_023537E4
_0234CB50: .word ov30_023842F4
arm_func_end ov29_0234CB34
arm_func_start ov29_0234CB54
ov29_0234CB54: ; 0x0234CB54
stmdb sp!, {r3, lr}
mov r0, #0x21
bl OverlayIsLoaded
cmp r0, #0
beq _0234CB70
mov r0, #0x21
bl UnloadOverlay
_0234CB70:
ldr r0, _0234CB84 ; =ov29_023537E4
mov r1, #0
ldr r0, [r0]
str r1, [r0]
ldmia sp!, {r3, pc}
.align 2, 0
_0234CB84: .word ov29_023537E4
arm_func_end ov29_0234CB54
arm_func_start DisplayFloorTip
DisplayFloorTip: ; 0x0234CB88
stmdb sp!, {r3, lr}
bl GetLeader
ldr r2, _0234CC88 ; =DUNGEON_PTR
mvn r3, #0
ldr r1, [r2]
ldr r0, _0234CC8C ; =ov29_023532C0
add r1, r1, #0x100
strh r3, [r1, #0xd8]
ldr r2, [r2]
mov r1, #1
add r2, r2, #0x100
strh r3, [r2, #0xda]
bl DisplayDungeonTip
cmp r0, #0
ldmneia sp!, {r3, pc}
ldr r0, _0234CC90 ; =ov29_023532B8
mov r1, #1
bl DisplayDungeonTip
cmp r0, #0
ldmneia sp!, {r3, pc}
ldr r0, _0234CC94 ; =ov29_023532B0
mov r1, #1
bl DisplayDungeonTip
cmp r0, #0
ldmneia sp!, {r3, pc}
ldr r0, _0234CC98 ; =ov29_02353240
mov r1, #1
bl DisplayDungeonTip
cmp r0, #0
ldreq r0, _0234CC88 ; =DUNGEON_PTR
ldreq r0, [r0]
ldreqb r0, [r0, #0x748]
cmpeq r0, #3
ldmneia sp!, {r3, pc}
ldr r0, _0234CC9C ; =ov29_023532A0
mov r1, #1
bl DisplayDungeonTip
cmp r0, #0
ldmneia sp!, {r3, pc}
ldr r0, _0234CCA0 ; =ov29_02353298
mov r1, #1
bl DisplayDungeonTip
cmp r0, #0
ldmneia sp!, {r3, pc}
ldr r0, _0234CCA4 ; =ov29_02353290
mov r1, #1
bl DisplayDungeonTip
cmp r0, #0
ldmneia sp!, {r3, pc}
ldr r0, _0234CCA8 ; =ov29_02353278
mov r1, #1
bl DisplayDungeonTip
cmp r0, #0
ldmneia sp!, {r3, pc}
ldr r0, _0234CCAC ; =ov29_02353238
mov r1, #1
bl DisplayDungeonTip
cmp r0, #0
ldmneia sp!, {r3, pc}
ldr r0, _0234CCB0 ; =ov29_023532E0
mov r1, #1
bl DisplayDungeonTip
cmp r0, #0
ldmia sp!, {r3, pc}
.align 2, 0
_0234CC88: .word DUNGEON_PTR
_0234CC8C: .word ov29_023532C0
_0234CC90: .word ov29_023532B8
_0234CC94: .word ov29_023532B0
_0234CC98: .word ov29_02353240
_0234CC9C: .word ov29_023532A0
_0234CCA0: .word ov29_02353298
_0234CCA4: .word ov29_02353290
_0234CCA8: .word ov29_02353278
_0234CCAC: .word ov29_02353238
_0234CCB0: .word ov29_023532E0
arm_func_end DisplayFloorTip
arm_func_start DisplayItemTip
DisplayItemTip: ; 0x0234CCB4
stmdb sp!, {r4, lr}
ldr r2, _0234CEA4 ; =DUNGEON_PTR
mvn r3, #0
ldr r1, [r2]
mov r4, r0
add r1, r1, #0x100
strh r3, [r1, #0xd8]
ldr r1, [r2]
add r1, r1, #0x100
strh r3, [r1, #0xda]
bl GetItemCategoryVeneer
cmp r0, #3
bne _0234CCF8
ldr r0, _0234CEA8 ; =ov29_023532F0
mov r1, #0
bl DisplayDungeonTip
ldmia sp!, {r4, pc}
_0234CCF8:
cmp r4, #0x46
bne _0234CD10
ldr r0, _0234CEAC ; =ov29_023532F8
mov r1, #0
bl DisplayDungeonTip
