pmd-sky/asm/overlay_29_0232145C.s
2023-09-27 23:03:55 -04:00

4674 lines
82 KiB
ArmAsm

.include "asm/macros.inc"
.include "overlay_29_0232145C.inc"
.text
arm_func_start ov29_0232145C
ov29_0232145C: ; 0x0232145C
stmdb sp!, {r4, r5, r6, r7, r8, sb, sl, fp, lr}
sub sp, sp, #0x34
mov sb, r1
mov sl, r0
cmp sb, #4
str r2, [sp, #8]
mov r8, r3
mov r4, sb
ldr r7, [sp, #0x58]
ldr r5, [sl, #0xb4]
movge r0, #0
bge _02321A40
bl ov29_022FBAB4
mov r0, #0
strb r0, [r5, #0x163]
ldrb r1, [r5, #0xd0]
cmp r1, #1
bne _023214C4
mov r1, sl
mov r2, r0
bl SubstitutePlaceholderStringTags
ldr r1, _02321A48 ; =0x00000E7C
mov r0, sl
bl LogMessageByIdWithPopupCheckUser
mov r0, #0
b _02321A40
_023214C4:
cmp r1, #7
bne _023214EC
mov r1, sl
mov r2, r0
bl SubstitutePlaceholderStringTags
ldr r1, _02321A4C ; =0x00000E7D
mov r0, sl
bl LogMessageByIdWithPopupCheckUser
mov r0, #0
b _02321A40
_023214EC:
ldrb r1, [r5, #0xbf]
cmp r1, #4
bne _02321518
mov r1, sl
mov r2, r0
bl SubstitutePlaceholderStringTags
ldr r1, _02321A50 ; =0x00000E78
mov r0, sl
bl LogMessageByIdWithPopupCheckUser
mov r0, #0
b _02321A40
_02321518:
ldr r1, _02321A54 ; =ov29_0237CA68
mov r2, r0
strb r0, [r1]
str r0, [r1, #0x18]
strb r0, [r1, #4]
_0232152C:
add r1, r5, r0, lsl #1
add r1, r1, #0x100
add r0, r0, #1
strh r2, [r1, #0x94]
cmp r0, #4
blt _0232152C
mov r1, r2
b _02321570
_0232154C:
add r4, r4, #1
cmp r4, #4
add r2, r2, #1
bge _02321578
add r0, r5, r4, lsl #3
ldrb r0, [r0, #0x124]
tst r0, #2
beq _02321578
add r1, r1, #1
_02321570:
cmp r1, #4
blt _0232154C
_02321578:
cmp r2, #2
movge r6, #1
movlt r6, #0
_02321584:
add r1, r5, #0x124
mov r0, sl
add r4, r1, sb, lsl #3
bl EntityIsValid__02321438
cmp r0, #0
beq _02321888
bl IsFloorOver
cmp r0, #0
bne _02321888
bl ov29_022ED868
cmp r0, #0
bne _023215D8
ldrh r0, [r4, #4]
bl IsTrappingMove
cmp r0, #0
beq _023215D8
ldr r1, _02321A58 ; =0x00000E7E
mov r0, sl
bl LogMessageByIdWithPopupCheckUser
mov r0, #0
b _02321A40
_023215D8:
ldrh r0, [r4, #4]
cmp r0, #0x19
cmpne r0, #0xe3
mov r0, sl
bne _02321610
bl IsMonsterSleeping
cmp r0, #0
bne _02321620
mov r0, sl
mov r1, #1
bl ov29_02300DCC
cmp r0, #0
bne _02321888
b _02321620
_02321610:
mov r1, #0
bl ov29_02300DCC
cmp r0, #0
bne _02321888
_02321620:
ldr r0, _02321A54 ; =ov29_0237CA68
ldrb r0, [r0, #4]
cmp r0, #0
bne _02321888
ldrb r0, [r4]
tst r0, #1
movne r0, #1
moveq r0, #0
tst r0, #0xff
beq _02321848
mov r2, #1
str r2, [sp, #0x18]
mov r2, #0
mov r0, sl
mov r1, r4
str r2, [sp, #0x14]
bl IsChargingTwoTurnMove
ldrb r1, [r4, #6]
mov fp, r0
cmp r1, #0
beq _02321684
cmp fp, #0
moveq r0, #1
streq r0, [sp, #0x14]
b _023216AC
_02321684:
cmp fp, #0
bne _023216AC
ldrh r1, [r4, #4]
mov r0, #0
bl ov29_0234B084
ldr r1, _02321A5C ; =0x00000E7F
mov r0, sl
bl LogMessageByIdWithPopupCheckUser
mov r0, #0
str r0, [sp, #0x18]
_023216AC:
ldr r0, [sp, #0x18]
cmp r0, #0
beq _02321848
ldr r1, _02321A54 ; =ov29_0237CA68
mov r0, #0
str r0, [sp, #0x10]
ldr r0, [r1, #0x18]
strb fp, [r5, #0x163]
ldrh r1, [r4, #4]
str r0, [sp, #0xc]
cmp r1, #0xe5
bne _0232179C
mov r0, sl
mov r1, r4
mov r2, #1
bl CanMonsterUseMove
cmp r0, #0
beq _02321764
add r2, sp, #0x2c
mov r3, r4
mov r1, #4
_02321700:
ldrh r0, [r3], #2
subs r1, r1, #1
strh r0, [r2], #2
bne _02321700
mov r0, sl
bl ov29_02324698
strh r0, [sp, #0x30]
bl ov29_0234B034
mov r1, #0
add r2, sp, #0x2c
mov r3, r1
bl FormatMoveStringMore
mov r0, sl
mov r1, #0xe80
bl LogMessageByIdWithPopupCheckUser
str r6, [sp]
add r1, sp, #0x2c
str r1, [sp, #4]
ldr r1, [sp, #8]
mov r0, sl
mov r2, r8
mov r3, r7
bl ov29_02322374
str r0, [sp, #0x10]
b _0232177C
_02321764:
ldr r1, _02321A60 ; =0x00000E81
mov r0, sl
bl LogMessageByIdWithPopupCheckUser
ldr r1, _02321A64 ; =0x00000E79
mov r0, sl
bl LogMessageByIdWithPopupCheckUser
_0232177C:
mov r0, sl
bl EntityIsValid__02321438
cmp r0, #0
beq _023217E4
mov r0, sl
mov r1, r4
bl ov29_022FAA04
b _023217E4
_0232179C:
ldr r0, _02321A68 ; =0x000001D1
str r6, [sp]
cmp r1, r0
mov r0, sl
bne _023217CC
ldr r1, [sp, #8]
mov r2, r8
mov r3, r7
str r4, [sp, #4]
bl ov29_02321288
str r0, [sp, #0x10]
b _023217E4
_023217CC:
ldr r1, [sp, #8]
mov r2, r8
mov r3, r7
str r4, [sp, #4]
bl ov29_02322374
str r0, [sp, #0x10]
_023217E4:
ldr r0, [sp, #0x14]
cmp r0, #0
ldrne r0, [sp, #0x10]
cmpne r0, #0
beq _02321810
ldrh r0, [r4, #2]
tst r0, #4
bicne r0, r0, #4
strneh r0, [r4, #2]
orreq r0, r0, #8
streqh r0, [r4, #2]
_02321810:
ldr r0, _02321A54 ; =ov29_0237CA68
ldr r1, [r0, #0x18]
ldr r0, [sp, #0xc]
cmp r0, r1
bne _02321848
cmp r8, #0
bne _0232183C
ldr r1, _02321A6C ; =0x00000E76
mov r0, sl
bl LogMessageByIdWithPopupCheckUser
b _02321848
_0232183C:
ldr r1, _02321A70 ; =0x00000E77
mov r0, sl
bl LogMessageByIdWithPopupCheckUser
_02321848:
mov r0, #1
bl AnimationDelayOrSomething
mov r0, sl
bl EntityIsValid__02321438
cmp r0, #0
beq _02321888
bl IsFloorOver
cmp r0, #0
bne _02321888
add sb, sb, #1
cmp sb, #4
bge _02321888
add r0, r5, sb, lsl #3
ldrb r0, [r0, #0x124]
tst r0, #2
bne _02321584
_02321888:
mov r0, sl
bl EntityIsValid__02321438
cmp r0, #0
beq _023219A0
mov sb, #0
_0232189C:
add r0, r5, sb, lsl #1
add r0, r0, #0x100
ldrh r1, [r0, #0x94]
cmp r1, #0
beq _02321994
ldrh r1, [r0, #0x94]
add r4, sp, #0x24
mov r0, r4
bl InitMoveCheckId
ldrb r0, [sp, #0x24]
tst r0, #1
movne r0, #1
moveq r0, #0
tst r0, #0xff
beq _0232198C
ldrh r1, [r4, #4]
cmp r1, #0xe5
bne _0232194C
add r2, sp, #0x1c
mov r1, #4
_023218EC:
ldrh r0, [r4], #2
subs r1, r1, #1
strh r0, [r2], #2
bne _023218EC
mov r0, sl
bl ov29_02324698
strh r0, [sp, #0x20]
bl ov29_0234B034
mov r1, #0
add r2, sp, #0x1c
mov r3, r1
bl FormatMoveStringMore
mov r0, sl
mov r1, #0xe80
bl LogMessageByIdWithPopupCheckUser
str r6, [sp]
add r1, sp, #0x1c
str r1, [sp, #4]
mov r0, sl
mov r1, #0
mov r2, r8
mov r3, r7
bl ov29_02322374
b _0232198C
_0232194C:
ldr r0, _02321A68 ; =0x000001D1
str r6, [sp]
cmp r1, r0
mov r0, sl
bne _02321978
ldr r1, [sp, #8]
mov r2, r8
mov r3, r7
str r4, [sp, #4]
bl ov29_02321288
b _0232198C
_02321978:
mov r2, r8
mov r3, r7
mov r1, #0
str r4, [sp, #4]
bl ov29_02322374
_0232198C:
mov r0, #1
bl AnimationDelayOrSomething
_02321994:
add sb, sb, #1
cmp sb, #4
blt _0232189C
_023219A0:
mov r0, sl
bl EntityIsValid__02321438
cmp r0, #0
moveq r0, #1
beq _02321A40
mov r0, sl
bl EnemyEvolution
mov r0, sl
bl EntityIsValid__02321438
cmp r0, #0
moveq r0, #1
beq _02321A40
ldr r1, _02321A54 ; =ov29_0237CA68
ldrb r0, [r1]
cmp r0, #0
beq _02321A3C
mov r2, #0
mov r0, sl
strb r2, [r1]
bl EntityIsValid__02321438
cmp r0, #0
beq _02321A3C
ldr r1, _02321A74 ; =ov10_022C4714
mov r0, sl
ldr r4, [sl, #0xb4]
mov r2, #1
bl CalcStatusDuration
mov r2, #0
str r2, [sp]
mov r3, r0
str r2, [sp, #4]
mov r0, sl
mov r1, sl
mov r2, #1
bl TryInflictPausedStatus
ldrb r0, [r4, #0x108]
cmp r0, #1
movlo r0, #1
strlob r0, [r4, #0x108]
_02321A3C:
mov r0, #1
_02321A40:
add sp, sp, #0x34
ldmia sp!, {r4, r5, r6, r7, r8, sb, sl, fp, pc}
.align 2, 0
_02321A48: .word 0x00000E7C
_02321A4C: .word 0x00000E7D
_02321A50: .word 0x00000E78
_02321A54: .word ov29_0237CA68
_02321A58: .word 0x00000E7E
_02321A5C: .word 0x00000E7F
_02321A60: .word 0x00000E81
_02321A64: .word 0x00000E79
_02321A68: .word 0x000001D1
_02321A6C: .word 0x00000E76
_02321A70: .word 0x00000E77
_02321A74: .word ov10_022C4714
arm_func_end ov29_0232145C
arm_func_start TryActivateNondamagingDefenderAbility
TryActivateNondamagingDefenderAbility: ; 0x02321A78
stmdb sp!, {r3, r4, r5, lr}
mov r5, r0
bl EntityIsValid__02321438
cmp r0, #0
ldmeqia sp!, {r3, r4, r5, pc}
ldr r4, [r5, #0xb4]
add r0, r4, #0x100
ldrh r0, [r0, #0x92]
tst r0, #1
beq _02321ABC
ldr r1, _02321CC0 ; =0x00000E82
mov r0, r5
bl LogMessageByIdWithPopupCheckUser
mov r0, r5
mov r1, r5
mov r2, #0
bl TryInflictShadowHoldStatus
_02321ABC:
add r0, r4, #0x100
ldrh r0, [r0, #0x92]
tst r0, #2
beq _02321AE8
ldr r1, _02321CC4 ; =0x00000E83
mov r0, r5
bl LogMessageByIdWithPopupCheckUser
mov r0, r5
mov r1, r5
mov r2, #0
bl TryInflictShadowHoldStatus
_02321AE8:
add r0, r4, #0x100
ldrh r0, [r0, #0x92]
tst r0, #4
beq _02321B14
ldr r1, _02321CC8 ; =0x00000E84
mov r0, r5
bl LogMessageByIdWithPopupCheckUser
mov r0, r5
mov r1, r5
mov r2, #0
bl TryInflictShadowHoldStatus
_02321B14:
add r0, r4, #0x100
ldrh r0, [r0, #0x92]
tst r0, #8
beq _02321B44
ldr r1, _02321CCC ; =0x00000E85
mov r0, r5
bl LogMessageByIdWithPopupCheckUser
mov r0, r5
mov r1, r5
mov r2, #1
mov r3, #0
bl TryInflictParalysisStatus
_02321B44:
add r0, r4, #0x100
ldrh r0, [r0, #0x92]
tst r0, #0x10
beq _02321B74
ldr r1, _02321CD0 ; =0x00000E86
mov r0, r5
bl LogMessageByIdWithPopupCheckUser
mov r0, r5
mov r1, r5
mov r2, #1
mov r3, #0
bl TryInflictParalysisStatus
_02321B74:
add r0, r4, #0x100
ldrh r0, [r0, #0x92]
tst r0, #0x20
beq _02321BA4
ldr r1, _02321CD4 ; =0x00000E87
mov r0, r5
bl LogMessageByIdWithPopupCheckUser
mov r0, r5
mov r1, r5
mov r2, #1
mov r3, #0
bl TryInflictPoisonedStatus
_02321BA4:
add r0, r4, #0x100
ldrh r0, [r0, #0x92]
tst r0, #0x40
beq _02321BD4
ldr r1, _02321CD8 ; =0x00000E88
mov r0, r5
bl LogMessageByIdWithPopupCheckUser
mov r0, r5
mov r1, r5
mov r2, #1
mov r3, #0
bl TryInflictPoisonedStatus
_02321BD4:
add r0, r4, #0x100
ldrh r0, [r0, #0x92]
tst r0, #0x80
beq _02321C14
ldr r1, _02321CDC ; =0x00000E89
mov r0, r5
bl LogMessageByIdWithPopupCheckUser
ldr r1, _02321CE0 ; =SLEEP_TURN_RANGE
mov r0, r5
mov r2, #1
bl CalcStatusDuration
mov r2, r0
mov r0, r5
mov r1, r5
mov r3, #1
bl TryInflictSleepStatus
_02321C14:
add r0, r4, #0x100
ldrh r0, [r0, #0x92]
tst r0, #0x100
beq _02321C4C
ldr r1, _02321CE4 ; =0x00000E8A
mov r0, r5
bl LogMessageByIdWithPopupCheckUser
mov r2, #1
mov ip, #0
mov r0, r5
mov r1, r5
mov r3, r2
str ip, [sp]
bl TryInflictBurnStatus
_02321C4C:
add r0, r4, #0x100
ldrh r0, [r0, #0x92]
tst r0, #0x200
beq _02321C7C
ldr r1, _02321CE8 ; =0x00000E8B
mov r0, r5
bl LogMessageByIdWithPopupCheckUser
mov r0, r5
mov r1, r5
mov r2, #1
mov r3, #0
bl TryInflictInfatuatedStatus
_02321C7C:
add r0, r4, #0x100
ldrh r0, [r0, #0x92]
tst r0, #0x400
beq _02321CB0
mov r0, #0
mov r1, r5
mov r2, r0
bl SubstitutePlaceholderStringTags
ldr r1, _02321CEC ; =0x00000E8C
