pmd-sky/include/global.h
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C

#ifndef PMDSKY_GLOBAL_H
#define PMDSKY_GLOBAL_H
#include <nitro.h>
#include <nitro/code16.h>
#include <nnsys.h>
#include <string.h>
#include <stddef.h>
#include "config.h" // MUST COME BEFORE ANY OTHER GAME-SPECIFIC HEADERS
#include "assert.h"
#define NELEMS(a) (sizeof(a) / sizeof(*(a)))
typedef struct {
int x;
int y;
int z;
} Vec32;
#endif //PMDSKY_GLOBAL_H