pmd-sky/asm/include/overlay_29_02319880.inc
2025-06-22 12:42:52 -05:00

27 lines
729 B
C++

#pragma once
.public AI_CAN_ATTACK_IN_DIRECTION
.public AI_POTENTIAL_ATTACK_TARGETS
.public AI_POTENTIAL_ATTACK_TARGET_DIRECTIONS
.public AI_POTENTIAL_ATTACK_TARGET_WEIGHTS
.public CanAttackInDirection
.public CanSeeTarget
.public DIRECTIONS_XY
.public DUNGEON_PTR
.public DungeonRandInt
.public EntityIsValid__02319F8C
.public GetDirectionTowardsPosition
.public GetEntityMoveTargetAndRange
.public GetMoveTargetAndRange
.public GetMoveTypeForMonster
.public GetTile
.public IqSkillIsEnabled
.public IsAffectedByTaunt
.public IsAiTargetEligible
.public IsBlinded
.public IsTargetInRange
.public ResetAiCanAttackInDirection
.public StatusCheckerCheck
.public TryAddTargetToAiTargetList
.public WeightMoveWithIqSkills
.public abs