mov r0, r5
bl LogMessageByIdWithPopupCheckUser
mov r0, r5
bl ActivateStench
_02321CB0:
add r0, r4, #0x100
mov r1, #0
strh r1, [r0, #0x92]
ldmia sp!, {r3, r4, r5, pc}
.align 2, 0
_02321CC0: .word 0x00000E82
_02321CC4: .word 0x00000E83
_02321CC8: .word 0x00000E84
_02321CCC: .word 0x00000E85
_02321CD0: .word 0x00000E86
_02321CD4: .word 0x00000E87
_02321CD8: .word 0x00000E88
_02321CDC: .word 0x00000E89
_02321CE0: .word SLEEP_TURN_RANGE
_02321CE4: .word 0x00000E8A
_02321CE8: .word 0x00000E8B
_02321CEC: .word 0x00000E8C
arm_func_end TryActivateNondamagingDefenderAbility
arm_func_start TryActivateNondamagingDefenderExclusiveItem
TryActivateNondamagingDefenderExclusiveItem: ; 0x02321CF0
stmdb sp!, {r3, r4, r5, r6, lr}
sub sp, sp, #4
mov r6, r0
mov r5, r1
bl EntityIsValid__02321438
cmp r0, #0
beq _02322244
ldr r4, [r6, #0xb4]
ldr r0, [r4, #0x18c]
tst r0, #1
beq _02321D48
add r0, r4, #0x100
ldrsh r1, [r0, #0x90]
mov r0, #0
bl ov29_02344B9C
ldr r1, _0232224C ; =0x00000E8D
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
mov r0, r6
mov r1, r6
mov r2, #0
bl TryInflictShadowHoldStatus
_02321D48:
ldr r0, [r4, #0x18c]
tst r0, #2
beq _02321D80
add r0, r4, #0x100
ldrsh r1, [r0, #0x90]
mov r0, #0
bl ov29_02344B9C
ldr r1, _02322250 ; =0x00000E8E
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
mov r0, r6
mov r1, r6
mov r2, #0
bl TryInflictShadowHoldStatus
_02321D80:
ldr r0, [r4, #0x18c]
tst r0, #4
beq _02321DB8
add r0, r4, #0x100
ldrsh r1, [r0, #0x90]
mov r0, #0
bl ov29_02344B9C
ldr r1, _02322254 ; =0x00000E8F
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
mov r0, r6
mov r1, r6
mov r2, #0
bl TryInflictShadowHoldStatus
_02321DB8:
ldr r0, [r4, #0x18c]
tst r0, #0x80000
beq _02321E00
add r0, r4, #0x100
ldrsh r1, [r0, #0x90]
mov r0, #0
bl ov29_02344B9C
ldr r1, _02322258 ; =0x00000EA3
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
ldr r1, _0232225C ; =NIGHTMARE_TURN_RANGE
mov r0, r5
mov r2, #1
bl CalcStatusDuration
mov r2, r0
mov r0, r6
mov r1, r6
bl TryInflictNightmareStatus
_02321E00:
ldr r0, [r4, #0x18c]
tst r0, #8
beq _02321E3C
add r0, r4, #0x100
ldrsh r1, [r0, #0x90]
mov r0, #0
bl ov29_02344B9C
mov r0, r6
mov r1, #0xe90
bl LogMessageByIdWithPopupCheckUser
mov r0, r6
mov r1, r6
mov r2, #1
mov r3, #0
bl TryInflictParalysisStatus
_02321E3C:
ldr r0, [r4, #0x18c]
tst r0, #0x10
beq _02321E78
add r0, r4, #0x100
ldrsh r1, [r0, #0x90]
mov r0, #0
bl ov29_02344B9C
ldr r1, _02322260 ; =0x00000E91
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
mov r0, r6
mov r1, r6
mov r2, #1
mov r3, #0
bl TryInflictParalysisStatus
_02321E78:
ldr r0, [r4, #0x18c]
tst r0, #0x20
beq _02321EB4
add r0, r4, #0x100
ldrsh r1, [r0, #0x90]
mov r0, #0
bl ov29_02344B9C
ldr r1, _02322264 ; =0x00000E92
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
mov r0, r6
mov r1, r6
mov r2, #1
mov r3, #0
bl TryInflictPoisonedStatus
_02321EB4:
ldr r0, [r4, #0x18c]
tst r0, #0x40
beq _02321EF0
add r0, r4, #0x100
ldrsh r1, [r0, #0x90]
mov r0, #0
bl ov29_02344B9C
ldr r1, _02322268 ; =0x00000E93
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
mov r0, r6
mov r1, r6
mov r2, #1
mov r3, #0
bl TryInflictPoisonedStatus
_02321EF0:
ldr r0, [r4, #0x18c]
tst r0, #0x80
beq _02321F3C
add r0, r4, #0x100
ldrsh r1, [r0, #0x90]
mov r0, #0
bl ov29_02344B9C
ldr r1, _0232226C ; =0x00000E94
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
ldr r1, _02322270 ; =SLEEP_TURN_RANGE
mov r0, r6
mov r2, #1
bl CalcStatusDuration
mov r2, r0
mov r0, r6
mov r1, r6
mov r3, #1
bl TryInflictSleepStatus
_02321F3C:
ldr r0, [r4, #0x18c]
tst r0, #0x100
beq _02321F80
add r0, r4, #0x100
ldrsh r1, [r0, #0x90]
mov r0, #0
bl ov29_02344B9C
ldr r1, _02322274 ; =0x00000E95
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
mov r2, #1
mov r1, #0
mov r0, r6
str r1, [sp]
mov r1, r6
mov r3, r2
bl TryInflictBurnStatus
_02321F80:
ldr r0, [r4, #0x18c]
tst r0, #0x200
beq _02321FBC
add r0, r4, #0x100
ldrsh r1, [r0, #0x90]
mov r0, #0
bl ov29_02344B9C
ldr r1, _02322278 ; =0x00000E96
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
mov r0, r6
mov r1, r6
mov r2, #1
mov r3, #0
bl TryInflictInfatuatedStatus
_02321FBC:
ldr r0, [r4, #0x18c]
tst r0, #0x800
beq _02321FF8
add r0, r4, #0x100
ldrsh r1, [r0, #0x90]
mov r0, #0
bl ov29_02344B9C
ldr r1, _0232227C ; =0x00000E98
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
mov r2, #0
mov r0, r6
mov r1, r6
mov r3, r2
bl TryInflictConfusedStatus
_02321FF8:
ldr r0, [r4, #0x18c]
tst r0, #0x100000
beq _02322030
add r0, r4, #0x100
ldrsh r1, [r0, #0x90]
mov r0, #0
bl ov29_02344B9C
ldr r1, _02322280 ; =0x00000E99
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
mov r0, r6
mov r1, r6
mov r2, #1
bl TryInflictFrozenStatus
_02322030:
ldr r0, [r4, #0x18c]
tst r0, #0x1000
beq _0232206C
add r0, r4, #0x100
ldrsh r1, [r0, #0x90]
mov r0, #0
bl ov29_02344B9C
ldr r1, _02322284 ; =0x00000E9B
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
mov r0, r6
mov r1, r6
mov r2, #0x22
mov r3, #1
bl TryInflictConstrictionStatus
_0232206C:
ldr r0, [r4, #0x18c]
tst r0, #0x2000
beq _023220A8
add r0, r4, #0x100
ldrsh r1, [r0, #0x90]
mov r0, #0
bl ov29_02344B9C
ldr r1, _02322288 ; =0x00000E9A
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
mov r0, r6
mov r1, r6
mov r2, #1
mov r3, #0
bl TryInflictCringeStatus
_023220A8:
ldr r0, [r4, #0x18c]
tst r0, #0x4000
beq _023220E4
add r0, r4, #0x100
ldrsh r1, [r0, #0x90]
mov r0, #0
bl ov29_02344B9C
ldr r1, _0232228C ; =0x00000E9C
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
mov r2, #0
mov r0, r6
mov r1, r6
mov r3, r2
bl TryInflictBlinkerStatus
_023220E4:
ldr r0, [r4, #0x18c]
tst r0, #0x8000
beq _0232211C
add r0, r4, #0x100
ldrsh r1, [r0, #0x90]
mov r0, #0
bl ov29_02344B9C
ldr r1, _02322290 ; =0x00000E9D
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
mov r0, r6
mov r1, r6
mov r2, #0
bl TrySealMove
_0232211C:
ldr r0, [r4, #0x18c]
tst r0, #0x10000
beq _02322150
add r0, r4, #0x100
ldrsh r1, [r0, #0x90]
mov r0, #0
bl ov29_02344B9C
ldr r1, _02322294 ; =0x00000E9E
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
mov r0, r5
mov r1, r5
bl TryInflictInvisibleStatus
_02322150:
ldr r0, [r4, #0x18c]
tst r0, #0x20000
beq _0232218C
add r0, r4, #0x100
ldrsh r1, [r0, #0x90]
mov r0, #0
bl ov29_02344B9C
ldr r1, _02322298 ; =0x00000E9F
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
mov r0, r5
mov r1, r5
mov r2, #0
mov r3, #1
bl BoostSpeedOneStage
_0232218C:
ldr r0, [r4, #0x18c]
tst r0, #0x200000
beq _023221C4
add r0, r4, #0x100
ldrsh r1, [r0, #0x90]
mov r0, #0
bl ov29_02344B9C
mov r0, r6
mov r1, #0xea0
bl LogMessageByIdWithPopupCheckUser
mov r0, r6
mov r1, r6
mov r2, #0
bl TryInflictPerishSongStatus
_023221C4:
ldr r0, [r4, #0x18c]
tst r0, #0x400000
beq _02322200
add r0, r4, #0x100
ldrsh r1, [r0, #0x90]
mov r0, #0
bl ov29_02344B9C
ldr r1, _0232229C ; =0x00000EA1
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
mov r2, #1
mov r0, r6
mov r1, r6
mov r3, r2
bl LowerSpeed
_02322200:
ldr r0, [r4, #0x18c]
tst r0, #0x40000
beq _0232223C
add r0, r4, #0x100
ldrsh r1, [r0, #0x90]
mov r0, #0
bl ov29_02344B9C
ldr r1, _023222A0 ; =0x00000EA2
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
mov r2, #0
mov r0, r5
mov r1, r5
mov r3, r2
bl TryWarp
_0232223C:
mov r0, #0
str r0, [r4, #0x18c]
_02322244:
add sp, sp, #4
ldmia sp!, {r3, r4, r5, r6, pc}
.align 2, 0
_0232224C: .word 0x00000E8D
_02322250: .word 0x00000E8E
_02322254: .word 0x00000E8F
_02322258: .word 0x00000EA3
_0232225C: .word NIGHTMARE_TURN_RANGE
_02322260: .word 0x00000E91
_02322264: .word 0x00000E92
_02322268: .word 0x00000E93
_0232226C: .word 0x00000E94
_02322270: .word SLEEP_TURN_RANGE
_02322274: .word 0x00000E95
_02322278: .word 0x00000E96
_0232227C: .word 0x00000E98
_02322280: .word 0x00000E99
_02322284: .word 0x00000E9B
_02322288: .word 0x00000E9A
_0232228C: .word 0x00000E9C
_02322290: .word 0x00000E9D
_02322294: .word 0x00000E9E
_02322298: .word 0x00000E9F
_0232229C: .word 0x00000EA1
_023222A0: .word 0x00000EA2
arm_func_end TryActivateNondamagingDefenderExclusiveItem
arm_func_start GetMoveRangeDistance
GetMoveRangeDistance: ; 0x023222A4
stmdb sp!, {r3, r4, r5, r6, r7, lr}
mov r5, r2
mov r2, #1
mov r7, r0
mov r6, r1
mov r4, #0
bl GetEntityMoveTargetAndRange
and r0, r0, #0xf0
cmp r0, #0x50
mov r0, r7
mov r1, r6
mov r2, #1
moveq r4, #0xa
bl GetEntityMoveTargetAndRange
and r0, r0, #0xf0
cmp r0, #0x80
beq _02322304
mov r0, r7
mov r1, r6
mov r2, #1
bl GetEntityMoveTargetAndRange
and r0, r0, #0xf0
cmp r0, #0x90
bne _0232236C
_02322304:
mov r0, r7
mov r1, r6
mov r2, #1
bl GetEntityMoveTargetAndRange
and r0, r0, #0xf0
cmp r0, #0x90
moveq r4, #2
ldrh r0, [r6, #4]
movne r4, #1
cmp r0, #0x97
bne _02322340
mov r0, r7
bl GetApparentWeather
cmp r0, #1
beq _0232236C
_02322340:
cmp r5, #0
beq _0232236C
ldrh r0, [r6, #4]
bl Is2TurnsMove
cmp r0, #0
beq _0232236C
mov r0, r7
mov r1, r6
bl IsChargingTwoTurnMove
cmp r0, #0
moveq r4, #0
_0232236C:
mov r0, r4
ldmia sp!, {r3, r4, r5, r6, r7, pc}
arm_func_end GetMoveRangeDistance
arm_func_start ov29_02322374
ov29_02322374: ; 0x02322374
stmdb sp!, {r4, r5, r6, r7, r8, sb, sl, fp, lr}
sub sp, sp, #0x13c
ldr sl, [sp, #0x164]
mov r6, r0
mov r7, #0
mov r0, #1
str r1, [sp, #0xc]
mov r5, r2
str r3, [sp, #0x10]
mov r8, sl
str r7, [sp, #0x38]
ldr r4, [sp, #0x160]
bl AnimationDelayOrSomething
mov r0, r6
mov r1, sl
bl IsChargingTwoTurnMove
cmp r0, #0
mov r0, r6
mov r2, #1
mov r1, sl
beq _023223D0
bl ov29_02324BE8
b _023223D4
_023223D0:
bl CanMonsterUseMove
_023223D4:
mov sb, r0
cmp sb, #0
beq _023224C4
ldrh r1, [sl, #4]
ldr r0, _02322D18 ; =0x0000014A
cmp r1, r0
bne _02322460
mov r0, #0xa8
bl DungeonRandInt
mov r2, r0
ldr r1, _02322D1C ; =ov29_0237CA88
add r0, sp, #0x28
str r2, [r1]
ldr r1, _02322D20 ; =METRONOME_TABLE
mov r2, r2, lsl #3
ldrh r1, [r1, r2]
bl InitMove
ldrb r1, [sl]
ldr r0, _02322D24 ; =0x00000EA4
strb r1, [sp, #0x28]
ldrh r1, [sl, #2]
strh r1, [sp, #0x2a]
bl StringFromMessageId
mov r2, r0
str r5, [sp]
mov r0, #1
str r0, [sp, #4]
mov r0, r6
mov r1, sl
add r3, sp, #0x38
bl ov29_02322DDC
mov r0, #1