ldmia sp!, {r4, pc}
_0234CD10:
cmp r4, #0x52
bne _0234CD28
ldr r0, _0234CEB0 ; =ov29_023532D8
mov r1, #0
bl DisplayDungeonTip
ldmia sp!, {r4, pc}
_0234CD28:
cmp r4, #0x57
bne _0234CD40
ldr r0, _0234CEB4 ; =ov29_023532C8
mov r1, #0
bl DisplayDungeonTip
ldmia sp!, {r4, pc}
_0234CD40:
cmp r4, #8
bne _0234CD58
ldr r0, _0234CEB8 ; =ov29_02353250
mov r1, #0
bl DisplayDungeonTip
ldmia sp!, {r4, pc}
_0234CD58:
cmp r4, #0x51
bne _0234CD70
ldr r0, _0234CEBC ; =ov29_02353248
mov r1, #0
bl DisplayDungeonTip
ldmia sp!, {r4, pc}
_0234CD70:
cmp r4, #0x54
bne _0234CD88
ldr r0, _0234CEC0 ; =ov29_02353270
mov r1, #0
bl DisplayDungeonTip
ldmia sp!, {r4, pc}
_0234CD88:
cmp r4, #0xb7
bne _0234CDA0
ldr r0, _0234CEC4 ; =ov29_02353280
mov r1, #0
bl DisplayDungeonTip
ldmia sp!, {r4, pc}
_0234CDA0:
cmp r4, #0x63
bne _0234CDB8
ldr r0, _0234CEC8 ; =ov29_023532A8
mov r1, #0
bl DisplayDungeonTip
ldmia sp!, {r4, pc}
_0234CDB8:
cmp r4, #0x45
bne _0234CDD0
ldr r0, _0234CECC ; =ov29_02353300
mov r1, #0
bl DisplayDungeonTip
ldmia sp!, {r4, pc}
_0234CDD0:
cmp r4, #0x5b
bne _0234CDE8
ldr r0, _0234CED0 ; =ov29_02353258
mov r1, #0
bl DisplayDungeonTip
ldmia sp!, {r4, pc}
_0234CDE8:
cmp r4, #0x56
bne _0234CE00
ldr r0, _0234CED4 ; =ov29_02353268
mov r1, #0
bl DisplayDungeonTip
ldmia sp!, {r4, pc}
_0234CE00:
cmp r4, #0x5e
bne _0234CE18
ldr r0, _0234CED8 ; =ov29_02353288
mov r1, #0
bl DisplayDungeonTip
ldmia sp!, {r4, pc}
_0234CE18:
cmp r4, #0x4c
bne _0234CE30
ldr r0, _0234CEDC ; =ov29_023532E8
mov r1, #0
bl DisplayDungeonTip
ldmia sp!, {r4, pc}
_0234CE30:
cmp r4, #0x60
bne _0234CE48
ldr r0, _0234CEE0 ; =ov29_02353260
mov r1, #0
bl DisplayDungeonTip
ldmia sp!, {r4, pc}
_0234CE48:
cmp r4, #0x75
bne _0234CE60
ldr r0, _0234CEE4 ; =ov29_02353308
mov r1, #0
bl DisplayDungeonTip
ldmia sp!, {r4, pc}
_0234CE60:
ldr r0, _0234CEA4 ; =DUNGEON_PTR
ldr r0, [r0]
ldrb r0, [r0, #0x748]
#ifdef JAPAN
cmp r0, #0x7a
#else
cmp r0, #0x7b
#endif
ldmneia sp!, {r4, pc}
ldr r0, _0234CEE8 ; =0xFFFFFED2
add r0, r4, r0
mov r0, r0, lsl #0x10
mov r0, r0, asr #0x10
mov r0, r0, lsl #0x10
mov r0, r0, lsr #0x10
cmp r0, #1
ldmhiia sp!, {r4, pc}
ldr r0, _0234CEEC ; =ov29_02353310
mov r1, #0
bl DisplayDungeonTip
ldmia sp!, {r4, pc}
.align 2, 0
_0234CEA4: .word DUNGEON_PTR
_0234CEA8: .word ov29_023532F0
_0234CEAC: .word ov29_023532F8
_0234CEB0: .word ov29_023532D8
_0234CEB4: .word ov29_023532C8
_0234CEB8: .word ov29_02353250
_0234CEBC: .word ov29_02353248
_0234CEC0: .word ov29_02353270
_0234CEC4: .word ov29_02353280
_0234CEC8: .word ov29_023532A8
_0234CECC: .word ov29_02353300
_0234CED0: .word ov29_02353258
_0234CED4: .word ov29_02353268
