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29 lines
716 B
C
29 lines
716 B
C
#ifndef PMDSKY_OVERLAY_31_02383478_H
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#define PMDSKY_OVERLAY_31_02383478_H
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#include "dungeon_mode.h"
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struct loc_struct {
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u8 PAD_0x0[0x1192];
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u8 field_0x1192;
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u8 field_0x1193;
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s8 field_0x1194;
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s8 field_0x1195;
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u8 PAD_0x1196[6];
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s16* field_0x119C;
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u8 PAD_0x11A0[17];
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u8 field_0x11b1;
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u8 field_0x11B2;
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u8 field_0x11B3;
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struct item* field_0x11B4;
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u8 PAD_0x11B8[64];
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u8 field_0x11F8[127];
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u8 field_0x1277;
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};
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char* ov31_02383478(char* arg1, s32 arg2, u32 arg3);
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// Checks if an entity pointer points to a valid entity (not entity type 0, which represents no entity).
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bool8 EntityIsValidOverlay31(struct entity *entity);
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#endif //PMDSKY_OVERLAY_31_02383478_H
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