pmd-sky/include/dungeon_logic_3.h
AnonymousRandomPerson 55b53ad744 Decomped MonsterIsType
2025-06-22 16:37:29 -05:00

10 lines
235 B
C

#ifndef PMDSKY_DUNGEON_LOGIC_3_H
#define PMDSKY_DUNGEON_LOGIC_3_H
#include "dungeon_mode.h"
// Checks if a monster is a given type.
bool8 MonsterIsType(struct entity *entity, enum type_id type_id);
#endif //PMDSKY_DUNGEON_LOGIC_3_H