pmd-sky/asm/overlay_29_022F59C4.s
2026-01-31 22:26:26 -05:00

768 lines
13 KiB
ArmAsm

.include "asm/macros.inc"
.include "overlay_29_022F59C4.inc"
.text
arm_func_start ov29_022F59C4
ov29_022F59C4: ; 0x022F59C4
stmdb sp!, {r4, lr}
mov r4, r0
bl ov29_022F87C0
movs r1, r0
moveq r1, #0
beq _022F59FC
ldr r0, [r1]
cmp r0, #1
movne r1, #0
bne _022F59FC
ldr r0, [r4, #0xb4]
ldrb r0, [r0, #6]
cmp r0, #0
movne r1, #0
_022F59FC:
mov r0, r4
mvn r2, #0
bl ov29_022F5A40
ldmia sp!, {r4, pc}
arm_func_end ov29_022F59C4
arm_func_start ov29_022F5A0C
ov29_022F5A0C: ; 0x022F5A0C
stmdb sp!, {r4, lr}
mov r4, r0
bl GetLeader
ldr r1, _022F5A3C ; =DUNGEON_PTR
ldrb r3, [r4, #4]
ldr r1, [r1]
mov r2, #0
add r1, r1, r3, lsl #2
add r1, r1, #0x12000
#ifdef JAPAN
ldr r1, [r1, #0xa84]
#else
ldr r1, [r1, #0xb28]
#endif
bl ov29_022F5A40
ldmia sp!, {r4, pc}
.align 2, 0
_022F5A3C: .word DUNGEON_PTR
arm_func_end ov29_022F5A0C
arm_func_start ov29_022F5A40
ov29_022F5A40: ; 0x022F5A40
#ifdef JAPAN
#define OV29_022F5A40_OFFSET -4
#else
#define OV29_022F5A40_OFFSET 0
#endif
#ifdef JAPAN
stmdb sp!, {r4, r5, r6, r7, r8, sb, sl, fp, lr}
#else
stmdb sp!, {r3, r4, r5, r6, r7, r8, sb, sl, fp, lr}
#endif
sub sp, sp, #0x18 + OV29_022F5A40_OFFSET
mov r6, r0
movs sl, r1
mov r5, r2
ldr r8, [r6, #0xb4]
bne _022F5A70
#ifdef JAPAN
mov r0, #0
mov r1, #0x900
#else
ldr r1, _022F5D9C ; =0x00000BC1
mov r0, #0
#endif
mov r2, #1
bl DisplayMessage2
b _022F5D94
_022F5A70:
bl ov29_023009CC
cmp r0, #0
bne _022F5A90
#ifdef JAPAN
mov r0, #0
mov r1, #0x900
#else
ldr r1, _022F5D9C ; =0x00000BC1
mov r0, #0
#endif
mov r2, #1
bl DisplayMessage2
b _022F5D94
_022F5A90:
ldr r0, [sl, #0xb4]
ldrb r0, [r0, #0xbc]
bl IsSecretBazaarNpcBehavior
movs r4, r0
bne _022F5ADC
mov r0, r6
mov r1, sl
mov r2, #1
mov r3, #0
bl GetTreatmentBetweenMonsters
cmp r0, #1
beq _022F5D84
mov r0, sl
mov r1, r6
mov r2, #1
mov r3, #0
bl GetTreatmentBetweenMonsters
cmp r0, #1
beq _022F5D84
_022F5ADC:
ldr sb, [sl, #0xb4]
bl GetMessageLogPreprocessorArgs
mov r1, #0
mov r2, sb
mov r3, r1
str r1, [sp]
bl SetPreprocessorArgsStringToName
bl GetMessageLogPreprocessorArgs
mov r1, #0
str r1, [sp]
mov r1, #1
mov r2, sb
mov r3, #7
bl SetPreprocessorArgsStringToName
mov r0, #3