_0234CED8: .word ov29_02353288
_0234CEDC: .word ov29_023532E8
_0234CEE0: .word ov29_02353260
_0234CEE4: .word ov29_02353308
_0234CEE8: .word 0xFFFFFED2
_0234CEEC: .word ov29_02353310
arm_func_end DisplayItemTip
arm_func_start DisplayDungeonTip
DisplayDungeonTip: ; 0x0234CEF0
stmdb sp!, {r3, r4, r5, lr}
mov r5, r0
ldr r0, [r5]
mov r4, r1
bl GetDungeonTipShown
cmp r0, #0
bne _0234CF58
ldrh r0, [r5, #4]
bl StringFromId
ldrb r0, [r0]
cmp r0, #0
beq _0234CF58
ldr r0, [r5]
bl SetDungeonTipShown
bl ov29_022EACBC
ldrh r1, [r5, #4]
mov r0, #0
mov r2, #1
bl DisplayMessage2
cmp r4, #0
beq _0234CF50
bl GetLeader
ldrh r1, [r5, #4]
bl LogMessageByIdQuiet
_0234CF50:
mov r0, #1
ldmia sp!, {r3, r4, r5, pc}
_0234CF58:
mov r0, #0
ldmia sp!, {r3, r4, r5, pc}
arm_func_end DisplayDungeonTip
arm_func_start SetBothScreensWindowColorToDefault
SetBothScreensWindowColorToDefault: ; 0x0234CF60
stmdb sp!, {r3, lr}
bl GetGameMode
cmp r0, #3
bne _0234CF7C
mov r0, #2
bl SetBothScreensWindowsColor
ldmia sp!, {r3, pc}
_0234CF7C:
bl GetPlayerGender
cmp r0, #1
bne _0234CF94
mov r0, #0
bl SetBothScreensWindowsColor
ldmia sp!, {r3, pc}
_0234CF94:
mov r0, #1
bl SetBothScreensWindowsColor
ldmia sp!, {r3, pc}
arm_func_end SetBothScreensWindowColorToDefault
arm_func_start ov29_0234CFA0
ov29_0234CFA0: ; 0x0234CFA0
stmdb sp!, {r3, lr}
bl IsFullFloorFixedRoom
cmp r0, #0
movne r0, #2
ldmneia sp!, {r3, pc}
ldr r0, _0234CFE8 ; =DUNGEON_PTR
ldr r0, [r0]
ldrb r0, [r0, #0x748]
bl IsFutureDungeon
cmp r0, #0
bne _0234CFD8
bl IsSecretFloor
cmp r0, #0
beq _0234CFE0
_0234CFD8:
mov r0, #1
ldmia sp!, {r3, pc}
_0234CFE0:
mov r0, #0
ldmia sp!, {r3, pc}
.align 2, 0
_0234CFE8: .word DUNGEON_PTR
arm_func_end ov29_0234CFA0
arm_func_start GetPersonalityIndex
GetPersonalityIndex: ; 0x0234CFEC
stmdb sp!, {r3, r4, r5, lr}
mov r5, r0
ldrb r0, [r5, #0x48]
cmp r0, #0xd8
cmpne r0, #0xf9
cmpne r0, #0xf7
cmpne r0, #0xf8
beq _0234D1D4
cmp r0, #0xd6
blo _0234D1D4
cmp r0, #0xd7
bne _0234D04C
mov r0, #0
mov r1, #0x43
bl LoadScriptVariableValue
cmp r0, #1
moveq r4, #0x4b0
beq _0234D1E0
cmp r0, #2
ldreq r4, _0234D1E8 ; =0x000004B1
beq _0234D1E0
cmp r0, #3
ldreq r4, _0234D1EC ; =0x000004B2
b _0234D1E0
_0234D04C:
cmp r0, #0xd6
bne _0234D0A0
ldrsh r2, [r5, #2]
ldr r1, _0234D1F0 ; =0x000001B2
cmp r2, r1
ldreq r4, _0234D1F4 ; =0x000004CD
beq _0234D1E0
cmp r2, #0xae
addeq r4, r1, #0x31c
beq _0234D1E0
add r0, r1, #0x27c
cmp r2, r0
ldreq r4, _0234D1F8 ; =0x000004CF
beq _0234D1E0
sub r0, r1, #0x99
cmp r2, r0
moveq r4, #0x4d0
beq _0234D1E0
cmp r2, #0x318
ldreq r4, _0234D1FC ; =0x000004D1
b _0234D1E0
_0234D0A0:
cmp r0, #0xda
#ifdef JAPAN
bne _0234E334