bl AnimationDelayOrSomething
add r8, sp, #0x28
b _023224C4
_02322460:
cmp r1, #0x77
bne _023224C4
bl GetNaturePowerVariant
ldr r1, _02322D28 ; =NATURE_POWER_TABLE
mov r0, r0, lsl #3
ldrh r1, [r1, r0]
add r0, sp, #0x30
bl InitMove
ldrb r1, [sl]
ldr r0, _02322D2C ; =0x00000EA5
strb r1, [sp, #0x30]
ldrh r1, [sl, #2]
strh r1, [sp, #0x32]
bl StringFromMessageId
mov r2, r0
str r5, [sp]
mov r0, #1
str r0, [sp, #4]
mov r0, r6
mov r1, sl
add r3, sp, #0x38
bl ov29_02322DDC
mov r0, #1
bl AnimationDelayOrSomething
add r8, sp, #0x30
_023224C4:
mov r0, r6
mov r1, r8
mov r2, #1
bl GetMoveRangeDistance
and fp, r0, #0xff
bl ov29_0234B034
mov r1, #0
str r1, [sp]
ldr r2, [r6, #0xb4]
mov r3, r1
bl ov29_0230040C
bl ov29_0234B034
mov r1, #0
mov r2, r8
mov r3, r1
bl FormatMoveStringMore
mov r0, r6
mov r1, r8
bl IsChargingTwoTurnMove
cmp r0, #0
beq _02322554
ldr r0, _02322D30 ; =0x00000EA6
bl StringFromMessageId
cmp sb, #0
ldr r1, [r6, #0xb4]
mov r2, #0
str r0, [sp, #0x20]
strb r2, [r1, #0x10b]
cmpne sl, r8
beq _02322598
mov r0, r6
mov r1, r8
mov r2, #1
bl ov29_02324BE8
mov sb, r0
b _02322598
_02322554:
cmp r5, #0
bne _0232256C
ldrh r0, [r8, #4]
bl GetMoveMessageFromId
str r0, [sp, #0x20]
b _02322578
_0232256C:
ldr r0, _02322D34 ; =0x00000EA7
bl StringFromMessageId
str r0, [sp, #0x20]
_02322578:
cmp sb, #0
cmpne sl, r8
beq _02322598
mov r0, r6
mov r1, r8
mov r2, #1
bl CanMonsterUseMove
mov sb, r0
_02322598:
cmp sb, #0
ldrne r0, [sp, #0xc]
cmpne r0, #0
beq _023225D4
ldrh r1, [sl, #4]
ldr r0, _02322D18 ; =0x0000014A
cmp r1, r0
cmpne r1, #0x77
mov r0, r6
bne _023225CC
mov r1, sl
bl ov29_022FAA04
b _023225D4
_023225CC:
mov r1, r8
bl ov29_022FAA04
_023225D4:
ldr r0, [r6, #0xb4]
ldrb r0, [r0, #0xf3]
cmp r0, #1
bne _02322630
ldrh r0, [r8, #4]
bl FailsWhileMuzzled
cmp r0, #0
beq _02322630
mov r0, #0
mov r1, r6
mov r2, r0
bl SubstitutePlaceholderStringTags
ldr r1, [sp, #0x20]
mov r0, r6
bl LogMessageWithPopupCheckUser
mov r0, #0xa
mov r1, #0x3f
bl ov29_022EA370
ldr r1, _02322D38 ; =0x00000E7B
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
mov r0, #0
b _02322D10
_02322630:
cmp sb, #0
bne _023226D0
bl ov29_0234B034
mov r1, #0
str r1, [sp]
ldr r2, [r6, #0xb4]
mov r3, r1
bl ov29_0230040C
cmp r5, #0
bne _02322694
bl ov29_0234B034
mov r1, #0
mov r2, r8
mov r3, r1
bl FormatMoveStringMore
ldr r1, [sp, #0x20]
mov r0, r6
bl LogMessageWithPopupCheckUser
mov r0, #0xa
mov r1, #0x3f
bl ov29_022EA370
ldr r1, _02322D3C ; =0x00000E79
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
b _023226C8
_02322694:
mov r0, r5, lsl #0x10
mov r1, r0, asr #0x10
mov r0, #0
bl ov29_0234B084
ldr r1, [sp, #0x20]
mov r0, r6
bl LogMessageWithPopupCheckUser
mov r0, #0xa
mov r1, #0x3f
bl ov29_022EA370
ldr r1, _02322D40 ; =0x00000E7A
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
_023226C8:
mov r0, #0
b _02322D10
_023226D0:
ldr r0, _02322D44 ; =ov29_0237CA68
mov r1, #0
str r1, [r0, #0x10]
str r1, [r0, #0xc]
str r1, [r0, #0x14]
strb r1, [r0, #3]
strb r1, [r0, #2]
strb r1, [r0, #5]
str r1, [r0, #8]
strb r1, [r0, #1]
cmp r4, #0
beq _02322714
ldr r1, [r6, #0xb4]
ldrb r0, [r1, #0x15d]
cmp r0, #4
addlo r0, r0, #1
strlob r0, [r1, #0x15d]
_02322714:
ldrh r1, [r8, #4]
ldr r0, _02322D48 ; =0x00000163
cmp r1, r0
bne _02322768
mov r0, r6
mov r1, #0x2b
bl IqSkillIsEnabled
cmp r0, #0
movne r7, #1
bne _02322768
mov r0, r6
mov r1, #0x28
bl IqSkillIsEnabled
cmp r0, #0
beq _02322768
mov r0, #0x64
bl DungeonRandInt
ldr r1, _02322D4C ; =ov10_022C4584
ldrsh r1, [r1]
cmp r0, r1
movlt r7, #1
_02322768:
cmp r7, #0
movne r0, #2
strne r0, [sp, #0x24]
bne _023227B0
mov r0, r6
mov r1, #0x5b
bl AbilityIsActiveVeneer
cmp r0, #0
mov r0, r8
beq _023227A8
bl GetMoveNbStrikes
str r0, [sp, #0x24]
cmp r0, #0
moveq r0, #5
streq r0, [sp, #0x24]
b _023227B0
_023227A8:
bl ov29_02324514
str r0, [sp, #0x24]
_023227B0:
ldr r0, _02322D50 ; =INTIMIDATOR_ACTIVATION_CHANCE
mov r7, #0
ldrsh r0, [r0]
str r0, [sp, #0x14]
b _02322C8C
_023227C4:
ldr r0, _02322D44 ; =ov29_0237CA68
mov sb, #1
ldrb r1, [r0, #1]
cmp r1, #0
ldreqb r0, [r0, #4]
cmpeq r0, #0
bne _02322C98
mov r0, r6
bl EntityIsValid__02321438
cmp r0, #0
moveq r0, sb
beq _02322D10
bl IsFloorOver
cmp r0, #0
movne r0, sb
bne _02322D10
ldr r0, [sp, #0x10]
ldr sl, [r6, #0xb4]
cmp r0, #0
bne _02322824
ldrh r0, [r8, #4]
cmp r0, #0x19
cmpne r0, #0xe3
bne _0232284C
_02322824:
mov r0, r6
bl IsMonsterSleeping
cmp r0, #0
bne _02322860
mov r0, r6
mov r1, #1
bl ov29_02300DCC
cmp r0, #0
bne _02322C98
b _02322860
_0232284C:
mov r0, r6
mov r1, #0
bl ov29_02300DCC
cmp r0, #0
bne _02322C98
_02322860:
mov r0, #0
strb r0, [sl, #0x154]
bl GravityIsActive
cmp r0, #0
beq _023228A4
ldrh r1, [r8, #4]
cmp r1, #0xcc
cmpne r1, #0xcd
cmpne r1, #0xce
cmpne r1, #0x99
cmpne r1, #0xfe
ldrne r0, _02322D54 ; =0x000001ED
cmpne r1, r0
bne _023228A4
mov r0, r6
bl ov29_023383A8
b _02322C98
_023228A4:
ldrh r0, [r8, #4]
cmp r0, #9
bne _023228CC
ldr sb, [r6, #0xb4]
mov r0, #8
bl DungeonRandInt
strb r0, [sb, #0x4c]
mov r0, r6
bl UpdateAiTargetPos
mov sb, #0
_023228CC:
ldr r0, _02322D58 ; =ov29_0235370C
mov r1, #0
str r1, [r0]
str r1, [sp, #0x38]
cmp fp, #1
bhi _02322918
add r0, sp, #0x38
mov r1, r6
mov r2, r8
bl ov29_02324030
add r0, sp, #0x38
mov r1, r6
bl ov29_02324C9C
cmp r7, #0
cmpne sb, #0
beq _02322918
ldr r0, [sp, #0x38]
cmp r0, #0
beq _02322C98
_02322918:
mov r0, #0
str r0, [sp, #0x1c]
str r0, [sp, #0x18]
b _02322A54
_02322928:
ldr r0, [sp, #0x18]
add r0, r0, #1
mov r0, r0, lsl #0x10
mov r0, r0, asr #0x10
str r0, [sp, #0x18]
mov r0, sl
bl EntityIsValid__02321438
cmp r0, #0
beq _02322A54
ldr r0, [sl]
cmp r0, #1
bne _02322A54
mov r0, sl
mov r1, #0x24
bl IqSkillIsEnabled
cmp r0, #0
beq _02322A54
mov r0, sl
mov r1, r6
mov r2, #0x1f
mov r3, #0
bl DefenderAbilityIsActive__02322D64
cmp r0, #0
bne _02322A54
mov r0, r6
mov r1, sl
bl AreEntitiesAdjacent
cmp r0, #0
beq _02322A54
mov r0, r6
mov r1, r8
mov r2, #0
bl GetEntityMoveTargetAndRange
and r0, r0, #0xf0
mov r0, r0, lsl #0x10
mov sb, r0, asr #0x10
mov r0, r6
mov r1, r8
mov r2, #0
bl GetEntityMoveTargetAndRange
and r0, r0, #0xf
cmp sb, #0x60
cmpeq r0, #0
beq _023229FC
cmp sb, #0
cmpne sb, #0x10
cmpne sb, #0x20
cmpne sb, #0x40
cmpne sb, #0x50
cmpne sb, #0x70
cmpne sb, #0x80
cmpne sb, #0x90
bne _02322A54
_023229FC:
mov r0, #0x64
bl DungeonRandInt
mov r1, r0, lsl #0x10
ldr r0, [sp, #0x14]
cmp r0, r1, asr #16
ble _02322A54
mov r0, sl
bl ov29_022E5864
mov r0, #0
mov r1, sl
mov r2, r0
bl SubstitutePlaceholderStringTags
mov r0, #1
mov r1, r6
mov r2, #0
bl SubstitutePlaceholderStringTags
ldr r1, _02322D5C ; =0x00000EA9
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
mov r0, #1
str r0, [sp, #0x1c]
b _02322A68
_02322A54:
ldr r0, [sp, #0x18]
add r1, sp, #0x38
ldr sl, [r1, r0, lsl #2]
cmp sl, #0
bne _02322928
_02322A68:
ldr r0, [sp, #0x1c]
cmp r0, #0
bne _02322C98
cmp r7, #0
moveq r2, #1
movne r2, #0
and r2, r2, #0xff
str r5, [sp]
str r2, [sp, #4]
ldr r2, [sp, #0x20]
add r3, sp, #0x38
mov r0, r6
mov r1, r8
bl ov29_02322DDC
ldr r1, _02322D58 ; =ov29_0235370C
mov sb, r0
ldr r0, [r1]
mov r1, #0
str r1, [sp, #0x20]
cmp r0, #0
beq _02322AC0
bl ov29_022F9840
_02322AC0:
ldr r1, [r6, #0xb4]
ldrb r0, [r1, #0xd0]
cmp r0, #2
cmpne r0, #4
addne r0, r1, #0x100
movne r1, #0
strneh r1, [r0, #0x7e]
strneh r1, [r0, #0x80]
ldr r0, _02322D44 ; =ov29_0237CA68
cmp fp, #0
ldr r1, [r0, #0x10]
add r1, r1, #1
str r1, [r0, #0x10]
beq _02322B24
ldrh r0, [r8, #4]
bl ov10_022BFD6C
mov r3, sb
str r5, [sp]
str r4, [sp, #4]
str r0, [sp, #8]
mov r0, r6
mov r1, r8
mov r2, fp
bl ov29_023230FC
b _02322B54
_02322B24:
ldrh r1, [r8, #4]
ldr r0, _02322D60 ; =0x000001F6
mov r2, r8
cmp r1, r0
ldreq r0, [r6, #0xb4]
moveq r1, #1
streqb r1, [r0, #0x170]
add r0, sp, #0x38
mov r1, r6
mov r3, r5
str r4, [sp]
bl ExecuteMoveEffect
_02322B54:
mov r0, r6
bl EntityIsValid__02321438
cmp r0, #0
beq _02322C98
mov r0, r6
bl ov29_02304B14
mov r0, r6
bl IsMonster__02322DB8
cmp r0, #0
beq _02322BE8
ldrb r0, [r6, #0x28]
cmp r0, #0
beq _02322BD8
mov sb, #0
mov sl, #0x4a
b _02322BD0
_02322B94:
mov r0, r6
bl EntityIsValid__02321438
cmp r0, #0
beq _02322BD8
add r0, r6, #0x2c
bl sub_0201D1B0
cmp r0, #0
ldrneb r0, [r6, #0x28]
cmpne r0, #0
beq _02322BD8
mov r0, sl
bl AdvanceFrame
add r0, sb, #1
mov r0, r0, lsl #0x10
mov sb, r0, asr #0x10
_02322BD0:
cmp sb, #0x64
blt _02322B94
_02322BD8:
mov r0, r6
bl EntityIsValid__02321438
cmp r0, #0
beq _02322C98
_02322BE8:
mov r0, r6
mov r1, #0x2c
bl IqSkillIsEnabled
cmp r0, #0
ldrne r1, [r6, #0xb4]
ldrneb r0, [r1, #0x154]
cmpne r0, #0
ldrneb r0, [r1, #0xd2]
cmpne r0, #1
cmpne r0, #0xb
beq _02322C68
mov r2, #0
strb r2, [r1, #0xd3]
ldr r1, [r6, #0xb4]
ldr r0, _02322D44 ; =ov29_0237CA68
strb r2, [r1, #0x154]
ldr r1, [r6, #0xb4]
sub r7, r7, #1
strb r2, [r1, #0x10b]
ldr r1, [r0, #0x18]
mov r2, #0
sub r1, r1, #1
str r1, [r0, #0x18]
ldrb r0, [r8, #6]
mov r1, r8
cmp r0, #0
subne r0, r0, #1
strneb r0, [r8, #6]
mov r0, r6
bl GetMoveRangeDistance
and fp, r0, #0xff
b _02322C88
_02322C68:
ldr r2, [r6, #0xb4]
ldrb r0, [r2, #0x154]
cmp r0, #0
bne _02322C88
mov r1, #0
mov r0, r6
strb r1, [r2, #0x154]
bl ov29_02318D58
_02322C88:
add r7, r7, #1
_02322C8C:
ldr r0, [sp, #0x24]
cmp r7, r0
blt _023227C4
_02322C98:
ldr r0, _02322D44 ; =ov29_0237CA68
ldrb r0, [r0, #5]
cmp r0, #0
beq _02322CC4
mov r0, r6
mov r1, r6
mov r2, #1
bl EndFrozenClassStatus
mov r0, r6
mov r1, r6
bl EndLeechSeedClassStatus
_02322CC4:
ldr r0, _02322D44 ; =ov29_0237CA68
ldrb r0, [r0, #2]
cmp r0, #0
beq _02322D0C
mov r0, r6
bl EntityIsValid__02321438
cmp r0, #0
beq _02322D0C
mov r2, #0
ldr r4, [r6, #0xb4]
mov r0, r6
mov r1, r6
mov r3, r2
bl TryInflictConfusedStatus
ldrb r0, [r4, #0x108]
cmp r0, #1
movlo r0, #1
strlob r0, [r4, #0x108]
_02322D0C:
mov r0, #1
_02322D10:
add sp, sp, #0x13c
ldmia sp!, {r4, r5, r6, r7, r8, sb, sl, fp, pc}
.align 2, 0
_02322D18: .word 0x0000014A
_02322D1C: .word ov29_0237CA88
_02322D20: .word METRONOME_TABLE
_02322D24: .word 0x00000EA4
_02322D28: .word NATURE_POWER_TABLE
_02322D2C: .word 0x00000EA5
_02322D30: .word 0x00000EA6
_02322D34: .word 0x00000EA7