bl ov29_02348C64
mov r0, r6
mov r1, sl
bl TryEndPetrifiedOrSleepStatus
mov r0, sl
bl ov29_023009CC
cmp r0, #0
beq _022F5B4C
mov r0, sl
mov r1, #1
bl CheckVariousStatuses2__02301244
cmp r0, #0
beq _022F5B78
_022F5B4C:
add r0, r6, #4
add r1, sl, #4
bl GetDirectionTowardsPosition
mov r1, r0
mov r0, r6
bl ov29_02304AFC
ldr r1, _022F5DA0 ; =0x00000BC2
mov r0, #0
mov r2, #1
bl DisplayMessage2
b _022F5D94
_022F5B78:
add r0, r6, #4
add r1, sl, #4
bl GetDirectionTowardsPosition
mov r1, r0
mov r0, r6
bl ov29_02304AFC
cmp r5, #0
blt _022F5BA8
mov r0, sl
mov r1, r5
bl ov29_02304AFC
b _022F5BB8
_022F5BA8:
ldrb r1, [r8, #0x4c]
mov r0, sl
add r1, r1, #4
bl ov29_02304AFC
_022F5BB8:
cmp r4, #0
beq _022F5BD0
mov r0, r6
mov r1, sl
bl ov29_02344544
b _022F5D94
_022F5BD0:
ldrb r0, [sb, #9]
cmp r0, #1
bne _022F5BE4
bl ov29_022F6748
b _022F5D94
_022F5BE4:
ldrb r0, [sb, #0xbc]
cmp r0, #7
bne _022F5C3C
ldr r0, _022F5DA4 ; =DUNGEON_PTR
ldr r0, [r0]
ldrb r0, [r0, #0x790]
cmp r0, #0
beq _022F5C18
ldr r1, _022F5DA8 ; =0x00000BC3
mov r0, #0
mov r2, #1
bl DisplayMessage2
b _022F5D94
_022F5C18:
bl GetMissionDestination
ldrb r0, [r0, #0x18]
cmp r0, #0
mov r0, sl
beq _022F5C34
bl ov29_0234A5E4
b _022F5D94
_022F5C34:
bl ov29_0234A2D4
b _022F5D94
_022F5C3C:
ldrsh r2, [sb, #0x12]
ldrsh r1, [sb, #0x16]
ldr r0, _022F5DAC ; =0x000003E7
add r1, r2, r1
cmp r1, r0
movgt r1, r0
mov r0, r1, lsl #3
mov r1, #0xa
bl _s32_div_f
ldrsh r1, [sb, #0x10]
cmp r1, r0
movge r4, #0
bge _022F5C84
mov r0, sl
bl HasLowHealth
cmp r0, #0
moveq r4, #1
movne r4, #2
_022F5C84:
bl AllocateTemp1024ByteBufferFromPool
ldrb r1, [sb, #0x48]
mov r5, r0
cmp r1, #0xd6
bne _022F5CA4
ldr r1, _022F5DB0 ; =0x0000025E
bl GetStringFromFileVeneer
b _022F5D3C
_022F5CA4:
mov r0, sl
mov r6, #0x14
bl ov29_0231AE3C
#ifdef JAPAN
mov r7, r0
#else
str r0, [sp, #4]
ldr r0, _022F5DB4 ; =0x000004D3
sub fp, r0, #0x1b
#endif
_022F5CBC:
mov r0, sb
bl GetPersonalityIndex
#ifdef JAPAN
mov fp, r0
ldr r0, _022F5DB4 ; =0x000004D3
cmp fp, r0
#else
mov r7, r0
cmp r7, fp
ldrne r0, _022F5DB4 ; =0x000004D3
cmpne r7, r0
#endif
moveq r2, #0
beq _022F5CE8
ldrb r0, [r8, #0x48]
bl ov29_0234CFA0
mov r2, r0
_022F5CE8:
#ifdef JAPAN
mov r0, fp
#else
mov r0, r7
#endif