ldr r0, _0234D204 ; =DUNGEON_PTR
ldr r0, [r0]
ldrb r0, [r0, #0x748]
bl IsFutureDungeon
cmp r0, #0
ldrne r0, _0234E48C ; =0x000004BC
ldreq r0, _0234D200 ; =0x000004B3
mov r0, r0, lsl #0x10
mov r4, r0, asr #0x10
b _0234D1E0
_0234E334:
#else
ldreq r4, _0234D200 ; =0x000004B3
beq _0234D1E0
#endif
cmp r0, #0xed
bne _0234D148
ldr r0, _0234D204 ; =DUNGEON_PTR
ldr r0, [r0]
ldrb r1, [r0, #0x748]
add r0, r1, #0x7b
and r0, r0, #0xff
cmp r0, #2
ldrls r4, _0234D208 ; =0x000004C4
bls _0234D1E0
cmp r1, #0x88
ldreq r4, _0234D20C ; =0x000004C6
beq _0234D1E0
add r0, r1, #0x77
and r0, r0, #0xff
cmp r0, #1
ldrls r4, _0234D210 ; =0x000004C7
bls _0234D1E0
add r0, r1, #0x75
and r0, r0, #0xff
cmp r0, #1
ldrls r4, _0234D214 ; =0x000004C8
bls _0234D1E0
cmp r1, #0x8d
ldreq r4, _0234D218 ; =0x000004C9
beq _0234D1E0
add r0, r1, #0x72
and r0, r0, #0xff
cmp r0, #2
ldrls r4, _0234D21C ; =0x000004CA
bls _0234D1E0
cmp r1, #0x91
ldreq r4, _0234D220 ; =0x000004CB
beq _0234D1E0
add r0, r1, #0x6e
and r0, r0, #0xff
cmp r0, #2
ldrls r4, _0234D224 ; =0x000004CC
b _0234D1E0
_0234D148:
cmp r0, #0xe2
bne _0234D170
mov r0, #0x1a
bl GetPerformanceFlagWithChecks
cmp r0, #0
beq _0234D170
ldrsh r0, [r5, #2]
bl sub_02025784
mov r4, r0
b _0234D1E0
_0234D170:
ldr r1, _0234D228 ; =ov29_023537E8
b _0234D1C4
_0234D178:
ldrb r0, [r5, #0x48]
cmp r0, r2
bne _0234D1C0
ldrsh r4, [r1, #2]
ldr r0, _0234D22C ; =0x000004B8
cmp r4, r0
bne _0234D1A8
ldrsh r0, [r5, #2]
cmp r0, #0x1f8
cmpne r0, #0x51
ldreq r4, _0234D230 ; =0x000004D3
beq _0234D1E0
_0234D1A8:
cmp r4, #0
bne _0234D1E0
ldrsh r0, [r5, #2]
bl sub_02025784
mov r4, r0
b _0234D1E0
_0234D1C0:
add r1, r1, #4
_0234D1C4:
ldrb r2, [r1]
cmp r2, #0xff
bne _0234D178
b _0234D1E0
_0234D1D4:
ldrsh r0, [r5, #4]
bl sub_02025784
mov r4, r0
_0234D1E0:
mov r0, r4
ldmia sp!, {r3, r4, r5, pc}
.align 2, 0
_0234D1E8: .word 0x000004B1
_0234D1EC: .word 0x000004B2
_0234D1F0: .word 0x000001B2
_0234D1F4: .word 0x000004CD
_0234D1F8: .word 0x000004CF
_0234D1FC: .word 0x000004D1
#ifdef JAPAN
_0234D204: .word DUNGEON_PTR
_0234E48C: .word 0x000004BC
_0234D200: .word 0x000004B3
#else
_0234D200: .word 0x000004B3
_0234D204: .word DUNGEON_PTR
#endif
_0234D208: .word 0x000004C4
_0234D20C: .word 0x000004C6
_0234D210: .word 0x000004C7
_0234D214: .word 0x000004C8
_0234D218: .word 0x000004C9
_0234D21C: .word 0x000004CA
_0234D220: .word 0x000004CB
_0234D224: .word 0x000004CC
_0234D228: .word ov29_023537E8
_0234D22C: .word 0x000004B8
_0234D230: .word 0x000004D3
arm_func_end GetPersonalityIndex
arm_func_start ov29_0234D234
ov29_0234D234: ; 0x0234D234
stmdb sp!, {r3, lr}
sub sp, sp, #8
ldr lr, [sp, #0x10]
