pmd-sky/include/dg_effect.h
2023-12-28 16:41:30 -05:00

12 lines
339 B
C

#ifndef PMDSKY_OVERLAY_29_022E37B8_H
#define PMDSKY_OVERLAY_29_022E37B8_H
#include "dungeon_mode.h"
// Checks if an entity pointer points to a valid entity (not entity type 0, which represents no entity).
// entity: entity pointer
// return: bool
u8 EntityIsValid__022E37B8(struct entity *entity);
#endif //PMDSKY_OVERLAY_29_022E37B8_H