mov r1, r4
bl GetTalkLine
mov r1, r0
mov r0, r5
bl GetStringFromFileVeneer
#ifdef JAPAN
cmp r7, #0
#else
ldr r0, [sp, #4]
cmp r0, #0
#endif
bne _022F5D3C
ldr r1, _022F5DB8 ; =ov29_02352750
mov r0, r5
bl sub_02020880
cmp r0, #0
beq _022F5D3C
subs r6, r6, #1
bne _022F5D34
ldr r1, _022F5DBC ; =ov29_02352758
mov r0, r5
bl strcpy
_022F5D34:
cmp r6, #0
bne _022F5CBC
_022F5D3C:
ldrb r0, [sb, #0x48]
cmp r0, #0xd7
bne _022F5D5C
mov r0, sl
bl HasLowHealth
cmp r0, #0
movne r2, #2
bne _022F5D60
_022F5D5C:
mov r2, #0
_022F5D60:
ldrsh r1, [sb, #4]
add r0, sp, #8 + OV29_022F5A40_OFFSET
bl InitPortraitDungeon
add r1, sp, #8 + OV29_022F5A40_OFFSET
mov r0, sl
mov r2, r5
mov r3, #1
bl ov29_0234D304
b _022F5D94
_022F5D84:
#ifdef JAPAN
mov r0, #0
mov r1, #0x900
#else
ldr r1, _022F5D9C ; =0x00000BC1
mov r0, #0
#endif
mov r2, #1
bl DisplayMessage2
_022F5D94:
add sp, sp, #0x18 + OV29_022F5A40_OFFSET
#ifdef JAPAN
ldmia sp!, {r4, r5, r6, r7, r8, sb, sl, fp, pc}
#else
ldmia sp!, {r3, r4, r5, r6, r7, r8, sb, sl, fp, pc}
#endif
.align 2, 0
#ifdef JAPAN
_022F5DA0: .word 0x00000901
_022F5DA4: .word DUNGEON_PTR
_022F5DA8: .word 0x00000902
_022F5DAC: .word 0x000003E7
_022F5DB0: .word 0x000004F8
_022F5DB4: .word 0x000004B8
#else
_022F5D9C: .word 0x00000BC1
_022F5DA0: .word 0x00000BC2
_022F5DA4: .word DUNGEON_PTR
_022F5DA8: .word 0x00000BC3
_022F5DAC: .word 0x000003E7
_022F5DB0: .word 0x0000025E
_022F5DB4: .word 0x000004D3
#endif
_022F5DB8: .word ov29_02352750
_022F5DBC: .word ov29_02352758
arm_func_end ov29_022F5A40
arm_func_start ov29_022F5DC0
ov29_022F5DC0: ; 0x022F5DC0
stmdb sp!, {r4, lr}
mov r4, r0
bl GetLeader
ldr r1, _022F5DF0 ; =DUNGEON_PTR
ldrb r3, [r4, #4]
ldr r1, [r1]
mov r2, #0
add r1, r1, r3, lsl #2
add r1, r1, #0x12000
#ifdef JAPAN
ldr r1, [r1, #0xa84]
#else
ldr r1, [r1, #0xb28]
#endif
bl ov29_022F5DF4
ldmia sp!, {r4, pc}
.align 2, 0
_022F5DF0: .word DUNGEON_PTR
arm_func_end ov29_022F5DC0
arm_func_start ov29_022F5DF4
ov29_022F5DF4: ; 0x022F5DF4
stmdb sp!, {r4, r5, r6, r7, lr}
sub sp, sp, #0x44
movs r7, r1
ldr r4, [r7, #0xb4]
mov r0, #0
bne _022F5E1C
ldr r1, _022F5F0C ; =0x00000BC4
mov r2, #1
bl DisplayMessage2
b _022F5F04
_022F5E1C:
mov r2, r0
bl SubstitutePlaceholderStringTags