_02322D38: .word 0x00000E7B
_02322D3C: .word 0x00000E79
_02322D40: .word 0x00000E7A
_02322D44: .word ov29_0237CA68
_02322D48: .word 0x00000163
_02322D4C: .word ov10_022C4584
_02322D50: .word INTIMIDATOR_ACTIVATION_CHANCE
_02322D54: .word 0x000001ED
_02322D58: .word ov29_0235370C
_02322D5C: .word 0x00000EA9
_02322D60: .word 0x000001F6
arm_func_end ov29_02322374
arm_func_start DefenderAbilityIsActive__02322D64
DefenderAbilityIsActive__02322D64: ; 0x02322D64
stmdb sp!, {r3, r4, r5, r6, r7, lr}
mov r7, r0
mov r6, r1
mov r5, r2
mov r4, r3
cmp r7, r6
beq _02322DA8
bl IsMonster__02322DB8
cmp r0, #0
cmpne r4, #0
beq _02322DA8
mov r0, r7
mov r1, #0x53
bl AbilityIsActiveVeneer
cmp r0, #0
movne r0, #0
ldmneia sp!, {r3, r4, r5, r6, r7, pc}
_02322DA8:
mov r0, r6
mov r1, r5
bl AbilityIsActiveVeneer
ldmia sp!, {r3, r4, r5, r6, r7, pc}
arm_func_end DefenderAbilityIsActive__02322D64
arm_func_start IsMonster__02322DB8
IsMonster__02322DB8: ; 0x02322DB8
cmp r0, #0
moveq r0, #0
bxeq lr
ldr r0, [r0]
cmp r0, #1
moveq r0, #1
movne r0, #0
and r0, r0, #0xff
bx lr
arm_func_end IsMonster__02322DB8
arm_func_start ov29_02322DDC
ov29_02322DDC: ; 0x02322DDC
stmdb sp!, {r3, r4, r5, r6, r7, r8, sb, sl, fp, lr}
mov r4, #0
mov r8, r2
mov r5, r4
mov sl, r0
mov sb, r1
mov fp, r3
ldr r7, [sp, #0x28]
bl ShouldDisplayEntityWrapper
cmp r0, #0
movne r5, #1
cmp r8, #0
beq _02322ED0
mov r6, #0
b _02322E38
_02322E18:
ldr r0, [fp, r6, lsl #2]
cmp r0, #0
beq _02322E40
bl ShouldDisplayEntityWrapper
cmp r0, #0
movne r5, #1
bne _02322E40
add r6, r6, #1
_02322E38:
cmp r6, #0x41
blt _02322E18
_02322E40:
cmp r5, #0
beq _02322E94
bl ov29_0234B034
mov r1, #0
str r1, [sp]
ldr r2, [sl, #0xb4]
mov r3, r1
bl ov29_0230040C
cmp r7, #0
bne _02322E80
bl ov29_0234B034
mov r1, #0
mov r2, sb
mov r3, r1
bl FormatMoveStringMore
b _02322EAC
_02322E80:
mov r0, r7, lsl #0x10
mov r1, r0, asr #0x10
mov r0, #0
bl ov29_0234B084
b _02322EAC
_02322E94:
cmp r7, #0
beq _02322EAC
mov r0, r7, lsl #0x10
mov r1, r0, asr #0x10
mov r0, #0
bl ov29_0234B084
_02322EAC:
ldrh r1, [sb, #4]
ldr r0, _02322F74 ; =0x00000163
cmp r1, r0
mov r0, sl
mov r1, r8
beq _02322ECC
bl LogMessageWithPopup
b _02322ED0
_02322ECC:
bl LogMessageQuiet
_02322ED0:
cmp r5, #0
beq _02322F5C
ldrb r0, [sp, #0x2c]
mov r1, sb
cmp r0, #0
mov r0, sl
beq _02322EF8
mov r2, #1
bl ov29_02324E78
b _02322F00
_02322EF8:
mov r2, #0
bl ov29_02324E78
_02322F00:
mov r4, r0
ldrh r0, [sb, #4]
cmp r0, #0xfe
bne _02322F24
mov r0, sl
bl EntityIsValid__02321438
cmp r0, #0
movne r0, #0xff
strneb r0, [sl, #0xaf]
_02322F24:
ldrh r0, [sb, #4]
bl ov10_022BFDAC
cmp r0, #0
beq _02322F4C
ldr r1, [sl, #0xb4]
mov r0, sl
ldrb r1, [r1, #0x4c]
bl ov29_02304A48
mov r0, #1
bl AnimationDelayOrSomething
_02322F4C:
mov r0, sl
mov r1, sb
bl ov29_023250D4
b _02322F6C
_02322F5C:
ldr r1, [sl, #0xb4]
mov r0, sl
ldrb r1, [r1, #0x4c]
bl ov29_02304A48
_02322F6C:
mov r0, r4
ldmia sp!, {r3, r4, r5, r6, r7, r8, sb, sl, fp, pc}
.align 2, 0
_02322F74: .word 0x00000163
arm_func_end ov29_02322DDC
arm_func_start ov29_02322F78
ov29_02322F78: ; 0x02322F78
stmdb sp!, {r4, r5, r6, r7, r8, lr}
sub sp, sp, #0x18
ldr r4, _023230F4 ; =ov29_02353538
mov r7, r0
ldr r0, [r4]
mov r6, r1
add r0, r0, #0x1a000
ldrb r0, [r0, #0x23e]
mov r5, r2
mov r8, r3
cmp r0, #0
ldr r4, [r7, #0xb4]
mvnne r0, #0
bne _023230EC
ldrsh r0, [r4, #4]
bl GetBodySize
cmp r0, #4
blo _02322FC8
cmp r8, #1
beq _023230E8
_02322FC8:
mov r0, r7
bl GetApparentWeather
mov r1, r0
ldrh r0, [r5, #4]
mov r2, #1
bl GetMoveAnimationId
bl GetMoveAnimation
ldrsh r0, [r0, #6]
ldrsh r3, [r6, #2]
mov r1, #0x18
ldrsh r2, [r6]
smulbb r3, r3, r1
smulbb r2, r2, r1
add r3, r3, #0x10
add r2, r2, #0xc
mov r6, r3, lsl #8
mov r2, r2, lsl #8
mov r3, r2, asr #8
mov r2, r6, asr #8
strh r3, [sp]
strh r2, [sp, #2]
cmp r0, #0
beq _023230E0
mov r0, #0x5e
bl AdvanceFrame
mov r0, r7
bl GetApparentWeather
mov r1, r0
ldrh r0, [r5, #4]
mov r2, #1
bl GetMoveAnimationId
mov r1, r0
ldrsh r0, [r4, #4]
bl ov10_022BF01C
mov r2, r0
mvn r0, #0
cmp r2, r0
ldreq r0, _023230F8 ; =ov29_02352A54
ldreqh r1, [r0]
streqh r1, [sp, #0xc]
ldreqh r0, [r0, #2]
streqh r0, [sp, #0xe]
beq _02323084
add r0, sp, #0xc
add r1, r7, #0x2c
and r2, r2, #0xff
bl sub_0201CF90
_02323084:
mov r0, r7
bl GetApparentWeather
mov r1, r0
ldrh r0, [r5, #4]
mov r2, #1
bl GetMoveAnimationId
strh r0, [sp, #4]
ldrsh r2, [r4, #4]
add r0, sp, #4
add r1, sp, #0
strh r2, [sp, #6]
ldr r3, [r7, #0xc]
mov r2, #0
mov r3, r3, asr #8
strh r3, [sp, #8]
ldr r3, [r7, #0x10]
mov r3, r3, asr #8
strh r3, [sp, #0xa]
ldrb r3, [r4, #0x4c]
str r3, [sp, #0x10]
str r2, [sp, #0x14]
bl ov10_022BE9E8
b _023230EC
_023230E0:
sub r0, r1, #0x19
b _023230EC
_023230E8:
mvn r0, #0
_023230EC:
add sp, sp, #0x18
ldmia sp!, {r4, r5, r6, r7, r8, pc}
.align 2, 0
_023230F4: .word ov29_02353538
_023230F8: .word ov29_02352A54
arm_func_end ov29_02322F78
arm_func_start ov29_023230FC
ov29_023230FC: ; 0x023230FC
stmdb sp!, {r3, r4, r5, r6, r7, r8, sb, sl, fp, lr}
sub sp, sp, #0xc0
ldr r4, _023238F4 ; =ov29_02352A54
mov r8, r0
mov r0, #0
str r0, [sp, #0x88]
ldr r0, [r4, #4]
mov r7, r1
ldr r1, [r4, #8]
str r0, [sp, #0xb0]
str r1, [sp, #0xb4]
ldr r1, [sp, #0x88]
ldrh r0, [r7, #4]
mov r6, r2
mov fp, r3
str r1, [sp, #0x84]
mov r5, r1
ldr sb, [r8, #0xb4]
bl GetMoveAnimationSpeed
cmp r0, #1
moveq sl, #2
beq _02323160
cmp r0, #2
moveq sl, #3
movne sl, #6
_02323160:
ldrsh r2, [r8, #4]
ldr r0, _023238F8 ; =DIRECTIONS_XY
ldr r1, _023238FC ; =ov29_0235171E
strh r2, [sp, #0xbc]
ldrsh r2, [r8, #6]
mov r4, #0
strh r2, [sp, #0xbe]
ldrb r2, [sb, #0x4c]
mov r2, r2, lsl #2
ldrsh r0, [r0, r2]
str r0, [sp, #0x6c]
ldrsh r0, [r1, r2]
str r0, [sp, #0x68]
b _02323214
_02323198:
ldrsh r2, [sp, #0xbc]
cmp r2, #0
ldrgesh r1, [sp, #0xbe]
cmpge r1, #0
blt _0232321C
cmp r2, #0x38
cmplt r1, #0x20
bge _0232321C
ldr r0, [sp, #0x6c]
add r0, r2, r0
strh r0, [sp, #0xbc]
ldr r0, [sp, #0x68]
add r0, r1, r0
strh r0, [sp, #0xbe]
ldr r0, [sp, #0x84]
ldrsh r1, [sp, #0xbe]
add r0, r0, #1
str r0, [sp, #0x84]
ldrsh r0, [sp, #0xbc]
bl GetTile
ldrh r1, [r0]
tst r1, #3
beq _0232321C
ldr r1, [r0, #0xc]
cmp r1, #0
beq _02323210
ldr r0, [r1]
cmp r0, #1
moveq r5, r1
beq _0232321C
_02323210:
add r4, r4, #1
_02323214:
cmp r4, r6
blt _02323198
_0232321C:
mov r0, r8
ldrh r1, [r7, #4]
bl ov29_02324D60
cmp r0, #0
beq _02323250
mov r0, r8
mov r1, r7
bl IsChargingTwoTurnMove
cmp r0, #0
mvneq r0, #0
streq r0, [sp, #0xb0]
streq r0, [sp, #0xb4]
beq _023232E4
_02323250:
mov r0, r8
add r1, sp, #0xbc
mov r2, r7
mov r3, r6
bl ov29_02322F78
str r0, [sp, #0xb0]
ldrb r0, [sp, #0xf0]
cmp r0, #0
beq _023232E4
cmp r5, #0
mvneq r0, #0
streq r0, [sp, #0xb4]
beq _023232E4
ldrsh r2, [r8, #4]
mov r0, r5
add r1, sp, #0xb8
strh r2, [sp, #0xb8]
ldrsh r4, [r8, #6]
mov r2, r7
mov r3, r6
strh r4, [sp, #0xba]
bl ov29_02322F78
ldrsh r2, [r5, #4]
str r0, [sp, #0xb4]
ldr r0, _023238F8 ; =DIRECTIONS_XY
strh r2, [sp, #0xb8]
ldrsh r2, [r5, #6]
ldr r1, _023238FC ; =ov29_0235171E
strh r2, [sp, #0xba]
ldrb r2, [sb, #0x4c]
add r2, r2, #4
mov r2, r2, lsl #0x1d
mov r2, r2, lsr #0x1b
ldrsh r0, [r0, r2]
str r0, [sp, #0x64]
ldrsh r0, [r1, r2]
str r0, [sp, #0x60]
_023232E4:
ldrsh r0, [r8, #4]
ldr r5, _02323900 ; =ov29_0235175C
ldr r3, _023238F8 ; =DIRECTIONS_XY
strh r0, [sp, #0xbc]
ldrsh r1, [r8, #6]
ldr r2, _023238FC ; =ov29_0235171E
mov r0, #0x18
strh r1, [sp, #0xbe]
ldrb r1, [sb, #0x4c]
str r1, [sp, #0x1c]
ldr r4, [sp, #0x1c]
mov r1, sl
ldr r4, [r5, r4, lsl #2]
str r4, [sp, #0x7c]
ldr r4, [sp, #0x1c]
mov r4, r4, lsl #2
ldrsh r3, [r3, r4]
ldrsh r2, [r2, r4]
str r3, [sp, #0x10]
str r2, [sp, #0xc]
bl __divsi3
ldr r2, [sp, #0x84]
str r0, [sp, #0x18]
mul r1, r2, r0
cmp r6, #2
blt _0232335C
add r4, r1, #8
cmp r4, #0x40
movge r4, #0x40
b _02323360
_0232335C:
mov r4, #0x20
_02323360:
mov r0, #0x80000
mov sb, #0
bl __divsi3
str r0, [sp, #0x80]
mov r0, #1
bl ov29_0234B4CC
mov r1, sb
str r1, [sp, #0x14]
ldr r1, [sp, #0x10]
mov r0, sl, lsl #8
mul r2, r1, r0
ldr r1, [sp, #0xc]
str r2, [sp, #0x2c]
mul r2, r1, r0
ldr r1, [sp, #0x64]
str r2, [sp, #0x28]
mul r2, r1, r0
ldr r1, [sp, #0x60]
str r2, [sp, #0x48]
mul r0, r1, r0
str r0, [sp, #0x44]
ldr r0, [sp, #0x7c]
ldr r1, _02323904 ; =0x00000FFF
add r3, r0, #0xc00
add r2, r0, #0x1400
mov r0, r4, asr #1
str r0, [sp, #0x3c]
and r0, r3, r1
str r0, [sp, #0x40]
and r0, r2, r1
str r0, [sp, #0x30]
rsb r0, r4, #0
str r0, [sp, #0x34]
ldr r1, _02323908 ; =ov29_02352A6C
ldr r0, [sp, #0x1c]
ldr r5, [sp, #0xb4]
ldr r0, [r1, r0, lsl #2]
str r0, [sp, #0x38]
b _02323824
_023233FC:
ldrsh r1, [sp, #0xbc]
cmp r1, #0
ldrgesh r2, [sp, #0xbe]
cmpge r2, #0
blt _02323830
cmp r1, #0x38
cmplt r2, #0x20
bge _02323830
ldr r0, [sp, #0x10]
ldrh r3, [sp, #0xbc]
add r1, r1, r0
ldr r0, [sp, #0xc]
cmp r5, #0
add r0, r2, r0
ldrh r2, [sp, #0xbe]
strh r3, [sp, #0xa0]
strh r1, [sp, #0xbc]
strh r2, [sp, #0xa2]
strh r0, [sp, #0xbe]
blt _0232347C
ldrh r0, [sp, #0xba]
ldrh r2, [sp, #0xb8]
ldrsh r1, [sp, #0xb8]
strh r0, [sp, #0xa6]
ldr r0, [sp, #0x64]
strh r2, [sp, #0xa4]
add r0, r1, r0
strh r0, [sp, #0xb8]
ldrsh r1, [sp, #0xba]
ldr r0, [sp, #0x60]
add r0, r1, r0
strh r0, [sp, #0xba]
_0232347C:
add r0, sp, #0xbc
bl ov29_022E2CA0
cmp r0, #0
beq _02323740
ldr r0, _0232390C ; =ov29_02353538
ldr r0, [r0]
add r0, r0, #0x1a000
ldrb r0, [r0, #0x23e]
cmp r0, #0
bne _02323740
ldrsh r0, [sp, #0xa0]
mov r1, #0x18
ldrsh r2, [sp, #0xa2]
smulbb r0, r0, r1
add r0, r0, #0xc
mov r0, r0, lsl #8
str r0, [sp, #0x5c]
smulbb r0, r2, r1
add r0, r0, #0x10
cmp r5, #0
mov sl, r0, lsl #8
blt _0232350C
ldrsh r3, [sp, #0xa4]
ldr r0, [sp, #0x48]
ldrsh r2, [sp, #0xa6]
str r0, [sp, #0x24]
smulbb r0, r3, r1
add r0, r0, #0xc
mov r0, r0, lsl #8
smulbb r1, r2, r1
str r0, [sp, #0x58]
add r0, r1, #0x10
mov r0, r0, lsl #8
str r0, [sp, #0x54]
ldr r0, [sp, #0x44]
str r0, [sp, #0x20]
_0232350C:
mov r0, #0
str r0, [sp, #0x78]
ldr r0, [sp, #0xb0]
str r0, [sp, #0x8c]
mov r0, r0, lsl #0x10
mov r0, r0, asr #0x10
str r0, [sp, #0x90]
mov r0, r5, lsl #0x10
mov r0, r0, asr #0x10
str r0, [sp, #0x94]
b _0232372C
_02323538:
ldr r0, [sp, #0x8c]
cmp r0, #0
blt _02323600
