pmd-sky/include/spawn_1.h
2026-05-19 20:23:58 +00:00

8 lines
193 B
C

#ifndef PMDSKY_SPAWN_1_H
#define PMDSKY_SPAWN_1_H
s32 MonsterSpawnListPartialCopy(struct monster_spawn_entry entry_out[], s32 idx_out);
void CopySpawnEntriesOnce();
#endif //PMDSKY_SPAWN_1_H