ldrsh r0, [r4, #0xc]
ldr r5, _022F5F10 ; =0x00000BC5
cmp r0, #0
add r6, r5, #4
blt _022F5E84
mov r0, r0, lsl #0x10
mov r0, r0, asr #0x10
bl GetActiveTeamMember
mov r4, r0
ldrsh r0, [r4, #8]
bl CheckTeamMemberIdxVeneer
cmp r0, #0
addne r5, r5, #3
addne r6, r5, #3
bne _022F5E84
ldrsh r0, [r4, #8]
bl IsMonsterIdInNormalRangeVeneer
cmp r0, #0
beq _022F5E84
bl IsMarowakTrainingMaze
cmp r0, #0
addne r5, r5, #2
ldr r6, _022F5F14 ; =0x00000BCA
addeq r5, r5, #1
_022F5E84:
mov r2, #1
#ifdef JAPAN
mov r0, #0
mov r1, r5
mov r3, r2
str r0, [sp]
#else
mov r1, r5
mov r3, r2
mov r0, #0
str r2, [sp]
#endif
bl YesNoMenu
cmp r0, #1
bne _022F5F04
mov r0, #0
bl ov29_0233A248
mov r0, #0
bl GetSize0x80Buffer
mov r1, r0
add r0, sp, #4
mov r2, #0x40
bl strncpy
mov r0, r7
bl ov29_022E690C
mov r0, r7
mov r1, #0x25c
mov r2, #0
bl HandleFaint
#if defined(NORTH_AMERICA)
bl UpdateMapSurveyorFlag
#endif
bl ov29_022E8104
bl ov29_022E81F8
mov r0, #0
add r1, sp, #4
bl SetMessageLogPreprocessorArgsString
mov r1, r6
mov r0, #0
mov r2, #1
#ifdef JAPAN
bl DisplayMessage2
#else
bl DisplayMessage
#endif
_022F5F04:
add sp, sp, #0x44
ldmia sp!, {r4, r5, r6, r7, pc}
.align 2, 0
#ifdef JAPAN
_022F5F0C: .word 0x00000903
_022F5F10: .word 0x00000904
_022F5F14: .word 0x00000909
#else
_022F5F0C: .word 0x00000BC4
_022F5F10: .word 0x00000BC5
_022F5F14: .word 0x00000BCA
#endif
arm_func_end ov29_022F5DF4
arm_func_start ov29_022F5F18
ov29_022F5F18: ; 0x022F5F18
#ifdef JAPAN
#define OV29_022F5F18_OFFSET -4
#else
#define OV29_022F5F18_OFFSET 0
#endif
stmdb sp!, {r3, r4, r5, r6, r7, r8, sb, sl, lr}
sub sp, sp, #4
mov sb, r0
mov r7, #0
bl EntityIsValid__022F528C
cmp r0, #0
beq _022F5F88
ldr r0, _022F6050 ; =DUNGEON_PTR
ldr r0, [r0]
add r0, r0, #0x4000
#ifdef JAPAN
ldrb r0, [r0, #0x36]
#else
ldrb r0, [r0, #0xda]
#endif
bl AreMovesEnabled
cmp r0, #0
bne _022F5F60
ldr r1, _022F6054 ; =0x00000DFD
mov r0, sb
bl LogMessageByIdWithPopupCheckUser
b _022F6048
_022F5F60:
ldr r4, [sb, #0xb4]
mov r1, r7
mov r0, sb
strb r1, [r4, #0x23f + OV29_022F5F18_OFFSET]
bl ShouldUsePp
cmp r0, #0
movne r7, #1
strneb r7, [r4, #0x23f + OV29_022F5F18_OFFSET]
mov r0, #0
strb r0, [r4, #0x23e + OV29_022F5F18_OFFSET]
_022F5F88:
mov r6, #0
mov r4, #1