cmp fp, #1
bne _02323564
mov r0, sb, asr #8
bl sub_020018D0
mul r0, r4, r0
str r0, [sp, #0x50]
mov r2, #0
b _023235B4
_02323564:
cmp fp, #2
movne r0, #0
strne r0, [sp, #0x50]
movne r2, r0
bne _023235B4
mov r0, sb, asr #8
bl sub_020018D0
ldr r1, [sp, #0x3c]
mul r0, r1, r0
mov r0, r0, asr #8
str r0, [sp, #0x74]
ldr r0, [sp, #0x40]
bl sub_020018D0
ldr r1, [sp, #0x74]
mul r0, r1, r0
str r0, [sp, #0x50]
ldr r0, [sp, #0x40]
bl sub_02001980
ldr r1, [sp, #0x74]
mul r2, r1, r0
_023235B4:
ldr r0, [sp, #0x5c]
add r1, sp, #0x9c
add r0, r0, r2
mov r0, r0, asr #8
strh r0, [sp, #0x9c]
ldr r0, [sp, #0x50]
ldr r2, _0232390C ; =ov29_02353538
sub r0, sl, r0
mov r0, r0, asr #8
ldr r3, [r2]
strh r0, [sp, #0x9e]
ldr r2, _02323910 ; =0x0001A226
ldr r0, [sp, #0x90]
ldrsh r2, [r3, r2]
rsb r2, r2, sl, asr #8
add r3, r2, r2, lsr #31
ldr r2, [sp, #0x38]
add r2, r2, r3, asr #1
bl ov10_022BEB2C
_02323600:
cmp r5, #0
blt _023236D0
cmp fp, #1
bne _0232362C
mov r0, sb, asr #8
bl sub_020018D0
ldr r1, [sp, #0x34]
mov r2, #0
mul r0, r1, r0
str r0, [sp, #0x4c]
b _0232367C
_0232362C:
cmp fp, #2
movne r2, #0
movne r0, r2
strne r0, [sp, #0x4c]
bne _0232367C
mov r0, sb, asr #8
bl sub_020018D0
ldr r1, [sp, #0x3c]
mul r0, r1, r0
mov r0, r0, asr #8
str r0, [sp, #0x70]
ldr r0, [sp, #0x30]
bl sub_020018D0
ldr r1, [sp, #0x70]
mul r0, r1, r0
str r0, [sp, #0x4c]
ldr r0, [sp, #0x30]
bl sub_02001980
ldr r1, [sp, #0x70]
mul r2, r1, r0
_0232367C:
ldr r0, [sp, #0x58]
ldr r1, [sp, #0x54]
add r0, r0, r2
mov r0, r0, asr #8
strh r0, [sp, #0x98]
ldr r0, [sp, #0x4c]
ldr r2, _0232390C ; =ov29_02353538
sub r0, r1, r0
mov r0, r0, asr #8
ldr r3, [r2]
strh r0, [sp, #0x9a]
ldr r2, _02323910 ; =0x0001A226
ldr r0, [sp, #0x94]
ldrsh r3, [r3, r2]
ldr r2, [sp, #0x54]
add r1, sp, #0x98
rsb r2, r3, r2, asr #8
add r3, r2, r2, lsr #31
ldr r2, [sp, #0x38]
add r2, r2, r3, asr #1
bl ov10_022BEB2C
_023236D0:
mov r0, #0x30
bl AdvanceFrame
ldr r1, [sp, #0x5c]
ldr r0, [sp, #0x2c]
cmp r5, #0
add r0, r1, r0
str r0, [sp, #0x5c]
ldr r0, [sp, #0x28]
add sl, sl, r0
blt _02323718
ldr r1, [sp, #0x58]
ldr r0, [sp, #0x24]
add r0, r1, r0
str r0, [sp, #0x58]
ldr r1, [sp, #0x54]
ldr r0, [sp, #0x20]
add r0, r1, r0
str r0, [sp, #0x54]
_02323718:
ldr r0, [sp, #0x80]
add sb, sb, r0
ldr r0, [sp, #0x78]
add r0, r0, #1
str r0, [sp, #0x78]
_0232372C:
ldr r1, [sp, #0x78]
ldr r0, [sp, #0x18]
cmp r1, r0
blt _02323538
b _0232374C
_02323740:
ldr r1, [sp, #0x80]
ldr r0, [sp, #0x18]
mla sb, r1, r0, sb
_0232374C:
ldrsh r0, [sp, #0xbc]
ldrsh r1, [sp, #0xbe]
bl GetTile
mov sl, r0
ldrh r0, [sl]
tst r0, #3
beq _02323830
ldr r0, [sl, #0xc]
cmp r0, #0
beq _02323818
ldr r0, [r0]
cmp r0, #1
bne _02323818
mov r0, r8
mov r1, #0x2e
bl IqSkillIsEnabled
cmp r0, #0
bne _023237A8
mov r0, r8
mov r1, #0x60
bl ExclusiveItemEffectIsActive__02323918
cmp r0, #0
beq _023237BC
_023237A8:
mov r0, r8
ldr r1, [sl, #0xc]
bl ov29_022FAFD4
cmp r0, #0
bne _02323818
_023237BC:
ldr r0, [sl, #0xc]
mov r1, r7
bl TwoTurnMoveForcedMiss
cmp r0, #0
bne _02323818
mov r0, r8
mov r1, #1
bl ov29_023024E0
mov r4, r0
mov r0, r8
mov r1, r7
mov r2, #0
bl GetEntityMoveTargetAndRange
ldr r1, [sl, #0xc]
mov r2, r0
stmia sp, {r1, r7}
add r1, sp, #0xa8
mov r0, #0
mov r3, r8
str r4, [sp, #8]
bl ov29_023243B4
str r0, [sp, #0x88]
b _02323830
_02323818:
ldr r0, [sp, #0x14]
add r0, r0, #1
str r0, [sp, #0x14]
_02323824:
ldr r0, [sp, #0x14]
cmp r0, r6
blt _023233FC
_02323830:
ldr r0, [sp, #0xb0]
cmp r0, #0
blt _02323848
mov r0, r0, lsl #0x10
mov r0, r0, asr #0x10
bl ov10_022BDE50
_02323848:
cmp r5, #0
blt _0232385C
mov r0, r5, lsl #0x10
mov r0, r0, asr #0x10
bl ov10_022BDE50
_0232385C:
mov r0, #0
bl ov29_0234B4CC
ldrh r1, [r7, #4]
ldr r0, _02323914 ; =0x000001E5
cmp r1, r0
bne _0232387C
mov r0, #1
bl AnimationDelayOrSomething
_0232387C:
ldr r0, [sp, #0x88]
cmp r0, #0
ble _023238B4
ldr r1, [sp, #0x88]
add r0, sp, #0xa8
mov r2, #0
str r2, [r0, r1, lsl #2]
ldr r4, [sp, #0xec]
ldr r3, [sp, #0xe8]
mov r1, r8
mov r2, r7
str r4, [sp]
bl ExecuteMoveEffect
b _023238EC
_023238B4:
cmp r6, #1
bne _023238EC
add r0, sp, #0xbc
bl ov29_022E2CA0
cmp r0, #0
beq _023238EC
mov r0, #1
mov r1, #0x4a
bl ov29_022EA370
add r3, sp, #0xbc
mov r0, r8
mov r2, r7
mov r1, #0
bl PlayMoveAnimation
_023238EC:
add sp, sp, #0xc0
ldmia sp!, {r3, r4, r5, r6, r7, r8, sb, sl, fp, pc}
.align 2, 0
_023238F4: .word ov29_02352A54
_023238F8: .word DIRECTIONS_XY
_023238FC: .word ov29_0235171E
_02323900: .word ov29_0235175C
_02323904: .word 0x00000FFF
_02323908: .word ov29_02352A6C
_0232390C: .word ov29_02353538
_02323910: .word 0x0001A226
_02323914: .word 0x000001E5
arm_func_end ov29_023230FC
arm_func_start ExclusiveItemEffectIsActive__02323918
ExclusiveItemEffectIsActive__02323918: ; 0x02323918
stmdb sp!, {r3, lr}
ldr r2, [r0, #0xb4]
ldrb r0, [r2, #6]
cmp r0, #0
movne r0, #0
ldmneia sp!, {r3, pc}
add r0, r2, #0x228
bl ExclusiveItemEffectFlagTest
ldmia sp!, {r3, pc}
arm_func_end ExclusiveItemEffectIsActive__02323918
arm_func_start ov29_0232393C
ov29_0232393C: ; 0x0232393C
stmdb sp!, {r3, r4, r5, r6, r7, r8, sb, sl, fp, lr}
sub sp, sp, #0x38
ldr r0, [r0, #0xb4]
mov sb, r2
str r0, [sp, #0x18]
mov sl, r1
ldrh r0, [sb, #4]
ldr r1, [sp, #0x60]
str r3, [sp]
str r1, [sp, #0x60]
ldr r7, [sl, #0xb4]
bl GetMoveAnimationSpeed
cmp r0, #1
moveq r6, #2
beq _02323984
cmp r0, #2
moveq r6, #3
movne r6, #6
_02323984:
ldr r0, [sp, #0x18]
ldr r4, _02323C30 ; =DIRECTIONS_XY
ldrb r1, [r0, #0x4c]
ldrsh r0, [sl, #4]
ldr r5, _02323C34 ; =ov29_0235171E
add r1, r1, #4
strh r0, [sp, #0x34]
and r0, r1, #7
mov r8, r0, lsl #2
ldrsh r4, [r4, r8]
ldrsh r3, [sl, #6]
add r1, sp, #0x34
str r4, [sp, #0x24]
ldrsh r4, [r5, r8]
strh r3, [sp, #0x36]
ldr r3, [sp]
mov r0, sl
mov r2, sb
str r4, [sp, #0x20]
bl ov29_02322F78
mov r4, r0
mov r1, r6
mov r0, #0x18
bl __divsi3
str r0, [sp, #4]
ldr r0, [sp]
cmp r0, #2
mov r2, r0
ldr r0, [sp, #4]
mul r1, r2, r0
blt _02323A18
add r0, r1, #8
str r0, [sp, #0x14]
cmp r0, #0x40
movge r0, #0x40
strge r0, [sp, #0x14]
b _02323A20
_02323A18:
mov r0, #0x20
str r0, [sp, #0x14]
_02323A20:
mov r0, #0x80000
mov r5, #0
bl __divsi3
str r0, [sp, #0x1c]
ldrb r2, [r7, #0x4c]
ldr r1, _02323C38 ; =ov29_02352A8C
mov r0, #1
ldr r1, [r1, r2, lsl #2]
str r1, [sp, #0x10]
bl ov29_0234B4CC
ldr r0, [sp, #0x24]
mov r2, r6, lsl #8
mul r1, r0, r2
ldr r0, [sp, #0x20]
str r1, [sp, #0xc]
mul r1, r0, r2
mov fp, r5
str r1, [sp, #8]
b _02323BC0
_02323A6C:
ldrsh r2, [sp, #0x34]
cmp r2, #0
ldrgesh r1, [sp, #0x36]
cmpge r1, #0
blt _02323BCC
cmp r2, #0x38
cmplt r1, #0x20
bge _02323BCC
ldr r0, [sp, #0x24]
ldrh r6, [sp, #0x34]
add r2, r2, r0
ldr r0, [sp, #0x20]
ldrh r3, [sp, #0x36]
add r1, r1, r0
add r0, sp, #0x34
strh r6, [sp, #0x30]
strh r3, [sp, #0x32]
strh r2, [sp, #0x34]
strh r1, [sp, #0x36]
bl ov29_022E2CA0
cmp r0, #0
beq _02323BB0
ldr r0, _02323C3C ; =ov29_02353538
ldr r0, [r0]
add r0, r0, #0x1a000
ldrb r0, [r0, #0x23e]
cmp r0, #0
bne _02323BB0
ldrsh r2, [sp, #0x30]
ldrsh r1, [sp, #0x32]
mov r0, #0x18
smulbb r2, r2, r0
smulbb r0, r1, r0
add r0, r0, #0x10
mov r8, r0, lsl #8
mov r0, r4, lsl #0x10
add r1, r2, #0xc
mov r0, r0, asr #0x10
mov r7, r1, lsl #8
mov r6, #0
str r0, [sp, #0x28]
b _02323BA0
_02323B14:
cmp r4, #0
blt _02323B7C
ldr r0, [sp, #0x60]
cmp r0, #1
movne r0, #0
bne _02323B3C
mov r0, r5, asr #8
bl sub_020018D0
ldr r1, [sp, #0x14]
mul r0, r1, r0
_02323B3C:
sub r0, r8, r0
ldr r2, _02323C3C ; =ov29_02353538
mov r0, r0, asr #8
strh r0, [sp, #0x2e]
mov r0, r7, asr #8
ldr r3, [r2]
strh r0, [sp, #0x2c]
ldr r2, _02323C40 ; =0x0001A226
ldr r0, [sp, #0x28]
ldrsh r2, [r3, r2]
add r1, sp, #0x2c
rsb r2, r2, r8, asr #8
add r3, r2, r2, lsr #31
ldr r2, [sp, #0x10]
add r2, r2, r3, asr #1
bl ov10_022BEB2C
_02323B7C:
mov r0, #0x30
bl AdvanceFrame
ldr r0, [sp, #0xc]
add r6, r6, #1
add r7, r7, r0
ldr r0, [sp, #8]
add r8, r8, r0
ldr r0, [sp, #0x1c]
add r5, r5, r0
_02323BA0:
ldr r0, [sp, #4]
cmp r6, r0
blt _02323B14
b _02323BBC
_02323BB0:
ldr r1, [sp, #0x1c]
ldr r0, [sp, #4]
mla r5, r1, r0, r5
_02323BBC:
add fp, fp, #1
_02323BC0:
ldr r0, [sp]
cmp fp, r0
blt _02323A6C
_02323BCC:
cmp r4, #0
blt _02323BE0
mov r0, r4, lsl #0x10
mov r0, r0, asr #0x10
bl ov10_022BDE50
_02323BE0:
mov r0, #1
bl AnimationDelayOrSomething
mov r0, #0
bl ov29_0234B4CC
mov r0, #1
mov r1, #0x4a
bl ov29_022EA370
ldrh r1, [sb, #4]
ldr r0, _02323C44 ; =0x00000232
add r3, sp, #0x34
cmp r1, r0
ldreq r0, [sp, #0x18]
moveq r1, #0
streqb r1, [r0, #0x170]
mov r0, sl
mov r2, sb
mov r1, #0
bl PlayMoveAnimation
add sp, sp, #0x38
ldmia sp!, {r3, r4, r5, r6, r7, r8, sb, sl, fp, pc}
.align 2, 0
_02323C30: .word DIRECTIONS_XY
_02323C34: .word ov29_0235171E
_02323C38: .word ov29_02352A8C
_02323C3C: .word ov29_02353538
_02323C40: .word 0x0001A226
_02323C44: .word 0x00000232
arm_func_end ov29_0232393C
arm_func_start MoveHitCheck
MoveHitCheck: ; 0x02323C48
stmdb sp!, {r4, r5, r6, r7, r8, sb, sl, fp, lr}
sub sp, sp, #0xc
mov fp, r2
mov r7, r0
mov r6, r1
mov r0, fp
mov r1, r3
bl GetMoveAccuracyOrAiChance
mov r8, r0
mov r0, #0x64
bl DungeonRandInt
mov r1, #0
str r1, [sp, #4]
ldr sb, [r7, #0xb4]
str r0, [sp, #8]
ldrsh r0, [sb, #2]
mov r1, r1
str r1, [sp]
ldr r5, [r6, #0xb4]
bl GetMonsterGenderVeneer
cmp r0, #2
moveq r0, #1
streq r0, [sp, #4]
ldrsh r0, [r5, #2]
bl GetMonsterGenderVeneer
cmp r0, #2
moveq r0, #1
streq r0, [sp]
ldrb r0, [sp, #0x30]
mov sl, #0
mov r4, sl
cmp r0, #0
beq _02323CD8
cmp r7, r6
moveq r0, #1
beq _02324008
_02323CD8:
ldrh r1, [fp, #4]
ldr r0, _02324010 ; =0x00000163
cmp r1, r0
bne _02323D00
mov r0, r7
mov r1, #4
bl IqSkillIsEnabled
cmp r0, #0
movne r0, #1
bne _02324008
_02323D00:
ldrb r0, [sb, #0xec]
cmp r0, #1
moveq r0, #1
beq _02324008
cmp r0, #2
moveq r0, #0
beq _02324008
cmp r8, #0x64
movgt r0, #1
bgt _02324008
mov r0, r6
mov r1, #0x6f
bl AbilityIsActiveVeneer
cmp r0, #0
movne r0, #0
bne _02323D4C
mov r0, r6
mov r1, #0x2a
bl HasHeldItem
_02323D4C:
cmp r0, #0
ldrne r0, _02324014 ; =DETECT_BAND_MOVE_ACCURACY_DROP
mov r1, #5
ldrne r0, [r0]
subne r8, r8, r0
mov r0, r6
bl IqSkillIsEnabled
cmp r0, #0
ldrne r0, _02324018 ; =QUICK_DODGER_MOVE_ACCURACY_DROP
