pmd-sky/asm/overlay_29_02301D84.s
2025-03-11 21:54:29 -04:00

161 lines
2.9 KiB
ArmAsm

.include "asm/macros.inc"
.include "overlay_29_02301D84.inc"
.text
arm_func_start OtherMonsterAbilityIsActive
OtherMonsterAbilityIsActive: ; 0x02301D84
#ifdef JAPAN
stmdb sp!, {r4, r5, r6, r7, r8, lr}
mov r5, r0
mov r4, r1
mov r7, #0
ldr r6, _02301E14 ; =DUNGEON_PTR
b _02303354
_023032F4:
ldr r0, [r6]
add r0, r0, r7, lsl #2
add r0, r0, #0x12000
ldr r8, [r0, #0xad4]
mov r0, r8
bl EntityIsValid__023000E4
cmp r0, #0
cmpne r5, r8
beq _02303348
mov r0, r5
mov r1, r8
bl ov29_022FAFD4
cmp r0, #0
beq _02303348
mov r0, r5
mov r1, r8
mov r2, r4
bl DefenderAbilityIsActive__02301A0C
cmp r0, #0
movne r0, #1
ldmneia sp!, {r4, r5, r6, r7, r8, pc}
_02303348:
add r0, r7, #1
mov r0, r0, lsl #0x10
mov r7, r0, asr #0x10
_02303354:
cmp r7, #0x14
blt _023032F4
mov r0, #0
ldmia sp!, {r4, r5, r6, r7, r8, pc}
#else
stmdb sp!, {r3, r4, r5, r6, r7, r8, sb, lr}
mov r7, r0
mov r6, r1
mov r5, #0
mov r4, #1
ldr r8, _02301E14 ; =DUNGEON_PTR
b _02301E04
_02301DA0:
ldr r0, [r8]
add r0, r0, r5, lsl #2
add r0, r0, #0x12000
ldr sb, [r0, #0xb78]
mov r0, sb
bl EntityIsValid__023000E4
cmp r0, #0
cmpne r7, sb
beq _02301DF8
mov r0, r7
mov r1, sb
bl ov29_022FAFD4
cmp r0, #0
beq _02301DF8
mov r0, r7
mov r1, sb
mov r2, r6
mov r3, r4
bl DefenderAbilityIsActive__02301A0C
cmp r0, #0
movne r0, #1
ldmneia sp!, {r3, r4, r5, r6, r7, r8, sb, pc}
_02301DF8:
add r0, r5, #1
mov r0, r0, lsl #0x10
mov r5, r0, asr #0x10
_02301E04:
cmp r5, #0x14
blt _02301DA0
mov r0, #0
ldmia sp!, {r3, r4, r5, r6, r7, r8, sb, pc}
#endif
.align 2, 0
_02301E14: .word DUNGEON_PTR
arm_func_end OtherMonsterAbilityIsActive
arm_func_start LevitateIsActive
LevitateIsActive: ; 0x02301E18
stmdb sp!, {r4, lr}
mov r4, r0
bl GravityIsActive
cmp r0, #0
movne r0, #0
ldmneia sp!, {r4, pc}
mov r0, r4
mov r1, #0x37
bl AbilityIsActive
cmp r0, #0
movne r0, #1
moveq r0, #0
and r0, r0, #0xff
ldmia sp!, {r4, pc}
arm_func_end LevitateIsActive
arm_func_start MonsterIsType
MonsterIsType: ; 0x02301E50
cmp r1, #0
ldr r2, [r0, #0xb4]
moveq r0, #0
bxeq lr
ldrb r0, [r2, #0x5e]
cmp r0, r1
moveq r0, #1
bxeq lr
ldrb r0, [r2, #0x5f]
cmp r0, r1
moveq r0, #1
movne r0, #0
and r0, r0, #0xff
bx lr
arm_func_end MonsterIsType
arm_func_start IsTypeAffectedByGravity
IsTypeAffectedByGravity: ; 0x02301E88
stmdb sp!, {r3, lr}
cmp r1, #0xa
bne _02301EA4
bl GravityIsActive
cmp r0, #0
movne r0, #0
ldmneia sp!, {r3, pc}
_02301EA4:
mov r0, #1
ldmia sp!, {r3, pc}
arm_func_end IsTypeAffectedByGravity
arm_func_start HasTypeAffectedByGravity
HasTypeAffectedByGravity: ; 0x02301EAC
stmdb sp!, {r3, lr}
ldr r3, [r0, #0xb4]
cmp r1, #0
moveq r0, #0
ldmeqia sp!, {r3, pc}
ldrb r2, [r3, #0x5e]
cmp r2, r1
bne _02301ED4
bl IsTypeAffectedByGravity
ldmia sp!, {r3, pc}
_02301ED4:
ldrb r2, [r3, #0x5f]
cmp r2, r1
movne r0, #0
ldmneia sp!, {r3, pc}
bl IsTypeAffectedByGravity
ldmia sp!, {r3, pc}
arm_func_end HasTypeAffectedByGravity