ldrb ip, [sp, #0x14]
str lr, [sp]
str ip, [sp, #4]
bl ov29_0234D5D0
add sp, sp, #8
ldmia sp!, {r3, pc}
arm_func_end ov29_0234D234
arm_func_start DisplayMessage
DisplayMessage: ; 0x0234D258
stmdb sp!, {r4, r5, r6, lr}
sub sp, sp, #8
mov r6, r0
mov r5, r1
mov r4, r2
mov r0, #0xa
bl ov29_0234BA54
bl ov29_0234D558
bl ov29_0234B034
mov r1, r4
mov r2, r6
str r0, [sp]
mov r0, r5
mov r3, #0
str r3, [sp, #4]
bl DisplayMessageInternal
mov r0, #0xb
mov r1, #0
bl ov29_022EA428
add sp, sp, #8
ldmia sp!, {r4, r5, r6, pc}
arm_func_end DisplayMessage
arm_func_start DisplayMessage2
DisplayMessage2: ; 0x0234D2AC
stmdb sp!, {r4, r5, r6, lr}
sub sp, sp, #8
mov r6, r0
mov r5, r1
mov r4, r2
mov r0, #0xa
bl ov29_0234BA54
bl ov29_0234D558
bl ov29_0234B034
mov r1, r4
mov r2, r6
str r0, [sp]
mov r0, r5
mov r3, #1
str r3, [sp, #4]
mov r3, #0
bl DisplayMessageInternal
mov r0, #0
mov r1, r0
bl ov29_022EA428
add sp, sp, #8
ldmia sp!, {r4, r5, r6, pc}
arm_func_end DisplayMessage2
arm_func_start ov29_0234D304
ov29_0234D304: ; 0x0234D304
stmdb sp!, {r4, r5, r6, r7, r8, lr}
sub sp, sp, #0x58
ldr r4, _0234D454 ; =ov29_02353563
mov r8, r0
ldrb r0, [r4]
mov r7, r1
mov r6, r2
mov r5, r3
cmp r0, #0
beq _0234D334
mov r0, #0xa
bl ov29_0234BA54
_0234D334:
bl ov29_0234D558
mov r0, r8
bl IsMonster__0234D460
cmp r0, #0
beq _0234D41C
mov r0, r8
bl IsMonster__0234D460
cmp r0, #0
beq _0234D3F8
ldr r4, [r8, #0xb4]
bl FixedRoomIsSubstituteRoom
cmp r0, #0
beq _0234D3BC
bl GetRandomExplorerMazeMonster
cmp r0, #0
moveq r1, #0
beq _0234D38C
ldr r1, [r0]
cmp r1, #0
movne r1, #1
moveq r1, #0
and r1, r1, #0xff
_0234D38C:
cmp r1, #0
moveq r0, #0
streq r0, [sp, #8]
beq _0234D3D0
ldr r1, [r0, #0xb4]
ldr r0, _0234D458 ; =ov29_02353368
ldrb r1, [r1, #0xbc]
sub r1, r1, #0xb
orr r1, r1, #0x90000
str r1, [sp, #8]
bl Debug_Print0
b _0234D3D0
_0234D3BC:
bl ov29_02337EE8
mov r1, r0
ldr r0, _0234D45C ; =ov29_02353380
str r1, [sp, #8]
bl Debug_Print0
_0234D3D0:
ldrsh r0, [r4, #4]
str r0, [sp, #0xc]
bl ov29_0233804C
str r0, [sp, #0x18]
mov r0, r8
bl ov29_0231ADA8
str r0, [sp, #0x1c]
ldrsh r0, [r4, #0xc]
orr r0, r0, #0x30000
str r0, [sp, #0x54]
_0234D3F8:
add r3, sp, #8
str r3, [sp]
mov r3, #1
mov r0, r6
mov r1, r5
mov r2, r7
str r3, [sp, #4]
bl ov29_0234D5D0
b _0234D440
_0234D41C:
bl ov29_0234B034
str r0, [sp]
mov r4, #1
mov r0, r6
mov r1, r5
mov r2, r7
mov r3, #0
str r4, [sp, #4]
bl ov29_0234D5D0
_0234D440:
mov r0, #0
mov r1, r0
bl ov29_022EA428
add sp, sp, #0x58
ldmia sp!, {r4, r5, r6, r7, r8, pc}
.align 2, 0
_0234D454: .word ov29_02353563
_0234D458: .word ov29_02353368
_0234D45C: .word ov29_02353380
arm_func_end ov29_0234D304