mov r1, #0x33
ldrne r0, [r0]
ldrsh sb, [sb, #0x2c]
subne r8, r8, r0
mov r0, r7
bl AbilityIsActiveVeneer
cmp r0, #0
ldrh r0, [fp, #4]
addne sl, sl, #2
cmp r0, #0x40
bne _02323DB8
mov r0, r7
bl GetApparentWeather
cmp r0, #4
moveq r0, #1
beq _02324008
cmp r0, #1
subeq sl, sl, #2
_02323DB8:
ldrh r1, [fp, #4]
ldr r0, _0232401C ; =0x0000010E
cmp r1, r0
bne _02323DDC
mov r0, r7
bl GetApparentWeather
cmp r0, #5
moveq r0, #1
beq _02324008
_02323DDC:
mov r0, r7
mov r1, #0x30
bl IqSkillIsEnabled
cmp r0, #0
addne sl, sl, #1
ldrb r0, [r5, #0xfe]
add sb, sb, sl
ldrsh sl, [r5, #0x2e]
cmp r0, #0
mov r0, r6
movne sl, #0xa
bl GetApparentWeather
cmp r0, #2
bne _02323E30
mov r0, r7
mov r1, r6
mov r2, #0x1d
mov r3, #1
bl DefenderAbilityIsActive__02322D64
cmp r0, #0
addne r4, r4, #2
_02323E30:
mov r0, r7
mov r1, #0x30
bl AbilityIsActiveVeneer
cmp r0, #0
beq _02323E54
ldrh r0, [fp, #4]
bl MoveIsNotPhysical
cmp r0, #0
addeq r4, r4, #2
_02323E54:
mov r0, r6
mov r1, #0x3f
bl IqSkillIsEnabled
cmp r0, #0
beq _02323E94
ldrsh r2, [r5, #0x12]
ldrsh r1, [r5, #0x16]
ldr r0, _02324020 ; =0x000003E7
add r2, r2, r1
cmp r2, r0
movgt r2, r0
mov r0, r2, asr #1
ldrsh r1, [r5, #0x10]
add r0, r2, r0, lsr #30
cmp r1, r0, asr #2
addle r4, r4, #2
_02323E94:
mov r0, r6
mov r1, #0x30
bl IqSkillIsEnabled
cmp r0, #0
mov r0, r7
mov r1, r6
mov r2, #0x62
mov r3, #1
subne r4, r4, #1
bl DefenderAbilityIsActive__02322D64
cmp r0, #0
beq _02323ED8
ldrb r0, [r5, #0xd0]
cmp r0, #2
ldrneb r0, [r5, #0xf1]
cmpne r0, #2
addeq r4, r4, #3
_02323ED8:
mov r0, r7
mov r1, r6
mov r2, #0x77
mov r3, #1
bl DefenderAbilityIsActive__02322D64
cmp r0, #0
beq _02323F18
mov r0, r6
bl GetApparentWeather
cmp r0, #5
beq _02323F14
mov r0, r6
bl GetApparentWeather
cmp r0, #7
bne _02323F18
_02323F14:
add r4, r4, #2
_02323F18:
mov r0, r6
bl GetApparentWeather
ldr r2, _02324024 ; =ov29_02353710
ldrb r1, [r2, r0]
cmp r1, #0
beq _02323F44
ldrb r1, [r2, r0]
mov r0, r6
bl ExclusiveItemEffectIsActive__02323918
cmp r0, #0
addne r4, r4, #1
_02323F44:
mov r0, r7
mov r1, #0x6a
add sl, sl, r4
bl AbilityIsActiveVeneer
cmp r0, #0
movne sb, #0xa
mov r0, r7
mov r1, r6
mov r2, #0x6a
mov r3, #1
movne sl, sb
bl DefenderAbilityIsActive__02322D64
cmp r0, #0
movne sb, #0xa
movne sl, sb
cmp sb, #0
movlt sb, #0
blt _02323F94
cmp sb, #0x14
movgt sb, #0x14
_02323F94:
ldr r2, _02324028 ; =MALE_ACCURACY_STAGE_MULTIPLIERS
ldr r0, [sp, #4]
mov r1, #0xa8
mla r1, r0, r1, r2
ldr r3, [r1, sb, lsl #2]
cmp sl, #0
movlt sl, #0
cmp sl, #0x14
movgt sl, #0x14
cmp r3, #0
movlt r3, #0
cmp r3, #0x6400
ldr r2, _0232402C ; =MALE_EVASION_STAGE_MULTIPLIERS
ldr r0, [sp]
mov r1, #0xa8
mla r1, r0, r1, r2
movgt r3, #0x6400
mul r0, r8, r3
ldr r1, [r1, sl, lsl #2]
mov r8, r0, asr #8
cmp r1, #0
movlt r1, #0
cmp r1, #0x6400
movgt r1, #0x6400
mul r1, r8, r1
ldr r0, [sp, #8]
cmp r0, r1, asr #8
movlt r0, #1
movge r0, #0
_02324008:
add sp, sp, #0xc
ldmia sp!, {r4, r5, r6, r7, r8, sb, sl, fp, pc}
.align 2, 0
_02324010: .word 0x00000163
_02324014: .word DETECT_BAND_MOVE_ACCURACY_DROP
_02324018: .word QUICK_DODGER_MOVE_ACCURACY_DROP
_0232401C: .word 0x0000010E
_02324020: .word 0x000003E7
_02324024: .word ov29_02353710
_02324028: .word MALE_ACCURACY_STAGE_MULTIPLIERS
_0232402C: .word MALE_EVASION_STAGE_MULTIPLIERS
arm_func_end MoveHitCheck
arm_func_start ov29_02324030
ov29_02324030: ; 0x02324030
stmdb sp!, {r3, r4, r5, r6, r7, r8, sb, sl, fp, lr}
sub sp, sp, #0x18
mov sb, r1
mov sl, r0
mov r0, sb
mov r1, #1
mov r4, #0
mov r8, r2
bl ov29_023024E0
mov r6, r0
mov r0, sb
mov r1, r4
bl ov29_023024E0
str r0, [sp, #0x10]
mov r0, sb
mov r1, r8
mov r2, r4
bl GetEntityMoveTargetAndRange
mov r5, r0
and r0, r5, #0xf
cmp r0, #4
bne _023240C0
mov r0, sb
mov r1, r8
bl IsChargingTwoTurnMove
ldrh r1, [r8, #4]
mov r5, r0
cmp r1, #0x97
bne _023240B4
mov r0, sb
bl GetApparentWeather
cmp r0, #1
moveq r5, #1
_023240B4:
cmp r5, #0
movne r5, #0
moveq r5, #0x73
_023240C0:
ands r0, r5, #0xf0
bne _023240FC
mov r0, sb
bl ov29_022F87C0
cmp r0, #0
beq _0232439C
stmia sp, {r0, r8}
mov r1, sl
mov r2, r5
mov r3, sb
mov r0, #0
str r6, [sp, #8]
bl ov29_023243B4
mov r4, r0
b _0232439C
_023240FC:
cmp r0, #0x10
cmpne r0, #0x20
bne _023241AC
cmp r0, #0x20
ldr r0, [sb, #0xb4]
mov fp, #0
ldreqb r7, [r0, #0x4c]
moveq r0, #8
ldrneb r1, [r0, #0x4c]
streq r0, [sp, #0xc]
movne r0, #3
strne r0, [sp, #0xc]
subne r7, r1, #1
b _0232419C
_02324134:
and r7, r7, #7
ldr r1, _023243AC ; =DIRECTIONS_XY
mov r2, r7, lsl #2
ldrsh r2, [r1, r2]
ldrsh r0, [sb, #4]
add r1, r1, r7, lsl #2
ldrsh r1, [r1, #2]
add r0, r0, r2
strh r0, [sp, #0x14]
ldrsh r2, [sb, #6]
add r0, sp, #0x14
add r1, r2, r1
strh r1, [sp, #0x16]
bl PositionHasMonster
cmp r0, #0
beq _02324194
stmia sp, {r0, r8}
mov r0, r4
mov r1, sl
mov r2, r5
mov r3, sb
str r6, [sp, #8]
bl ov29_023243B4
mov r4, r0
_02324194:
add fp, fp, #1
add r7, r7, #1
_0232419C:
ldr r0, [sp, #0xc]
cmp fp, r0
blt _02324134
b _0232439C
_023241AC:
cmp r0, #0x30
bne _02324248
mov fp, #0
_023241B8:
ldr r0, _023243B0 ; =ov29_02353538
ldr r0, [r0]
add r0, r0, fp, lsl #2
add r0, r0, #0x12000
ldr r7, [r0, #0xb78]
mov r0, r7
bl EntityIsValid__02321438
cmp r0, #0
beq _02324238
mov r0, sb
mov r1, r7
bl ov29_022E28D4
cmp r0, #0
beq _02324238
cmp r7, sb
stmia sp, {r7, r8}
mov r0, r4
bne _02324220
ldr r4, [sp, #0x10]
mov r1, sl
mov r2, r5
mov r3, sb
str r4, [sp, #8]
bl ov29_023243B4
mov r4, r0
b _02324238
_02324220:
mov r1, sl
mov r2, r5
mov r3, sb
str r6, [sp, #8]
bl ov29_023243B4
mov r4, r0
_02324238:
add fp, fp, #1
cmp fp, #0x14
blt _023241B8
b _0232439C
_02324248:
cmp r0, #0x40
bne _023242C4
mov r0, sb
mov r7, #0
bl ov29_022F8830
cmp r0, #0
beq _02324288
stmia sp, {r0, r8}
mov r1, sl
mov r2, r5
mov r3, sb
mov r0, r7
str r6, [sp, #8]
bl ov29_023243B4
movs r4, r0
movne r7, #1
_02324288:
cmp r7, #0
bne _0232439C
mov r0, sb
bl ov29_022F88C0
cmp r0, #0
beq _0232439C
stmia sp, {r0, r8}
mov r0, r4
mov r1, sl
mov r2, r5
mov r3, sb
str r6, [sp, #8]
bl ov29_023243B4
mov r4, r0
b _0232439C
_023242C4:
cmp r0, #0x50
beq _0232439C
cmp r0, #0x80
cmpne r0, #0x90
bne _0232430C
mov r0, sb
bl ov29_022F8830
cmp r0, #0
beq _0232439C
stmia sp, {r0, r8}
mov r1, sl
mov r2, r5
mov r3, sb
mov r0, #0
str r6, [sp, #8]
bl ov29_023243B4
mov r4, r0
b _0232439C
_0232430C:
cmp r0, #0x60
bne _02324370
mov r7, #0
_02324318:
ldr r0, _023243B0 ; =ov29_02353538
ldr r0, [r0]
add r0, r0, r7, lsl #2
add r0, r0, #0x12000
ldr fp, [r0, #0xb78]
mov r0, fp
bl EntityIsValid__02321438
cmp r0, #0
beq _02324360
str fp, [sp]
str r8, [sp, #4]
mov r0, r4
mov r1, sl
mov r2, r5
mov r3, sb
str r6, [sp, #8]
bl ov29_023243B4
mov r4, r0
_02324360:
add r7, r7, #1
cmp r7, #0x14
blt _02324318
b _0232439C
_02324370:
cmp r0, #0x70
bne _0232439C
str sb, [sp]
str r8, [sp, #4]
mov r1, sl
mov r2, r5
mov r3, sb
mov r0, #0
str r6, [sp, #8]
bl ov29_023243B4
mov r4, r0
_0232439C:
mov r0, #0
str r0, [sl, r4, lsl #2]
add sp, sp, #0x18
ldmia sp!, {r3, r4, r5, r6, r7, r8, sb, sl, fp, pc}
.align 2, 0
_023243AC: .word DIRECTIONS_XY
_023243B0: .word ov29_02353538
arm_func_end ov29_02324030
arm_func_start ov29_023243B4
ov29_023243B4: ; 0x023243B4
stmdb sp!, {r4, r5, r6, r7, r8, lr}
ldr r4, [sp, #0x1c]
ldr r5, [sp, #0x18]
ldrh r4, [r4, #4]
mov r7, r1
mov r8, r0
cmp r4, #0xfc
mov r6, r3
mov r4, #0
ldr r1, [r5, #0xb4]
cmpeq r6, r5
ldmeqia sp!, {r4, r5, r6, r7, r8, pc}
ldrb r0, [r1, #9]
cmp r0, #1
moveq r0, r8
ldmeqia sp!, {r4, r5, r6, r7, r8, pc}
ldrb r0, [r1, #0xbc]
cmp r0, #7
moveq r0, r8
ldmeqia sp!, {r4, r5, r6, r7, r8, pc}
ldrb r0, [sp, #0x20]
cmp r0, #0
movne r4, #1
bne _023244C0
ands r0, r2, #0xf
cmpne r0, #4
bne _02324440
mov r0, r6
mov r1, r5
mov r2, #1
mov r3, #0
bl ov29_0230175C
cmp r0, #1
moveq r4, #1
b _023244C0
_02324440:
cmp r0, #1
bne _02324468
mov r0, r6
mov r1, r5
mov r2, #1
mov r3, #0
bl ov29_0230175C
cmp r0, #0
moveq r4, #1
b _023244C0
_02324468:
cmp r0, #2
moveq r4, #1
beq _023244C0
cmp r0, #5
bne _02324488
cmp r6, r5
movne r4, #1
b _023244C0
_02324488:
cmp r0, #6
bne _023244B8
mov r0, r6
mov r1, r5
mov r2, #1
mov r3, #0
bl ov29_0230175C
cmp r0, #0
bne _023244C0
cmp r6, r5
movne r4, #1
b _023244C0
_023244B8:
cmp r0, #3
moveq r4, #1
_023244C0:
ldr r1, [sp, #0x1c]
mov r0, r5
bl TwoTurnMoveForcedMiss
cmp r0, #0
movne r4, #0
cmp r4, #0
beq _02324508
cmp r8, #0x40
bge _02324508
str r5, [r7, r8, lsl #2]
ldr r0, [r5, #0xb4]
add r8, r8, #1
ldrb r0, [r0, #6]
cmp r0, #0
ldreq r0, _02324510 ; =ov29_0235370C
ldreq r1, [r0]
cmpeq r1, #0
streq r5, [r0]
_02324508:
mov r0, r8
ldmia sp!, {r4, r5, r6, r7, r8, pc}
.align 2, 0
_02324510: .word ov29_0235370C
arm_func_end ov29_023243B4
arm_func_start ov29_02324514
ov29_02324514: ; 0x02324514
stmdb sp!, {r3, lr}
bl GetMoveNbStrikes
cmp r0, #0
ldmneia sp!, {r3, pc}
mov r0, #2
mov r1, #6
bl DungeonRandRange
ldmia sp!, {r3, pc}
arm_func_end ov29_02324514
arm_func_start IsHyperBeamVariant
IsHyperBeamVariant: ; 0x02324534
ldrh r2, [r0, #4]
cmp r2, #0xee
moveq r0, #1
bxeq lr
cmp r2, #0xef
moveq r0, #1
bxeq lr
cmp r2, #0xf2
moveq r0, #1
bxeq lr
cmp r2, #0x110
moveq r0, #1
bxeq lr
ldr r1, _023245A0 ; =0x000001C5
cmp r2, r1
moveq r0, #1
bxeq lr
add r0, r1, #2
cmp r2, r0
moveq r0, #1
bxeq lr
add r0, r1, #0x29
cmp r2, r0
moveq r0, #1
movne r0, #0
and r0, r0, #0xff
bx lr
.align 2, 0
_023245A0: .word 0x000001C5
arm_func_end IsHyperBeamVariant
arm_func_start IsChargingTwoTurnMove
IsChargingTwoTurnMove: ; 0x023245A4
stmdb sp!, {r3, r4, r5, lr}
mov r5, r0
mov r4, r1
bl EntityIsValid__02321438
cmp r0, #0
moveq r0, #0
ldmeqia sp!, {r3, r4, r5, pc}
ldr ip, [r5, #0xb4]
mov lr, #0
ldr r2, _02324618 ; =TWO_TURN_MOVES_AND_STATUSES
b _02324608
_023245D0:
mov r3, lr, lsl #2
ldrh r1, [r2, r3]
cmp r1, #0
moveq r0, #0
ldmeqia sp!, {r3, r4, r5, pc}
ldrh r0, [r4, #4]
cmp r0, r1
addeq r0, r2, r3
ldreqb r1, [ip, #0xd2]
ldreqb r0, [r0, #2]
cmpeq r1, r0
moveq r0, #1
ldmeqia sp!, {r3, r4, r5, pc}
add lr, lr, #1
_02324608:
cmp lr, #0x64
blt _023245D0
mov r0, #0
ldmia sp!, {r3, r4, r5, pc}
.align 2, 0
_02324618: .word TWO_TURN_MOVES_AND_STATUSES
arm_func_end IsChargingTwoTurnMove
arm_func_start ov29_0232461C
