pmd-sky/include/util.h
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2026-07-11 17:18:26 -04:00

77 lines
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C

#ifndef PMDSKY_UTIL_H
#define PMDSKY_UTIL_H
typedef s32 fx32_8; // 32-bit signed fixed-point number with 8 fraction bits
typedef u32 ufx32_8; // 32-bit unsigned fixed-point number with 8 fraction bits
typedef u8 bool8;
typedef u32 bool32;
// RGBA8 structure. Sometimes alpha is ignored and only used for padding
struct rgba {
u8 r;
u8 b;
u8 g;
u8 a; // Sometimes used only for padding
};
// a 2d short (16bit) vector
struct vec2_16 {
s16 x;
s16 y;
};
// a 2d ushort (16bit) vector
struct uvec2_16 {
u16 x;
u16 y;
};
// a (16b.16b) fixed-point rational
struct fixed_point {
s16 integer;
s16 fractional;
};
// 64-bit signed fixed-point number with 16 fraction bits.
// Represents the number ((upper << 16) + (lower >> 16) + (lower & 0xFFFF) * 2^-16)
struct fixed_point_64 {
s32 upper; // sign bit, plus the 31 most significant integer bits
u32 lower; // the 32 least significant bits (16 integer + 16 fraction)
};
// Compares two numbers and return the minimum
#define MIN(A, B) ((A > B) ? B : A)
// Same as MIN macro but as a static inline, since the macro doesn't match in some places.
static inline s32 Min(s32 a, s32 b)
{
return a < b ? a : b;
}
#define MAX(A, B) ((A > B) ? A : B)
static inline s32 Max(s32 a, s32 b)
{
return a > b ? a : b;
}
#define ARRAY_COUNT(array) (sizeof(array) / sizeof((array)[0]))
#define SWAP(a, b, temp) \
{ \
temp = a; \
a = b; \
b = temp; \
}
// Returns a bool8 given a flag and the target bit
#define GET_FLAG(FLAG, BIT) ((bool8) (((FLAG) & (BIT)) ? TRUE : FALSE))
// Same as GET_FLAG but as a static inline, since the macro doesn't match in some places
static inline bool8 GetFlag(u8 flag, u8 bit)
{
return (flag & bit) != 0;
}
#endif //PMDSKY_UTIL_H