mov r5, r6
mov sl, r4
b _022F5FD8
_022F5F9C:
ldr r8, [sb, #0xb4]
mov r0, sb
str r5, [sp]
ldrb r1, [r8, #0x54]
mov r2, r4
mov r3, r5
bl UseMove
bl IsFloorOver
cmp r0, #0
ldreqb r0, [r8, #0x23e + OV29_022F5F18_OFFSET]
cmpeq r0, #0
ldreqb r0, [r8, #0x163 + OV29_022F5F18_OFFSET]
cmpeq r0, #0
bne _022F5FEC
add r6, r6, #1
_022F5FD8:
mov r0, sb
mov r1, sl
bl GetNumberOfAttacks
cmp r6, r0
blt _022F5F9C
_022F5FEC:
mov r0, sb
bl EntityIsValid__022F528C
cmp r0, #0
beq _022F6014
cmp r7, #0
moveq r1, #1
movne r1, #0
mov r0, sb
and r1, r1, #0xff
bl UpdateMovePp
_022F6014:
bl IsFloorOver
cmp r0, #0
bne _022F6048
mov r0, sb
bl EntityIsValid__022F528C
cmp r0, #0
beq _022F6040
ldr r1, [sb, #0xb4]
mov r0, sb
ldrb r1, [r1, #0x54]
bl ov29_022FA574
_022F6040:
mov r0, sb
bl TryActivateTruant
_022F6048:
add sp, sp, #4
ldmia sp!, {r3, r4, r5, r6, r7, r8, sb, sl, pc}
.align 2, 0
_022F6050: .word DUNGEON_PTR
#ifdef JAPAN
_022F6054: .word 0x00000B3D
#else
_022F6054: .word 0x00000DFD
#endif
arm_func_end ov29_022F5F18
arm_func_start ov29_022F6058
ov29_022F6058: ; 0x022F6058
#ifdef JAPAN
#define OV29_022F6058_OFFSET -4
#else
#define OV29_022F6058_OFFSET 0
#endif
stmdb sp!, {r4, r5, r6, r7, r8, sb, sl, fp, lr}
sub sp, sp, #0x14
mov sl, r0
ldr r7, [sl, #0xb4]
ldr r2, _022F61F8 ; =ov29_0237CA80
mov r3, #0
add r0, sp, #0xc
str r3, [r2]
mov sb, r1
bl InitMove
ldrb r0, [r7, #0xd0]
cmp r0, #1
bne _022F60AC
mov r0, #0
mov r1, sl
mov r2, r0
bl SubstitutePlaceholderStringTags
ldr r1, _022F61FC ; =0x00000BCC
mov r0, sl
bl LogMessageByIdWithPopupCheckUser
b _022F61F0
_022F60AC:
ldrb r0, [r7, #0xbf]
cmp r0, #4
bne _022F60D8
mov r0, #0
mov r1, sl
mov r2, r0
bl SubstitutePlaceholderStringTags
ldr r1, _022F6200 ; =0x00000BCD
mov r0, sl
bl LogMessageByIdWithPopupCheckUser
b _022F61F0
_022F60D8:
mov r6, #0
cmp sb, #0x160
moveq r8, #1
movne r8, #0
strb r6, [r7, #0x163 + OV29_022F6058_OFFSET]
mov fp, r6
mov r5, #0xa
add r4, sp, #0xc
b _022F6154
_022F60FC:
mov r0, sl
bl ov29_022F3B8C
str fp, [r7, #0x18c + OV29_022F6058_OFFSET]
ldrb r1, [sp, #0xc]
strb r5, [sp, #0x12]
mov r0, sl
orr r1, r1, #0xc
strb r1, [sp, #0xc]
str fp, [sp]
mov r1, r8
mov r2, fp
mov r3, fp
str r4, [sp, #4]
bl ov29_02322374
mov r0, sl