ov29_0232461C: ; 0x0232461C
stmdb sp!, {r3, r4, r5, lr}
mov r5, r0
mov r4, r1
bl EntityIsValid__02321438
cmp r0, #0
moveq r0, #0
ldmeqia sp!, {r3, r4, r5, pc}
ldr ip, [r5, #0xb4]
mov r3, #0
ldr r2, _02324694 ; =ov29_02352A60
b _0232466C
_02324648:
ldrb r1, [r2, r3]
cmp r1, #0
moveq r0, #0
ldmeqia sp!, {r3, r4, r5, pc}
ldrb r0, [ip, #0xd2]
cmp r0, r1
moveq r0, #1
ldmeqia sp!, {r3, r4, r5, pc}
add r3, r3, #1
_0232466C:
cmp r3, #0x64
blt _02324648
cmp r4, #0
beq _0232468C
ldrb r0, [ip, #0xd2]
cmp r0, #0xb
moveq r0, #1
ldmeqia sp!, {r3, r4, r5, pc}
_0232468C:
mov r0, #0
ldmia sp!, {r3, r4, r5, pc}
.align 2, 0
_02324694: .word ov29_02352A60
arm_func_end ov29_0232461C
arm_func_start ov29_02324698
ov29_02324698: ; 0x02324698
stmdb sp!, {r3, r4, r5, r6, r7, r8, sb, sl, fp, lr}
sub sp, sp, #0x140
mov r6, #0
ldr fp, _02324740 ; =ov29_02353538
mov r7, r6
add r4, sp, #0
_023246B0:
ldr r0, [fp]
add r0, r0, r7, lsl #2
add r0, r0, #0x12000
ldr sb, [r0, #0xb78]
mov r0, sb
bl EntityIsValid__02321438
cmp r0, #0
beq _0232470C
ldr r0, [sb, #0xb4]
mov r8, #0
add r5, r0, #0x124
_023246DC:
add sl, r5, r8, lsl #3
mov r0, sb
mov r1, sl
bl ov29_02324748
cmp r0, #0
beq _02324700
cmp r6, #0x50
strlt sl, [r4, r6, lsl #2]
addlt r6, r6, #1
_02324700:
add r8, r8, #1
cmp r8, #4
blt _023246DC
_0232470C:
add r7, r7, #1
cmp r7, #0x14
blt _023246B0
cmp r6, #0
ldreq r0, _02324744 ; =0x00000163
beq _02324738
mov r0, r6
bl DungeonRandInt
add r1, sp, #0
ldr r0, [r1, r0, lsl #2]
ldrh r0, [r0, #4]
_02324738:
add sp, sp, #0x140
ldmia sp!, {r3, r4, r5, r6, r7, r8, sb, sl, fp, pc}
.align 2, 0
_02324740: .word ov29_02353538
_02324744: .word 0x00000163
arm_func_end ov29_02324698
arm_func_start ov29_02324748
ov29_02324748: ; 0x02324748
stmdb sp!, {r4, lr}
mov r4, r1
ldrb r1, [r4]
tst r1, #1
movne r1, #1
moveq r1, #0
tst r1, #0xff
beq _02324788
ldrh r1, [r4, #4]
bl ov29_02324D60
cmp r0, #0
bne _02324788
ldrh r0, [r4, #4]
bl IsCopyingMove
cmp r0, #0
beq _02324790
_02324788:
mov r0, #0
ldmia sp!, {r4, pc}
_02324790:
mov r0, #1
ldmia sp!, {r4, pc}
arm_func_end ov29_02324748
arm_func_start HasMaxGinsengBoost99
HasMaxGinsengBoost99: ; 0x02324798
stmdb sp!, {r3, lr}
bl GetMoveMaxGinsengBoost
cmp r0, #0x63
moveq r0, #1
movne r0, #0
and r0, r0, #0xff
ldmia sp!, {r3, pc}
arm_func_end HasMaxGinsengBoost99
arm_func_start ov29_023247B4
ov29_023247B4: ; 0x023247B4
stmdb sp!, {r3, r4, r5, r6, r7, r8, sb, lr}
sub sp, sp, #8
mov r8, r0
ldr r0, [r8, #0xb4]
mov r7, #0
mov r6, r7
add r5, r0, #0x124
add r4, sp, #0
_023247D4:
add sb, r5, r6, lsl #3
mov r0, r8
mov r1, sb
bl ov29_02324748
cmp r0, #0
beq _02324814
mov r0, sb
bl HasMaxGinsengBoost99
cmp r0, #0
beq _02324814
ldrh r2, [sb, #4]
add r0, r7, #1
mov r1, r7, lsl #1
mov r0, r0, lsl #0x10
strh r2, [r4, r1]
mov r7, r0, asr #0x10
_02324814:
add r0, r6, #1
mov r0, r0, lsl #0x10
mov r6, r0, asr #0x10
cmp r6, #4
blt _023247D4
cmp r7, #0
movle r0, #0
ble _0232484C
mov r0, r7
bl DungeonRandInt
mov r0, r0, lsl #0x10
add r1, sp, #0
mov r0, r0, asr #0xf
ldrh r0, [r1, r0]
_0232484C:
add sp, sp, #8
ldmia sp!, {r3, r4, r5, r6, r7, r8, sb, pc}
arm_func_end ov29_023247B4
arm_func_start TwoTurnMoveForcedMiss
TwoTurnMoveForcedMiss: ; 0x02324854
stmdb sp!, {r3, lr}
ldr r2, [r0, #0xb4]
ldrb r0, [r2, #0x10b]
cmp r0, #1
bne _023248A4
ldrh r0, [r1, #4]
cmp r0, #0x88
moveq r0, #0
ldmeqia sp!, {r3, pc}
cmp r0, #0xa2
moveq r0, #0
ldmeqia sp!, {r3, pc}
cmp r0, #0x39
moveq r0, #0
ldmeqia sp!, {r3, pc}
cmp r0, #0x40
movne r0, #1
moveq r0, #0
and r0, r0, #0xff
ldmia sp!, {r3, pc}
_023248A4:
cmp r0, #2
bne _02324928
ldrb r0, [r2, #0xd2]
cmp r0, #9
bne _023248D8
ldrh r0, [r1, #4]
cmp r0, #0x20
moveq r0, #0
ldmeqia sp!, {r3, pc}
cmp r0, #0xdb
bne _02324920
mov r0, #0
ldmia sp!, {r3, pc}
_023248D8:
cmp r0, #0xa
bne _02324920
ldrh r0, [r1, #4]
cmp r0, #0x76
moveq r0, #0
ldmeqia sp!, {r3, pc}
cmp r0, #0x128
moveq r0, #0
ldmeqia sp!, {r3, pc}
cmp r0, #0x77
bne _02324920
bl GetNaturePowerVariant
ldr r1, _02324930 ; =NATURE_POWER_TABLE
mov r0, r0, lsl #3
ldrh r0, [r1, r0]
cmp r0, #0x76
moveq r0, #0
ldmeqia sp!, {r3, pc}
_02324920:
mov r0, #1
ldmia sp!, {r3, pc}
_02324928:
mov r0, #0
ldmia sp!, {r3, pc}
.align 2, 0
_02324930: .word NATURE_POWER_TABLE
arm_func_end TwoTurnMoveForcedMiss
arm_func_start DungeonRandOutcomeUserTargetInteraction
DungeonRandOutcomeUserTargetInteraction: ; 0x02324934
stmdb sp!, {r4, r5, r6, lr}
mov r6, r0
mov r5, r1
mov r4, r2
bl IsFloorOver
cmp r0, #0
movne r0, #0
ldmneia sp!, {r4, r5, r6, pc}
mov r0, r6
bl EntityIsValid__02321438
cmp r0, #0
moveq r0, #0
ldmeqia sp!, {r4, r5, r6, pc}
mov r0, r5
bl EntityIsValid__02321438
cmp r0, #0
moveq r0, #0
ldmeqia sp!, {r4, r5, r6, pc}
ldr r1, [r5, #0xb4]
ldrb r0, [r1, #0x162]
cmp r0, #0
moveq r0, #0
ldmeqia sp!, {r4, r5, r6, pc}
ldrsh r0, [r1, #0x10]
cmp r0, #0
moveq r0, #0
ldmeqia sp!, {r4, r5, r6, pc}
cmp r4, #0
beq _023249DC
mov r0, r6
mov r1, #0x26
bl AbilityIsActiveVeneer
cmp r0, #0
beq _023249CC
mov r0, r4, lsl #1
bl DungeonRandOutcome__022EAB50
mov r4, r0
b _023249E0
_023249CC:
mov r0, r4
bl DungeonRandOutcome__022EAB50
mov r4, r0
b _023249E0
_023249DC:
mov r4, #1
_023249E0:
cmp r4, #0
cmpne r6, r5
beq _02324A18
mov r0, r6
mov r1, r5
mov r2, #0x4c
mov r3, #1
bl DefenderAbilityIsActive__02322D64
cmp r0, #0
beq _02324A18
mov r0, r5
bl ov29_022E65A8
mov r0, #0
ldmia sp!, {r4, r5, r6, pc}
_02324A18:
mov r0, r4
ldmia sp!, {r4, r5, r6, pc}
arm_func_end DungeonRandOutcomeUserTargetInteraction
arm_func_start DungeonRandOutcomeUserAction
DungeonRandOutcomeUserAction: ; 0x02324A20
stmdb sp!, {r3, r4, r5, lr}
mov r5, r0
mov r4, r1
bl EntityIsValid__02321438
cmp r0, #0
moveq r0, #0
ldmeqia sp!, {r3, r4, r5, pc}
cmp r4, #0
moveq r0, #1
ldmeqia sp!, {r3, r4, r5, pc}
mov r0, r5
mov r1, #0x26
bl AbilityIsActiveVeneer
cmp r0, #0
beq _02324A68
mov r0, r4, lsl #1
bl DungeonRandOutcome__022EAB50
ldmia sp!, {r3, r4, r5, pc}
_02324A68:
mov r0, r4
bl DungeonRandOutcome__022EAB50
ldmia sp!, {r3, r4, r5, pc}
arm_func_end DungeonRandOutcomeUserAction
arm_func_start CanAiUseMove
CanAiUseMove: ; 0x02324A74
stmdb sp!, {r4, r5, r6, r7, r8, lr}
mov r6, r0
ldr r3, [r6, #0xb4]
mov r5, r2
add r0, r3, #0x124
ldrb r2, [r0, r1, lsl #3]
add r4, r0, r1, lsl #3
tst r2, #1
movne r0, #1
moveq r0, #0
tst r0, #0xff
moveq r0, #0
ldmeqia sp!, {r4, r5, r6, r7, r8, pc}
tst r2, #2
movne r0, #0
ldmneia sp!, {r4, r5, r6, r7, r8, pc}
tst r2, #0x20
movne r0, #0
ldmneia sp!, {r4, r5, r6, r7, r8, pc}
ldrh r0, [r4, #2]
tst r0, #1
movne r0, #0
ldmneia sp!, {r4, r5, r6, r7, r8, pc}
mov r8, #0
add r7, r3, #0x144
b _02324B14
_02324ADC:
mov r0, r6
mov r1, r4
mov r2, r5
bl CanMonsterUseMove
cmp r0, #0
movne r0, #1
ldmneia sp!, {r4, r5, r6, r7, r8, pc}
add r4, r4, #8
cmp r4, r7
bhs _02324B1C
ldrb r0, [r4]
tst r0, #2
beq _02324B1C
add r8, r8, #1
_02324B14:
cmp r8, #4
blt _02324ADC
_02324B1C:
mov r0, #0
ldmia sp!, {r4, r5, r6, r7, r8, pc}
arm_func_end CanAiUseMove
arm_func_start CanMonsterUseMove
CanMonsterUseMove: ; 0x02324B24
stmdb sp!, {r3, r4, r5, lr}
mov r5, r1
ldrh r3, [r5, #4]
ldr r1, _02324BE4 ; =0x00000163
ldr r4, [r0, #0xb4]
cmp r3, r1
moveq r0, #1
ldmeqia sp!, {r3, r4, r5, pc}
ldrb r0, [r5]
tst r0, #0x20
movne r0, #0
ldmneia sp!, {r3, r4, r5, pc}
ldrh r0, [r5, #2]
tst r0, #1
movne r0, #0
ldmneia sp!, {r3, r4, r5, pc}
cmp r2, #0
moveq r0, #1
ldmeqia sp!, {r3, r4, r5, pc}
ldrb r0, [r5, #6]
cmp r0, #0
moveq r0, #0
ldmeqia sp!, {r3, r4, r5, pc}
ldrb r0, [r4, #0xd0]
cmp r0, #5
bne _02324BA0
mov r0, r5
bl IsAffectedByTaunt
cmp r0, #0
moveq r0, #0
ldmeqia sp!, {r3, r4, r5, pc}
_02324BA0:
ldrb r0, [r4, #0xd0]
cmp r0, #6
bne _02324BDC
ldrh r0, [r5, #4]
cmp r0, #0x160
bne _02324BCC
ldrb r0, [r4, #0x144]
tst r0, #0x10
bne _02324BDC
mov r0, #0
ldmia sp!, {r3, r4, r5, pc}
_02324BCC:
ldrb r0, [r5]
tst r0, #0x10
moveq r0, #0
ldmeqia sp!, {r3, r4, r5, pc}
_02324BDC:
mov r0, #1
ldmia sp!, {r3, r4, r5, pc}
.align 2, 0
_02324BE4: .word 0x00000163
arm_func_end CanMonsterUseMove
arm_func_start ov29_02324BE8
ov29_02324BE8: ; 0x02324BE8
stmdb sp!, {r3, r4, r5, lr}
mov r5, r1
ldrh r3, [r5, #4]
ldr r1, _02324C98 ; =0x00000163
ldr r4, [r0, #0xb4]
cmp r3, r1
moveq r0, #1
ldmeqia sp!, {r3, r4, r5, pc}
ldrb r0, [r5]
tst r0, #0x20
movne r0, #0
ldmneia sp!, {r3, r4, r5, pc}
ldrh r0, [r5, #2]
tst r0, #1
movne r0, #0
ldmneia sp!, {r3, r4, r5, pc}
cmp r2, #0
moveq r0, #1
ldmeqia sp!, {r3, r4, r5, pc}
ldrb r0, [r4, #0xd0]
cmp r0, #5
bne _02324C54
mov r0, r5
bl IsAffectedByTaunt
cmp r0, #0
moveq r0, #0
ldmeqia sp!, {r3, r4, r5, pc}
_02324C54:
ldrb r0, [r4, #0xd0]
cmp r0, #6
bne _02324C90
ldrh r0, [r5, #4]
cmp r0, #0x160
bne _02324C80
ldrb r0, [r4, #0x144]
tst r0, #0x10
bne _02324C90
mov r0, #0
ldmia sp!, {r3, r4, r5, pc}
_02324C80:
ldrb r0, [r5]
tst r0, #0x10
moveq r0, #0
ldmeqia sp!, {r3, r4, r5, pc}
_02324C90:
mov r0, #1
ldmia sp!, {r3, r4, r5, pc}
.align 2, 0
_02324C98: .word 0x00000163
arm_func_end ov29_02324BE8
arm_func_start ov29_02324C9C
ov29_02324C9C: ; 0x02324C9C
stmdb sp!, {lr}
sub sp, sp, #0x104
mov ip, #0
mov lr, ip
add r2, sp, #0
b _02324CDC
_02324CB4:
ldr r3, [r0, lr, lsl #2]
cmp r3, #0
beq _02324CE4
cmp r3, r1
beq _02324CD8
cmp ip, #0x40
bge _02324CE4
str r3, [r2, ip, lsl #2]
add ip, ip, #1
_02324CD8:
add lr, lr, #1
_02324CDC:
cmp lr, #0x41
blt _02324CB4
_02324CE4:
mov lr, #0
add r2, sp, #0
b _02324D18
_02324CF0:
ldr r3, [r0, lr, lsl #2]
cmp r3, #0
beq _02324D20
cmp r3, r1
bne _02324D14
cmp ip, #0x40
bge _02324D20
str r3, [r2, ip, lsl #2]
add ip, ip, #1
_02324D14:
add lr, lr, #1
_02324D18:
cmp lr, #0x41
blt _02324CF0
_02324D20:
mov r2, #0
add r1, sp, #0
b _02324D34
_02324D2C:
str r2, [r1, ip, lsl #2]
add ip, ip, #1
_02324D34:
cmp ip, #0x41
blt _02324D2C
mov r3, #0
add r2, sp, #0
_02324D44:
ldr r1, [r2, r3, lsl #2]
str r1, [r0, r3, lsl #2]
add r3, r3, #1
cmp r3, #0x41
blt _02324D44
add sp, sp, #0x104
ldmia sp!, {pc}
arm_func_end ov29_02324C9C
arm_func_start ov29_02324D60
ov29_02324D60: ; 0x02324D60
stmdb sp!, {r4, lr}
mov r4, r1
cmp r4, #0x97
bne _02324D80
bl GetApparentWeather
cmp r0, #1
moveq r0, #0
ldmeqia sp!, {r4, pc}
_02324D80:
mov r0, r4
bl Is2TurnsMove
ldmia sp!, {r4, pc}
arm_func_end ov29_02324D60
arm_func_start UpdateMovePp
UpdateMovePp: ; 0x02324D8C
stmdb sp!, {r3, r4, r5, lr}
mov r5, r0
mov r4, r1
bl EntityIsValid__02321438
cmp r0, #0
ldmeqia sp!, {r3, r4, r5, pc}
ldr r0, [r5, #0xb4]
mov r1, #0
_02324DAC:
add r2, r0, #0x124
ldrb r3, [r2, r1, lsl #3]
add r2, r2, r1, lsl #3
tst r3, #1
movne r3, #1
moveq r3, #0
tst r3, #0xff
beq _02324E34
ldrh r3, [r2, #2]
mov lr, #1
tst r3, #0x10
bicne r3, r3, #0x10
strneh r3, [r2, #2]
ldrh r3, [r2, #2]
movne lr, #2
tst r3, #0x40
bicne r3, r3, #0x40
strneh r3, [r2, #2]
ldrh r3, [r2, #2]
movne lr, #4
tst r3, #8
bicne r3, r3, #8
strneh r3, [r2, #2]
cmpne r4, #0
beq _02324E34
mov ip, #0
b _02324E2C
_02324E18:
ldrb r3, [r2, #6]
add ip, ip, #1
cmp r3, #0
subne r3, r3, #1
strneb r3, [r2, #6]
_02324E2C:
cmp ip, lr
blt _02324E18
_02324E34:
add r1, r1, #1
cmp r1, #4
blt _02324DAC
ldmia sp!, {r3, r4, r5, pc}
arm_func_end UpdateMovePp
arm_func_start GetDamageSourceWrapper
GetDamageSourceWrapper: ; 0x02324E44
stmdb sp!, {r4, lr}
mov r4, r0
mov r0, r1
bl LowerSshort
mov r1, r0
ldrh r0, [r4, #4]
bl GetDamageSource
ldmia sp!, {r4, pc}
arm_func_end GetDamageSourceWrapper
arm_func_start LowerSshort
LowerSshort: ; 0x02324E64
cmp r0, #0
moveq r0, #0
movne r0, r0, lsl #0x10
movne r0, r0, asr #0x10
bx lr
arm_func_end LowerSshort
arm_func_start ov29_02324E78
ov29_02324E78: ; 0x02324E78
stmdb sp!, {r4, r5, r6, r7, r8, sb, sl, fp, lr}
sub sp, sp, #0x14
mov r7, r0
mov r6, r1
mov r8, r2
bl ShouldMovePlayAlternativeAnimation
mov r4, r0
mov r0, r7
bl GetApparentWeather
mov r1, r0
ldrh r0, [r6, #4]
mov r2, r4
bl GetMoveAnimationId
bl ov10_022BFD58
mov sl, r0
mov r0, r7
bl GetApparentWeather
mov r1, r0
ldrh r0, [r6, #4]
mov r2, r4
bl GetMoveAnimationId
bl GetMoveAnimation
ldrsh r5, [r0]
mov r0, r7
bl ov29_022E5ED0
cmp r0, #0
moveq r0, sl
beq _023250C8
mov r0, r7
mov r1, r6
bl ov29_02325D20
cmp r0, #0
movne r0, sl
bne _023250C8
cmp r8, #0
moveq r0, sl
beq _023250C8
cmp r5, #0
beq _023250C4
mov r0, r7
bl GetApparentWeather
mov r1, r0
ldrh r0, [r6, #4]
mov r2, r4
bl GetMoveAnimationId
mov r4, r0
ldrh r0, [r6, #4]
ldr r5, [r7, #0xb4]
bl ov10_022BFD8C
mov sb, r0
mov r0, r7
bl GetApparentWeather
mov r1, r0
ldrh r0, [r6, #4]
mov r2, #1
bl GetMoveAnimationId
mov r1, r0
ldrsh r0, [r5, #4]
bl ov10_022BF01C
mov r2, r0
mvn r0, #0
cmp r2, r0
ldreq r0, _023250D0 ; =ov29_02352AD8
ldreqh r1, [r0, #8]
streqh r1, [sp, #8]
ldreqh r0, [r0, #0xa]
streqh r0, [sp, #0xa]
beq _02324F98
add r0, sp, #8
add r1, r7, #0x2c
and r2, r2, #0xff
bl sub_0201CF90
_02324F98:
strh r4, [sp]
ldrsh r1, [r5, #4]
add r0, sp, #0
mov r2, #0
strh r1, [sp, #2]
ldr r3, [r7, #0xc]
mov r1, #1
mov r3, r3, asr #8
strh r3, [sp, #4]
ldr r3, [r7, #0x10]
mov r3, r3, asr #8
strh r3, [sp, #6]
ldrb r3, [r5, #0x4c]
str r3, [sp, #0xc]
str r2, [sp, #0x10]
bl ov29_02325D7C
mov r0, #0x58
bl AdvanceFrame
add r0, sp, #0
bl ov10_022BFAA8
mov r1, r7
mov r2, #5
mov r8, r0
bl ov29_022E6D68
mov r0, #1
bl ov29_022DE5F0
mov r7, r0
cmp sb, #0
bne _0232506C
ldrh r0, [r6, #4]
bl ov10_022BFDEC
cmp r0, #0
beq _0232506C
mov r6, #0
bl ov29_022ED0C4
mov r5, r0
mov r0, #1
bl ov29_022E3560
mov r4, #0xff
mov fp, #1
b _02325064
_0232503C:
add r0, r5, #0x20
mov r0, r0, lsl #0x10
mov r5, r0, asr #0x10
cmp r5, #0xff
movgt r5, r4
mov r0, r5
movgt r6, fp
bl ov29_022ED0D4
mov r0, #0x26
bl AdvanceFrame
_02325064:
cmp r6, #0
beq _0232503C
_0232506C:
mov r0, r8, lsl #0x10
mov r4, r0, asr #0x10
mov r8, #0
mov r6, #1
mov r5, #0x26
b _023250B0
_02325084:
beq _023250A8
cmp r7, #0x20
subgt r7, r7, #0x20
movle r7, r8
mov r0, r7, lsl #0x10
mov r1, r6
mov r0, r0, asr #0x10
movle sb, r8
bl ov29_022DE5D8
_023250A8:
mov r0, r5
bl AdvanceFrame
_023250B0:
mov r0, r4
bl AnimationHasMoreFrames
cmp r0, #0
cmpne sb, #0
bne _02325084
_023250C4:
mov r0, sl
_023250C8:
add sp, sp, #0x14
ldmia sp!, {r4, r5, r6, r7, r8, sb, sl, fp, pc}
.align 2, 0
_023250D0: .word ov29_02352AD8
arm_func_end ov29_02324E78
arm_func_start ov29_023250D4
ov29_023250D4: ; 0x023250D4
stmdb sp!, {r3, r4, r5, r6, r7, r8, sb, sl, fp, lr}
sub sp, sp, #0x18
mov sl, r0
mov sb, r1
bl ShouldMovePlayAlternativeAnimation
mov r8, r0
ldr r7, [sl, #0xb4]
mov r1, #0
mov r0, sl
str r1, [sp]
bl GetApparentWeather
mov r1, r0
ldrh r0, [sb, #4]
mov r2, r8
bl GetMoveAnimationId
mov r1, r0
ldrsh r0, [r7, #4]
bl ov10_022BFA3C
mov r4, r0
mov r0, sl
ldr r6, [sl, #0xb4]
bl GetApparentWeather
mov r1, r0
ldrh r0, [sb, #4]
mov r2, r8
bl GetMoveAnimationId
mov r5, r0
bl GetMoveAnimation
ldrsh r0, [r0, #2]
cmp r0, #0
beq _023251E0
mov r0, sl
bl GetApparentWeather
mov r1, r0
ldrh r0, [sb, #4]
mov r2, r8
bl GetMoveAnimationId
mov r1, r0
ldrsh r0, [r6, #4]
bl ov10_022BF01C
mov r2, r0
mvn r0, #0
cmp r2, r0
ldreq r0, _02325608 ; =ov29_02352AD8
ldreqh r1, [r0, #4]
streqh r1, [sp, #0xc]
ldreqh r0, [r0, #6]
streqh r0, [sp, #0xe]
beq _023251A8
add r0, sp, #0xc
add r1, sl, #0x2c
and r2, r2, #0xff
bl sub_0201CF90
_023251A8:
strh r5, [sp, #4]
ldrsh r1, [r6, #4]
mov r0, #0
strh r1, [sp, #6]
ldr r1, [sl, #0xc]
mov r1, r1, asr #8
strh r1, [sp, #8]
ldr r1, [sl, #0x10]
mov r1, r1, asr #8
strh r1, [sp, #0xa]
ldrb r1, [r6, #0x4c]
str r1, [sp, #0x10]
str r0, [sp, #0x14]
b _023251E8
_023251E0:
mov r0, #0
strh r0, [sp, #4]
_023251E8:
add r0, sp, #4
mov r1, #1
bl ov10_022BF1FC
cmp r0, #0
ldrne r0, _0232560C ; =ov29_02353538
ldrne r0, [r0]
addne r0, r0, #0x1a000
ldrne r5, [r0, #0x22c]
bne _02325228
ldrh r0, [sb, #4]
cmp r0, #0x52
ldreq r0, _0232560C ; =ov29_02353538
ldreq r0, [r0]
addeq r0, r0, #0x1a000
ldreq r5, [r0, #0x22c]
movne r5, sl
_02325228:
mov r0, r5
bl EntityIsValid__02325620
cmp r0, #0
moveq r5, sl
ldr r1, [r5, #0xc]
mov r0, r5
mov r1, r1, asr #8
strh r1, [sp, #8]
ldr r1, [r5, #0x10]
mov r1, r1, asr #8
strh r1, [sp, #0xa]
bl ov29_022E5ED0
cmp r0, #0
beq _02325600
mov r0, sl
mov r1, sb
bl ov29_02325D20
cmp r0, #0
bne _02325600
ldrh r0, [sb, #4]
cmp r0, #0x128
bne _023252E4
mov r0, #7
bl DungeonRandInt
ldr r1, _0232560C ; =ov29_02353538
ldr r6, _02325610 ; =ov29_02352B1C
ldr r3, [r1]
ldr r2, _02325614 ; =ov29_0237CA84
ldr r6, [r6, r0, lsl #2]
str r0, [r2]
add r0, r3, #0x1a000
str r6, [r0, #0x234]
ldr r1, [r1]
mov r0, #0
add r1, r1, #0x1a000
ldr r3, [r1, #0x234]
str r3, [r1, #0x238]
ldr r1, [r2]
add r1, r1, #4
bl ov29_0234B09C
ldr r1, _02325618 ; =0x00000EAA
mov r0, r5
bl LogMessageByIdWithPopupCheckUser
mov r0, r5
mov r1, #0x214
bl ov29_022E56A0
b _0232531C
_023252E4:
cmp r0, #0x76
bne _0232531C
ldr r2, _0232560C ; =ov29_02353538
mov r3, #0xc
ldr r1, [r2]
mov r0, r5
add r1, r1, #0x1a000
str r3, [r1, #0x234]
ldr r2, [r2]
mov r1, #0x214
add r2, r2, #0x1a000
ldr r3, [r2, #0x234]
str r3, [r2, #0x238]
bl ov29_022E56A0
_0232531C:
mov r0, sl
bl GetApparentWeather
mov r1, r0
ldrh r0, [sb, #4]
mov r2, r8
bl GetMoveAnimationId
mov r1, r0
ldrsh r0, [r7, #4]
bl ov10_022BF0F4
cmp r0, #0x3f00
beq _02325354
mov r0, r0, lsl #0x10
mov r0, r0, lsr #0x10
bl ov29_022EACCC
_02325354:
cmp r4, #0x63
bne _023253C8
mov r0, r5
bl ov29_022E5ED0
cmp r0, #0
beq _02325600
mov r3, r8
add r0, sp, #4
mov r1, sl
mov r2, sb
ldrb r8, [r7, #0x4c]
bl ov29_02325644
mov r7, #0
mov r6, r7
mov r5, #2
mov r4, #0x15
_02325394:
sub r0, r8, #1
and r8, r0, #7
mov r0, sl
mov r1, r6
mov r2, r8
bl ov29_023049A8
mov r0, r5
mov r1, r4
bl ov29_022EA370
add r7, r7, #1
cmp r7, #8
blt _02325394
b _02325600
_023253C8:
cmp r4, #0x62
bne _0232543C
mov r0, r5
bl ov29_022E5ED0
cmp r0, #0
beq _02325600
add r0, sp, #4
mov r1, sl
mov r2, sb
mov r3, r8
ldrb r7, [r7, #0x4c]
bl ov29_02325644
mov r8, #0
mov r6, r8
mov r5, #2
mov r4, #0x15
_02325408:
and r7, r7, #7
mov r0, sl
mov r1, r6
mov r2, r7
bl ov29_023049A8
mov r0, r5
mov r1, r4
bl ov29_022EA370
add r8, r8, #1
cmp r8, #8
add r7, r7, #1
ble _02325408
b _02325600
_0232543C:
ldrb r0, [r7, #0xd8]
mov fp, #0
cmp r0, #2
moveq fp, #1
beq _02325470
ldr r0, _0232560C ; =ov29_02353538
ldr r0, [r0]
add r0, r0, #0x1a000
ldr r1, [r0, #0x22c]
cmp r1, sl
ldrneb r0, [r0, #0x245]
cmpne r0, #0
movne fp, #1
_02325470:
ldrb r0, [sl, #0x28]
cmp r0, #0
bne _02325524
mov r5, #0
_02325480:
ldr r0, _0232560C ; =ov29_02353538
ldr r0, [r0]
add r0, r0, r5, lsl #2
add r0, r0, #0x12000
ldr r6, [r0, #0xb78]
mov r0, r6
bl EntityIsValid__02325620
cmp r0, #0
cmpne r6, sl
ldrneb r0, [r6, #0x28]
cmpne r0, #0
beq _023254C8
ldr r1, [r6, #0xb4]
mov r0, r6
ldrb r1, [r1, #0x4c]
bl ov29_02304A48
mov r0, #0
strb r0, [r6, #0x28]
_023254C8:
add r5, r5, #1
cmp r5, #0x14
blt _02325480
mov r0, #0x59
bl AdvanceFrame
cmp fp, #0
beq _02325500
ldr r0, _0232561C ; =0x00000229
bl GetSpriteIndex__02052708
mov r1, r0
mov r0, #1
bl SetAndLoadCurrentAttackAnimation
mov r5, r0
b _02325530
_02325500:
ldrsh r0, [r7, #4]
bl GetSpriteIndex__02052708
mov r1, r0
mov r0, #1
bl SetAndLoadCurrentAttackAnimation
mov r1, #0xff
mov r5, r0
strb r1, [sl, #0xaf]
b _02325530
_02325524:
mov r0, #0x59
bl AdvanceFrame
ldrsh r5, [sl, #0xa8]
_02325530:
ldrb r2, [r7, #0x4c]
mov r0, sl
mov r1, r4
bl ov29_023049A8
ldrb r1, [sl, #0xae]
mov r0, r5
bl WanTableSpriteHasAnimationGroup
cmp r0, #0
movne r0, #1
moveq r0, #0
strb r0, [sl, #0x28]
mov r7, #0
strb r7, [sl, #0x21]
mov r5, #0x59
add fp, sp, #4
b _023255D8
_02325570:
mov r0, r5
bl AdvanceFrame
add r0, sl, #0x2c
bl sub_0201D1D4
cmp r4, #0
cmpne r4, #7
mov r6, r0
cmpne r4, #9
orreq r6, r6, #2
tst r6, #2
beq _023255C4
ldr r0, [sp]
cmp r0, #0
bne _023255C4
mov r0, fp
mov r1, sl
mov r2, sb
mov r3, r8
bl ov29_02325644
mov r0, #1
str r0, [sp]
_023255C4:
tst r6, #1
ldreqb r0, [sl, #0x21]
cmpeq r0, #0
bne _023255E0
add r7, r7, #1
_023255D8:
cmp r7, #0x78
blt _02325570
_023255E0:
mov r0, #0
strb r0, [sl, #0x21]
ldrh r0, [sb, #4]
bl ov10_022BFDCC
cmp r0, #0
beq _02325600
mov r0, #1
bl AnimationDelayOrSomething
_02325600:
add sp, sp, #0x18
ldmia sp!, {r3, r4, r5, r6, r7, r8, sb, sl, fp, pc}
.align 2, 0
_02325608: .word ov29_02352AD8
_0232560C: .word ov29_02353538
_02325610: .word ov29_02352B1C
_02325614: .word ov29_0237CA84
_02325618: .word 0x00000EAA
_0232561C: .word 0x00000229
arm_func_end ov29_023250D4