bl EntityIsValid__022F528C
cmp r0, #0
beq _022F6168
ldrb r0, [r7, #0x163 + OV29_022F6058_OFFSET]
cmp r0, #0
bne _022F6168
add r6, r6, #1
_022F6154:
mov r0, sl
mov r1, #1
bl GetNumberOfAttacks
cmp r6, r0
blt _022F60FC
_022F6168:
mov r0, sl
bl EntityIsValid__022F528C
cmp r0, #0
beq _022F61F0
cmp sb, #0x160
ldreq r0, _022F61F8 ; =ov29_0237CA80
ldreq r0, [r0]
cmpeq r0, #0
bne _022F6198
ldr r1, _022F6204 ; =0x00000BCE
mov r0, sl
bl LogMessageByIdWithPopupCheckUser
_022F6198:
ldrb r0, [r7, #7]
cmp r0, #0
cmpne sb, #0x160
beq _022F61E8
ldrb r1, [r7, #0x4c]
ldr r0, _022F6208 ; =DIRECTIONS_XY
ldrsh r3, [sl, #4]
mov r1, r1, lsl #2
ldrsh r2, [r0, r1]
ldr r1, _022F620C ; =DIRECTIONS_XY + 2
add r0, sp, #8
add r2, r3, r2
strh r2, [sp, #8]
ldrb r2, [r7, #0x4c]
ldrsh r3, [sl, #6]
mov r2, r2, lsl #2
ldrsh r1, [r1, r2]
add r1, r3, r1
strh r1, [sp, #0xa]
bl RevealAttackedTile
_022F61E8:
mov r0, sl
bl EnemyEvolution
_022F61F0:
add sp, sp, #0x14
ldmia sp!, {r4, r5, r6, r7, r8, sb, sl, fp, pc}
.align 2, 0
_022F61F8: .word ov29_0237CA80
#ifdef JAPAN
_022F61FC: .word 0x0000090B
_022F6200: .word 0x0000090C
_022F6204: .word 0x0000090D
#else
_022F61FC: .word 0x00000BCC
_022F6200: .word 0x00000BCD
_022F6204: .word 0x00000BCE
#endif
_022F6208: .word DIRECTIONS_XY
_022F620C: .word DIRECTIONS_XY + 2
arm_func_end ov29_022F6058
arm_func_start ov29_022F6210
ov29_022F6210: ; 0x022F6210
stmdb sp!, {r3, r4, r5, r6, r7, lr}
mov r6, r0
bl EntityIsValid__022F62A8
cmp r0, #0
moveq r0, #0
ldmeqia sp!, {r3, r4, r5, r6, r7, pc}
mov r4, #0
ldr r7, _022F62A4 ; =DUNGEON_PTR
b _022F6294
_022F6234:
ldr r0, [r7]
add r0, r0, r4, lsl #2
add r0, r0, #0x12000
#ifdef JAPAN
ldr r5, [r0, #0xa94]
#else
ldr r5, [r0, #0xb38]
#endif
mov r0, r5
bl EntityIsValid__022F62A8
cmp r0, #0
beq _022F6288
ldr r0, [r5, #0xb4]
ldrb r0, [r0, #9]
cmp r0, #1
bne _022F6288
mov r0, r5
bl ov29_023009CC
cmp r0, #0
beq _022F6288
ldrb r1, [r6, #0x25]
ldrb r0, [r5, #0x25]
cmp r1, r0
moveq r0, r5
ldmeqia sp!, {r3, r4, r5, r6, r7, pc}
_022F6288:
add r0, r4, #1
mov r0, r0, lsl #0x10
mov r4, r0, asr #0x10
_022F6294:
cmp r4, #0x10
blt _022F6234
mov r0, #0
ldmia sp!, {r3, r4, r5, r6, r7, pc}
.align 2, 0
_022F62A4: .word DUNGEON_PTR
arm_func_end ov29_022F6210